Posts Tagged Point and Click adventure

City of Secrets 2 Episode 1 Review

City of Secrets 2 Episode 1 Review

+ Universal App - Designed for iPhone and iPad
City of Secrets 2 Episode 1 is quite the enjoyable adventure but it's over before it really gets started.

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Trauma Review

Trauma Review

+ Universal App - Designed for iPhone and iPad
Slightly spotting touch controls can't keep this beautiful and surreal indie adventure port from being awesome.

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The Silent Age Episode 1 Review

+ Universal App - Designed for iPhone and iPad
Life for this Average Joe is about to get a whole lot less average.

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Castle Dracula Review

Castle Dracula Review

+ Universal App - Designed for iPhone and iPad
This moody point-and-click adventure has potential, but it still needs a lot of refinement.

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The Journey Down: Episode One Review

The Journey Down: Episode One Review

+ Universal App - Designed for iPhone and iPad
This point-and-click adventure isn't quite ready to stand with the big names just yet, but it's got the potential.

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Arranger Review

Arranger Review

iPhone App - Designed for the iPhone, compatible with the iPad
Get ready to embark on what is perhaps the most bizarre musical adventure ever! Just be ready for a few stumbling blocks along the way.

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Edna & Harvey: The Breakout Review

Edna & Harvey: The Breakout Review

iPad Only App - Designed for the iPad
Edna & Harvey: The Breakout is a bizarre yet traditional point and click adventure, previously only available on the PC.

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The Naked Gun: ICUP Review

The Naked Gun: ICUP Review

+ Universal App - Designed for iPhone and iPad
The Naked Gun is back! In adventure game form?

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Rob like-a-the point-and-click adventure games. He’s also rather fond of hyphens. Only one of those things is on SkyGoblin‘s agenda right now, but it’s the more important of the two by far.

The Journey Down is (surprise, surprise) an adventure game that looks like it would fit right in with any of those classic Lucasarts titles. Seriously, Bwana there looks like he’d fit right in with the likes of Guybrush Threepwood and Manny Calavera. In fact, the use of African masks as artistic inspiration (coupled with the use of some reggae and jazz music) isn’t all that different from Grim Fandango‘s incorporation of the Dia de los Muertos motif.

Episode one, which is slated for a Q1 2012 release, sees Bwana and his sidekick Kito getting torn from the drudgery of their down-and-out gas station and thrust into a web of intrigue and corruption. No word yet on pricing or a more solid date (or high resolution in-game footage), but The Journey Down definitely seems like a game worth looking out for.

Monkey Island Tales 2 Review

Monkey Island Tales 2 Review

iPhone App - Designed for the iPhone, compatible with the iPad
Guybrush Threepwood's latest adventure goes from the small screen to the even-smaller screen, with very few compromises made along the way.

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In just a few short days, Telltale Games’ second “adventure game that’s practically a sequel for the movie it’s based on” will be unleashed. On less mobile devices, anyway. The iPad 2 version is set to follow soon after the November 15th release date, but nothing specific has been stated as of yet. That’s okay though, because we have these new morsels of information to tide us over.

Jurassic Park: The Game takes us back to Isla Nublar shortly after the events of the first film, following a new cast of characters simply trying to escape the island with their lives intact. However, it’s not just about the new faces: this time around we’re going to be seeing more of the park itself. Sure there will be familiar areas (i.e. Dennis Nedry’s “ditched” vehicle), but we’ve also learned of some new locations players will get to explore that weren’t covered in the movie.

Locations such as the still under-construction Bone Shaker Roller Coaster, the Geothermal Power Plant, Dr. Laura Sorkin’s Field Lab used for observational studies (as well as some unsanctioned and dangerous experiments, the North Docks which are a stone’s throw away from the iconic Visitor’s Center, and finally the Marine Facility (video featured below), which I’m personally terrified to experience. Wait until the end of the clip to see what I mean.

iPad 2 owners, keep an eye on that App Store after the 15th. There might not be an official release date for the iOS version, but I’d imagine it might only be a week or two longer. Heck, since the 15th is a Tuesday it’s also not out of the question to consider it might be available on the 17th (Thursday). So… Anyone have an iPad 2 they don’t want anymore..?


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HECTOR: Ep3 – Beyond Reasonable Doom Review

HECTOR: Ep3 – Beyond Reasonable Doom Review

+ Universal App - Designed for iPhone and iPad
Hector's back, one final time, to save Clappers Wreake from a horrific fate.

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Perhaps best known for their quirky flash game Samorost, Amanita Design has since gone on to make a real name for themselves with their first full-length title, Machinarium. The minimalist adventure of an adorable little robot created somewhat of a stir on the Mac and PC, and now it’s ready to make another group of unaware consumers into rabid fans. I am, of course, referring to iPad owners.

In a statement issued to Pocket Gamer, the developer’s founder Jakub Dvorský mentioned that the iPad version has not only been in the works, but that it’s also nearing completion: “It’s almost finished, but we still need to fix a lot of small bugs and test it properly. It should be ready during the next month…hopefully.”

We can’t do much but speculate on how the Flash title will handle the port, but I think it’ll do just fine. The PC controls are as simple as it gets, with single left mouse clicks as the only required interface. The inventory is almost never larger than a handful of items and it’s in an unobtrusive drop-down menu. There aren’t even other action icons to select (as is usually the custom in other adventure games); instead the game uses context sensitive icons that change depending on what the cursor is hovering over. Controls like that should translate to a touch screen quite easily, I would think.

This is a rather big deal for adventure game fans, even if they’ve never played the PC version (pictured). Machinarium is one of the most beautiful, stylish and clever games of its kind. From the amazing artwork to the incredible soundtrack, not to mention the clever puzzle design, it’s a downright treat to play. Between this version and Machinarium‘s impending release on the PlayStation 3, I think it’s safe to say that the folks at Amanita Design are doing quite well.

iPad users, keep an eye out for this one. I promise it’ll be worth it.

[via Pocket Gamer]

Sissy’s Magical Ponycorn Adventure Review

Sissy’s Magical Ponycorn Adventure Review

iPad Only App - Designed for the iPad
An adorable game for young children and their parents to discover together.

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Back To The Future Episode 3 HD Review

Back To The Future Episode 3 HD Review

+ Universal App - Designed for iPhone and iPad
Back to the Future Episode 3 isn't the strongest but fans will still want it.

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Hector: Episode 1 HD Review

Hector: Episode 1 HD Review

+ Universal App - Designed for iPhone and iPad
Hector: Episode 1 is a crude but frequently hilarious adventure game.

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Gobliins 2 Review

Gobliins 2 Review

iPhone App - Designed for the iPhone, compatible with the iPad
Gobliins 2 is certainly a classic adventure game, but it might be a bit "too" classic for some players.

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Cop Review

Cop Review

iPhone App - Designed for the iPhone, compatible with the iPad
Point and click adventures can be quite good, but Cop is a bad control induced headache.

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Gobliiins Review

Gobliiins Review

iPhone App - Designed for the iPhone, compatible with the iPad
Gobliiins is an old school point and click adventure game that's still fun today

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