Posted by Jessica Fisher on November 11th, 2014 + Universal App - Designed for iPhone and iPad
RGB Express, by Bad Crane, is a mini-truck puzzle that packs a lot of game onto it’s tiny highway. It’s cute, challenging, and has recently been updated.
Now players with an iPhone 6 and iPhone 6 Plus get to enjoy some enhanced graphics, and everyone will celebrate 40 new levels to ponder. Bad Crane has also added Japanese language support smushed some bugs.
You can get RGB Express in the App Store for $2.99.
With the original Puzzle Quest, developer Infinite Interactive showed that a genre as deep as RPGs could be married with one as seemingly shallow as match-3 puzzle games creating a match (3) made in heaven. With their point now proven, thanks to the continued success of that series, their new game, Gems of War, feels like another victory lap. We slay dark messiahs of might and matching yet again in this edition of It Came From Canada!
In the world of Krystara, all players need to start battling against hordes of monsters is a map to explore and some directions from their stern adviser. Gems of War’s centrepiece is, without a doubt, its numerous puzzle-driven enemy encounters. Players and their opponents share the same grid of gems and take turns matching with different gems causing different effects. Matching skull gems launches a basic attack while matching four of any gem gives another turn. And combo chains provide extra magical energy. From there though, benefits will vary. Most gems represent different elements like fire and water. Matching those gems charges up the special attacks of whatever team members specializes in those elements. Players might activate a solar-powered axe attack or defense-buffing howl driven by green energy.
Managing parties to better adapt to the random nature of the puzzle board is a key component of Gems of War’s non-combat gameplay. Aside from messing around with the look of their main character, players can tweak their elemental affinity as well as equip them with new weapons built to use new elements. Players can also recruit monsters from victorious battles and create a four-person squad. Elemental diversity opens up strategic opportunities along with the ability to limit enemy options. A fair but steep difficulty curve, especially for those who choose to tackle the bonus challenges, will encourage players to constantly customize their party until it is as strong as it can be.
Right now, the biggest barrier between players and the puzzle action is Gems of War’s curiously long and frequent load times. Hopefully that’s something they can fix before the official release. In any case, expect the game to fully launch everywhere soon.
Would you like to know what we thought of all this puzzling-around the deep recesses of the planet? Check out our Puzzle to the Center of the Earth review!
Puzzle to the Center of the Earth is a surprisingly deep and challenging puzzle platformer. Here are a few tips for players looking to stay alive while down in the depths.
Energy Management is Key
Once you start using formulas, make sure you build combos of blocks toward your character and not away – The catalyst energy that allows for formula usage always drops at the end of a string of six blocks, so if you start linking blocks as far away as possible and move in, they are easier to get (see above). The combo on the left will end up dropping the red catalyst crystal in a hard-to-reach place significantly further down into the cavern whereas the combo on the right, which is the same exact structure, will drop the crystal right at your feet.
Use moves wisely – Players begin every level with 20 energy and it costs 1 energy to interact with any amount of blocks. This means that dropping blocks or linking 4, 5, or 6 blocks all costs 1 energy. Since the ultimate goal is at the bottom of each level, using 1 energy to dig as far down as possible is generally a good strategy – at least in the beginning.
Look for energy blocks – To help recoup energy, there are blocks in the world that have pieces of energy in them. These energy blocks give players 4 energy. Therefore, it’s not necessarily worth going out of the way to mine an energy block if it costs more than 4 energy to get.
Auro, by Dinofarm Games, is coming soon to iOS. The game lets players try out Bumping Tactics, where they push a monster back one tile, and stun them for one turn.
You play as Prince Auro as he explores procedurally generated dungeons and fights a variety of monsters by shoving them into the water or each other. The Prince is equipped with nine spells to help him battle his way through the forces of evil and you can choose either Story Mode where you play through his first quest or Play Mode to explore at your leisure.
There is no set release date, but Dinofarm Games assures us that Auro is coming soon.
Posted by Ellis Spice on October 9th, 2014 + Universal App - Designed for iPhone and iPad
Mochi Bits has released their relaxing yet challenging space-based puzzle game, ORBB. In ORBB, players are tasked with jumping from planet to planet while collecting all of the stars along the way.
While the game has been built to provide a challenge to those who want to race through, with each of the sixty levels having its own achievement for completing it within a set amount of time, players can also choose to relax and take it slow, with the game providing no risk of the player plummeting to their death.
ORBB has already gravitated towards the App Store, and is available for $2.99.
Stigol and Chillingo have paired up to bring us the unique puzzle game, Find the Line, that goes live tomorrow, October 9. The game asks players to combine lines to form beautifully illustrated images.
It comes with over 200 levels that increase in difficulty in each theme. When you complete a theme there is an animated video that tells the story of the images you formed.
Find the Line looks like a challenging puzzler. Check it out tomorrow on the App Store for free.
Posted by Ellis Spice on October 7th, 2014 + Universal App - Designed for iPhone and iPad
As much as I’d like to reveal to you that The Room Two, the great logic puzzle title from Fireproof Games, is currently on sale for 66% off, I’m afraid that you’ll need the spyglasses pictured below in order to see this news.
It’s a shame, really. You likely would have loved to have known that we gave the game 4.5 stars in our review, and that it currently carries an 8.9 rating over on QualityIndex. But alas, you’ll likely never know that this game is very much worth getting at this price, especially with The Room Three set to release next year.
The Bot Squad, by Ubisoft, is a free-to-play strategy game that mixes puzzles with tower defense.
Players control robots as they pick their way through Dynamo City’s trapped areas, searching for orbs. Beware though, because other robots want those orbs! So players will also have to defend their stockpiles from waves of invading robot forces with defensive units. The game will have 180 stages to complete and dozens of robots to manage. Ubisoft says that they will have regular free content updates that include new stages, units, and modes.
You’ll be able to check out The Bot Squad on October 16 in the App Store.
Rocket Rainbow and Team17 Digital have announced that their ‘ewe-nique’ puzzle game, Hay Ewe, will be making its way onto iOS later this week. Featured within the ranks of Rocket Rainbow are a number of ex-PopCap staff who worked on Bejeweled, Plants vs. Zombies, and Peggle.
Centering on the adventures of natural-born leader Matilda the Sheep, who has the task of rounding up mischievous lambs, players will find sixty levels to play, leaderboards to compete on, and an in-game level editor that will allow them to create and share their own levels.
Hay Ewewool will make its way onto the App Store this week for $4.99.