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App Store Fifth Anniversary: Top 20 Landmark iOS Games

Posted by Rob LeFebvre on July 9th, 2013
iPhone App - Designed for iPhone, compatible with iPad
Our rating: starstarstarstarstar :: Best Racer Ever :: Read Review »

While games may not be the largest percentage of apps in the App Store (non-games lead the way overwhelmingly), they are the most popular single category, with over 151,000 active games in the App Store as of this month, according to 148Apps.biz.

One could argue, and indeed I will, that games are the most transformative type of app in the App Store, bringing a quality of play to iOS devices previously impossible to achieve. As 148Apps staffers have been heard to proclaim, there are over 1.2 billion thumbs waiting to play games on these crafty little devices.

Of course, there have been landmark games since the App Store went live in 2008, titles that create, extend, and improve on the current state of the art. Here then, are the top 20 of those games, as chosen by your App Experts at 148Apps.

Doodle Jump - This one started the jumping game craze, inspiring a host of clones and imitators along the way.
Angry Birds - Need we say more? The grumpy avians have taken over the public consciousness.
Tiny Wings - Not just another bird game, Tiny Wings showed us how one mechanic, brilliantly executed, could take an unknown designer to untold heights.

Candy Crush Saga - Good heavens we still get a lot of invites for this casual, money-printing game.
Clash of Clans - Say what you will about free to play, but this game has gotten it right.
Tiny Tower - Nimblebit hit the jackpot here with a smart combination of tower building and free to play retro gaming.

Temple Run - If anyone deserved to have a huge hit, it's the folks at Imangi Studios, who have been pushing the boundaries of quality gaming from the beginning. This one created the 3D endless runner genre at a breakneck speed!
Puzzles & Dragons - Another free to play darling, this one gets all the elements right to keep players entertained and paying.
Where's My Water? - Disney's breakout hit, with a new IP (intellectual property) and a fiendishly addictive mechanic.

Pocket God - 47 updates later, still going strong and keeping kids of all ages entertained and laughing.
Minecraft Pocket Edition - The surprise PC hit the iPhone like a ton of cube-shaped bricks, letting crafters and miners of all stripe build and explore on the go.
Words with Friends - Scrabble with people you know. What's not to like? This one started the "with friends" genre with a bang.
Draw Something - Super successful, super quick, leading Zynga to buy the developer for a landmark price.

Infinity Blade - This game set the bar high for utter gorgeousness and a fighting mechanic that still sees itself in current games on the App Store, some two and a half years later.
Canabalt - Heard of the endless runner genre? Canabalt started it all with a one-touch game that exploded onto the scene in 2009 and has remained in the collective imagination ever since.
Superbrothers: Sword & Sworcery EP - This one proves again and again that the indie spirit can be captured and distributed via mobile, with a game that may never have gotten noticed on the bigger consoles.
Galaxy on Fire 2 - This space exploration and dogfighting game set the standard for utter gorgeousness, as well as finding a way to build a space sim on a tiny mobile device.

Spaceteam - Don't forget to flush the four-stroke plucker! Wait, what? Play this game with a few of your (drinking) friends, and you'll see what multiplayer party games *should* be like.
Real Racing - Still the gold standard for racing games on a mobile platform, the original game hit the starting line in 2011, with sequels upping the ante on visuals, controls, and profitability.
Super Hexagon - If you hate yourself, play this brutally difficult yet strangely compelling arcade game and thank indie developer Terry Cavanaugh in the morning.

Apple Celebrates Five Years Of The App Store, Gives Away Five Free Apps and Games

Posted by Andrew Stevens on July 8th, 2013

Apple is celebrating five years of the App Store by giving away five of the best games and apps. For a limited time, to celebrate the five year anniversary, you can download Badland, Infinity Blade II, Superbrothers: Sword & Sworcery EP, Tiny Wings HD, and Where's My Water? for free. Also, the following apps have been made available for free to download; Barefoot World Atlas, Day One (Journal/Diary), How to Cook Everything, Over, and Traktor DJ. That's a pretty sweet deal and a nice way to celebrate!

Favorite Four: Pixel Worlds

Posted by Rob Rich on April 26th, 2013

Like it or not (I personally like it), retro-inspired pixel graphics are here to stay. A lot of people love the nostalgia that comes with such visuals, but it’s also interesting to see how pixel artists interpret different ideas. They can squeeze a surprising amount of detail out of a few well-placed squares. This list chronicles four of the pixilated worlds we find the most impressive. Not just the characters, mind, but the overall artistic style of their universe.

Arranger
I’ll admit that it’s a bit rough around the edges. Some of the mechanics aren’t fully realized and the movement controls, while much better after an update, are still a bit tough to use. However this is a list about fantastic, pixilated worlds, and Arranger has definitely got that. Part homage to Atari classics, part acid trip through a 1970s arcade cabinet, it’s nothing it not incredibly imaginative and unique.

Pixel Kingdom
I know I’ve already mentioned how much I love the visuals in Pixel Kingdom but I’m going to reiterate because I really love them. Capturing so much personality and charm in characters that sport such small dimensions is no easy task, yet here it’s pulled off almost effortlessly. At least it seems that way. Simply watching the heros walk across the field brings a smile to my face. The added draw of discovering what other bizarre and wonderful creatures lurk just off-screen on higher difficulties is another big draw.

Canabalt
What impresses me so much about Canabalt is how minimal its visuals are. Aside from the main character, I mean. His animations are pretty spectacular. There’s no color and practically no fine details to the backgrounds, yet it manages to tell a rather harrowing story. It’s a world on the brink of destruction, under attack from seemingly invincible extra-terrestrial aggressors, all depicted through the use of various shades of gray and some silhouettes.

Superbrothers: Sword & Sworcery EP
Of all the worlds I've visited that can be expressed through "bits," Sword & Sworcery's is definitely my favorite. It's a world full of whimsical forests and foreboding caves. The magic floating in the pixelated air is almost tangible. And to say it's gorgeous would be a rather terrible understatement. The warrior monk's quest might be sorrowful (and a tad short), but it's stayed with me ever since its completion.

The Portable Podcast, Episode 118

Posted by Carter Dotson on January 3rd, 2012

You're the best around! No one's ever gonna keep you down!

On This Episode:

  • Carter and an esteemed panel of regular Portable Podcast guests share their opinions on the best games of 2011, their most underappreciated game, and their favorite pre-2011 game that they're still playing.

  • Who We Are:

  • Host: Carter Dotson
  • Guest: Brett Nolan, AppAddict.net
  • Guest: Colin Walsh, Celsius Game Studios
  • Guest: Blake Grundman, 148Apps & Games Are Evil

  • Music:

  • "Beatnes7 (Theme to The Portable Podcast)" by The Eternal - Download on iTunes here:


  • "Nanocarp" by The Eternal

  • How to Listen:

  • Click Here to Subscribe in iTunes:
  • Click Here to Subscribe via RSS.
  • Listen Here: [powerpress]
  • Apps Mentioned on This Episode:





















    The Portable Podcast, Episode 80

    Posted by Carter Dotson on April 12th, 2011
    + Universal App - Designed for iPhone and iPad
    Our rating: starstarstarstarhalfstar :: A TIME OF MIRACLES :: Read Review »

    Scythians may loathe rainbows, but they love podcasts.

    On This Episode:
    Carter speaks to Superbrothers' Craig Adams to talk about Superbrothers: Sword and Sworcery EP, how the concept for the game came around, the influences on the game, and how the game's various elements and people came together. Warning: There are some mild spoilers in this podcast, nothing too major but if you want to go into the game completely clean, then beware.

    Who We Are:

  • Host: Carter Dotson
  • Guest: Craig Adams, Superbrothers

  • Music:

  • "Beatnes7 (Theme to The Portable Podcast)" by The Eternal - Download on iTunes here:


  • "Nanocarp" by The Eternal

  • How to Listen:

  • Click Here to Subscribe in iTunes:
  • Click Here to Subscribe via RSS.

  • Listen on WRGT Radio every Friday at 4pm Central
  • Listen Here: [powerpress]
  • Apps Mentioned in this Episode: