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Combining cards is essential to battle success in Outcast Odyssey [Sponsored]

Posted by 148Apps Staff on December 22nd, 2015
+ Universal App - Designed for iPhone and iPad

Outcast Odyssey is a deep and strategic card battler on iOS and Android that challenges you to collect over 300 cards and build a mighty deck out of them.

There's a massive single player campaign to battle your way through, with over 40 islands full of hidden treasures, unique enemies, and challenging dungeons. Bosses lurk at the end of these, and you'll need all of your skills if you want to succeed.

Then there's PvP where your deck - and abilities - will be put to the test. This is played in the arena, where you can also join a guild and talk tactics with your fellow players.

We spoke to Erik Wahlberg, Live Producer at Bandai Namco Entertainment America Inc., to find out which games inspired Outcast Odyssey, what tips he would give to new players, and what the team would change if they could start over.

Outcast Odyssey is a hybrid mix of CCGs and dungeon crawlers

Posted by 148Apps Staff on December 18th, 2015
+ Universal App - Designed for iPhone and iPad

Outcast Odyssey is hybrid mix of collectable card games (CCGs) and dungeon crawlers out now on iOS and Android.

It contains a lengthy single player campaign with over 40 islands to explore and battle through. Each of these has its very own dungeon to raid, as well as hidden treasure to find and unique enemies to battle.

You're going to need a strong deck if you plan on walking away from a fight though. Thankfully, there are over 300 cards to collect, all of which can be evolved and fused to strengthen them for the battles ahead.

You Can Try Out BANDAI NAMCO GAMES' Outcast Odyssey at New York Comic Con

Posted by Jessica Fisher on October 9th, 2014

New York Comic Con attendees will be able to check out Outcast Odyssey, by BANDAI NAMCO Games. The app is a free-to-play card battler developed by Magic Pixel Games, where players explore dungeons in order to collect cards and treasure.

Outcast Odyssey has hundreds of hand-drawn cards to collect that are illustrated by some of the top comic book artists in the industry. Players can form guilds and battle other players to test their battle decks.

Outcast Odyssey is coming to iOS soon, but if you're visiting NYCC this week you can stop by the BANDAI NAMCO Booth (#1620) to check it out.

Outcast Odyssey - An Interview with the Artists Behind Namco Bandai’s Upcoming Card Battler

Posted by Jordan Minor on August 21st, 2014

At this year’s San Diego Comic-Con, fans got the chance to meet and mingle with several of the artists behind Magic Pixel Games and Namco Bandai’s upcoming card battler, Outcast Odyssey. Considering many of these artists have worked on comics in the past it seemed appropriate, and it was also the first time they got to meet each other. We spoke with two of the artists, Warren Louw and Chuck Pires, about their careers, their work on the game, and how posting your drawings on the internet can lead to bigger and better things.

148Apps: How did you begin your careers as artists?
Warren Louw: I’m pretty much just a blend between East and West. My style is a combination of Western comic artists like J. Scott Campbell, Michael Turner, and Adam Hughes crossed with some of the artists from the Far East like Tetsuya Nomura’s work on Final Fantasy VII and VIII. and Takuji Kawano who did the art for Soulcalibur. In South Africa, I got to the point where I started developing a style that was being recognized globally. Eventually I was being contacted by the bigger companies out there and started getting my work published. Things just grew and grew from there.

Chuck Pires: Around 14 or 15 I got started mostly doing comic colors. There was a studio called Hi-Fi design that did work for Marvel at the time. They were looking for comic colorists to put some stuff online and at the time all I wanted in the world was to be published so I responded. It was all just separation work, basic colors and layout, anybody could do it. But for a 15 or 16-year-old kid it was my dream come true. That got me more interested in digital art.

New Trailer For Outcast Odyssey, A New Kind of Card Battler

Posted by Jennifer Allen on July 25th, 2014

Out this Fall is a new kind of card battle game: Outcast Odyssey. From This Means WAR! developer Magic Pixel Games, and Bandai Namco, you'll be able to explore and discover new worlds, fight various foes, and take on a number of quests.

There'll be guilds to join too, so you can tag along with friends!

Set to offer hundreds of cards to collect and evolve, Outcast Odyssey is set for release later this year. Check out the teaser trailer to get an idea of what else to expect.

Bandai Namco Unveils Upcoming Slate of Mobile Games at Global Gamers Day 2014, Including Pac-Man Championship Edition DX+

Posted by Carter Dotson on April 22nd, 2014

At their recent Global Gamers' Day event, Bandai Namco was largely focused on their console and PC offerings for the upcoming year. However mobile still had a small presence, with some upcoming titles revealed by the company - though few were in a playable state at this time.

Windows screenshot, may not be representative of iOS gameplay

The biggest announcement might just be Pac-Man Championship Edition DX+ coming to mobile later this year. The follow-up to the popular take on Pac-Man, which features dynamic levels that change every time a fruit is collected, will feature new game modes, characters, and level designs to try and survive. But it's still an eat or get eaten world. Expect this one this fall, though it was not playable at the event. Still, the game's set up for touch controls already on Windows, so it should be a similar experience.

Outcast Odyssey is another upcoming game, though shown only in trailer form. This one resembles Evilibrium's tile-uncovering gameplay, and dungeon-crawling is promised, but few details are known beyond that.

Project Unstoppable (working title) is another game that Namco announced with few details available. Check out the teaser trailer below.

Also on tap for the future from Namco include a game called Soul Calibur: Unbreakable Soul, though no details are available for it at all beyond the name. TNA 2, a head-to-head wrestling game based on the Total Nonstop Action Wrestling organization, is expected later this year.

Additionally, Namco is working with Invictus to bring some casual games to mobile under Namco's label. Froggy Jump 2, already released, is part of this. Froggy Splash 2, a game similar to Burrito Bison and Jumping Finn Turbo is also in the works. A puzzle-RPG called Jewel Fight is also being created by Invictus for publication by Namco, though this one won't involve cute frogs but rather warriors battling it out by matching gems by twisting around blocks of four gems, similar to Bejeweled Twist.

While details and playable gameplay were sparse at the event, Namco does appear to have a variety of titles planned, and this may not be all - these titles are under the wing of Namco's American mobile studios, and other international branches may have their own worldwide releases down the road as well.