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GDC 2015 - Project Highrise is an Interesting Idea from SomaSim

Posted by Rob Rich on March 3rd, 2015

You might know SomaSim best from their gold rush sim, 1849. Well, the developer is taking things to new heights (I apologize for nothing) with Project Highrise. It's still in the extremely early stages - as in concept sketches and not much else - but it sounds like it could be quite neat.

Project Highrise is a game about, well, managing a highrise building. You'll be taking care of businesses and residences, balancing your tenants' needs and comfort, and even taking a look at individual characters' feelings on various subjects (a-la games like RollerCoaster Tycoon). If that sounds a lot like SimTower, that's probably because the Maxis classic was a big inspiration.

Of course there's still a long road ahead for Project Highrise's development, and all sorts of stuff could be changed, added, or removed along the way. Still, the idea of it seems very interesting. We'll definitely be keeping you posted as we learn more.

1849's Nevada Silver DLC is Still Searching for the Motherlode

Posted by Rob Thomas on September 22nd, 2014
iPad App - Designed for iPad
Our rating: starstarstarhalfstarblankstar :: BOOM OR BUST :: Read Review »

A few months ago, I took a look at 1849 from SomaSim. This Gold Rush-themed city builder for iPad had a fair bit going for it, but lacked in a few crucial areas to make it a true stand-out on the App Store. SomaSim has since added in a sandbox mode, and just last week the first content expansion, entitled Nevada Silver, went live.

Set in the wake of the discovery of major silver deposits that came to be known as the Comstock Lode, the expansion shifts focus eastward into the mountains and hills of Nevada. Available via in-app purchase for $1.99, a campaign of six new cities awaits returning prospectors, as well as a sandbox mode for the Nevada mapset.

The core of 1849 hasn’t changed with the coming of Nevada Silver, but it has thrown a few small tweaks into the mix. The trading interface, for instance, is now governed by the comings and goings of the railroad. Trains arrive in the player’s town on a regular schedule from nearby settlements, each of which is looking to buy and sell specific goods. Each train has a set number of cargo slots and while they can be switched up at any time, only a set amount of goods can flow in or out during each visit. It adds a pacing to the buildup of resources that can make seemingly innocuous tasks like “Sell 300 silver to Carson City” take forever when you can only send out three 15 unit loads per visit. And since almost all of the mission objectives in 1849: Nevada Silver require some degree of buying or selling goods, players will need to get familiar and comfortable with the rail trading system pretty quickly.

While it isn’t a part of the expansion per se, the sandbox mode bears mention as it is one of the issues I touched on the game needing during my initial review. Players pick a location for their settlement on the map, which generates size, resources, and the like based on data of the geography of the region they picked. The plot sizes run from “Large” to “Huge” to “Boundless,” which is, contrary to the name, quite bounded. Admittedly, the boundary is fully to the edges of the game’s visual layout, which is a fair sight larger than the maps one encounters in the missions, but it’s still constrained - I would assume due to some sort of technical limitations.

And speaking of technical issues, why on Earth are the tree textures still super-blurry when I zoom in to the game’s tightest camera setting? I know it’s not early onset glaucoma on my part, as everything else is still crisp and clean. It just seems very odd to leave something like this unfixed for a game that’s iPad only, where you know players are going to notice every flaw in your visuals.

The new content in Nevada Silver will take a few hours to get through (mainly due to the whims of the train-based trade economy mentioned above) and if you truly enjoyed the gameplay of the original 1849 then you’ll clearly have a good time with it. I felt the iteration and additions, while welcome, were too minor to substantially change my feelings on the product as a whole. It continues, as before, to teeter on the edge of being truly compelling, without ever fully making the plunge.

1849 Expansion Pack "Nevada Silver" Set to Arrive Later This Month

Posted by Ellis Spice on September 8th, 2014
iPad App - Designed for iPad
Our rating: starstarstarhalfstarblankstar :: BOOM OR BUST :: Read Review »

Following on from the addition of a sandbox mode, SomaSim has announced that its iPad-only Gold Rush-era city management game 1849 will receive an expansion entitled "Nevada Silver" later this month.


The expansion takes place on the other side of the mountains ten years after the Gold Rush, where silver has been discovered in Comstock Lake. The original gameplay will be built upon, with technological advances like trains and steam-powered mills adding new challenges to trade and mining operations, with players taking on six complex scenarios set in Northern Nevada towns.


1849 is available to purchase now for iPad for $4.99, whilst the "Nevada Silver" expansion will be an In-App Purchase and will cost $1.99 when it releases.


1849 Review

iPad App - Designed for iPad
By Rob Thomas on May 8th, 2014
Our rating: starstarstarhalfstarblankstar :: BOOM OR BUST
"There's gold in that there App Store!" SomaSim brings us a historical city builder for iPad, but 1849 isn't quite surefire paydirt.
Read The Full Review »

Strike it Rich in 1849 When Gold Fever Infects the App Store in May

Posted by Rob Rich on February 20th, 2014

SomaSim Games has recently announced 1849; a city management sim set during the California Gold Rush.

You'll have to make good use of an area's topography as you attempt to expand several real cities from the time period - or fail miserably, of course. 1849 will feature a total of 20 different scenarios, most likely involving different cities and events, as well as a sandbox mode for those of you who just want to build and rake in the dough.

1849 is due out in May for the iPad.