A little over a year ago, everything changed. My daughter, Peregrine (Pip, for short), was born, and along with the myriad recalibrations, adjustments, and joyous changes that birth brought with it, I also finally came to terms with the true value of the iPhone camera: baby pictures! Hundreds and hundreds of them (no exaggeration) were taken by me, by friends, and by family, and then scattered over hard drives, social networks, and of course iPhones. The problem then became figuring out how to organize and store them privately and securely. As a devoted Mac user it’s easy enough to keep photos stored on iPhoto, but that’s a local option only, with limited cloud storage and sharing (those 1,000 photos on iCloud? Please!), and god forbid my hard drive crashes without proper backup.
I thought all of my problems with cloud storage for photos were solved when Everpix came along. Here was a fantastic, well-designed app that also had great web-based software and a Mac-based uploader. Best of all, it could load in all of my photos from various social streams, eliminate or hide duplicates, and handle a potentially unlimited number of photos for a reasonable monthly or yearly price.
There was just one big problem though; Everpix went out of business.
Before I get to the heart of this article, there are a few lessons to learn from my Everpix experience.
One: Always keep all of your photos on a local hard drive.
Two: Backup said hard drive as often as humanly possible (something I still don’t do, so do as I say, not as I do).
Three: Never, ever assume that a site, app, or service will exist forever. It won’t; it just won’t. They will all go away at some point. Some will last five years. Some will last a year or two. Some of the very best won’t even make it that long.
So I found myself back at square one, trying to find another good (read, as close to the effortless Everpix as I could get) cloud-based storage solution for my photos. Read on for my look at nine different cloud storage services that work with iOS.
Posted by Rob LeFebvre on December 12th, 2012 + Universal App - Designed for iPhone and iPad
User-generated MMO game creation engine, Roblox, is now available as a universal app on iOS, allowing iPhone and iPad users to create games together and share with their friends in the Roblox community. It’s like Minecraft for game creators, and it’s free in the App Store now.
With cross-platform compatibility, ROBLOX Mobile users join game servers populated with other iOS device users and with players of the ROBLOX desktop application (which is available for free on both PC and Mac). This connects Web and mobile ROBLOX users in one shared virtual world.
ROBLOX’s online community offers a productive environment for users to spend free time, as they develop programming, promotional, and entrepreneurial skills. Builders can use ROBLOX Studio, a 3D editor, to model anything they can imagine, constructing these models out of virtual blocks. These creations can then be published to the ROBLOX website and shared with other builders. Many creators have built entire virtual worlds out of components published by the ROBLOX community.
As covered in an earlier How-To column, the Purchased apps list is extremely handy for seeing which apps have been downloaded on to your account, and to re-download apps that have been purchased already. By accessing it from the Updates section on iPhone/iPod touch or just selecting its tab on the iPad, a whole world of old apps is there to be rediscovered.
Well, at least if you’re not an appaholic. See, on iOS 6 in particular, if you have a lot of apps in your purchased history (including free downloads), it appears to cause the App Store to crash when trying to pull up the list. It ain’t easy accessing a list of over 1600 apps, apparently. However, there’s a two-fold solution.
First, you can use iTunes on your computer to view your Purchased history. Open up iTunes. Click on iTunes Store in the left sidebar.
Click the Home icon in the upper bar to the left of Music to go the home screen if you’re not already there. On the right side of the window, click Purchased.
Click Apps on the top bar. This takes you to a list with all the apps you’ve ever downloaded, all loaded up at once. It may take a minute, and if you have like 100,000 apps downloaded, it may still crash, but for most people, even the crazy ones like me, it shouldn’t crash! Apps can be downloaded to your computer, and then installed on your device when it is next synchronized. It may also work with automatic downloads enabled.
For those who want to re-download apps that have been removed from public view on the App Store, they will not show up when using the Search bar to filter out the list. However, they will appear when scrolling through the list. Tapping the Sort By: drop-down menu and selecting Name should make it easy to find – all apps are loaded at once, so scroll with care.
Now, for those that may have apps that they really wouldn’t care to see in their Purchased list, like if its presence is causing the App Store to crash, iTunes can be used to remove these apps from the list. Just hover your pointer over the app’s icon, and click the x that appears in the upper-left corner. This will hide it from your Purchased history.
As well, when you go on the App Store, the app will not say “Install” if you search for it, it will appear as if you’ve never downloaded it. Note that for paid apps, this does not mean that you’ve lost your record of having purchased it. If you try to re-buy it, the App Store will pull up a prompt saying that it’s free because you own a previous version of the item. This way, if you change your mind or accidentally remove an app you didn’t mean to get rid of, you can add it back without penalty.
When I first reviewed Aliens Versus Humans I found it to be full of promise, but the lack of a Geoscape and base maintenance of any kind sapped some of my enjoyment. What’s already there is great stuff, but in the back of my mind – and most likely in the back of everyone else’s – it just wasn’t the complete experience. However, Leisurerules has been hard at work since the initial release and are preparing to hit the App Store with their 2.0 update early next month. Just in time for XCOM: Enemy Unknown if all goes to plan. I’ve had the fortune of being able to check it out early, and I can honestly say it’s not going to disappoint.
So why is Aliens Versus Humans 2.0 special enough to warrant such attention? Because it’s essentially a totally different game. The original AvH missions are being sectioned off as “Training Missions,” while the real meat of the game has been designated “Onslaught.” In Onslaught players can expect the kind of portable X-COM experience they’ve always wanted. The Geoscape, ‘pedia, recruitment, research, staffing, manufacturing, and base construction (with multiple bases) is all present and accounted for. It’s practically perfect X-COM in all its immaculate and frustrating glory, only now you can play it whenever and wherever you want. And I helped.
Jim Coughley (coding, artwork, sound, music, testing), contacted me after my review of AvH had gone live, we had a brief back-and-forth regarding our mutual love of the original series and thoughts about what AvH could use in terms of various improvements, then before I knew it I was asked to help out as an advisor for future versions. In other words I take a look at various builds and offer feedback. According to Jim, this was largely due to my love of the series as well as the way I “…didn’t hold back in [my] comments and criticisms and [my] feedback came with sound reasoning…” And now I take a moment to blush (seriously). The lack of a Geoscape was a major (and fairly obvious) issue but we’ve also discussed smaller things like interface tweaks and menu layouts. As someone who loves video games, and especially X-COM, this has been an awesome and surreal experience all-around.
I’m obviously proud (and possibly a little biased) about how Aliens Versus Humans is turning out, but that shouldn’t keep you X-COM fans from checking it out. It really is fantastic and once the 2.0 update goes live it should fill that strategic alien-fighting gap quite nicely. But if you’re still not sure there’s always the free version, limited to early missions only and no Onslaught mode, to try out which is slated for the same release window as 2.0 (early October).
I do love a good SHMUP, and a classic old-school style SHMUP with hand-painted visuals appeals to me even more. It probably appeals to a lot of people, actually, which might have something to do with why publisher Lace Mamba Global and developer Firepixels is bringing Solar Wings to the App Store.
Players will get to blow up all manner of fancy-looking enemy ships as they fight their way through five different worlds. Each with a collection of tough/large bosses and vessels. Power-ups are on hand, naturally, as well as a total of three selectable characters with their own personal ships, although the third character needs to be unlocked before they can be used. And it’s all depicted in that colorful hand-painted style I mentioned. Sounds tasty, right?
Solar Wings should be sitting pretty on the App Store come Saturday, July 28th. Any SHMUP fans can nab it for a very reasonable $0.99, assuming there’s no accident with the listing like there was for the game’s Desura release.
PC and Console gamers may well recognise the name Greed Corp. A turn-based strategy game, it was quite a hit through Steam, Playstation Network and Xbox Live Arcade back in 2010. Now, iPad owners will get a chance to see what all the fuss is about.
Arriving later this month, Greed Corp is all about finding a balance between harvesting resources and preserving the land in order to stay alive. Finite resources make it harder to build an effective army in order to destroy the opposing force. Offering an innovative land collapsing mechanic, Greed Corp hopes to be a cut above the competition.
There will be a Campaign mode featuring over 24 unique maps across 4 chapters, with 2-4 player battles also available for the socially minded. Cross platform multiplayer matches between iOS, Android and Mac users will ensure that there are plenty of players to compete against.
Check out the teaser trailer below for a taste of what to expect when Greed Corp is released later this month.
Spotify has landed in the US with a great deal of press coverage and speculation, but what is it, exactly?
Spotify is a streaming music service – more akin to Rdio or MOG than the randomly-generated playlists of Pandora – that has one killer feature its competitors don’t. It’s free. Yep, once an account is established (which is tricky at the moment – more on that in a bit), streaming is enabled for Macs and PCs through the iTunes-like Spotify desktop client. The catches are relatively minor. The free service is ad-supported, so expect to hear song snippets when you least expect them, or see an ad for Coke dominate your Spotify screen for a few seconds. Taken as a whole, however, it’s a lot of content for the surprising cost of nothing.
For those wanting more, Spotify offers an Unlimited Plan for $4.95 which features unlimited streaming to PC/Mac with no ads or a Premiere Plan for $9.95 a month to stream all content to the iPhone and select other devices. If you’re hurting for an invite to join the fun, you can jump to the head of the line by purchasing an Unlimited or Premiere plan…or…
You can win one of two invites to Spotify USA by helping us reach 2,000 fans on our Facebook page: www.facebook.com/148apps. Once we hit that magic number, all of our recent fans’ names go into a hat for a random drawing. Two lucky winners will receive invites to the music party of the year.
Aspyr and Kaplan have announced that they’re teaming up to bring their SAT Prep game, futureU to the iPhone, iPod Touch and iPad. The game was originally launched on PC and the Nintendo DS, and features a number of mini-games which are designed to focus specifically in the reading, writing and math sections of the well-known college admissions test. The core version of the game is available for free on the iTunes Store, and four extended study levels are available for $1.99 each.
“As the iPhone, iPad and iPod Touch play an increasing role in how students receive their information, it made sense for us to expand the futureU SAT test prep game to this mobile platform,” said Kaplan’s Executive Director of Pre-College Programs Kristen Campbell “Aspyr’s ability to deliver engaging games to students across multiple-platforms has enabled us to bring futureU to a new audience of SAT preppers.”
So in addition to traditional study books, courses and flashcards students can now cram for the single most stressful exam of their lives on their mobile devices. It’s sort of ingenious yet horrifying all at once, as now you truly can take your test prep with you anywhere you go. Just looking at the screenshots of the app is bringing back a wave of sick nostalgia that makes me glad I’m not in high school anymore.
For technology-minded teens though this app may be a godsend, as it gives them a method to study that requires neither book nor sharpened number 2 pencil. Is a high school student more likely to pull out their iPhone to study than they are to text friends or update their Facebook status? Probably not, but at least it’s something there to remind them, and maybe even spur them into expanding their vocabulary or working out a couple algebra problems while they’re waiting to hear where everyone’s meeting up for tonight. You’ve got to celebrate the small victories, right?
If you’ve used HippoRemote Pro before you’ll know how effective it is at controlling your computer, either Mac or PC, over Wi-Fi. The app allows users to control their computer as well as a host of popular applications using its multi-touch trackpad and built-in keyboard. HippoRemote also offers a web browser and Twitter client. If all these features weren’t enough, however, the latest update to HippoRemote turns your iPhone into an advanced games controller too.
With many Mac and PC games requiring control via the mouse and keyboard, controllers like those found on consoles aren’t compatible and therefore tie the user to their desk in order to play games. HippoRemote 2.2 offers freedom from this traditional setup by replicating mouse and keyboard control from your iPhone. Whether you’re playing a full on RPG, an intense shoot ‘em up or just a simple Flash game on the web, HippoRemote allows you to customize the control layout and use only the keyboard buttons you need for a particular game. Controls can be set for different games with either a trackpad or a button pad and game-specific profiles can also be downloaded from the HippoRemote website. At present, HippoRemote is compatible with the iPhone and iPod touch but we’re excited by the possibilities introduced by the iPad and look forward to a compatible version in the future. If you love your PC games but want that console feel, you might well have already bought the best controller, you just need HippoRemote to take advantage of it.
Ubisoft has updated its iOS high seas adventure game, Assassin’s Creed Pirates, with some major additions. This refresh brings new maps, as well as one new campaign mission and three new secondary missions among other features. There are also new ships that are available for the all-new Survival Missions. According to the Ubisoft release, each […]