Posts Tagged Major Update

Remember how ChAIR promised continuous and free updates to Infinity Blade II? Well that’s still very much a thing. The gorgeous App Store juggernaut has just received yet another significant content update and includes all of the requisite stuff we’ve come to expect (i.e. more of practically everything), as well as a couple of surprises.

The Skycages update is adding 30+ new items to the game. This includes weapons, armor, rings, and so on. New achievements, enemies, and some special new Clashmob content is also available. However, there are two major aspects that really make the “+1” version number enticing: it adds even more story elements that finally bring this particular chapter of the saga to a close, and – perhaps even more exciting – there’s a new weapon type to learn and master. No, not a new sword, a new type of weapon. The “Solar Transport Energy Blades” is a class of weapon entirely separate from the sword/shield, dual blades, or two-handed weapon and allows players to “harness the power of the sun.”

As though all of this weren’t enough, seeing as I’ve barely scratched the surface of the first update, Infinity Blade II is also getting a celebratory price cut. So the six people who haven’t gotten their hands on it yet can do so now for a paltry $2.99. Then maybe we can figure out just what the heck Skycages are together.

$6.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-12-01 :: Category: Games


It’s been a long time coming. At least, it probably seems like a long time to all those disgruntled iOS users. Anyway, at long last, Plants vs. Zombies has gotten a major update that includes a number of features that many have been missing (i.e. taking issue with their absence). Read on for the nitty-gritty.

More mini-games are being added to the already robust list, including the Zombiquarium, Portal Combat and Beghouled Twist. Anyone unfamiliar with these mini-titles should know that they’re all interesting and fun in their own ways. Especially Beghouled Twist, with its hybrid of classic zombie-on-plant carnage and match-three puzzles. Of course, Portal Combat is interesting, too. The addition of reality-bending gateways that let plants fire across multiple rows (careful that the zombies don’t use them to get closer!) make for some cool overkill moments.


A new puzzle game has also been included in addition to I, Zombie (which itself has received an Endless Mode). Vase Breaker is now a particular favorite of mine as it takes the random “card” distribution used in many other extra modes and hides it underneath a grid of unmarked vases. Some may contain plants, some may contain zombies. Players have to play conservatively and smart if they’re going to have any chance of making it to the end. And yes dear iPad users, at long last the Zen Garden has also been included. Raising oddball plants like our PC counterparts is finally, blessedly, an option.

It’s not all mini-games, however. Popcap has also included support for several languages (Spanish, French, etc), as well as some new items in Crazy Dave’s shop and the expected Game Center achievements. Take note: some of the extra stuff such as bonus I, Zombie levels and the like are gated behind purchases via in-game coins. These coins are earned fairly regularly through simply playing the various modes so it’s not a big problem, but players should know that they won’t be able to jump right in to all the new stuff immediately. Worst case scenario; they get to sample the first level of a given mode or game type, then spend a few rounds of doing whatever to earn enough cash to unlock more stages.


Once this update goes live tomorrow (4/19), the iOS version of Plants vs. Zombies will finally be comparable to its PC counterpart. Both for the iPhone and the iPad. Rejoice, fellow iOS users! Rejoice and stop all the bellyaching!

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2010-02-15 :: Category: Games

$0.99
iPad Only App - Designed for the iPad
Released: 2010-04-01 :: Category: Games

Cave Details DEATHSMILES Update & More

This morning I got to sit-in on a streaming presentation by Cave World as they announced the particulars of their pending DEATHSMILES update. Options have been added, settings have been tweaked and lots of extra content has been tossed in that should keep the fans quite happy for a while. And they announced another game or something.

The update will include two new special features: First, players can unlock new costumes for Princess Tiara in iPhone Mode (eight plus her default, it looks like) by fulfilling “special conditions” such as clearing Normal Mode. The second addition is a jigsaw puzzle, similar to the one found in Mushihimesama BUG PANIC. Players can unlock pieces as they play and pick up equipment in-game and eventually put the whole thing together. What this accomplishes, aside from looking spiffy, wasn’t talked about, but it’s yet another carrot to keep players interested so it’s hardly a bad thing. As is the “hidden” BGM that can be unlocked by using some “special technique.”

In addition, special DLC weapons will be available for purchase. One of the DLC weapons, the “Golden Horn,” was shown off and looked to be somewhat of a screen-clearing powerhouse. None of these weapons (ranging in price from $2.99 – $3.99) will be required for achievements or unlocking content, but Cave fans probably won’t be able to resist using guns from Dodonpachi Ressurection in their game.

Last on the list of additions is a number of unspecified bug fixes and screen adjustment options. Now players will be able to shift the screen to the left or right in order to keep finger obscuring to a minimum, and the display can be reoriented (FINALLY) to accommodate those of us who hate holding our iPhones the wrong way. Oh come on, it’s totally awkward with the Home button on the left. Admit it.

But updates to their newest shooter aren’t the only thing they had in store. Cave World producer Masa King, clad in a French maid uniform (seriously), showed off a trailer for their upcoming social sim game: Castle Creator. Castle Creator lets players create their own castle town in feudal Japan, register their location and “skirmish” with other players when their town is big enough. There’s no specific date yet, but it is in production and should be out later this year.

Mention of a Mushihimesama BUG PANIC soundtrack CD release (featuring 24 tracks) was also made, but I think the bigger announcement was Espgaluda II HD. It was a last-minute thing, and aside from a very brief demo virtually no information was given, but iPad owners should still be getting plenty excited. It looks gorgeous.

DEATHSMILES owners can look forward to the update sometime within the next day or so.

$11.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2011-07-07 :: Category: Games

sentinel-2-earth-defense

Origin8 have today announced that a major update to their hit iPhone and iPod touch tower defense sequel “Sentinel 2: Earth Defense,” Version 1.4 is now in submission. The new update will enable players to have access to a bunch of downloadable content, as well as providing free enhancements to the base game. Expansion Pack One, priced at $0.99 or regional equivalent, will be available as an in-app purchase upon approval.

Here’s just some of what you can expect from this new update:

Free content features:
- One menacing new enemy unit, integrated into all existing campaign maps.
- A new Sentinel ship weapon, the ION bomb, providing a spectacular explosion and damage over time.
- Two new missions based on existing campaign maps.
- New OpenFeint achievements.
- Bug fixes and balance tweaks for existing missions.

Expansion Pack One features:
- Two new maps, Barracks and Overpass, with unique mechanics and challenging layouts.
- A tough new enemy present on DLC maps only.
- Three new missions based on DLC maps.
- OpenFeint leaderboards and achievements for the new maps and missions.

Look out for this update hitting very soon!

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-06-26 :: Category: Games

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