Sega has announced that season two of Kingdom Conquest II will begin on June 14th, providing players with new challenges and the chance to rebuild their cities in order to conquer new worlds. New monsters will also roar onto the scene through the new Conquest and Legends Packs and will give players new strategic ways of taking on their enemies in combat.
Need a break from the world conquest mode? Well, Kingdom Conquest II has announced a new Battle Arena feature that lets players enter their Commanders and Monsters into direct battle. Players will be able to track their progress on leaderboards and earn rewards as they rank up in the individual competition.
Posted by Andrew Stevens on June 6th, 2013 iPad Only App - Designed for iPad
Sega just released Godsrule: War of Mortals, an online multiplayer strategy title with real-time player vs player combat. It’s your job to train an army and lead it into battle across contested territories, all while collecting resources and expanding your land. The game has cross-platform capabilities with iPad and PC, and is free to play.
Sonic Dash is having a weekend sale on rings, offering 70% off the boost and breeze bundle. The boost bundle has 5,000 rings while the breeze bundle has 30 red star rings, with the bundles costing $0.99 cents each.
The developer who helped bring Sonic CD to mobile platforms in a flawless port is back with a new port, this time of the original Sonic the Hedgehog. Christian Whitehead has brought his remastering touch to the Sonic game that started it all, dramatically improving and modernizing the emulated Genesis version currently on the App Store. Thanks to the rebuilt game’s new native engine, the graphics now support the Retina Display, widescreen, and the iPad. The virtual controls are improved as well, and some minor tweaks and improvements to pathing that will make the game play better than ever.
For extras, there’s the ability to see the US, EU, or JP version of the Sonic 1 cart in the menu, and to play a new Time Attack mode. This revamp releases in April, and will be a free update for those who already own Sonic 1 on the App Store, and will be available on Android as well with gamepad support.
Posted by Andrew Stevens on March 29th, 2013 + Universal App - Designed for iPhone and iPad
SEGA, Sonic and Runner fans can now enjoy Sonic Dash for free. In addition to the free price, Sonic Dash has also been updated, adding daily challenges and rewards for players. Also, the obstacles have been fixed so players will no longer stumble into unavoidable death. Yes!
Sega announced today that Puzzle Pirates, currently on PC, is coming to the iPad as well and will feature cross-platform gameplay with the PC version. Puzzle Pirates lets players customize their own buccaneer and experience a world with over 20 interactive solo and multiplayer puzzles to complete.
SEGA showed off a bunch of new games today at the Games Developer’s Conference in San Francisco. One promising iPad/Browser game, developed by Gogogic Games, is Godsrule: War of Mortals, a city-building, battling, real time combat game that’s playable on iPad and any desktop browser. We’re excited by the depth of strategy we saw, including character upgrades, real-time battles, and clan-based trading and resource production. This one should be out in the next couple of months.
Megan Fox of Glass Bottom Games discusses Jones on Fire, why she decided to switch the game from a free-to-play title with IAP to a game that will be paid without any IAP whatever, and why she feels this way. As well, she discusses why she doesn’t consider it to be necessarily a ‘higher standard’ to be paid with IAP, why she doesn’t see premium games on Android to be a lost cause, and the surprise about Jones on Fire‘s protagonist.
Brett Nolan politely listens to Carter rant about Sonic Dash and why he feels Sega is mis-managing the Sonic series.
Posted by Andrew Stevens on March 8th, 2013 + Universal App - Designed for iPhone and iPad
Football Manager Handheld 2013 dropped its price from $9.99 to $4.99, letting you get addicted to managing your favorite football teams for a heck of a lot less cash. Don’t worry though, you may still have time for other things as I was able to get away from the pitch long enough to tell you this!
Posted by Andrew Stevens on February 22nd, 2013 + Universal App - Designed for iPhone and iPad
From the creators of Hell Yeah! Wrath of the Dead Rabbit comes a brand new associated iOS title, Hell Yeah! Pocket Inferno. You return as Ash, the prince of hell, in this side-scrolling action title, riding a deadly jetpack driller and blasting your way through gruesome monsters to avoid deadly obstacles.
•The simplicity of two button gameplay.
•50 unique levels set in 5 different worlds.
•Avoid obstacles whilst thrusting through the game in the high-speed jetpack action.
•Break through walls and kill monsters using cool weapons including a machine gun and a rocket launcher.
•Defeat more than 30 monsters and collect their tokens
•Collect gold and unlock 50 new masks and jetpack skins!
•Find the Doom Token hidden within each level to unlock secret areas
Posted by Rob LeFebvre on November 29th, 2012 + Universal App - Designed for iPhone and iPad
Sega has just released another classic game from the Dreamcast days – Jet Set Radio. Tag and grind your way to the beat of this super retro, much-beloved arcade rhythm game, now with new swipe-based controls, retina display, 29 of the 30 original tunes, and Gamecenter support.
This week at 148Apps.com, Kevin Stout examined the question more than a few of us are asking: Why won’t Nintendo release any games for iOS? Stout writes, “Nintendo recently reported its first annual loss, showing that perhaps 3DS isn’t enough of a success. Nintendo hasn’t even released its legacy games on mobile platforms where others like Sega have (Sonic the Hedgehog). While current CEO of Nintendo, Satoru Iwata, is in charge, it’s unlikely that Nintendo will acknowledge its mistake. When asked about releasing Nintendo games for smartphones, Iwata replied, “This is absolutely not under consideration. If we did this, Nintendo would cease to be Nintendo….”’
+ Universal App - Designed for iPhone and iPad
Released: 2009-05-21 :: Category: Games
Meanwhile, Amy Solomon at GiggleApps took a look at a new Marvel Avengers app for kids: Avengers Origins: Assemble! is a very enjoyable universal interactive storybook that tells the tale of how The Avengers became a cohesive group after meeting Captain America. I really enjoy how these characters are introduced, making this a great primer for children new to Marvel comics. Interactive moments are included throughout that children will also enjoy such as dragging the tools used by each Avenger to their rightful owner.”
+ Universal App - Designed for iPhone and iPad
Released: 2012-04-12 :: Category: Books
Last, but certainly not least, 148Apps.biz writer Carter Dotson reported on results from a recent MocoSpace study: “MocoSpace has announced the results of their new “Y U Play?” study that tries to answer the question of just why people play mobile games, anyway? The answer for the majority of people appears to be just pure entertainment. 34% of people like to play mobile games because “the games are fun,” and 32% do it because they are bored, or want to kill time.”
Sonic and Sega All-Stars Racing has gotten a major update adding new content and several cool new technical features.
Two new racers have been added. Knuckles and Shadow from the Sonic series can be unlocked, though they don’t come cheap, at 500,000 and 750,000 “Sega Miles” (in-game currency) each, though 1.5 million Sega Miles go for $1.99. Inflation has hit Green Hill hard, apprently. As well, there’s a new Samba de Amigo-inspired course, Sun Fair.
On the technical side of things, the universal app has been updated with HDMI and AirPlay Mirroring support, meaning the game can be played in full widescreen HD on an HDTV. The update also claims to add in iCloud progress synchronization to the universal app, but I was not able to get it working in testing. This may be in part due to some issues with OpenFeint, but iCloud support has frequently been an issue for games. As well, it’s now possible to see friends’ Game Center profile avatars when racing online, in order to see just who needs to be passed up. The update is available now.
SEGA’s Super Monkey Ball franchise was just past its iOS popularity apex when they launched Super Monkey Ball 2: (Sakura Edition) in April 2010 as a universal game on the heels of the launch of the original iPad. The classic tilt-controlled platformer, however, sat untouched after that until last Christmas when it received it’s iOS 5 makeover. Now SEGA has updated the game again adding a new multiplayer option.
Players can compete against up to three friends via Game Center, each playing a different character: AiAi, MeeMee, Baby, or my favorite, GonGon. It’s a quick race to the finish line with the option to pick the level. Random matching is also available, but the wait can be over five minutes to find a single partner.
The new mode is welcome and may help revive Super Monkey Ball 2, but what doesn’t appear updated are the graphics. Here’s hoping for Retina display graphics in a new update soon.
The latest episode in the Sonic revival series finally has a release date. Sonic 4: Episode 2 will release on May 15th. Letting players control both Sonic and his trusty ally Tails with a revamped physics system, and new partner abilities for the two characters. As well, the classic special stages from Sonic 2 will return in this game, possibly the final episode in the Sonic 4 series.
The other big piece of news from this announcement is that for those who bought Sonic 4 Episode 1 and buy Episode 2, a special Episode Metal will be made available. These levels will let players play as Metal Sonic in special repurposed levels from Sonic 1, and will help set up the story in Episode 2, where Metal Sonic will serve as a key antagonist.
It’s not the most obvious choice of franchises to make its way to iOS devices but regardless, Total War Battles: Shogun has just been announced, set for release next month.
Promising to be a re-imagining of the popular Real Time Strategy PC game, Total War Battles: Shogun has been designed with touch based gaming in mind. It’s a different experience from the PC with elements of Plants vs. Zombies in there through the use of lanes to direct attack and defense. The campaign promises to weigh in at around 10 hours alongside bonus challenge missions and head to head multiplayer which complete the package.
Throughout, experience can be gained in order to unlock new buildings and troop upgrades. So far, there’s no sign of microtransactions and hopefully it’ll stay that way for the sake of purist strategy gamers keen to enjoy the series on the move.
We’ll have more information when we get it but for now, check out the screenshots below.
Total War Battles: Shogun is set for release April 19th.
We all show our love in different ways. Sega’s way is to put games on sale, and there are 5 titles on sale from February 11th to the 14th (that’s Valentine’s Day) in order to show their love for iOS gamers everywhere.
First up is Sonic CD, a meticulously-crafted remake of the Sega CD original, and what could be called a love letter to Sonic fans. It is on sale for $2.99 from its regular price of $4.99.
Next up is Sonic the Hedgehog 4: Episode I, a game that recalls the undying passion that fans of the original franchise have for the game. It is on sale for iPhone/iPod touch for $1.99 (was $3.99) and iPad for $2.99 (was $4.99).
Hold onto your sneakers, ladies and gentlemen, for the super speedy blue hedgehog is back in action, with Sonic The Hedgehog 4: Episode 2 coming your way in 2012. He’ll be speeding through expanded levels, new worlds, and into your hearts this coming year on the App Store as well as Android (for Tegra-powered devices), Xbox Live, and the Playstation Network.
SEGA is so excited about this, that they’ve even released a trailer, seen below.
Hey, did you notice the yellow twin-tailed dude? Yep, looks like Tails is gonna be included in this new Episode. Exciting, right?
“After twenty years in action, it’s clear that Sonic hasn’t slowed down one bit,” said Haruki Satomi, Senior Vice President of Digital Business at SEGA of America. “The first entry in the Sonic 4 saga was a major success. We’ve listened to the fans and been hard at work making sure we recapture that same spirit of fun in Episode II. We hope the fans will enjoy it.”
We’ll keep you informed as we know more – like, exactly when in 2012 this highly anticipated game is gonna run.