So those folks over at Spacetime Studios, they’re alright. After releasing two more than a little successful iOS MMOs (Pocket Legends, Star Legends), they’ve gone and put out a third. But what’s left after anthropomorphic woodland creatures and space-faring explorers? Vampires, natch.
Taking a page or two from the modern day vampire handbook, Dark Legends puts players in control of a young (as in recently turned) vampire simply trying to survive in a world that knows they exist and wants them gone. It takes a slightly different approach to the player’s interactions with the world this time around. Some missions put the player in direct control of their character as they cut a bloody swath through their enemies while others simply take real time to complete automatically at the cost of a little energy. Both provide experience and the like, of course. As expected, avatars can be customized with a number of special weapons and clothing items, as well as proudly displayed to others when playing together in a group or with guild mates.
Dark Legends is lurking on the App Store right now. Joining the ranks of the Undead is completely free, too. Typical micro-transactions and in-app-purchases are available those who want to show their support with money or pick up a few vanity items, though.
Gameloft’s wave-based hack ‘n slash RPG Dungeon Hunter 3 has at-last gotten a much-requested feature: online multiplayer. The 1.1.1 update adds 4 player online play through their own Gameloft Live servers. The modes include a co-op mode, where players go on the game’s missions with three other players, helping to get higher ranks and collect better rewards from the levels. Player levels are viewable in the menu, so if some newbie jumps in with their level 1 in a level 40 game, then they can be kicked out like the noobs they are. As well, there’s a player vs. player mode where 4 players duke it out in an arena to see who the mightiest warrior is, clashing steel and casting spells until one is left standing. Deathmatch mode is only for bragging rights, there are no coins or treasure to be had for victory here. The update is available now, alongside some other bug fixes and tweaks.
Clear the calendar and kiss those loved ones goodbye, celebrated iOS MMO Pocket Legends is turning 2 years-old. But this isn’t any old birthday party, no sir. Spacetime Studios is doing it backwards by giving gifts to the party-goers, not the guest of honor.
What this means is that the developer has made all premium areas free to access. Now anyone can quest, loot grind, or pointlessly emote in each of the six exclusive zones (Sandstone Caves, Skeller’s Return, Croc Feud, Frozen Nightmares, Shadow Caves, and Wyldwood). Those who’ve dropped some cash to access these areas already have no need to fret. All players who have paid to unlock these environments will be getting a special in-game vanity helm (the Frozen Crown of Gratitude) to lord over all those plebeians who didn’t show their support monetarily. Similarly, everyone will be able to purchase a special 2012 Anniversary hat during the event which can bestow tiny clones of itself atop the heads of those who wave to the original wearer.
Star Legends users haven’t been forgotten either. Bird, Elf, and Bear “Bobble Head” masks will be available throughout the week-long celebration. Anyone curious to see what all the fuss is about, get back to a game they might have been absent from for a while, or might just be between marathon sessions can check out both MMOs for absolutely free. Just act fast if oddball hats are a priority. The festivities will only last through the end of next week.
Posted February 29th, 2012 by Rob Rich Our Rating: :: SO PRETTY
Sure Crimsonheart is another contender for "Action RPG that's like most other Action RPGs on the App Store" from a virtual unknown, but it's a surprisingly solid attempt with some really impressive visuals.
I make no secret of the fact that I am seriously addicted to Ticket to Ride on iOS. Of all the designer board games currently rushing to the App Store, none is as polished in presentation and gameplay as TtR. Unbelievably, the translation from analogue to digital is seamless.
Version 1.1 has just be released to the App Store and it contains what many fans (including me) have been waiting for: Multi Mode. Is Multi Mode true online play or something more akin to Words With Friends-style asynchronous play? From my experience, the answer is both.
Multi Mode is designed primarily to be played in asynchronous mode, with players taking turns at their whim over the course of hours, days, or even weeks. However, my experience has shown that many online players prefer to simply play their game online in real time, and Multi Mode easily accommodates that choice. So, it’s the best of both worlds: head-to-head play when time permits, and asynchronous play for when it doesn’t.
In fact, the straight-up multiplayer version of the game is preferable, as turns in Ticket to Ride can be very short indeed. While I don’t want to imply that there are no strategic choices to be made in the game (quite the opposite, actually), the time it takes to play a turn is miniscule compared to a turn in Scrabble or Words with Friends. Asynchronous play is a welcome addition, but you may find yourself playing more than one game in real time.
If you’ve never heard of Ticket to Ride (gasp!) or never played TtR Pocket, I urge you to take a moment and read our glowing review of the game when it was released. Then, take the plunge and start building your railroad empire. I’ll meet you online. My Gamecenter user name is Skinnerbox. Challenge me to a game anytime!
With not one but two popular MMORPGs under their belt already, one would think that Spacetime Studios might be interested in taking a little break. Nope. DroidGamers have discovered that, rather than simply being content with resounding success they’ve decided it’s time to make yet another one. It’s planned for mobile devices, it’s going to be “… a bit of a departure from the formula that Pocket Legends established,” and its called Dark Legends.
I wish I had more info to share about it, but after checking the initial forum announcement, their official Facebook page and the completely unhelpful teaser site (I know, what else could I expect from a teaser site?) I’ve come up with zip. Well okay, that’s not entirely true. It’s fair to assume that it’ll probably have a somewhat darker theme than either of the developer’s previous titles. It’s also looking like Spacetime will be refining their Massively Multiplayer craft even further, and given the leap in quality from Pocket Legends to Star Legends it’s certainly something to be excited about.
148apps will no doubt be keeping an eye out for further developments. In the meantime, I’d advise being patient. Or possibly keeping busy with one (or both) of those other mobile MMOs while waiting. Patiently.
iPhone App - Designed for the iPhone, compatible with the iPad
Posted December 14th, 2011 by Rob Rich Our Rating: :: OBEY THE FIST
Ever want to be the overlord of an evil empire? Command droves of loyal henchmen, research all manner of eccentric weaponry and all that? Plan X gives us that very opportunity, along with the chance to extend our influence to real-world locations.
Rubicon have kept their ears open and made a number of changes to Combat Monsters based on the feedback received from fans. The new update provides users with a revamped user interface, a new skeleton monster, asynchronous multiplayer, and new matchmaking that keeps the multiplayer battles fair with no need to pay to win.