Posts Tagged trace

traceActiveReplay is trying to provide “action sports” enthusiasts with the kind of data collection most runners and bikers have been making use of for years already. Their answer to the problem? A (almost fully-funded) Kickstarter campaign for Trace.

Think of Trace as a kind of advanced pedometer. It’s packed with all kinds of sensors that allow it to track complex movements such as a snowboarder catching air off a jump or surfer taking sharp turns in the water. The tiny device simply snaps on to a mount that can be installed on a skateboard, surfboard, snowboard, or skis. Then you just go out and do your thing while it collects all the data. Once you’re finished, just open up one of the three free apps for Skate, Surf, or Snow and all the information from your session will be displayed automatically. It even shares that info online so you can compare your own speed, height, and so on with other users from around the world.

As of now, Trace is well over two-thirds of the way to reaching its $150,000 goal with 9 days remaining. If you’re into any (or all) of these action sports, or if you know someone who is, it might not be a bad idea to stop by ActiveReplay’s Kickstarter page and contribute.

trace2

Tech Specs
- Bluetooth 4.0
- 2.0 inches diameter, 0.86 inches tall
- 7 hour rechargeable battery
- Mounts to any hard surface
- Durable, Shockproof, Waterproof
- Ridiculously adhesive
- Exports GPX data

source: Kickstarter
21 Days Review

21 Days Review

iPhone App - Designed for the iPhone, compatible with the iPad
Fantastic illustrations and a reasonably interesting story aren't quite enough to make up for the rest of this line-drawing prison escape's shortcomings.

Read The Full Review »
Neon Blitz Review

Neon Blitz Review

+ Universal App - Designed for iPhone and iPad
Recreate storefronts from the 80's and 90's anytime, anywhere.

Read The Full Review »
Zombie: The Rescue Review

Zombie: The Rescue Review

iPhone App - Designed for the iPhone, compatible with the iPad
Draw paths carefully but quickly or end up as an entree for the living dead.

Read The Full Review »
Seal Force Review

Seal Force Review

+ Universal App - Designed for iPhone and iPad
I could easily see Seal Force as a Saturday morning cartoon. From the 80's or otherwise. The game itself is actually pretty cool, too.

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SPY Mouse Review

iPhone App - Designed for the iPhone, compatible with the iPad
Liberate the Limburger in this death-defying, secret agent-shuffling, feline-fleeing line-drawing game.

Read The Full Review »

Monday Morning App HQ

Random musings of the app store.

Minigore Released into the Wild

Minigore = Mini content

Minigore = Mini content

Minigore, a dual-stick survival shooter, has finally been released onto the App Store after weeks of intense hype and anticipation. So what was all the hype about? Honestly, I don’t know. Compared with its survival shooter kin, iDracula (App Info), Minigore is as shallow as a puddle. It has one map, two weapons, four enemy types, and two health points. It definitely has a unique art style going for it, but beyond that, not too much. There seems to be some sort of story, and while it is never even touched on, there will apparently be Pocket God-style episodic updates. I’m sorry, but I don’t like this approach unless it’s done with a complete game. Minigore is clearly not a complete game, and I’m tired of getting incomplete games with promises of updates that aren’t always fulfilled. There seems to be a bit of a logjam cycle going on with apps nowadays – developers won’t add to their apps unless they do well in the App Store, but consumers don’t want to pay for an incomplete app. But hey, it worked for Pocket God (App Info); it went from being a boring, mindless, stupid time waster to a… boring, mindless, stupid time waster. But seriously, Minigore is not a bad game, just an average one that without a bevy of substantial updates is undeserving of the immense hype that preceding it.
FREE!
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-07-30 :: Category: Games

Freeverse joins ngmoco’s Plus+ network

As I touched on last week, there is an emerging social game network competition on the App Store. And, as I loosely predicted (thank you, thank you), ngmoco’s Plus+ network has taken the lead. Freeverse, who may not be my favorite developer but is certainly among the most popular and has a large volume of games, has announced that they will be implementing the Plus+ network in their upcoming action space trader Warpgate, their incredibly popular Flick Fishing (App Info), and presumably more upcoming games. Having two of the premiere App Store developers certainly bolsters Plus+, and could induce a chain reaction of developers braking for Plus+. At this point, OpenFeint may be implemented in more games, but that catalog is very scattered, not all of those games are exactly quality controlled, and some apps were clearly not made for OpenFeint (have you ever tried to go into a Pocket God chat room?). I’m definitely putting my money on Plus+ for now.

From the developer of Trace – Gomi submitted

Bovine Dragon has finally submitted their new game, Gomi, to the App Store. Gomi appears to be a platforming game in which you, as a Gomi, replace the pollution in the world with trees and other natural things. The artwork is certainly unique, and the gameplay looks good, but perhaps the most impressive thing about Gomi is the staggering amount of content. Gomi will have over 140 stages, each lasting several minutes, spread across 8 worlds, with a boss battle for each world that unlocks a new ability. There are also 8 unique mini-games, hundreds of achievements, hundreds of playable Gomis, a complete soundtrack of 17 songs, and online scoreboards for everything. Wow, talk about a complete game! The developer estimates that playing through each stage once, without trying to unlock any achievements
or playing any mini-games, will take over 12 hours. The price for a game of this size? Reportedly just $1.99 upon release. This looks to be an incredible value and if the production values and unique gameplay of Trace (App Info) were any indication, Gomi should be an incredible game.

This week’s sign of the apocalypse

Locating sex offenders will be rendered pointless when the ENTIRE WORLD IS DESTROYED!

Locating sex offenders will be rendered pointless when the ENTIRE WORLD IS DESTROYED!

Offender Locator (App Info), an app that locates nearby sex offenders, is currently sitting at #4 overall in the App Store. First of all, are people really that paranoid? And second, if you do find an offender in your area, what are you going to do? Move away? Complain to your neighborhood police patrol? Set up barricades? No, you are just going to be more worried than you were before.

App of the week

So normally, I would list more than one app of the week, but this week, there is basically only one app deserving of the honor, only one game I have been playing all week:

Space Invaders Infinity Gene

Undeniably sweet

Undeniably sweet

I have to admit, after seeing SIIG appear on the App Store, I was skeptical. After all, how fun can a remake of Space Invaders be? It might be fun, but for $4.99? I figured they just slapped some neon backgrounds on the old tried and true gameplay. Well, after reading the 148apps review, I decided to buy the game, and, happily, I was utterly, completely, and unequivocally wrong. TAITO brings a shining example of how to remake retro games for the App Store. The graphics are fantastic, the action is frantic and heart-pounding, the music is techno bliss, and the controls are perfect. The evolution concept and implementation is fantastic, with unlockables aplenty. And on top of all of this, there is the ridiculously awesome ability to generate completely original levels based on your iPod music. I really need some good songs for this mode, so if anyone has any suggestions, post away! This isn’t just a great App Store shooter, this is a great shooter period. Probably in my top three iPhone games ever, and at $4.99, if you’ve ever enjoyed a shooter, you owe it to yourself to buy this game.
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Wow, they actually let me write a second Monday Morning App HQ. Hopefully everyone is enjoying the column, and feel free to post feedback.

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