Posted by Stephen Hall on April 3rd, 2014 + Universal App - Designed for iPhone and iPad
Joe Dever’s Lone Wolf, which we called “highly exceptional and unique” in our review, is a half-gamebook half-RPG adventure full of story and combat. Today the game has received a huge update called Forest Hunt that expands on the game’s original adventure, taking you through the “Kingdom of Sommerlund and the dreaded Darklands.”
The update features a variety of alternative paths, beautiful new 3D locations, and even packs a “magical” new mini-game. Act 2: Forest Hunt also includes many additional new features that will affect the entire game, including 3 different difficulty levels, “re-tuning and improvements” to the game’s AI, new ranged attacks, and overall improvements to the game’s gear repair mechanics.
You can get Joe Dever’s Lone Wolf on the App Store for free.
Joe Dever’s Lone Wolf – Blood on The Snow brings Joe Dever’s Lone Wolf saga to iOS on November 14. Blood on the Snow follows the only surviving member of an ancient warrior order, the Kai Lords of Sommerlund, who finds a village invaded by monsters and its inhabitants missing. This opening adventure is the first of four episodes in this series.
• A brand new adventure written by multi-awarded Joe Dever himself
• Read a real game-book and write your own interactive story
• Multiple paths, for multiple stories and great replay value
• High-end graphics and gorgeous Heroic Fantasy atmosphere
• Active turn-based combat system in full 3D
One of the cool things about coming to GDC is seeing the upcoming games with a ton of potential even before they’re available in the App Store. Forge Reply Games, from Italy, showed off its in-production, early-alpha game based on the work of Joe Dever, the author of the successful series of young adult gamebook adventure novels (Lone Wolfin the 1980s. Dever is writing a new sgtory for this one, and it includes more than just reading and dice rolling, with puzzles to solve and turn-based combat in full 3D rounding out the package. Forge REply’s Alessandro Mazzega told us that they were looking for a publisher for the final push to finish and market the game, hopefully this year. Keep an eye on this one; we surely will.