Posts Tagged universal
I freaking love mech games. It’s just a shame that this is a largely ignored genre on the App Store. Or at least it was, until Small Impact Games took it upon themselves to show it some love.
M3CH looks to be the answer to iOS mech combat fans’ prayers. Of course showing a little love yourself on the developer’s Kickstarter page might speed things up a bit. It evokes a similar feeling to other gritty/semi-realistic mech piloting titles and sports some pretty impressive production values. I had to pry myself away to ask M3CH’s animator, James Rowbotham, about Small Impact Games’ baby.
Were there any particularly major influences in the design of M3CH‘s world? I know it’s not exactly the same but I’m getting a pretty strong Steel Battalion vibe from it.
At the time 3D iOS games exploded, we were playing a very mixed bag of games but fortunately they were all with the same genre, Mechs! We just loved the direction the iOS store was heading, it was screaming for a game with user-friendly touch-screen controls but with the in depth details you get in our favourite mech games.
Surprisingly however, Killzone 2 was a big inspiration in terms of AI and cover based action. What some mech games lack is the use of buildings as cover and enemy’s that work together to out flank you, something we saw that had been untapped in the genre (a lot of open spaces/terrain), so we looked at the great AI in Killzone and their behaviour and found a way to work it into our game.
You folks have done a bang-up job with the control scheme. Was it the product of rigorous testing and polishing or did you know right from the start how you wanted to handle it?
The aim with M3CH since the beginning has been to try and create an iOS game that doesn’t feel like it’s an iOS game, and more like a console experience. Touchscreen controls are notorious for being hard to use and something that we really wanted to nail. We went through a lot of different iterations to get to where we are now; having both shoot buttons on one side, holding down shoot instead of the auto toggle system, putting the shoot buttons on the thumbsticks and a lot more. We are keeping open minded about it and although we are getting later into development if we have an idea for an even better control set then we will be sure to test it out!
Were there any mech designs you wanted to include that ended up being scrapped?
There are quite a few that didn’t make it into the game (we already have 40 different mechs in the game). At the moment we have a mix of legs styles such as reversed legs in the game but [an] animalistic style is something we are keen on in terms of animation and how the mechs behave.
What exactly are your plans for the multiplayer?
We are hitting some technical limitations which means it most likely be 1-on-1 to start with. We would love to get a larger number of players battling at the same time (8v8 is the dream!), especially where the winning players get new weapons unlocked and credits to spend. At the moment its deathmatch style gameplay but we have plans set for objective based multiplayer.
Are you allowed to talk pricing?
It’s still early days but we are hoping for around the £1.99 [$2.99] price range. One thing we are certain of however is that we don’t want pushy monetization and in-app purchasing interrupting your gameplay experience, all mechs and weapons are attainable without too much grinding and we reward dedicated hard working players with big payouts.
How about a release date?
As for a released date, a lot of that depends on the kickstarter campaign, if we are successful then we are aiming for an April release this year.
+ Universal App - Designed for iPhone and iPad
Version Reviewed: 3.0
Device Reviewed On: iPad 2
iPhone Integration Rating:
User Interface Rating:
Re-use Value Rating:
Weddings are commonly considered as one of the most important and memorable events in many people’s lives. They’re also quite often expensive and can cause a lot of stress. While, unlike other wedding focused apps, Make Your Wedding: Inspiration, Planning, and DIY Projects doesn’t explain how to take out the stressful elements, it does provide plenty of ideas for those who want to add a creative and personal touch to their day.
As the name suggests, the app includes 30 DIY projects, for a wide variety of skill levels, each providing a great and inexpensive solution for an important part of a wedding day. Information is provided on how to create attractive wedding favors and ring cushions, as well as table centerpieces and even jewellery for the bridesmaids.
In each case, things are divided up according to style, making it easy to browse when looking for some inspiration. Rustic Elegance, Soft Vintage, Colorful Whimsy, Breezy Beach and Modern Metallic are the themes covering a wide range of tastes. Everything is laid out attractively, too, as would be expected from an Open Air Publishing app. A mixture of videos and photos show visually how to achieve such things, as well as comprehensive lists and tips on all that’s needed to know. A difficulty rating ensures that no one tries to tackle something out of their skill level.
Rounding off the package is a short section on how to prepare for such DIY tasks. It’s not hugely comprehensive, but it does cover enough detail for most users. Being able to look up individual words within the text means that a glossary is already catered for, as well as breakdowns of measurements in both imperial and metric varieties.
Relatively inexpensive for such an interesting tome, Make Your Wedding: Inspiration, Planning, and DIY Projects should provide a plentiful and attractive supply of inspiration for those who are planning a wedding in 2013 or beyond.