Posted by Ellis Spice on October 9th, 2014 + Universal App - Designed for iPhone and iPad
Mochi Bits has released their relaxing yet challenging space-based puzzle game, ORBB. In ORBB, players are tasked with jumping from planet to planet while collecting all of the stars along the way.
While the game has been built to provide a challenge to those who want to race through, with each of the sixty levels having its own achievement for completing it within a set amount of time, players can also choose to relax and take it slow, with the game providing no risk of the player plummeting to their death.
ORBB has already gravitated towards the App Store, and is available for $2.99.
The good folks at Sesame Street recently released their very first interactive magazine app, dubbed Sesame Street S’more, and it’s available right now. In the ‘magazine,’ your child will find a variety of fun activities inspired by the world of Big Bird – including games, stories, puzzles, rhymes, reward badges, and “S’more!”
In the app, your child will learn many skills, including ABCs and 123s, listening skills, coloring, creativity, and self-expression. The magazine app also features Elmo, Grover, Ernie, Big Bird, and other Sesame Street stars, kid-friendly music and videos, read-aloud narration, and multiple learning levels.
You can download Sesame Street S’more on the App Store right now for free. Subscriptions cost $3.99 for single issue, $2.99 for an automatically renewing subscription, or $15.99 to get every episode for the year.
Posted by Stephen Hall on April 9th, 2014 + Universal App - Designed for iPhone and iPad
R.B.I. Baseball, known as the most popular Baseball game to ever be released for the Nintendo Entertainment System, has received a reboot via the modern smartphone. The original game licensed players from the MLB, and the same is true for R.B.I. Baseball 14, which features 480 of the current lineup of players. You can play the game, with visuals just slightly better than its predecessor, in a variety of modes including season, postseason, and exhibition.
The game features all 30 MLB teams, and you can play an entire 9-inning game in just 20 minutes. It also features easy-to-use “classic” controls, allowing you to control the game with what is basically just two buttons. The game is also very realistic, featuring players whose appearance and abilities are based on real stats. Finally, there is unlockable in-game content such as legacy jerseys that you can unlock by playing season mode.
You can get R.B.I. Baseball 14 on the App Store for $4.99.
In upcoming game Warhammer 40,000: Carnage from Roadhouse Interactive, you play a lone Space Marine who has to battle tons of enemies with countless weapons while traveling through the game’s dark fantasy worlds. Sound awesome? The game’s “exceptionally rich” universe immerses you in action as you build alliances with friends but also fight battles with the game’s terrifying evil creatures.
The game features over 50 levels, the ability to build countless in-game items through an intricate crafting system, the ability to upgrade your weapons, a leaderboard for competing with other players worldwide, and highly accessible controls.
You can expect Warhammer 40,000: Carnage to launch in the App Store sometime in May.
Posted by Stephen Hall on April 7th, 2014 + Universal App - Designed for iPhone and iPad
Commonly found on the App Store are dozens (or even hundreds) of apps that accomplish the same task. And that being the case, it’s awesome when you find a new app that is unique — or mostly unique — in the problem it tries to solve. Pocket Wine Pairing is a new app from Wine Paradigm that fits this scenario; it tries to help you find wine to make your dining experience the best it can be, and tells you what wines would go best with the food you choose to eat.
The app features a “Do’s & Don’ts” section depending on the type of food you’re eating along with a “Quick Guide To Food Types,” which gives you a quick look at how to pair each food type with wine.
You can get Pocket Wine Pairing on the App Store for free.
Posted by Stephen Hall on April 4th, 2014 iPhone App - Designed for iPhone, compatible with iPad
There are countless apps on the App Store made for editing photos, and it seems a decent number of those are primarily just for fun (FatBooth, anyone?). Today, MotionPortrait Inc. is adding their new app ToonifyMe to the list of goofy photography apps; this one analyzes the features of your face and makes caricature-like cartoons in a “fast, fun, and interactive way!”
But the app does more than just make caricatures. You can add a ton of effects to your now-tooned picture with the swipe of a few fingers, reshaping your photo and adding filters for even more variety. Lastly, the app can share your caricatures on social media, allowing you to show off your goofy creation to your friends.
Posted by Stephen Hall on April 2nd, 2014 iPad Only App - Designed for iPad
Fantastical 2 from Flexibits, known as the most fantastic calendar available for the iPhone, was this morning released in the larger iPad form-factor. The app ships with all of the calendar features you love from the iPhone version, including its seamless iOS reminders integration, the ability to open links in third-party browsers and apps, the ability quickly search through your events and reminders, and most importantly, its language parser that allows you to create events in plain English.
But the iPad version of Fantastical 2 features the new Fantastical Dashboard, which allows you multiple ways (such as DayTicker, week view, or full-screen week view) to view your events and reminders in a way that suits you best. And your Fantastical Dashboard can be switched between these different views with a simple gesture. Overall, this app is a great addition to the Fantastical family, leaving only the Mac version yet to be updated to the “2″ version number.
You can get Fantastical 2 for iPad on the App Store for $9.99.
Posted by Stephen Hall on April 2nd, 2014 + Universal App - Designed for iPhone and iPad
Known for its crude and hilarious TV shows, Comedy Central this morning released the first version of its iOS app. As goes with many other TV station apps, Comedy Central allows you to watch a huge amount of full-length TV shows – that is, if you sign in with your TV provider account. And sadly, only select partnered TV provider accounts are going to work with the app (notably, Dish Network is missing).
But if you really want to catch up on the latest episodes of The Colbert Report, South Park, and other shows, this is the app to go to. These full episodes will carry ads (even after logging in), but you won’t watch as many as if you were watching live TV. The app also features stand-up specials, archived TV show selections, and the ability to share clips with your friends.
You can get Comedy Central on the App Store for free.
Posted by Stephen Hall on April 2nd, 2014 iPad Only App - Designed for iPad
Have you ever wanted to truly understand the beauty of numbers and how they relate to the world around us? If so, you need to check out this new app called Incredible Numbers from Touch Press. Drawn from the work of bestselling author Professor Ian Stewart, Incredible Numbers walks you through a plethora of interactive examples that show you everything form the significance of numbers in nature to how they brings us pleasure through music.
Incredible Numbers features topics such as Infinity, Pi, Music, Codes, Nature, Primes, Polygons, and Factorials – walking you through 23 articles crafted by Professor Ian Stewart himself, along with 71 “groundbreaking” demonstrations. The app also includes 15 of Ian Stewart’s most famous mathematical puzzles. The goal here is to convince you that math is beautiful.
You can get Incredible Numbers on the App Store for $4.99, and the app is only compatible with iPad.
An exciting new online battle arena game called Sigils: Battle for Raios was demoed at GDC a couple of weeks ago, and is on its way to an iOS device near you. The game, which is being developed by Sproing and published by Gameforge, will be free-to-play and feature a variety of game modes including matchmaking, PvP, and PvE. Leaderboards for competing against others will also be available in-game.
So far, 20 combatants have been announced to be available for players to upgrade and level-up at the time of release, but Gameforge says that more will be made available by way of a variety of future updates. The game’s battles will be fought in a wide variety of arenas, and game play will be synced in live-time.
Sigils: Battle for Raois is optimized for iOS tablets and is slated for release sometime in 2014.
Posted by Stephen Hall on March 28th, 2014 + Universal App - Designed for iPhone and iPad
Remember those little black and white magnets you would play with on the fridge as a kid? They were a blast for creating the wackiest of phrases, poems, and stories. But what if you could play with those magnets all the time with no need for a fridge? FridgePoems is a great app that lets you do just that, and it recently received a big update bringing it to version 1.3, which adds iPad support for even more magnet-making fun.
The update claims to make the “fridges bigger,” but they only mean big enough to support the larger screen of Apple’s iPad. Other features in this update include bug fixes and a bit of “polishing… here and there.”
You can get FridgePoems on the App Store for free.
Posted by Stephen Hall on March 27th, 2014 iPhone App - Designed for iPhone, compatible with iPad
UpTooriginally launched in 2012, hoping to revolutionize the way we use our mobile calendar by making it just a bit more social. Now, more than two years later, the app is getting a facelift and a new breath of life with what the company behind the app is calling a relaunch; they feel they needed to start over to truly do the calendar right.
Part of what the new version of UpTo hopes to bring to the already very saturated calendar app market is a new user interface that has “multiple layers,” leaving behind the assumption that a calendar must be a flat list. Be sure to head over to the UpTo site for more info, check out the video teaser below, and you can grab the newest version of UpTo off the App Store right now.
RollerCoaster Tycoon, a game that has long captured the hearts of game players everywhere, is coming to the App Store for the first time via a new game called RollerCoaster Tycoon 4 Mobile. In the game, you’ll be able to construct and destruct plenty of roller coasters, customize your theme park to your liking, and share your amazing creations with friends.
One of the app’s most exciting new features is the addition of Facebook and Game Center support, which will allow players to invite friends to visit their parks “and exchange roller coaster blueprints.” Additionally, players can go to the RollerCoaster Tycoon website and register to receive news about the game as well as a free in-game gift. Be sure to check out the game’s official announcement trailer below.
RollerCoaster Tycoon 4 Mobile is being published by Atari and developed by start up game studio On5, and is set to release on the App Store in “early spring” for the price of $2.99.
Posted by Stephen Hall on March 14th, 2014 + Universal App - Designed for iPhone and iPad
Co-Designed by ex-LucasArts designer Bill Tiller, Perils of Man is a new, modern, point-and-click adventure game from Swiss indie studio IF Games – and it’s available today.
In Perils of Man: Chapter 1, you play the character of young Ana Eberling, a teenager who has uncovered “a lost technology with the potential to eliminate the uncertainties of life.” And that’s where the adventure part of this adventure game comes in. She finds herself facing a variety of predicaments “both dangerous and bizarre.”
The game features a steampunk aesthetic, beautiful 3D animation, and challenging puzzles – but that’s not all it has to offer. It also features over 20 unique characters, clever dialogue, and an original score written by Paul Shapera.
You can find Perils of Man: Chapter 1 (only for the iPad), on the App Store for free.
There is no shortage of space shooters on the App Store, but it’s not every day that N-Fusion, developer of the acclaimed Deus Ex: The Fall, announces a new game. Space Noir tells the story of a private soldier in the “Intergalactic Protection Consortium” named Hal Markham, and throws the player through an adventure involving his bounty hunter missions, “deadly femme fatales,” and the defense of his home space station.
There’s no word yet on pricing for the game, but the developer has come out on Facebook to say that there will not be any clumsy in-app purchases. “There won’t be any clumsy or brash IAP in the game,” they said, “If you want to buy skins etc you can but the game is ‘complete’ – no time or resource gates for example.”
Keep an eye out for Space Noir for iPad, coming this Summer on the App Store.
In partnership with Kongregate, Emerald City Games has released its exciting new strategy-based tactical RPG entitled Lionheart Tactics. The game takes you into turn-based battle, putting you in command of over 15 different classes, and requires you to use your wits to “take advantage of the terrain and your enemy’s weaknesses.”
The game allows you to train up to 30 of your own heroes, slowly but surely upgrading their equipment and trainable skills. Emerald City Games boasts that Lionheart Tactics is not just an action packed battle game, but includes a “rich, and sometimes witty” story as well. The game features beautiful 3D graphics, but if you want a better idea of what Lionheart Tactics is you should probably just watch the trailer below; you’ll see why Kongregate partnered with Emerald City to make this game happen.
You can grab Lionheart Tactics for iPhone, iPad, and iPod touch today on the App Store for free, and be on the lookout for out official review.
Nozoku Rush, a game from indie development studio Chaotic Box and successor to the original Nozoku, is primed to hit the App Store this Thursday. The premise of the game, while simple, seems to be exciting and fast-paced if the below video is to be believed. Essentially, the player must tap and drag over numbers on the board, racing against to clock, to make combinations that subtract down to zero.
“Swipe tiles that subtract down to zero to clear them off the board. Set up big combos to maximize your score and dominate the leaderboards,” says the game’s official website. The game features three modes including “Rush Mode,” where the tiles fall faster as the game progresses, “Race Mode,” which pits the player against the clock, and “Extreme Mode,” which you should turn on to “crank up the intensity!”
Nozoku Rush will be available for purchase on the App Store at a price of $2.99 on March 6.
Developer Moon Active has official announced the upcoming release of their first title, Bitter Sam, a new physics-based action puzzle game. Born loser Sam has lived a rough life and has every reason to be bitter. Especially since he’s now been kidnapped by a mad scientist and dropped down a bottomless pit hanging from a rope in search of crystals.
When released, the game will include 100 levels making up 5 different worlds of tilt controlled descents with tons of obstacles, power-ups, and unique graphics. As players tilt their device, they will guide Sam on his rope left and right to avoid dangers and collect crystals through each level.
Bitter Sam will take the plunge on March 15th when the game launches in the App Store. No word yet on how much this titles will cost, though. Still, players won’t have long to wait to find out and they can be helping the embittered little hero soon.
Perhaps best known for their quirky flash game Samorost, Amanita Design has since gone on to make a real name for themselves with their first full-length title, Machinarium. The minimalist adventure of an adorable little robot created somewhat of a stir on the Mac and PC, and now it’s ready to make another group of unaware consumers into rabid fans. I am, of course, referring to iPad owners.
In a statement issued to Pocket Gamer, the developer’s founder Jakub Dvorský mentioned that the iPad version has not only been in the works, but that it’s also nearing completion: “It’s almost finished, but we still need to fix a lot of small bugs and test it properly. It should be ready during the next month…hopefully.”
We can’t do much but speculate on how the Flash title will handle the port, but I think it’ll do just fine. The PC controls are as simple as it gets, with single left mouse clicks as the only required interface. The inventory is almost never larger than a handful of items and it’s in an unobtrusive drop-down menu. There aren’t even other action icons to select (as is usually the custom in other adventure games); instead the game uses context sensitive icons that change depending on what the cursor is hovering over. Controls like that should translate to a touch screen quite easily, I would think.
This is a rather big deal for adventure game fans, even if they’ve never played the PC version (pictured). Machinarium is one of the most beautiful, stylish and clever games of its kind. From the amazing artwork to the incredible soundtrack, not to mention the clever puzzle design, it’s a downright treat to play. Between this version and Machinarium‘s impending release on the PlayStation 3, I think it’s safe to say that the folks at Amanita Design are doing quite well.
iPad users, keep an eye out for this one. I promise it’ll be worth it.
It is hard to argue that Google Voice isn’t one of the most useful web based creations since the email. Okay, maybe that is going a bit too far, but you would be hard pressed to find a bigger innovation over the last couple of years. Integrating the use of free voice mail, call dictation, and even VoIP functionality, Google has once again redefined an area of our lives that never seemed necessary at the time, but now we couldn’t live without.
For those of you who have been heavily involved in the iOS development scene, you may remember a little legal brewhaha involving Apple blocking publication of a Google developed Voice app, back in July of last year. It was a very messy situation that ended up involving the FCC having to step in, and at the end yielding nothing more than upholding Apples right to deny the app publication.
Bitter conflict that require a mediator are usually something that is hard to leave in the past, but TechCrunch has a source close to the situation reporting that not only have the proverbial fences been mended, but Apple has ALREADY approved a working version of the Google Voice app for iPhone. But if it has already been approved, why is it not already in the App Store, you ask? The story goes on to say that Google is currently holding up on the release, while they work on optimizing the software to be iOS 4.0 compatible.
If this is actually the case, I have to imagine that this will open the floodgates of applications that have denied in the past taking a second (or third, or fourth…) go at submitting to the App approval board. This is a fairly unprecedented turn of events that may provide a glimpse into the future of a more open App Store. I can only hope this is the case, because if that happens, the consumers always benefit.
For those who enjoy the thought of creeping around with a loaded weapon (in a virtual sense, of course), Gameloft has announced the upcoming release of Splinter Cell Conviction for iPhone.
The popular console franchise will arrive on the iPhone on May 27 and, from the looks of the video below, will bring a number of the exciting new features to iPhone screens.
Based around stealth and covert operations, you take on the role of the game’s hero Sam Fisher on a mission to avenge the death of his daughter. The game appears to offer an exciting new look and 3D world that brings the thrill of the console version to the iPhone’s handheld format.
Gameloft tells us that there are no concrete plans to introduce an iPad version of the game at the moment.
Check out the video below for a sample of what you can expect when the game is launched at the end of this month.
Note: we got a little hands on time with Splinter Cell Conviction on the iPhone a few days ago. Look for our preview coming up later this week. – ed.
ngmoco:)’s hotly anticipated titles, Touch Pets: Dogs and Eliminate, have finally made their way past Apple’s approval process. For those who don’t know, Touch Pets is a pet sim that focuses on raising and training “the ultimate puppy” and also includes a wide array of social features. Eliminate, meanwhile, is a multiplayer online first person shooter. Both games will be free (yes, you read that right!) but will feature In-App Purchases. Note that IAP’s won’t be necessary to play the game; you’ll just need them to unlock extras. With Eliminate, for example, you get to play a certain number of games per day before your “energy” runs out; you can play without energy but you won’t be able to earn any in-game credits.
While both apps are approved, don’t get too excited: ngmoco is doing a Canada-only release first, to make sure that “all Eliminate systems are online and all puppies are house broken before unleashing upon the world,” according to their tweet. It’s an interesting strategy that will have non-Canadian fans grumbling, but given that ngmoco is releasing two extremely hyped games with heavy online components at once, it makes sense. Once the games make their USA debut, we’ll post our reviews; for now, you can check out our preview coverage from earlier this month.
Update: Eliminate is now out worldwide.Make sure you grab it! It generally takes a few hours for new apps to show up in the App Store, so don’t worry if you can’t see it yet.
Canadians can get Touch Pets here, though the rest of the world is still waiting.
Bio: Web developer by day, Mac and iPhone developer by night.
- Created iPodderX, the world’s first podcast client
- Wrote “Optimizing Your Website for Mobile Safari” prior to the SDK being released
- Loan Shark was chosen early on by Apple as a “Featured” app, and is also featured in Apple’s own “iPhone Your Life” pages.
Finishing up our interview with August, I ask him about what it is like being an iPhone developer in the lime-light, or Celebrity Developer. He talks about how much fun it has been to break out of the traditional role from time to time, and how it has really helped out his programming business.
I also get his opinions on Apple’s filing to have jailbreaking iPhones judged illegal, what that means to the development community, and how jailbreaking is actually beneficial to the App Store and making the iPhone a popular development platform. August also tells us why he has avoided it.
Most importantly, August gives us the breaking story about the soon to be released app, YOWZA!!, and how it will change the way you shop and use your iPhone.
Listen to how August met Greg Grunberg (Matt Parkman on Heroes) on Twitter, and joined forces with Rick Yaeger from MacMerc, to create a whole new business model for an iPhone app, and how they have tackled the problems of turning your iPhone into a money-saving shopping tool! And it’s going to be FREE!