Posts Tagged shop
The App Store can be a wonderful place full of far too many games to count spread across every genre imaginable. However, despite all the rules and regulations for submissions, a few shady characters will inevitably fall through the cracks. In my numerous App Store searches I’ve seen my fair share of cash-grabs, some obvious and some not so much, but I’ve also begun to notice a few telltale signs that can be a good indication of a developer’s intentions.
This guide is not written in stone, and there are always exceptions to every rule. And I in no way mean to imply that the majority of App Store developers are simply out to con the unwary out of their money. Quite the contrary. Most of them are great folks who are just trying to make an honest dollar doing what they love and making other people happy. I only wish to pass a few tips along in the hopes that it may give you all a better idea of some of the things to look out for.
Tip #1 – Judging a game by its icon
Not all icons can be winners. That being said, if you see an icon featuring a recognizable character or a recognizable character who’s been slightly tweaked so they look a little different, proceed with caution. Using an icon that looks incredibly similar to a top selling iOS (even PC or console) game is a tactic often used to trick potential buyers.
Tip #2 – Check the screen shots
Screen shots are another good indication of legitimacy. They won’t all feature showpiece visuals but they still need to be there. If a game only has one or two screens available for viewing in the store, and those screens don’t actually show any in-game content, tread very carefully. Another “tell” of sorts is the actual content of the game screens. If the visuals look exactly like another game, or if (and I’ve seen this before) it looks like someone pasted some virtual buttons on top of a screencap, you might want to think twice before buying.
Tip #3 – File size
You see a game that looks awesome and the description makes it sound like the best thing since, well, the iPhone and it has a dozen glowing reviews. Before you hit “Purchase,” just take a quick peek at its file size. If this jaw-dropping showcase of iOS visual prowess takes up 5 MB (or even 50), it’s highly unlikely those screens or reviews are for real. Which brings me to my final tip.
Tip #4 – Check those reviews
User are largely subjective, but they can still be quite telling. If a game has a dozen five-star reviews and three or four with one-star, take the time to read the one-stars. Not liking a game is one thing, but when a buyer claims the game in question is totally different than what’s advertised you might want to pay attention. Also look out for reviews that are way too positive. It might be a trap.
Buying online has always been something of a double-edged sword. On the one hand, it’s convenient. On the other, there’s lots of potential for thievery. Of course, nowadays there are all manner of anti-theft measures in place and purchases have been made even simpler with payment info storage and the like. But what about those spontaneous instances of shopping need where there’s no computer present? Well that’s what TapBuy Deals is for of course.
TapBuy Deals is something of a dream come true for super-saving shopaholics. The app stores billing and shipping information using “bank-grade encryption,” so once the desired item is found it only takes a tap or two and the order is completed within seconds. For added security, it requires a PIN for each purchase so if the iPhone is lost or stolen no one else will be able to run up unwanted charges. But this ease of use coupled with security is only a part of the draw.
In addition to all that, TapBuy Deals will group purchases (from the same vendor, of course) together to reduce shipping costs. Sometimes this even leads to zero cost. On top of all that it also automatically finds coupons and applies them as needed, saving users the most money it can. Of course, they can also add their own if they’d like.
TapBuy Deals is sitting in the App Store right now for free. And my apologies for the phrase “lickety-split.” It’s just that the opportunity to use it comes along so infrequently I couldn’t resist.
Apple has launched its new Apple Store app for iPhone and iPod touch that allows users to browse Apple’s online store via their portable devices. Aimed to launch at the same time as iPhone 4 pre-orders, most users have had to put up with the Apple’s customary “We’ll be back soon” sticky note for much of the day with high demand for the next generation of iPhone bringing servers to a standstill.
The free app offers customers (in the US only for the time being) a convenient way to browse the Apple Store and even access Genius Bar support from within the app. Apple Store is sure to benefit those who take advantage of Apple’s in-store training and Personal Shopping services and, as you would expect, looks the part too. Oddly enough Apple hasn’t seen fit to provide an iPad version of the app presumably assuming that users would rather use the large screen to visit the Apple Store via Safari than through a dedicated application. For all you developers stung by the iPad’s dimensions, take heart from the fact that Apple’s own apps look awful at 2x zoom too.
Classic virtual pet game that gives us fabulous fish and a goal of finding the magic 7 fish from over 400 species (you'll be busy breeding)... There's customized aquariums and a shop too. All of which means, hours of game play for us!
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