Posted by Andrew Stevens on March 8th, 2013 + Universal App - Designed for iPhone and iPad
Football Manager Handheld 2013 dropped its price from $9.99 to $4.99, letting you get addicted to managing your favorite football teams for a heck of a lot less cash. Don’t worry though, you may still have time for other things as I was able to get away from the pitch long enough to tell you this!
Posted by Andrew Stevens on February 22nd, 2013 + Universal App - Designed for iPhone and iPad
From the creators of Hell Yeah! Wrath of the Dead Rabbit comes a brand new associated iOS title, Hell Yeah! Pocket Inferno. You return as Ash, the prince of hell, in this side-scrolling action title, riding a deadly jetpack driller and blasting your way through gruesome monsters to avoid deadly obstacles.
•The simplicity of two button gameplay.
•50 unique levels set in 5 different worlds.
•Avoid obstacles whilst thrusting through the game in the high-speed jetpack action.
•Break through walls and kill monsters using cool weapons including a machine gun and a rocket launcher.
•Defeat more than 30 monsters and collect their tokens
•Collect gold and unlock 50 new masks and jetpack skins!
•Find the Doom Token hidden within each level to unlock secret areas
Posted by Rob LeFebvre on November 29th, 2012 + Universal App - Designed for iPhone and iPad
Sega has just released another classic game from the Dreamcast days – Jet Set Radio. Tag and grind your way to the beat of this super retro, much-beloved arcade rhythm game, now with new swipe-based controls, retina display, 29 of the 30 original tunes, and Gamecenter support.
This week at 148Apps.com, Kevin Stout examined the question more than a few of us are asking: Why won’t Nintendo release any games for iOS? Stout writes, “Nintendo recently reported its first annual loss, showing that perhaps 3DS isn’t enough of a success. Nintendo hasn’t even released its legacy games on mobile platforms where others like Sega have (Sonic the Hedgehog). While current CEO of Nintendo, Satoru Iwata, is in charge, it’s unlikely that Nintendo will acknowledge its mistake. When asked about releasing Nintendo games for smartphones, Iwata replied, “This is absolutely not under consideration. If we did this, Nintendo would cease to be Nintendo….”’
+ Universal App - Designed for iPhone and iPad
Released: 2009-05-21 :: Category: Games
Meanwhile, Amy Solomon at GiggleApps took a look at a new Marvel Avengers app for kids: Avengers Origins: Assemble! is a very enjoyable universal interactive storybook that tells the tale of how The Avengers became a cohesive group after meeting Captain America. I really enjoy how these characters are introduced, making this a great primer for children new to Marvel comics. Interactive moments are included throughout that children will also enjoy such as dragging the tools used by each Avenger to their rightful owner.”
+ Universal App - Designed for iPhone and iPad
Released: 2012-04-12 :: Category: Books
Last, but certainly not least, 148Apps.biz writer Carter Dotson reported on results from a recent MocoSpace study: “MocoSpace has announced the results of their new “Y U Play?” study that tries to answer the question of just why people play mobile games, anyway? The answer for the majority of people appears to be just pure entertainment. 34% of people like to play mobile games because “the games are fun,” and 32% do it because they are bored, or want to kill time.”
Sonic and Sega All-Stars Racing has gotten a major update adding new content and several cool new technical features.
Two new racers have been added. Knuckles and Shadow from the Sonic series can be unlocked, though they don’t come cheap, at 500,000 and 750,000 “Sega Miles” (in-game currency) each, though 1.5 million Sega Miles go for $1.99. Inflation has hit Green Hill hard, apprently. As well, there’s a new Samba de Amigo-inspired course, Sun Fair.
On the technical side of things, the universal app has been updated with HDMI and AirPlay Mirroring support, meaning the game can be played in full widescreen HD on an HDTV. The update also claims to add in iCloud progress synchronization to the universal app, but I was not able to get it working in testing. This may be in part due to some issues with OpenFeint, but iCloud support has frequently been an issue for games. As well, it’s now possible to see friends’ Game Center profile avatars when racing online, in order to see just who needs to be passed up. The update is available now.
SEGA’s Super Monkey Ball franchise was just past its iOS popularity apex when they launched Super Monkey Ball 2: (Sakura Edition) in April 2010 as a universal game on the heels of the launch of the original iPad. The classic tilt-controlled platformer, however, sat untouched after that until last Christmas when it received it’s iOS 5 makeover. Now SEGA has updated the game again adding a new multiplayer option.
Players can compete against up to three friends via Game Center, each playing a different character: AiAi, MeeMee, Baby, or my favorite, GonGon. It’s a quick race to the finish line with the option to pick the level. Random matching is also available, but the wait can be over five minutes to find a single partner.
The new mode is welcome and may help revive Super Monkey Ball 2, but what doesn’t appear updated are the graphics. Here’s hoping for Retina display graphics in a new update soon.
The latest episode in the Sonic revival series finally has a release date. Sonic 4: Episode 2 will release on May 15th. Letting players control both Sonic and his trusty ally Tails with a revamped physics system, and new partner abilities for the two characters. As well, the classic special stages from Sonic 2 will return in this game, possibly the final episode in the Sonic 4 series.
The other big piece of news from this announcement is that for those who bought Sonic 4 Episode 1 and buy Episode 2, a special Episode Metal will be made available. These levels will let players play as Metal Sonic in special repurposed levels from Sonic 1, and will help set up the story in Episode 2, where Metal Sonic will serve as a key antagonist.
It’s not the most obvious choice of franchises to make its way to iOS devices but regardless, Total War Battles: Shogun has just been announced, set for release next month.
Promising to be a re-imagining of the popular Real Time Strategy PC game, Total War Battles: Shogun has been designed with touch based gaming in mind. It’s a different experience from the PC with elements of Plants vs. Zombies in there through the use of lanes to direct attack and defense. The campaign promises to weigh in at around 10 hours alongside bonus challenge missions and head to head multiplayer which complete the package.
Throughout, experience can be gained in order to unlock new buildings and troop upgrades. So far, there’s no sign of microtransactions and hopefully it’ll stay that way for the sake of purist strategy gamers keen to enjoy the series on the move.
We’ll have more information when we get it but for now, check out the screenshots below.
Total War Battles: Shogun is set for release April 19th.
We all show our love in different ways. Sega’s way is to put games on sale, and there are 5 titles on sale from February 11th to the 14th (that’s Valentine’s Day) in order to show their love for iOS gamers everywhere.
First up is Sonic CD, a meticulously-crafted remake of the Sega CD original, and what could be called a love letter to Sonic fans. It is on sale for $2.99 from its regular price of $4.99.
+ Universal App - Designed for iPhone and iPad
Released: 2011-12-15 :: Category: Games
Next up is Sonic the Hedgehog 4: Episode I, a game that recalls the undying passion that fans of the original franchise have for the game. It is on sale for iPhone/iPod touch for $1.99 (was $3.99) and iPad for $2.99 (was $4.99).
Hold onto your sneakers, ladies and gentlemen, for the super speedy blue hedgehog is back in action, with Sonic The Hedgehog 4: Episode 2 coming your way in 2012. He’ll be speeding through expanded levels, new worlds, and into your hearts this coming year on the App Store as well as Android (for Tegra-powered devices), Xbox Live, and the Playstation Network.
SEGA is so excited about this, that they’ve even released a trailer, seen below.
Hey, did you notice the yellow twin-tailed dude? Yep, looks like Tails is gonna be included in this new Episode. Exciting, right?
“After twenty years in action, it’s clear that Sonic hasn’t slowed down one bit,” said Haruki Satomi, Senior Vice President of Digital Business at SEGA of America. “The first entry in the Sonic 4 saga was a major success. We’ve listened to the fans and been hard at work making sure we recapture that same spirit of fun in Episode II. We hope the fans will enjoy it.”
We’ll keep you informed as we know more – like, exactly when in 2012 this highly anticipated game is gonna run.
Coming this fall will be a game that’s all about stacking bricks and fast. Yup, it’s a concept we’ve all seen before but SEGA’s Brick People does look like it’s going to be a heck of a lot of fun!
Previously hitting the arcades, Brick People has been quite a hit already. Now on its way to iOS screens, it’s all about stacking blocks in front of a screen in order to help the aforementioned brick people reach food. Predictably, it’s not all smooth sailing with players having to keep an eye out for the Brick Monster who makes demands such as the building of specific structures in exchange for more time.
Brick People sounds like it’s going to be a pretty frantic yet exciting affair. Multi touch will definitely be playing a useful role here and there’ll be head to head multiplayer via Wi-Fi as well as on one device when it comes to the iPad version. There will also be the ever fun online leaderboards courtesy of GameCenter.
We’ll be keeping a close eye on Brick People‘s progress. In the mean time, check out the gameplay video and screenshots below.
This week, June 13-17, 148Apps announced that is will be one of this year’s Muther of All Hackathons media sponsors. “148Apps is proud to be a media sponsor of the Muther of All Hackathons coming up next weekend in Mountain View, CA. The goal of this hackathon is quite ambitious, they hope to develop 100 mobile applications in just 24 hours!” writes 148Apps Founder Jeff Scott. And, as part of a special promotion to mark the occasion, we’ll be giving away ten free passes to the Hackathon. Click here for all the details.
In other news, with Father’s Day looming ever closer, Namco have slashed their prices across over twenty applications, including PAC-MAN and Isaac Newton’s Gravity. “If there is one thing that everyone loves about Father’s Day it is spending a little quality time with their parents, right?” quips Blake Grundman, contributor at 148Apps. “Okay, so maybe some of us may not be as eager to spend quality time bonding with our parental units, so why not give your Dad a game or two instead?” The full list, available here, represents a temporary price cut that will be reversed after the big day – so grab your copies now!
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2010-01-21 :: Category: Games
On the application front, the Editor’s Choice badge was awarded to Vice President Al Gore’s interactive book, Our Choice. “This app will not only inform, but also help readers become proactive in the fight to save Earth. Eco-warriors, tech junkies, and readers alike should celebrate Our Choice, it’s interactive reading as never before seen on iOS” writes Lisa Caplan, who awarded the application five stars for its flawless user interface and iPhone integration. Our Choice is available for $4.99, and can be downloaded by following the link below.
+ Universal App - Designed for iPhone and iPad
Released: 2011-04-28 :: Category: Books
With SEGA‘s announcement to move their console titles Sonic & SEGA All-Stars Racing to the iOS platform, Blake Grundman had a hands-on with upcoming application. “If what I played was any indication, players will want everything you can snag. Oh, and did I mention multiplayer? There will be both local and online multiplayer available at launch that will accommodate for matches between folks on both iPad and iPhone.” Coming soon.
Favorite Four took a turn to board games this week, as Kevin Stout examines the most enjoyable turn-based games available to download. RISK, Ticket to Ride, Carcassonne and Game Table all made it to the mix. See the full run-down here. Remember that iOS 5 will bring Game Center support to turn-based games, meaning the titles above, and others of the same concept, can be played through Apple’s official social gaming network.
Finally, Episode 89 of The Portable Podcast is now available to download, featuring special guests Colin Walsh of Celsius Game Studios, Gavin Bowman of Retro Dreamer and Peter Bibey of Strapped to a Meteor Studies. Host Carter Dotson discusses iOS 5 and the future of development on the platform.
That’s it for this week – be sure to check back soon for all your latest iOS news!
Thanks to the invention of services like the PlayStation Minis, porting games from iOS to consoles has become a fairly common practice. This process has primarily been a one way street until recently, when SEGA announced that they had plans to move their console title Sonic & SEGA All-Stars Racing to the iOS. Everyone’s favorite hedgehog and his buddies should be invading your iOS device of choice very soon, but that didn’t stop us from taking it out for a spin at E3 2011.
The first thing that stands out about the title is that you won’t be stuck buying separate copies for your iPad and iPod touch. That’s right folks, it is a universal app! All of that said, you don’t need to worry about a lackluster overblown version of the smaller devices on the iPad, because the visuals seem to pop on both. While yes, the visuals are definitely more refined on the iPad, the amount of detail is scaled down to run on all of your other devices admirably well. In fact, SEGA’s representatives were quick to point out that the game will run on any devices that are iOS 4.0 compatible.
Once the green light flashed, we were off to the races using a select number of different characters that are included in the console iterations. The tracks are also a sampling of what is found on the full game, but rest assured that there will likely be DLC expansions to the game that will add more content. Whether these are free or paid for are still up in the air, but regardless, if what I played was any indication, players will want everything you can snag. Oh, and did I mention multiplayer? There will be both local and online multiplayer available at launch that will accommodate for matches between folks on both iPad and iPhone.
Look for Sonic and his high speed com padres to come racing onto the iOS very soon.