Tag: Strategy »
[Can't decide if DomiNations is the kind of thing you'll want to sink hours into? Check out our review.]
Have you just downloaded DomiNations and you're trying to figure out the best way to progress? Here are some helpful tips and tricks to give you the edge in battle.
- Explore! Explore so very much - Clear surrounding forests whenever you can. It gives you more room to develop your civilization but it also uncovers more animals for you to hunt, gold chests to loot, mines to excavate, and even ancient ruins. Those ruins are particularly great as they unlock crowns - the premium currency in this game.
- Build new houses whenever you can - They get expensive but they mean you have 2 more citizens at your disposal each time. These then give you the means in which to complete more tasks at once, which inevitably leads to more profit for you!
- Hunt everything as often as possible- It might seem like a waste of time pursuing bunnies and deer, but what you gain from them really adds up fast. It’s good to be busy.
- Food and money are everything - Follow that ethos by maxing out your farms, mills, merchants, and markets at all times. They passively give you more of both resources, and do add up fast.
- Keep your base neat - It’s easy to move stuff around and you’d be wise to keep everything connected via the road network, thereby giving you more gold. Walls are great for slowing down enemy attacks too.
- Use crowns sparingly and intelligently - Only use them for long winded things rather than because you’re impatient. Having said that, if you know you’re going to be away from the game for an extended time, sometimes it’s handy to burn some crowns so you can accomplish a couple of things before you go.
- Keep an eye on upgrade timers - Once any upgrade has less than five minutes to complete, you can boost its progress for free, finishing it off quickly. Use that often.
- Raid smart - Raiding other players is the fastest way of earning resources but don’t rush into it. Wait till you’ve got sufficient powers of your own to fight back when they take revenge.
Nightmare Guardians is a game riding several big trends in the medium right now. Because all of those trends don’t necessarily align, the end result is a weird, curious experience that’s hard to precisely pin down. However, that doesn’t mean we still can’t try in this edition of It Came From Canada!
So what are those trends exactly? Well for starters Nightmare Guardians feels like an interactive history lesson for a certain strain of Blizzard Entertainment’s evolving catalog. Players join a band of elite warriors to fend of waves of encroaching evil forces, and the dark fantasy atmosphere is just the beginning of the Diablo comparisons. The semi-automated gameplay has players tapping the screen to move their character who will then automatically wail on whatever is nearby that needs wailing on. From there it’s up to players to prioritize threats and protect the wall behind them from succumbing to enemy attacks. That means managing loot and experience and other action-RPG staples, as opposed to technical skill, is the best way to become powerful and succeed.
However, players aren’t exploring dungeons - they’re just surviving horde after horde of foes in a box. This structure makes Nightmare Guardians even harder to categorize. Later levels introduce shields and buildings to protect, giving the game a tower defense twist, but really it ends up turning into a single-player/co-op MOBA. Learning the different hero-specific spells like quick dashes or zombie-killing fire blasts, and more generic debuffs like spells that cripple enemy healers, is essential. Coordinating and strategizing with your partners, whether it’s a computer or another player online, also adds to the DotA vibe, as do little touches like “last hit” and “kill steal” bonuses.
But even that classification still doesn’t feel entirely complete because, for all that it borrows from these intensely complex and competitive genres, Nightmare Guardians is actually surprisingly approachable. Easily killing countless foes with flashy finishing moves feels like Dynasty Warriors of all things. The quick-hit, mobile-friendly framework could easily be called a wave-based shooter with swords and spells swapped in for guns. Based on my earlier online encounters it’s not hard to get into at all, which could be good or bad, depending on how elitist your perspective is.
If this preview sounds a little confusing, if the more you read it the less you understood about the game, well that’s just what playing Nightmare Guardians is like. But if you’ve been left intrigued as well, like I still am, you can check out when it launches everywhere soon.
Spiderweb Software is bringing the next chapter of Avernum, their epic underworld fantasy, on April 15.
Avernum 2 will have you returning to the underground world where the Empire has decided to finally annihilate your people. It's time to fight back! The game has over 100 towns and dungeons to explore and over 60 spells and battle disciplines to master. With three different quests to fight the empire, dozens of side quests, and hundreds of magical artifacts to discover, the game offers over 50 hours of gameplay.
You can repel the invading armies of the empire in Avernum 2 this spring.
Disrupting the Nebula is the huge new update for FISHLABS' Galaxy on Fire - Alliances. The update has a ton of new features such as the new tactical sector grid, which segments the game world and gives you info on hot spots on the star map.
Battles have been upgraded so that they now come in multiple waves. You'll have breaks between the differnt rounds to send reinforcements or order your fleets to retreat. And if you're looking for an edge in battle you can now rely on your spy drones to collect info - not just on planets, but also on enemy fleets.
The game also has a bunch of new social functions that will make it easier to invite friends, a global in-game chat, and push notifications to quickly call for allies.
And to celebrate this big update, FISHLABS has even opened a new server for the game. So if you want to try out all the new features, you can download Galaxy on Fire - Alliances for free now.
Stone Blade Entertainment has updated SolForge with a new Campaign Mode for solo players. You'll be able to play missions using pre-designed decks against an AI to win rewards. Some of the missions will allow you to build your own decks and see how you fare as well.
The update also includes 48 new cards that do not bode well for the rest of the world. The cards can be found in booster packs, legendary chests, and prize packs, or you can purchase them in Reign of Varna booster packs and chests.
Check out the new campaign and cards in SolForge by downloading it for free.
There's "Only 1 Animatronic" in Five Nights at Freddy's 3. How bad can it be?
The nopefest that is Five Nights at Freddy's is back in its third installment. Scott Cawthon brings us back to Freddy's thirty years after the horrors of the first two games. In that time the horrifying tale has become nothing more than legend and someone is looking to make a profit. They've created a horror attraction out of found pieces of the cursed restaurant to let daring visitors relive the experience of Freddy Fazbear's Pizza. They've even found the old fan to keep you company. Your first night there won't be so bad until the owners find an old animatronic tucked away in a hidden room inside the attraction.
The gameplay is significantly different from the last two titles. There are now two maps and multiple computer systems that will fail quite often. You must bring them back online before the alarm sounds because your new animatronic friend is attracted to loud noises. It will take some clever planning and quick fingers to survive all five nights.
If you're ready to give up sleep for a week, you can download Five Nights at Freddy's 3 for $2.99.