Posts Tagged spacetime

So those folks over at Spacetime Studios, they’re alright. After releasing two more than a little successful iOS MMOs (Pocket Legends, Star Legends), they’ve gone and put out a third. But what’s left after anthropomorphic woodland creatures and space-faring explorers? Vampires, natch.

Taking a page or two from the modern day vampire handbook, Dark Legends puts players in control of a young (as in recently turned) vampire simply trying to survive in a world that knows they exist and wants them gone. It takes a slightly different approach to the player’s interactions with the world this time around. Some missions put the player in direct control of their character as they cut a bloody swath through their enemies while others simply take real time to complete automatically at the cost of a little energy. Both provide experience and the like, of course. As expected, avatars can be customized with a number of special weapons and clothing items, as well as proudly displayed to others when playing together in a group or with guild mates.

Dark Legends is lurking on the App Store right now. Joining the ranks of the Undead is completely free, too. Typical micro-transactions and in-app-purchases are available those who want to show their support with money or pick up a few vanity items, though.


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Clear the calendar and kiss those loved ones goodbye, celebrated iOS MMO Pocket Legends is turning 2 years-old. But this isn’t any old birthday party, no sir. Spacetime Studios is doing it backwards by giving gifts to the party-goers, not the guest of honor.

What this means is that the developer has made all premium areas free to access. Now anyone can quest, loot grind, or pointlessly emote in each of the six exclusive zones (Sandstone Caves, Skeller’s Return, Croc Feud, Frozen Nightmares, Shadow Caves, and Wyldwood). Those who’ve dropped some cash to access these areas already have no need to fret. All players who have paid to unlock these environments will be getting a special in-game vanity helm (the Frozen Crown of Gratitude) to lord over all those plebeians who didn’t show their support monetarily. Similarly, everyone will be able to purchase a special 2012 Anniversary hat during the event which can bestow tiny clones of itself atop the heads of those who wave to the original wearer.

Star Legends users haven’t been forgotten either. Bird, Elf, and Bear “Bobble Head” masks will be available throughout the week-long celebration. Anyone curious to see what all the fuss is about, get back to a game they might have been absent from for a while, or might just be between marathon sessions can check out both MMOs for absolutely free. Just act fast if oddball hats are a priority. The festivities will only last through the end of next week.

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Remember how Spacetime Studios announced Dark Legends, and how we had zero information to go on except the title and some imagination? Well things are different now. Or rather, we know a bit more about it.

Dark Legends is set in a world ripe with conflict. The existence of vampires has only recently been acknowledged and the vast majority of humanity is rather… displeased upon hearing the news. This isn’t one of those “trying to find a peaceful coexistence” kind of scenarios; the non-vampire population is aiming to wipe out the blood-sucking “menace.” It’s kind of like True Blood, only if the majority of the human population was as quick to judge as that weirdo church/cult.

Players take control of a newly raised child of the night as they attempt to survive in this hostile new world and unravel its mysteries. And when I say “unravel its mysteries,” I mean exactly that. Dark Legends will be much more story-focused than Spacetime’s previous offerings, allowing players a more personal look into the narrative along with some Quick-Time Events during some cutscenes. That’s not to say that the combat hasn’t been tweaked as well. Fighting is definitely action-oriented, giving players some new abilities such as draining enemies (a given) and charge attacks.

Dark Legends is still missing a concrete release date, but it’s penned for the “first quarter of 2012.” So soon. Soon-ish, anyway. It’s also going to be available for Android, Google Chrome and (of course) iOS users right from the get-go.

When Spacetime studios created Pocket Legends, their well received iPhone MMORPG, they anticipated that people would play in small chunks, 3-5 minutes at a time. They strung a bunch of small play sessions together around the small land of Forest Haven, in a “battle.net” approach, so that people could get maximum enjoyment.

It turns out, to Spacetime’s surprise, that people wanted to do a lot more, so they created a new world. The new world, called Alterra, consists of a series of towns, that all lead to a new game type: quests. Quests are a way that the developers can drive your characters along on different story paths, opening the way for a ton of new game content.

“The Pocket Legends: Adventures update has finally fulfilled our goal – to combine the rich gameplay experience of PC and console MMOs with the quick pace of mobile games,” says Gary Gattis, President, Spacetime Studios. “None of this would have been possible without the feedback from the fans, which helped us take our title to the next level and create a living, breathing world.”

In its current form, Forest Haven has 19 quests, Dark Forest has 12 quests, and Balefort Castle has 18 quests, but there are many more that will be added in future updates. If you haven’t picked up Pocket Legends, pick it up today for free in the App Store; I think you’ll like it.

Be sure to check out the additional screens after the jump.

[Source: Spacetime Studios Blog]

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SpaceTime In-Depth Review

SpaceTime In-Depth Review

iPhone App - Designed for the iPhone, compatible with the iPad
SpaceTime is a comprehensive graphing-calculator app, but the iPhone's small screen hampers its massive abilities.

Read The Full Review »
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