148 Apps on Facebook 148 Apps on Twitter

Tag: Strategy »

The New Reign of Varna Update Adds a Single Player Campaign Mode to SolForge

Posted by Jessica Fisher on March 13th, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: FORGE YOUR DECK :: Read Review »

Stone Blade Entertainment has updated SolForge with a new Campaign Mode for solo players. You'll be able to play missions using pre-designed decks against an AI to win rewards. Some of the missions will allow you to build your own decks and see how you fare as well.

The update also includes 48 new cards that do not bode well for the rest of the world. The cards can be found in booster packs, legendary chests, and prize packs, or you can purchase them in Reign of Varna booster packs and chests.

Check out the new campaign and cards in SolForge by downloading it for free.

Card Crawl Review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on March 12th, 2015
Our rating: starstarstarstarblankstar :: SOLITARY DUNGEON CRALWING
This card game looks and feels like a combination of Diablo and Solitaire, but which does it play more like?
Read The Full Review »

Better Buy a Night Light - Five Nights at Freddy's 3 is Here to Ruin Sleep Forever

Posted by Jessica Fisher on March 12th, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: HE WILL COME BACK :: Read Review »

There's "Only 1 Animatronic" in Five Nights at Freddy's 3. How bad can it be?

The nopefest that is Five Nights at Freddy's is back in its third installment. Scott Cawthon brings us back to Freddy's thirty years after the horrors of the first two games. In that time the horrifying tale has become nothing more than legend and someone is looking to make a profit. They've created a horror attraction out of found pieces of the cursed restaurant to let daring visitors relive the experience of Freddy Fazbear's Pizza. They've even found the old fan to keep you company. Your first night there won't be so bad until the owners find an old animatronic tucked away in a hidden room inside the attraction.

The gameplay is significantly different from the last two titles. There are now two maps and multiple computer systems that will fail quite often. You must bring them back online before the alarm sounds because your new animatronic friend is attracted to loud noises. It will take some clever planning and quick fingers to survive all five nights.

If you're ready to give up sleep for a week, you can download Five Nights at Freddy's 3 for $2.99.

Sid Meier's Starships Review

iPad App - Designed for iPad
By Rob Rich on March 12th, 2015
Our rating: starstarstarstarhalfstar :: BRIGHT STAR
Sid Meier’s Starships is as much fun as you’d expect from the mind behind Civilization and Pirates!, but it’s a bit of a rocky start.
Read The Full Review »

X-Mercs: Invasion Hands-On Preview - Extraterrestrial Combat Gone Free

Posted by Rob Rich on March 11th, 2015

X-Mercs: Invasion is a game about saving the world from evil aliens. And from evil mercenaries. You shoot lots of evil stuff in the face, really. You’ll slowly start to unlock new things to do as you progress, but your activities are mostly divided between four tasks: sending squads on missions, researching new technologies, manufacturing items and equipment, and building up your base of operations. If you’re looking around and thinking this sounds like a free-to-play XCOM, well, you’re not wrong. That’s totally what it is. Don’t write it off yet, however.

What really struck me is how much thought was put into these tasks and wait timers - yes, there are wait timers. Manufacturing items takes varying amounts of time, resources, and money, depending on what you’re putting together. Research follows a similar pattern, although you can only ever research something once so the initial cost is a bit higher. Of course building new structures and clearing out space also takes a certain amount of real time to finish, and should be familiar to anyone who’s played a free town builder before. Lastly there are the soldiers, who will take time to heal up if they’re wounded in combat.

I found that I really didn’t mind the waiting in this case. It’s not all that far removed from having to wait for wounded soldiers to heal or for new tech to be researched in XCOM, and in an weird way it actually works really well on a thematic level. I mean, if my shotgunner was inches from death when I extracted the team, it kind of makes sense that he’d need some time to get back into fighting shape. Severity is a factor, but in my experience heal times can take anywhere from a minute to 20. Fortunately you can also have soldiers waiting in the barracks, then put them on the team to fill any gaps and get back to fighting.

The tactical combat is also reminiscent of that other game I keep referencing, however there are only three main soldier classes and you won’t have to deal with figuring out what the rookies will eventually specialize in (although there’s technically a fourth class since any soldiers that have been KIA can be brought back as a cyborg, complete with a unique skill tree). Another key difference is that the items (just items, not equipment) you manufacture are consumable, so any one of your soldiers can chuck a grenade or two during a mission but you’ll need to remember to make more. Or you could just stockpile them like I tend to do, sine they’re really cheap to make. What’s also really interesting is that the items you need to speed up production (nanites) can be purchased using in-game currency. I’m curious to see how people will respond to such an approach.

I do have a few concerns about repetitive missions, PvP elements (I haven’t been able to try it out yet), tiny text, having trouble telling what can be tapped on in the menu and what’s just set dressing (it took me days to figure out what to tap on to access the Shop), and the ridiculous outfits and physical dimensions of the female characters, but I am currently messing around with a beta build. So who knows how much any of that may change for the final release?

Age of Sparta - Tips, Tricks, and Strategies for the Budding Warrior

Posted by Jennifer Allen on March 10th, 2015

Hail, brave warriors:
Are you still trying to decide if this is the kind of game for you? Check out our Age of Sparta review!

Just downloaded Age of Sparta and not sure what the best path to success and glory is? Don’t worry, we’ve got some handy tips and tricks on how to get there - and you can have fun while you’re doing it!


The Basics

  • Follow the Quests - It’s such a simple thing but they really do make a difference. Besides teaching you the basics, they’re a great way of gaining money and experience quickly. And you want to level up as fast as possible, especially early on.

  • Maximize your layout - The game likes to encourage you to place things quite randomly, but an organized layout helps a lot. You can save space, thereby saving you from buying extra land plots, plus a close knit layout works well with boosters.

  • Boosters, you say? - Yup, they’re incredibly useful. They’re decorative pieces but you can use them to increase the efficiency of nearby buildings. Their effects can stack, plus you can use one to cover many different buildings, providing you place things carefully.

  • Build plenty of income-gaining buildings - These include things such as wheat farms, vineyards, and other production based buildings. You can use the revenue you gain this way to train soldiers, as well as build more structures for ultimate profit.

  • Faith buildings are handy, too - They generate energy that you can then use in battle. Don’t forget those boosters, either!

  • Work towards level 10 as quickly as possible - You can join an alliance then, and backup is always handy!

  • As with many games of this type, you have a protective shield stopping PvP attacks early on. Take advantage of it by building up your city and resources while no one else can pick on you just yet.

Age of Sparta Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on March 10th, 2015
Our rating: starstarstarhalfstarblankstar :: THIS IS....NOT BAD
Age of Sparta is a typical freemium strategy game, but one that's slightly above the rest.
Read The Full Review »

Super Soccer Club Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on March 10th, 2015
Our rating: starstarstarhalfstarblankstar :: SIMPLE STRATEGY
Think strategy gaming when it comes to Super Soccer Club, rather than the conventional management experience.
Read The Full Review »

Heavenstrike Rivals: Beginners's Tips, Tricks, and Strategies

Posted by Campbell Bird on March 6th, 2015

Dig this:
Would you like to know what we thought of this steampunk strategy game? Check out our Heavenstrike Rivals review!

The Basics


  • Use Your Captain's Powers: As part of the game, each player's captain gets a special power. This can heal units, damage others, or cast other status effects. These powers refresh after a certain amount of turns. Players that use and time their powers according to a timeframe that aids their overall strategy will go far.

  • Use All The Lanes: When starting out, you may be tempted to plop units into a lane and then forget about them. However, changing lanes is key to Heavenstrike Rivals's strategy. As long as your units are taunted or blocked by another unit, feel free to switch around units willy nilly to keep opponents guessing. Also, when playing on maps with power up tiles, units can lane change onto the tile to receive the power up, and then can be moved back to their original spot. How cool is that?

  • Keep Your Units Alive: Even the strongest units in the game can't do much to help you if they don't stay on the battlefield long enough to fulfill their intended purpose. Additionally, some units and unit types get stronger the longer they are in play, so it's worth putting in the effort.

Squad Building


  • Don't Underestimate Basic Units: When players start out in the game, they may want to start getting as many high powered units as possible in their squads, but this would be a mistake. The beginner units in Heavenstrike Rivals have low mana costs so they can get on the battlefield quickly. Considering the ultimate goal of the game demands players get within striking distance of their opponent, speed can be useful.

  • Build Squads With Balance and Purpose: As much as it might seem like a good idea to build a squad full of brawlers, defenders, or other units to max out bonuses afforded by special units, doing this is a lot like putting all of your eggs in one basket. For any one viable strategy in Heavenstrike Rivals, there is a super-effective counter strategy. Players that do not take this into account may stomp all over some opponents that are equally unbalanced, but struggle against thoughtful foes.

  • Build a Deck that Feels Comfortable: I know, this sounds almost overly basic, but it's important. As much as Heavenstrike Rivals doesn't look like a card game, it still operates like one. Putting in crazy new units that you aren't familiar with can cause a lack of synergy or introduce elements of randomness into your strategy, both of which are things you want to avoid.

Field Tactics


  • Mana Is A Limited Resource. Use It Wisely: All units cost a certain amount of mana, but all players can only have ten mana's worth of units out on the field at any given time. With this being the case, players should be careful about what they summon early on and what foes they decide to defeat. After all, there's no reason to kill a unit if it's handily tied up and you have the upper hand.

  • Time Summons Carefully: At first blush, it may look like a good idea to send out all of your units at once. However, if you are too careless and lose a lot of quickly summoned units early though, you may find themselves with a hand so empty they can't properly defend themselves.

  • Shut Down Gimmicks Early: As game that encourages players to incorporate unit synergy, players should be on the lookout for the key units their opponents are using in an attempt to tie their strategy together. For example, there are some units in the game that grant bonuses to every unit in play of a certain type, so taking out that unit as quickly as possible will minimize the impact of your opponent's strategy.

Legions of Steel will be available this Spring!

Posted by Jessica Fisher on March 4th, 2015

Legions of Steel, by Slitherine, promises to be a turn based strategy game based off of the Legions of Steel board game. The League of Aliens and the U.N.E. (United Nations of Earth) must work together against the evil Empire of Machines before it can destroy the universe. Your job is to guide an assault against the Empire's production facilities and disrupt their endless supply of reinforcements. You'll get to choose from 2 playable factions and units with their own set of weapons and abilities. Who you choose will greatly impact your strategy for each of the 15 scenarios.

"In trying to faithfully recreate the thrilling experience of the Legions of Steel board game, we wanted to draw inspiration from successful classics such as Space Hulk and Doom: The Boardgame", said Romain Soulie, CEO of Nyx Studios. "The addition of a very engaging multiplayer system, involving head to head, multiplatform challenges and the tournament system, really makes Legions of Steel stand out on its own".

Legions of Steel is coming to iOS in May 2015.

Heavenstrike Rivals Review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on March 2nd, 2015
Our rating: starstarstarstarblankstar :: HEAVENLY STRATEGIC
Despite a few flaws, this free-to-play strategy game is a fun mix of new and old strategy formulas.
Read The Full Review »

RPG Rusted Emeth Review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on February 24th, 2015
Our rating: starstarhalfstarblankstarblankstar :: RUSTY MECHANICS
This role playing game does a good job of looking like its old school ancestors, but some technical flaws keep it from capturing the same magic.
Read The Full Review »

Swap Heroes 2 Review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on February 23rd, 2015
Our rating: starstarstarstarblankstar :: SWAP AGAIN
This role-playing/puzzle hybrid series ditched a bunch of its roguelike/random elements this time around and is much better for it.
Read The Full Review »

Gameloft has Revealed Their New 'Tycoon' War Game, Age of Sparta

Posted by Jessica Fisher on February 20th, 2015

Gameloft is releasing a new tycoon war game, called Age of Sparta. You'll need to convince men and gods to work together to fend off the armies Xerxes and protect Greece.

The game gives you a wide variety of buildings that produce items, population, or military - including Infantry, air, and god units. it also allows you to attack or ally with other players around the world and compete against them on the leader boards. To buy items, units, and buildings you'll need to create a steady source of coins and faith, but if you can't wait you'll be able to purchase gems or gain them in quests to skip wait times and buy premium items.

You'll be able to download Age of Sparta very soon.

Puny Stupid Humans Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on February 19th, 2015
Our rating: starstarstarhalfstarblankstar :: COME IN PEACE
An amusing theme saves this otherwise generic strategy game.
Read The Full Review »