Posts Tagged supermono studios

Rescue Rush Review

+ Universal App - Designed for iPhone and iPad
Rescue Rush turns actual street maps into one giant game of Pac-Man.

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Forever Drive Review

Forever Drive Review

+ Universal App - Designed for iPhone and iPad
The combination of persistent progression, user generated tracks, and bright neon graphics takes this simple racing game to a whole new level.

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Supermono Studios, known for their work on the MiniSquadron series and the app that turns chores into a game, EpicWin, have announced their newest title, called Forever Drive. This is a racing game with ambitious plans for user-generated content. The game features two modes, the first one being Drive mode. Here, players race along tracks in a top-down/isometric view, trying to make it from checkpoint to checkpoint while outrunning the clock on endless tracks. The Build mode then allows players to easily make their own tracks by tracing designs on the screen, and then modifying them before sharing them with the world.

Now, there have definitely been games with level sharing in them, and while it’s still a quality feature, the way Drive Forever implements level sharing is truly unique. See, levels that are shared online are added to the endless tracks that pop up in Drive mode, so random players can play the levels that are created by other people in the Build mode.

The game will be free to play, and will use a Credits system where by spending credits, the player’s points will be multiplied by a certain value and converted into XP, which are used to unlock additional game items, like vehicles, paint jobs, license plates, and even new buildings to adorn the scenery. When the player is out of credits, then they will still get XP, it just won’t be multiplied. This means that the game is intended to be perfectly playable without spending a dime, people who pay will just get to unlock items faster.

Drive Forever is scheduled to release in October 2011, though they plan on doing an “open beta test” of the app by releasing it only in Ireland and possibly Canada in order to test their servers and receive feedback from a larger userbase before releasing it to the general worldwide public.

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