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Tag: Shooter »

SAS: Zombie Assault 4 Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on October 30th, 2014
Our rating: starstarstarhalfstarblankstar :: FLAWED SHOOTER
Shoot everything that moves in this fun, if flawed, twin-stick shooter.
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Inferno 2 Review

+ Universal App - Designed for iPhone and iPad
By Andrew Fisher on October 21st, 2014
Our rating: starstarstarstarblankstar :: TWIN STICK GOODNESS
With tight controls and awesome, stark visuals, Inferno 2 is loads of fun.
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Crimsonland Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on October 20th, 2014
Our rating: starstarstarstarblankstar :: BLOODY FUN
Crimsonland is an intense twin-stick shooter that lets players paint the town red. Literally.
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Air Supply - SOS Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on October 14th, 2014
Our rating: starstarstarstarhalfstar :: PLEASANT DREAMS OF ELECTRIC SHEEP
Fluffy, lovable, and deceivingly addictive, Air Supply - SOS offers players a sheep-saving good time.
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Cosmophony Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on October 6th, 2014
Our rating: starstarstarhalfstarblankstar :: SOAR
If old-fashioned route memorization is your idea of a challenge, Cosmophony should be a treat.
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It Came From Canada: Overkill 3

Posted by Jordan Minor on September 18th, 2014

Overkill 3 is like every trope of big modern gaming rolled into one. It’s a sequel to an action-packed military shooter. It’s flashy and scripted and flaunts its sophisticated graphics. And it’s a mobile game with a heavy emphasis on in-app purchases. But does it still manage to forge its own identity within that sea of marketing points? We find out in this edition of It Came From Canada!

In its biggest break from past Overkill games, Overkill 3 is a third-person shooting gallery rather than a first-person one. Movement is automatic, so players just aim and decide when to pop in and out of cover. But now they can see their vulgar, macho, soldier hero with his scarred Mohawk head instead of just imagining him. The shift also provides a slew of new tactical options. Firing down the sights, from the hip, or from behind cover each has its own balance of safety and effectiveness. More indirect assaults, like grenades and explosive barrels, also take on new dimensions for players and their enemies alike.

But the real benefit of the pulled out camera is the wider variety of moments it’s able to present. Players get a better look at the game’s graphically detailed and impressively lit environments from desert Shanty Towns with secret Windows 95 jokes to vaguely futuristic cities. Calling in airstrikes or firing off rocket launchers also becomes more exciting when seen in their full glory. The game’s levels bounce between standard missions, wave-based survival modes, and even turret sequences for those that miss the first-person feel. But nothing justifies the new perspective more than the occasional quick-time events where players swipe the screen, causing their hero to dramatically leap out of the way of sniper fire. It’s bombastic and ridiculous in the same blockbuster action movie way other AAA games are. And given its content and fall release, Overkill 3 definitely wants to be in that company.

Developer Craneballs says the limited number of levels in this soft launch version will be expanded during later releases, but players can still get more from the experience by buying and experimenting with different tools. Equipping new armor, lovingly rendered guns, and side weapons can really change a fight, and players can level-up via repeated playthroughs to give them access to even more goodies.

The past generation of games proved people can’t get enough of modern military shooters, but will this generation prove that players have now had their fill even on mobile? Overkill 3 will have to find that out for itself when it fully launches later this year.

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Glidefire Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on September 11th, 2014
Our rating: starstarstarblankstarblankstar :: LUKEWARM
Even with its carefully crafted levels, Glidefire still feels like something made by a machine.
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Dead Trigger 2 Summer Update Adds Daily Challenges, Daily Missions, and a New Region

Posted by Ellis Spice on September 5th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: GOOD GETS BETTER :: Read Review »

An update has arrived for Madfinger GamesDead Trigger 2, adding a new region, weapons, and daily things to do.

The new Power-T10 region within Siberia is set to provide players with their toughest challenge thus far, with a unique hideout skin and the two new weapons hidden within - the Winchester 94 and the KSG. New Daily Missions, meanwhile, will reward players with double earnings if they take the call to arms, whilst Daily Challenges will provide players with a new special challenge to complete every day, with gold awaiting those who succeed.

Dead Trigger 2 is available to download from the App Store now for free.

Modern Combat 5 Gets a Major Multiplayer Update

Posted by Jessica Fisher on September 2nd, 2014
+ Universal & Apple Watch App - Designed for iPhone, iPad and Apple Watch
Our rating: starstarstarstarhalfstar :: LESS QQ :: Read Review »

Gameloft has been listening to their fans' concerns about the multiplayer mode for Modern Combat 5: Blackout, and has released a big update that enhances matchmaking as well as social functions.

Now matchmaking for squad battle will only start when there are at least 2 players available on each squad. Also, the spawning system and social media interactivity have been improved. You can now change your profile name, and can delete friends and event reward messages as well.

Check out Modern Combat 5: Blackout on the App Store for $6.99, if you haven't already.

Ace Ferrara and the Dino Menace Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on August 28th, 2014
Our rating: starstarstarstarblankstar :: DINO-MYTE
Ace Ferrara and the Dino Menace combines space combat and weird humor into a fun game that shouldn't be missed.
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Bioshock Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on August 28th, 2014
Our rating: starstarstarhalfstarblankstar :: POWER OF THE ADAM
Do you love Bioshock? Have you always wanted to be able to play it on the go? Well then your prayers have been answered. More or less.
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Spooklands Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on August 27th, 2014
Our rating: starstarstarstarblankstar :: ONE-TOUCH SHOOTER
One-touch simultaneously controls your direction and your weapon in this unique arena shooter.
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Space Colors - Tips, Tricks, Strategies, and Cheats for the Rookie Pilot

Posted by Nadia Oxford on August 20th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: FAR OUT :: Read Review »

Hello Cadets:
Want to know what we thought about this hectic space combat/roguelike? Check out our Space Colors review!

Space Colors is a cool shooter/roguelike from Team Chaos. You travel from planet to planet across a huge galaxy and complete a variety of missions. One day, you may pick up a benign space crate. On another day, you may be asked to get serious about roasting alien slime.

Space is cold, harsh, and unfriendly (regardless of how colorful it is), so here are a few tips for keeping yourself alive for as long as possible.

Space Colors Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on August 19th, 2014
Our rating: starstarstarstarblankstar :: FAR OUT
Space Colors is a well-crafted space shooting game that carries plenty of challenge and a twisted sense of humor.
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Three Reasons Why Being Able to Play Bioshock on Your iOS Device is Okay

Posted by Rob Rich on August 8th, 2014

2K Games has officially announced that Bioshock is coming to mobile. The announcement is an exciting one, although there’s also this pervading sense of worry - even anger - that some seem to have about it. So I’d like to take a few moments to try and explain why being able to play Bioshock on your iOS device ain’t so bad.

1 - Rapture in Your Pocket

Some people have asked me why I’d even want to buy a graphically inferior version of a game I probably already own for as much (or possibly more) than I could buy a “better” version for, and the answer is simple: portability. Of course it looks better on the systems that have high-end specs and lack a 2GB install cap, but I’m not about to drag my console of choice and a TV around with me everywhere I go.

Being able to play Bioshock on my phone - even if it’s not graphically up to par with the other versions - means I can return to Rapture any time I want. If I’m traveling, waiting in line, have downtime and no PC/console handy, and so on, I can simply pull out my phone and start throwing plasmids around.

2 - No In-App Purchases

This is another concern/assumption I’ve seen a lot of and it makes me sad. There’s this automatic (and severely biased/unfair) notion that mobile games must include in-app purchases. This is simply not true. There are a number of premium games on mobile that don’t offer any sort of in-app purchases, a couple of which have even come from 2K Games.

Remember XCOM: Enemy Unknown and Civilization Revolution 2? No in-app purchases. So when 2K says Bioshock won’t feature any in-app purchases there’s little reason to doubt them.

3 - More Games Means More Games

Mobile ports of big-name, AAA games tell us one very important thing: mobile ports of big-name, AAA games are possible.

Just about anyone who doesn’t immediately write-off mobile as a gaming platform (perhaps they were bitten as a child?) will admit to thinking things like “I wish this was on iPhone/iPad, then I could play it whenever I want!” With each successive port of a big-name game, the more likely we are to see more of them. It doesn’t have to be big AAA games, either. There have already been ports of other less 'mass-appeal' favorites like The World Ends With You and Dragon Quest VIII, and in the case of the former the port is even arguably (not really arguably) better than the original.