Posts Tagged match-3

Cavemania Review

Cavemania Review

+ Universal App - Designed for iPhone and iPad
Battle prehistoric creatures and reunite warriors in Cavemania; a chest-beating, arrow-slinging, tribal adventure packaged in a match-3 strategy puzzle.

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Dragon Academy Review

Dragon Academy Review

+ Universal App - Designed for iPhone and iPad
Sticking very close to some familiar source material, it's not so much that Dragon Academy is a poor Match-3 game, more that it offers nothing new.

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Candy Crush Saga meets X-Com meets Game of Thrones? It’s an impressive mix of genres and ideas, and it forms the basis for a new title called Pocket Titans. A turn based RPG puzzle adventure game, Pocket Titans certainly sounds pretty exciting. Its origins are quite something too, having been conceived by veteran developers, John Payne & Ian Pestridge. Between them, they’ve worked on a number of console releases, including Herdy Gerdy, In Cold Blood, SEGA Rally, Reservoir Dogs, and Dead to Rights: Retribution.

For the past 18 months, the pair have been working on Pocket Titans in their spare time, all in the name of flexing their creative muscles. With the game set for release soon, we took the time to find out more.
Logo
148apps: Where did the inspiration for Pocket Titans come from? 
John Payne (JP): There were a few different strands of inspiration which led to Pocket Titans. I’ve always been a fan of RPG fighting mechanics like the semi-turn-based Final Fantasy battles, or the group dynamics of big World of Warcraft boss fights. My original idea was to do a game which was a series of these massive fight moments without the RPG story and running around in between. Then I got in to Zoo Keeper on my iPhone (entirely my wife’s fault), and I mean really in to it, in a way I’d not really experienced with match 3 games before. The game play felt really tactile, and moving through levels with just a little bit of story felt right. I’d always been a fan of the old X-COM games (not knowing at the time that there was a brilliant new one coming out that year!) and games like Advance Wars, and those three strands came together to form the idea for Pocket Titans. It’s the class based RPG battles of World of Warcraft, the tactile movement and easy pick-up play of a match 3 and the tactical positioning of X-COM.

Ian Pestridge (IP): I’m a huge fan of all things fantasy, I was raised on [Ray] Harryhausen and the ‘greats’ of the 80′s. I spent most of my youth playing Fighting Fantasy, D&D, AD&D and some of my favourite fantasy authors are [David] Gemmell, [Terry] Pratchett & Robin Hobb… oh and [J.R.R] Tolkien which goes without saying. So much of the inspiration for the visual is a distillation of those influences through the lens of my own styling. 

As John says the game condenses many of the elements associated with RPGs and has been developed to be very accessible. I took recognisable fantasy motifs and caricatured them, resulting in a look that ‘feels’ familiar and yet ‘looks’ unique and full of spirit.
Pocket_Titans_1
148apps: How difficult has it been to find the spare time to create Pocket Titans
IP: The short answer is not very difficult at all. We believe that if you had fun making a game it shows through. The players can sense that freedom and enjoyment. So we promised ourselves that we would focus on having fun and avoiding stress.

JP: The great thing about a home project is you can park it for as long as you need to when life gets in the way. During development there were weeks when I didn’t really do anything on the game, and weeks where I’d do an hour or two most nights, it fitted in around everything else. I set myself a rule very early on that I’d never let it distract me from my day job and in the end the whole process was fun and relaxing. The game’s been 99% finished for quite a while so its certainly the most relaxed end to a project I’ve ever had!

IP: We both have similar family situations and day jobs. I’ve generally been using the couple of hours I’d usually spend watching TV or a movie after the kids have gone to bed to jump on the PC and create some artwork. Ultimately, we enjoy making games, so this has been a great experience.
Pocket_Titans_2
148apps: What challenges have you faced during the production?
JP: Early on in development it became clear I wasn’t going to be able to do it by myself, especially when I realised quite how bad my programmer-art was. At that point I almost gave up on the project and probably would have if I hadn’t shown it to Ian. 

IP: I loved the game from the moment I saw John’s early prototype. The greatest challenge was translating the aesthetics of the world we both imagined onto the moving tile mechanic, it’s that challenge that first attracted me to John’s concept and has kept it so interesting. 

148apps: How different is it working on a personal project rather than as part of a big studio?
JP: I’ve been lucky enough to work with lots of talented and creative people in my day job and I love every minute of it. That said, creating Pocket Titans has given us a chance to do something that’s just ours, without any other stakeholders or any outside direction. It was great fun to make but also a little bit terrifying now people are playing it other than our friends! 

148apps: Will there be any micro-transactions within the game? 
JP: The best way to play the game is to work through story mode looting weapons and armour from the Orcs and Skeletons you defeat. But we’ve also got multi-player battles in there and if people want to tool up to level things out with their friends we’re not going to stop them. You can use gold you collect during quests to grab any items you’re missing and if you really want to make things easy you can buy a bit of gold, but we hope people play through the whole story as there’s some amazing battles at the end that you don’t want to miss!
Pocket_Titans_3
Thanks to John and Ian for taking the time to answer our questions.

Pocket Titans is set for release later this month. We’ll be sure to track its development. In the mean time, why not check out the beta trailer below? It’s looking pretty sweet.

Cloudy With A Chance Of Meatballs 2: Foodimal Frenzy Review

Cloudy With A Chance Of Meatballs 2: Foodimal Frenzy Review

+ Universal App - Designed for iPhone and iPad
A Match-3 game in honor of the forthcoming movie release, Foodimal Frenzy is simple fun but nothing hugely exciting.

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Flora: Jewel Quest Review

Flora: Jewel Quest Review

iPad Only App - Designed for the iPad
It might look quite beautiful at times, but Flora: Jewel Quest lacks the heart of a good game.

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Linkies Puzzle Rush Review

Linkies Puzzle Rush Review

+ Universal App - Designed for iPhone and iPad
There might be a twist to proceedings but Linkies Puzzle Rush is a fairly predictable and safe Match-3 game.

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Jelly Splash Review

Jelly Splash Review

+ Universal App - Designed for iPhone and iPad
It might be briefly fun but Jelly Splash is an idea that we've all seen a few too many times.

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Blitz Block Robo Review

Blitz Block Robo Review

+ Universal App - Designed for iPhone and iPad
Offering frantic Match-3 style gaming, albeit with an unique twist or two, Blitz Block Robo is a fun way to score chase.

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Gem Jam Review

Gem Jam Review

iPhone App - Designed for the iPhone, compatible with the iPad
Keeping it simple and pure, one might hope for more options in this Hexic style Match-3 game, but it's still quite fun.

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That Monsters Game Review

That Monsters Game Review

+ Universal App - Designed for iPhone and iPad
Simple yet fun, it's frustrating that That Monsters Game is quite restrictive for those not willing to pay up.

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Favorite Four: Match-3 Games

The Match-3 genre is often quite maligned these days. Criticized for being repetitive and unoriginal, I’m out to prove that’s not the case. There are plenty of imaginative reinterpretations of the familiar genre, and here’s a look at four of the best.

Bejeweled
OK, so Bejeweled is pretty standard Match-3 fodder. It’s also the best purist interpretation out there, ensuring hours of fun for any jewel matching fan. There’s no storyline to follow or anything complex like that. Just a series of modes focused on matching similarly colored gems to each other. It’s pure, it’s simple and it’s a great time waster.

FREE!
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2011-12-08 :: Category: Games

Scurvy Scallywags
Ably demonstrating the variety that Match-3 gaming can offer, Scurvy Scallywags combines pirates, the classic humor of Monkey Island creator Ron Gilbert and, of course, Match-3 gameplay. It’s great fun and surprisingly deep, thanks to the ability to build new ships and explore side quests. Particular joy stems from the customization options available for those who want to create their own personalized pirate.

$1.99
+ Universal App - Designed for iPhone and iPad
Released: 2013-06-06 :: Category: Games

10000000
It might be a little difficult to remember how many zeros need to go in the title, but everything else about 10000000 is very memorable. It’s a dungeon crawling game that combines Match-3 style sensibilities to create a potently addictive title. Plenty of upgrades and objectives are available to keep one playing into the night, even if you started playing that morning.

$2.99
+ Universal App - Designed for iPhone and iPad
Released: 2012-07-25 :: Category: Games

Triple Town
Like precious little else out there in the Match-3 genre, Triple Town is an unique proposition. The player’s sole objective is to grow the biggest possible city, all via matching three or more game-pieces. Combine three pieces of grass and make a bush, with three bushes turning into a tree and so forth. It really is quite original stuff, and strangely addictive too. Who would have thought that matching a few tiles of the same shape could do so much?

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2012-01-19 :: Category: Games

Sugar Rush Review

Sugar Rush Review

+ Universal App - Designed for iPhone and iPad
Straight-forward and pretty uninspired, Sugar Rush is a Match Three blitz game we've all seen before.

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Scurvy Scallywags Review

Scurvy Scallywags Review

+ Universal App - Designed for iPhone and iPad
Scurvy Scallywags is a match-3 puzzle game with RPG elements and unique gameplay.

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Smile Plants Review

Smile Plants Review

+ Universal App - Designed for iPhone and iPad
This kid-friendly puzzle game makes us wish gardening was this much fun.

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Crafty Crates Review

Crafty Crates Review

+ Universal App - Designed for iPhone and iPad
Style over substance isn't always a great trade off.

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Battle for Niria Review

Battle for Niria Review

+ Universal App - Designed for iPhone and iPad
This online puzzle rpg could use a bit more time in the oven.

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Atlantis: Pearls of the Deep Review

Atlantis: Pearls of the Deep Review

+ Universal App - Designed for iPhone and iPad
Atlantis:Pearls of the Deep is a superb puzzle and match-3 game that will appeal to fans of either genre.

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NeedleSack Zack Review

NeedleSack Zack Review

iPhone App - Designed for the iPhone, compatible with the iPad
A sharp combination of puzzle and competitive strategy gaming.

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7 Elements Review

7 Elements Review

iPad Only App - Designed for the iPad
Match-3 games are fun. Especially when they strive to do things a little differently from each other.

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Pixel Defenders Puzzle Review

Pixel Defenders Puzzle Review

+ Universal App - Designed for iPhone and iPad
Pixel Defenders Puzzle combines many elements from match 3, strategy, and combat games to create a unique experience.

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Doctor Dot HD Review

Doctor Dot HD Review

+ Universal App - Designed for iPhone and iPad
A matching game that features a physician using pills to cure a patient? This sounds familiar.

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App Store App of the Week – Zookeeper DX

Posted by on November 9th, 2012
+ Universal App - Designed for iPhone and iPad

Zookeeper DX is the iTunes App Store app of the week. This newly free app is a great little match-3 game, especially for free.

Grumble and Piccolo’s Fishing Trip Review

Grumble and Piccolo’s Fishing Trip Review

+ Universal App - Designed for iPhone and iPad
Grumble & Piccolo's Fishing Trip is a match 3 game with a sea theme and a few neat features.

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New App: Zynga Releases Latest in ‘With Friends’ Series – Gems With Friends

Posted by on September 7th, 2012
iPhone App - Designed for iPhone, compatible with iPad

Zynga has released the latest in their “With Friends” series of games. This one is a sort of match-3 puzzle game. Will be interesting to see if the “With Friends” continues to be popular.

source: Gems With Friends Free
Toybox Review

Toybox Review

iPhone App - Designed for the iPhone, compatible with the iPad
Toybox is a shooter. Toybox is a match-3 game. Toybox is both of those things combined, and it creates a rather compelling and unique whole.

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New App: Toybox is Two Games in One And at the Same Time

Posted by on August 23rd, 2012
iPhone App - Designed for iPhone, compatible with iPad

I’ve been playing an early build of Toybox for a month or so. It’s a fun little multitasking game. It’s kind of like rubbing your belly and patting the top of your head, but you know, in game form.

On the left side of the screen you have a simple little shooter. On the right, you have a match 3 game. Shooting blinking ships on the left drops the corresponding block on the right. The fun comes in keeping both sides moving. We’ll have a full review for you soon.

Angel Salvation Review

Angel Salvation Review

+ Universal App - Designed for iPhone and iPad
Barring a few foibles (and an internet requirement), Angel Salvation is actually a really cool match 3 RPG.

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If you’ve tired of solving a Rubik’s Cube, it’s time for something new. Colorgon takes the simplicity of the match three genre and the challenge of mind-bending puzzles and combines the two into a unique brain training exercise. And now, Colorgon has updated to version 1.1, adding the ability for users to create their own puzzles and share them with their friends. Even better, right now it’s free on the App Store.

In the universal app Colorgon, players manipulate interconnected, multicolor hexagons in an attempt to get colors to match up. Puzzles range from the simple to the sublime, and with the addition of player-created puzzles, the challenges are endless. Players can also compete against friends asynchronously to see if they can solve a puzzle faster than anyone else.

Can you make all the colors gone in Colorgon? It’s available now in the iTunes App Store – what are ou waiting for?


FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2012-04-19 :: Category: Games

Puzzle Dungeons Review

Puzzle Dungeons Review

iPhone App - Designed for the iPhone, compatible with the iPad
It's more of a grind than a story-driven epic, but it's an very fun grind.

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BraveSmart Review

BraveSmart Review

+ Universal App - Designed for iPhone and iPad
Building homes for wayward Scotts isn't exactly easy, but it sure is fun.

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