148 Apps on Facebook 148 Apps on Twitter

Tag: The Collectables »

DeNA and Crytek unleash The Collectables Easter Egg Mayhem in-game event to run through April 22nd

Posted by Tre Lawrence on April 14th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarblankstarblankstar :: MERCENARY INDEED :: Read Review »

DeNA and Crytek, the collaborative team behind tactical third-person action game The Collectables, has gotten into the spirit of the season by revealing it ongoing "Easter Egg Mayhem" in-game event that is scheduled to run till 15:00 CEST on April 22.

The event allows players to collect Easter-themed reward cards by accumulating Easter eggs. According to the official announcement, by completing the extremely challenging reward stages players can earn bronze, silver, and Epic reward cards that are not available in the regular campaign.

Crytek Budapest Studio Manager Kristoffer Waardahl mentions the humorous undertones. “The Collectables had an amazing launch and we’re just getting started. Crytek and DeNA are dedicated to delivering great content and the Easter Egg Mayhem event is a prime example of this,” he says. “Easter Egg Mayhem puts a spotlight on the fantastic sense of humor in The Collectables and we hope our fans have as much fun playing through the event as we did making it.”

The Collectables is available for free on the App Store.

This Week at 148Apps: March 24-28, 2014

Posted by Chris Kirby on March 31st, 2014

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Game of Thrones Ascent

Game of Thrones, both the TV series and the novels that serve as the source material, can be best described as dense. Game of Thrones: Ascent is similarly dense, but may be fun for people who welcome the density. Ascent takes place around the beginning of the series – players control a new noble trying to find their place among the figures that rule Westeros and ascend to the Iron Throne. Players can customize a variety of factors, including their stats – prefer to fight with the sword, or with a forked tongue? Want to rise under the Lannister barrier, or as a Targaryen? Many options, including one’s lineage, are available. --Carter Dotson


Star Wars: Assault Team

I admit that Star Wars: Assault Team did not leave me very excited when I first heard of it, if only because I’m perhaps a bit jaded when it comes to collectible card games and free-to-play RPGs. Well, I went in with an open mind, and found that while the game is certainly simple, it’s not dumbed down. True to form, players collect cards of characters in the Star Wars series, featuring various tiers of cards that can be earned in story missions or bought in card packs purchased with soft or hard currency. Then characters can be upgraded by using item cards and spending more and more soft currency per upgrade to make them stronger for later story missions and when the PVP becomes available. There’s also limited-time promotion missions to help promote coming back on a regular basis. It’s a fairly-familiar formula to say the least. --Carter Dotson


Glint

When it comes to gameplay vs. graphics, gameplay is totally where it’s at as far as puzzle games are concerned. Tetris on the original Game Boy has visuals straight out of a late 70s calculator, and yet it’s still a perfect video game. It’s strange then that Glint tries so hard to look so pretty while leaving its gameplay to suffer. The tradeoff succeeds, but is it worth it? In Glint, multicolored circles flood onto the screen and players must clear them before they fill the map completely. To clear circles, players simply swipe their fingers across circles of the same color in one continuous stroke. It doesn’t even matter if the stroke touches other circles along the way. Short swipes are good for fast matches, but longer swipes lead to more points. Players can also purchase power-ups that extend swipe range or clear multiple circles at once. --Jordan Minor


Ravensburger Puzzle

I’m not convinced there’s any game out there that could capture the joy that comes from clicking in the last piece of a jigsaw puzzle. It’s too tactile in its satisfaction for even the rather excellent Ravensburger Puzzle to achieve. However, Ravensburger Puzzle does also circumvent the issue of having to collect up all the pieces and put them back in the box, so that’s something. Either way, it’s a great app for the jigsaw fiend. Included for the asking price are a bunch of puzzles ready to be tackled, as well as some in-game coins that can be used to buy more. Expect to chip in for a few more images via some in-app purchases but it’s nothing too harsh. With each image, it’s possible to create a jigsaw of between 20 and 500 pieces, covering all skill levels. --Jennifer Allen


The Collectables

A simple to learn strategy game, The Collectables starts out pretty fun. That is until one scratches under the surface and soon learns that it encapsulates much of what’s most infuriating about freemium games. The set up is decent. Players control a bunch of renegade soldiers as they complete a series of missions of similar proportions. These typically involve wandering through stages and shooting the foes in one’s way before collecting or destroying various targets. It’s simple stuff but it works well on the mobile format, given much can be achieved in a short space of time. --Jennifer Allen


Pixel Hunter

I would like to soundly punch in the face the wisenheimer who thought that virtual d-pads were good enough to make precisely controlling platformers a viable option on iOS. Allow me to clarify. I don’t wish harm on the developers of Pixel Hunter over at Lemondo Entertainment; I’m sure they’re all great, hardworking folks. I’m really speaking in general terms of the main frustration that I have with this game and others like it. If old-school platforming is where timing and positioning are the difference between triumphant progression and a frustrating restart is going to be the crux of a game, then it either requires tactile feedback or needs to be extremely forgiving. Unfortunately, Pixel Hunter doesn’t hit the bullseye on either mark. --Rob Thomas


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Glyph Quest

Glyph Quest is another in the crowded field of combat puzzlers. Will it cast a spell on you? Glyph Quest boils down to a long series of fights that take place across a map. There are dozens of fights to get though and between fights earned coins can be used at the shop to buy new upgrades and items to help in battle. Glyph Quest has highly focused and enjoyable gameplay. The game takes the form of a battle, like a lot of puzzle games today. Matching elemental symbols results in an attack of that element, the more symbols the stronger the attack. Alternating between elements results in bonus damage if opposite elements are used, but linking opposing elements in the same attack results in a backfire, which damages your mage. A steady stream of abilities and spells are unlocked as the player levels up, enemies are nice and varied and there are plenty of status effects and other quirks to force players to mix up their strategies. For example, goblin mages can hide all the tiles under question marks and spiders can use web attacks that make certain tiles unavailable to use in a combo. --Allan Curtis


Ignis Castle Adventure

In gaming, one incontrovertible fact is that one can’t — or rather shouldn’t be able to — go wrong with a platform runner. I mean, they are simple and straight to the point. Thus, a lot of times, games like Ignis Castle Adventure have the built-in advantage of familiarity. The playing area is crafted in 2D, with the overall look of an old-age dungeon. The animations are decent enough, with the purposefully monochrome look broken by bright splotches here and there. --Tre Lawrence


Doodle Tank Battle

Doodle Tank Battle brings simple battle to the world of tank conflict. There are two main modes, Campaign and Endless. Using Campaign as the initial play mode, one can use the tutorial to gain familiarity. The playing area is designed to be used in top-down fashion, with the home tank being green, and the red tanks signifying enemy units. The tanks are simple, genial affairs; the terrain differs slightly from level to level, but mostly retain the same design elements. The control layout can be tweaked, but by default there is a liberal joystick on the left, and tapping on the right incites firing. The controls are responsive, and everything on this end is fairly intuitive. --Tre Lawrence

And finally, this week over at Pocket Gamer you'll find previews of Isolani, Midnight Star, and Noir Syndrome, the top games from the GDC Big Indie Pitch, the most anticipated mobile games for April, tips for beginner Boom Beach players, first impressions of the HTC One M8, and loads more. Go go go.

The Collectables Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on March 24th, 2014
Our rating: starstarstarblankstarblankstar :: MERCENARY INDEED
There's a fun if shallow shoot em up here, but it's clouded by far too many freemium mechanics.
Read The Full Review »

Third-Person Shoot-Em-Up The Collectables Arrives for iOS

Posted by Tre Lawrence on March 24th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarblankstarblankstar :: MERCENARY INDEED :: Read Review »

The Collectables, the cheeky yet realistic fruit of a collaboration between Crytek and DeNA, is live on the App Store.

In this hybridized third-person romp, players get to work as a group of upgradeable mercenaries while fighting against a ruthless enemy. The game sports rich graphics, a card system tactical combat, jungle scenery, and plenty of explosions.

“Crytek managed to do the unthinkable and integrate their remarkable CRYENGINE technology into the company’s first free-to-play mobile game,” said Barry Dorf, head of strategic partnerships at DeNA. “The Collectables is a visually stunning and explosive gameplay experience that pushes the boundaries of what can be achieved on mobile devices.”

The Collectables is available for free (with option in-app purchases) on the App Store.

148Apps Live on Twitch: Crytek & DeNA's Upcoming The Collectables: Watch and Chat at 4:15 PM EDT

Posted by Carter Dotson on March 14th, 2014

Crytek's making a big push on mobile, and with the help of DeNA, they're releasing The Collectables later this year. One of the producers of the game is joining us on Twitch to chat about it as we play -- feel free to join the Twitch chat to ask questions and find out all about this upcoming game. The stream goes live at about 4:15 PM EDT (3:15 PM CDT, 1:15 PM PDT, 8:15 PM GMT), click here to watch on Twitch with chat, or watch embedded live below. We'll have an archive of the broadcast after the show.

[twitchrecorded 511064218]

This Week at 148Apps: February 17-21, 2014

Posted by Chris Kirby on February 22nd, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Postcard

Juggling multiple social networks can feel a little like hard work at times. This would explain why there are many companies out there looking to hire social engagement managers, simply to get the word out efficiently. What about for those of us with small businesses or simply trying to build a community around one person’s content? Postcard has it covered. It’ll require a little bit of setup for those keen to integrate it with their WordPress blog, but it’s still a pretty simple and effective way of sharing content to numerous different sources. I’d recommend that those planning on hooking up WordPress to Postcard do so straight away. Fortunately, it takes a matter of a few minutes and I didn’t come across any issues. Setting up separate social media accounts within Postcard is similarly easy, with support offered for Twitter, Facebook, and LinkedIn, amongst numerous others. The free version of Postcard restricts users to three networks, while charges of $0.99, $2.99, or $4.99 unlock more options. --Jennifer Allen


Another Case Solved

With a keen sense of humor and a dash of tongue-in-cheek attitude about it, Another Case Solved has a lot going for it. From the makers of Puzzle Craft, this game knows how to get under one’s skin. However, an increasing reliance on using consumables to progress and a restrictive energy system proves ultimately quite off-putting. Players take the role of a private detective in a world in which candy has been banned. There’s quite a conspiracy going on underneath all that, and those keeping up with King’s copyright saga associated with the use of the word ‘candy’ will enjoy what’s said here. At its heart, Another Case Solved is a Match-Three game but there’s more going on than that. --Jennifer Allen


Bug Heroes 2

Oh Bug Heroes. It was such a a deceptively great game, wasn’t it? It didn’t look like much but it was packed with upgradable characters, made great use of action/defense style gameplay mechanics, and was a lot of fun to boot. Now Bug Heroes 2 has come along and pretty much topped the original in every conceivable way. Much of Bug Heroes 2 will be familiar to fans. There are still food stashes to protect and hordes of enemy bugs to fend off, and they’ll continue to hunt for food in order to both heal their character and keep the stash well-stocked. Another large roster of insect (and non-insect) fighters returns, each with their own particular strengths and weaknesses. And, of course, they’ll be progressing in waves MOBA-style; with character upgrades largely contained to a given round rather than carrying over. There are some rather significant (and fantastic) differences however, with new heroes, enemies, co-op and versus multiplayer, and permanent unlockable perks being the most obvious changes. --Rob Rich


The Descent

Taking full advantage of the Unity3D graphics engine, The Descent presents itself as an effortlessly-designed FPS that will take players on a wonderfully visual journey of discovery and adventure as they aim to uncover the mysteries behind life. With ancient artifacts and age-old mythical legends as its base, one assumes the role of father and avid historical explorer John, who is in search of his lost daughter, Liza. Having found the cave where the ancients put the “Book of the Dead” to rest long ago, Liza soon realizes that dark forces are surrounding her. The disappearance of her boyfriend, Steven, pushes Liza to enroll the investigative services of her father as fears soon begin to rise over her own personal safety. --Arron Hirst


Nine iOS Cloud Photo Services Compared

A little over a year ago, everything changed. My daughter, Peregrine (Pip, for short), was born, and along with the myriad recalibrations, adjustments, and joyous changes that birth brought with it, I also finally came to terms with the true value of the iPhone camera: baby pictures! Hundreds and hundreds of them (no exaggeration) were taken by me, by friends, and by family, and then scattered over hard drives, social networks, and of course iPhones. The problem then became figuring out how to organize and store them privately and securely. As a devoted Mac user it’s easy enough to keep photos stored on iPhoto, but that’s a local option only, with limited cloud storage and sharing (those 1,000 photos on iCloud? Please!), and god forbid my hard drive crashes without proper backup.
I thought all of my problems with cloud storage for photos were solved when Everpix came along. Here was a fantastic, well-designed app that also had great web-based software and a Mac-based uploader. Best of all, it could load in all of my photos from various social streams, eliminate or hide duplicates, and handle a potentially unlimited number of photos for a reasonable monthly or yearly price. There was just one big problem though; Everpix went out of business. --Chris Kirby


Pigeon Presents: Mo...On the Go!

Pigeon Presents: Mo… on the Go! is a fun collection of activities based on the books by Mo Willems; a children’s author and illustrator whom my family adores. Titles from both the Elephant and Piggie as well as Don’t let the Pigeon Ride the Bus and the others from this series are favorite books of my son and are some of the first stories he read out loud by himself. Because of this, I was interested in checking out Mo on the Go! – an interactive app that includes interactive activities based on a Mo Willems storybook. This is in addition to a drawing section where children and adults now have the chance to interact with Willems in the Mo’s Squillems! area of this app; allowing children to complete simple illustration with their own flare, be it first drawn by mo himself or with the help of a friend, also with the choice of saving one’s work as well as emailing as a postcard. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Only One

Only One starts off in dramatic fashion: a giant sword floating in the air, giving off a radiant aura. It descends to the ground, and is picked up by the protagonist, standing on a giant circular platform where the only exit is a steep drop to one’s death. He screams to the heavens: “I will become…the only one!“ It’s a bold intro, yet a bit silly because the voice acting sounds hardly professional, but it perfectly encapsulates the Only One experience: it’s a bit silly, a bit crudely-made, but a lot of fun. --Carter Dotson


Loot Hero

Loot Hero is a simple game from VaragtP that matches simple sidescrolling fun to delightfully retro graphics. It’s all about being a hero and defeating dragons. It uses a purposefully grainy 2D motif to highlight the action. The gameplay is your basic side running fare: left to right running action — with a twist — facilitated by touching the right side of the screen. The goal is to dispatch the goons by depleting their life bars, all while keeping that of our protagonist runner up. Dispatching baddies and collecting goodies yields gold coins and action points that help leveling up. The twist is that it is also possible to run from right to left, which is great, since it allows for the player to go back and dispatch the baddies that regenerate after being destroyed. This yields even more rewards, and is a great way of doubling up on benefits. --Tre Lawrence


Cubot

Cubot is a fun little tile from Nicoplv. It’s a cute sliding cube puzzler that uses color to highlight the gameplay. The basic premise is to move colored cubes to colored tiles on the playing grid within a specific set of movement rules. The rules are basically based on the color of the blocks/cubes in the specific level. An example of the gameplay is shown in the early levels, and there are tutorial animations to help folks through. The playing area is rendered in mostly stark wihite, with a 3D grid made up of square blocks, and it begins with a blue block which has to be moved to a blue square on the playing grid. The general control mechanism is via swipes; at this base level, a swipe in any direction moves the blue block one step in that direction. The overall idea is to get the blue cube to the blue resting place in as few moves as possible. --Tre Lawrence

And finally, this week Pocket Gamer put together a complete guide to Tengami, picked the 10 best simulation games on iOS, taught you how to turn your iPhone into a Game Boy Advance, played Crytek's The Collectables, and found 7 intriguing indie games in Amsterdam. All this, and loads more, over at Pocket Gamer.

The Collectables - Crytek to Bring Gunfights to iOS Devices in 2014 with New Free-to-Play Action Game

Posted by Andrew Stevens on December 11th, 2013

Crytek and DeNA have partnered to bring The Collectables to the App Store in 2014. It's a free-to-play title that features gunfights, 3D battlefields, and action heroes as players use tactics to lead squads on missions all around the world. For those who preregister for the game, they'll receive an exclusive version of the character "Reload" and limited edition gear.

"DeNA offers unparalleled experience in the mobile gaming space, and we’re excited to be collaborating with their team to deliver The Collectables to players," stated Paha Schulz in a press release, Director of Business Development, Games-as-a-Service at Crytek. “The Collectables will be the first free-to-play mobile game that leverages Crytek’s cutting-edge 3D game technology CRYENGINE.”