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This Week at 148Apps: December 30-January 3, 2014

Posted by Chris Kirby on January 4th, 2014

Happy New Year from 148Apps!


It's a new year and, as always, an exciting one for all of us here at 148Apps. Take a look at what we've reviewed this week, as well as our end-of-year lists, and find even more in our Reviews Archive.

2013 wrAPP-Up: Simogo's Twin Masterpieces

Most developers get one masterpiece. One magnum opus that they get to unleash on to the world. Simogo released two in 2013 alone. Both Year Walk and Device 6 were absolutely amazing experiences, not just games, and so different from almost everything else this year. --Carter Dotson


2013 wrAPP-Up: Developers, Hardware, and Carter

Sure 148Apps is known far and wide for its diverse array of app reviews, but we also love to spotlight some lesser-known developers, review the occasional piece of useful hardware, and challenge developers to duke it out in their own games. --Chris Kirby


2013 wrAPP-Up: Most Distinct Apps and Games of the Year

Every year, with thousands more apps and games being released on the App Store, it becomes increasingly difficult to single-out just which are the crème de la crème of this ever-growing iOS market – and more specifically, which of them truly set a higher standard in terms of innovation, uniqueness, and individuality. Be it a game designed for the iPhone or iPad, anything developed and released on the iOS market in this day and age has to have that special something to grab our interest and retain it for months to come. In no particular order, here are a selection of the most notable games and apps of 2013 that raised the bar in one way or another. --Lucy Ingram


2013 wrAPP-Up: Why Candy Crush Saga was the Biggest Game of the Year

Candy Crush Saga would be perhaps an ill-fitting choice for the game of 2013: it was hardly the “best” game of the year by traditional “Game of the Year” metrics, and it didn’t even release in 2013. But Candy Crush Saga was still the game that defined mobile gaming in 2013...The thing that was most fascinating about Candy Crush Saga, though? Did anyone really have an unequivocal, gushing love for it? Whenever the game would be brought up, there was always some degree of resentment toward it for being so addictive, in the sense that people just could not stop playing, paying, and bugging their Facebook friends with requests. The thing that was most fascinating about Candy Crush Saga, though? Did anyone really have an unequivocal, gushing love for it? Whenever the game would be brought up, there was always some degree of resentment toward it for being so addictive, in the sense that people just could not stop playing, paying, and bugging their Facebook friends with requests. --Carter Dotson


2013 wrAPP-up: Happy New Year's Resolution: Fitness Apps for All

It’s the same story every year: not long after the ball drops in Times Square and the champagne runs out, people all over the world face the dreaded New Year’s Resolution. After all the eggnog, fudge, and candy canes, it’s no surprise that losing weight and getting fit tops the list. And these days there are a plethora of digital goodies out there making anyone’s quest for fitness that much easier. Many of these apps even throw the motivation and inspiration in for free. In other words, you’re running out of excuses. You can thank me later. --Stacy Barnes


2013 wrAPP-Up: The App Store's Experimental Games of the Year

Cynics would have you believe that the App Store is full of Match-3 puzzle games, Endless Runners, and attempts at stealing money through a multitude of in-app purchases. OK, so the App Store isn’t perfect and those games are certainly out there (and a plentiful amount of them are still fun!), but that’s far from all that’s available. In the spirit of it being the end of the year and the ideal time to look back at what the App Store does so well, I took a look at some of the best experimental delights out there. These are titles that are a little bit different from the norm, either in terms of having a very open ended storyline or through offering a way to interact that’s unconventional. As many of us wind down for the Christmas and New Years break, it’s the perfect time to relax and try something a little different. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Top 10 Kickstarter Spotlights of 2013

It’s the end of the year and everyone knows what that means: Top Ten Lists. There are lists for every possible subject, and I figured that it was only appropriate if I looked back and chose ten of my favorite KickStarter projects. All of these projects were successfully funded, and were just a handful of the great KickStarter projects that I had the pleasure of choosing from during 2013. So, as they say, theres no better place to start than the beginning. --Joseph Bertolini


Fleet of One

This is a phrase I didn’t expect to say today, but Fleet Of One is a top-down shoot-em-up that’s quite different from the other space shmups. It also looks quite a bit more logical. If the player is supposed to save the galaxy, as is usually the case, then the least you can do is give him a nice ship. Rather than piloting a flying version of a hybrid compact, the player controls a giant flying saucer with more guns than an army parade. But only two of them can be active at the same time. Oops. --Tony Kuzmin

And finally, this week Pocket Gamer looked back at 2013 with the best games of the year, interviews with Simogo and Fireproof, and looked ahead to 2014 with a massive list of 50 upcoming iOS games. They also reviewed Sonic & All-Stars Racing Transformed, handed out top tips for new iPhone and iPad owners, played the best iOS games of the week, and even chose the best app icons of 2013. See the full week in review here.

This Week at 148Apps: April 15-19

Posted by Chris Kirby on April 20th, 2013

Your Trusted Source for App Reviews

Having trouble making sense out of the overwhelming number of apps released each week? Have no fear! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Trial of the Clone


I won’t dawdle with getting this out there: I love Trial of the Clone. It made me laugh numerous times and it made me want to replay it many, many times just so I could see how things could work out differently. Like all of Tin Man Games’s other releases, it won’t be for those who want fast paced gaming, but for those who want to read an entertaining story while interacting with certain elements, it’s fantastic. The story, based upon the book of the same name by Saturday Morning Breakfast Cereal’s Zach Weinersmith, follows the tale of a clone in a distant future, as they find themselves having to undertake a special destiny. It all sounds incredibly pious and worthy but it’s merely the backdrop to some great self-referential humor and some playful digs at popular Science Fiction. Consistently tongue in cheek, not only will players find themselves having to decide what to do about the galaxy’s fate, but they’ll also find themselves having to fight angry mothers, outwitting little old ladies and getting drunk with fellow soldiers. --Jennifer Allen


Vendetta Online


Online games are lucky to maintain a fan base for weeks, let alone for months, or even years. In the case of the interstellar MMO Vendetta Online, the game has managed to feed a thriving fan base since 1998. For those of you keeping track at home, that is a whopping fifteen years! Now that the game has managed to conquer most major platforms including the likes of PC, Mac and Android, the company has now set its sights on iPad. Can this massive experience make the jump to iOS, or will the gigantic scope overwhelm the more mobile-minded gamer? Everyone who has ever complained about the lack of a significant PC-centric MMO experience on iOS now has permission to sit down. Vendetta Online has somehow managed to port its entire online platform to iPad in a way that would seem impossibly succinct given the depth of the experience, yet just as fully featured as its big brother counterparts on Mac and PC. If it sounds too good to be true, rest assured, it isn’t. Just know that depth comes at the cost of a steep learning curve. --Blake Grundman


Fish Out of Water!


Fish Out of Water is Halfbrick’s long-awaited next game; it’s hard to believe that their last mega-release, Jetpack Joyride is over a year and a half old at this point. It’s very playable, but may not be something with a lot of longevity. The goal is to launch three different fish across water, trying to maximize the distance they go along with the number of times they skip across the water, to try and impress the five different crab judges who score on various criteria. Most fish should be launched at a low enough angle that they go far, but won’t just fall in to the water. Some fish are wildly different – for example, Finlay the dolphin (yes, the game knows dolphins aren’t actually fish) can jump and dive out of the water, with each dive counting as a skip. However, he shouldn’t touch the bottom of the water, because that will slow him down immensely. The brothers split into multiple fish, so if used properly, they can rack up massive numbers of skips. --Carter Dotson


Might & Magic: Duel of Champions


Might & Magic: Duel Of Champions is a digital card battler, much like Wizards of the Coast’s Magic 2013 or Gameloft’s own Order and Chaos: Duels. There are some subtle differences in the mechanics of the basic ruleset, but the idea is the same: lay out artistically rendered cards on a grid, using warriors, spells, and events to outscore an opponent, dropping hit points of the enemy Hero card to zero. Duel of Champions works similarly. Players get a deck of cards and an initial hand of randomly dealt creatures, events, spells, and fortunes to lay out on the grid. The virtual game space is laid out left vs right, with the player taking the spot on the left. Turns proceed in phases that are less linear than, say, Magic 2013, in that players can increase resources, play cards from their hand, or utilize special cards in any order. Instead of resource cards, here, players increase either Might or Magic via the Hero card, which is chosen for them initially by the specific deck they pick during setup. --Rob LeFebvre


Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Mystery Math Town


Mystery Math Town is a wonderful new math app that will engage both children and adults. I am really impressed with this app, as players here guide a friendly ghost who has agreed to help release fireflies that have been caught in jars hidden among rooms and outdoor spaces of wonderfully stylized houses – per the plead of their firefly mom as seen in an introduction to this creative math application. To do so, one will need to gather numbers that are to be used in math problems that one will come across in order to enter or leave any of the rooms of outside spaces connected to the house, be it by simply crossing over a threshold of a door, climbing up or down stairs or a ladder or even levitating outside the house as well as other unique ways of coming and going. --Amy Solomon

Sid the Science Kid: Sid's Slide to the Side


Sid the Science Kid – Sid’s Slide to the Side is a fun and educational application which delivers an episode of the terrific PBS kids’ show of the same name, developing into an interactive, animated storybook appisode that reads much like a traditional storybook which includes optional narration as well as illustrations often animated, allowing readers to propel the story with the tap of a finger, bridging the gap between an illustrated storybook and an interactive application, also including two mini-games as well. Parents who do not know of Sid the Science Kid are missing out on a great educational science-based show, bright and colorful, about Sid and his friends from school who learn about science in ways children will find most engaging. --Amy Solomon

Gro Memo


Dr. Panda’s Beauty Salon is a charming new app in a series of delightful role-playing applications for children that let them explore different characters such as a doctor, chef in a restaurant, farmer and now a worker at a beauty salon for animals. Fans of these Dr. Panda apps as well as those new to this genre will delight in all that this salon has to offer their animal clients, many of whom have starred in previous applications, as well as a few new faces. --Amy Solomon

AndroidRundown

Blocks Party


Simple games will always find a home with me. Blocks Party, come on in. Blocks Party is a game with an easy premise. You guide a rolling ball on a track with plenty of bonuses and obstacles to the end as fast as possible. Now, it’s the type of obstacles — coupled with the breadth of control options — that really made the game such a compelling option for me. The colors were sharp, allowing for the visual separation that made playing a quick-reaction game of this type possible. It was a rich fantasy environment, with beautiful pastels outlining the sky, the ground and everything in between. The green foliage that showed up in most screens evoked memories of the Dorothy prancing down the Yellow Brick Road. --Tre Lawrence

Smart Bags


I can speak from personal experience, and I am sure that many of our readers can as well, but there is nothing more nerve-wracking that bringing a smartphone along in a place that can get messy. Be it out in the garden, in the shop, on the lake, or in the kitchen; smartphones take a beating and, for the most part, bounce right back up. I am not talking about falls but more spills and general debris that can accumulate on phones in dirty environments. Picture someone working on a car who has grease and oil on their hands, but still needs to answer their smartphone to answer an important call. Usually they will have to completely clean their hands or bite the bullet and dirty their screen, but now with an incredibly simple and inexpensive KickStarter project that decision will become obsolete. Smart Bags are honestly nothing more than reinforced and fully biodegradable sandwich bags which are tailored to fit around conventional smartphones. People have been doing this for a while but never has their been bags that are disposable and offer the ability to conform to specific brands. Because the plastic is thicker and anti-static the risk of damage is incredibly minimal and any user should feel more than safe bringing their phone with them to the beach or out camping during a misty, muddy afternoon. The plastic still allows use of the phone without the threat of a scratched screen or water damage, and its thickness prevents the bunching and sticking that is common with regular sandwich bags. --Joseph Bertolini

Crazy Labyrinth 3D


I like simple games, and if there is one nice thing that accelerometer-equipped devices have spawned, it is the proliferation of cool labyrinth games like Crazy Labyrinth 3D, that continually seem to push the envelope. Pleasantly. Crazy Labyrinth 3D is really nice to look at. I loved the graphical three-dimensional representation of the playing area. I could practically smell the wooden surfaces, and liked the glow of the ball and shadows of the barriers. The animations were sharp and responsive; even the slight rebound of the ball looked remarkably real. It looked like the developer spent valuable time and effort on the interface, and I, for one, loved it. --Tre Lawrence

This Week at 148Apps: April 8-12, 2013

Posted by Chris Kirby on April 13th, 2013

We Are Your App Authority

Having trouble making sense out of the overwhelming number of apps released each week? Have no fear! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Pixel Kingdom


Kingdoms will always be in peril and brave heroes will always be needed. However the format in which they do their “fighting evil” thing can vary wildly. In Pixel Kingdom they do so by meeting the approaching hordes head-on in a three lane defense. And they look so freaking adorable doing it, too. Pixel Kingdom is a fairly straightforward lane defense game for the most part. Players have a stock of various units they can produce and three lanes to produce them in. They’re all “paid for” by a mana pool that fills up over time, which can also be upgraded to fill faster by using more mana. Units are mostly of the melee/ranged attack varieties but there are a number of variations in-between to unlock and play around with. But what would the heroes be without their monsters? The various hordes of evil contain monsters both big and small. Some can knock heroes back, some weave in and out of lanes, and still others can slow a hero’s movement. Thankfully players have access to a cache of special equipment that can be purchased to make their heroes much more formidable. Assuming they have the coin to pay for it all, of course. --Rob Rich


Gemini Rue


The future is a very bleak place in indie adventure game, Gemini Rue. Clearly taking inspiration from some sci-fi greats such as Blade Runner, as well as a plethora of film noir, the game tells the story from two different perspectives. One part of the adventure follows a time-travelling assassin, Azriel Odin, as he attempts to find his missing brother, while the other part tracks an amnesiac man called Delta-Six, as he finds himself trapped in a hospital with no clue as to what exactly happened to him. And, of course, their fates overlap in a twisting narrative that will stick in one’s mind for a while to come. At its most basic, Gemini Rue is an adventure game full of the need to tap on items and combine them in some way. Really, though, it’s interactive fiction. The puzzles are hardly taxing, although I did find them interesting. Using more than just a combination of items, players have a communicator that ensures they can contact characters, as well as check their notes and conduct a form of research. It’s a small yet attractive feature, that gives players a sense of control far beyond simply offering up a list of objectives. In typical adventure gaming style, players have a choice of icons to determine how to interact with others, including the ability to look, use, talk or kick. --Jennifer Allen


The Orchestra


Touch Press has been publishing astonishing digital books for iPad for as long as the platform has existed. With their earlier apps, like The Elements, The Wasteland, The Barefoot World Atlas and The Sonnets, the company shows a knack for taking a subject many consider dry or academic and turning it a multimedia feast that engages not only students, but anyone with even a passing curiosity in the subject matter. With The Orchestra, the team has raised its own bar, creating much more than a than a digibook. The Orchestra takes users on an exclusive tour of the UK’s Philharmonia and conductor Esa-Pekka Salonen’s interpretations of eight classical pieces from composers like Hayden, Mahler, Stravinsky, and Beethoven in unparalleled fashion. The app is a two-part affair. The home screen guides users to the performances first. Each orchestral work is presented with several videos focusing on key musicians/instruments and on Salonen’s baton. These videos can be rearranged with intuitive gestures to focus on whichever appeals at the moment. Below that, users watch the score scroll by in sync. One can view the entire orchestration, a curated score that focuses on key instruments in the piece, and for those who don’t read music, there is a graphical representation using color-coded bars. --Lisa Caplan


Black Operations


In an App Store full of countless derivations of the same handful of genres, sometimes all it takes for a game to stand out is to just execute on one of those genres really well. That’s what Black Operations does and that’s why anyone interested in mobile real-time strategy should give it a look. Specifically, Black Operations is a 2D sidescrolling strategy game. The playfield is a linear plane with two bases on each end; to win, players must overcome what is essentially a tug-of-war battle to overthrow the enemy’s HQ. It’s a simplified take on real-time strategy that’s been proven successful on mobile phones, consoles, and pretty much anything without a mouse. However, Black Operations does throw in a few new elements to liven things up. In most games like this once a unit is spawned they march forward and attack until they die. Here, though, players use intuitive multi-touch gestures to tell soldiers to move out, retreat, or stay put. This opens up new tactical possibilities like having units rally around a newly-capture watch tower or drawing enemies out by sacrificing individual soldiers. --Jordan Minor


Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

PICME Moviebook: You Are The Star


In PICME, my son’s likeness is used to create a boy character who delivers a piano to a friendly lion named Juno, who claims to be able to play, yet in reality needs to practice a great deal to be able to make true music with this instrument. There is much that I really appreciate in this interactive storybook. First, two distinct versions of this tale are included – a movie as well as a storybook, and although the plot of this story remains the same, I especially appreciate how the video is not just a straight animated version of the book. It is also a different yet related experience which adds more characters and nuances that work perfectly in this movie. The book, however, is a little more simplistic, making a nice, tight narrative that I equally appreciate. --Amy Solomon

Ansel and Clair: Triasic, Jurassic, and Cretaceous Dinosaurs


I would like to introduce readers to a trilogy of dinosaur apps from the Ansel and Clair series of educational applications. I am a huge fan of these apps, as Africa and Paul Revere’s Ride, and now the dinosaur time periods have each been visited by Ansel, a travel photographer from the planet Virtoos and Clair, a Virtoosian robot companion in order to gather photos to teach about these moments in history back on their home planet. There are three sections broken up into different times, specifically the Triassic, Jurassic and Cretaceous, that each goes back to explore the world, learning about the unique dinosaurs what differenceates each of these periods seen in the landscapes of each of these apps, such as the Triassic period which was less green and more barren than the other periods of time --Amy Solomon

More Trucks


My son and I loved this first app – a children’s interactive application allowing one to explore five different truck and car-themed activities, as seen here in the review of this app. More Trucks includes four new scenes that children will also have fun with. Nice children’s narration will explain how these sections work, and parents and children alike will enjoy the familiar nursery rhyme-themed classical music that Duck Duck Moose is known for. These sections are uniformly bright and colorful, including the same stylized looks that fans have come to expect from these applications. --Amy Solomon

AndroidRundown

Ninja Village


I’m a sucker for retro games. There is just something charming about going into the past with today’s hardware. I get especially teary-eyed when 8-bit graphics appear. Kairosoft’s Ninja Village is that type of tearjerker that I’m talking about. Set in ancient Japan, it it is a city simulation set during the period of feudalism. It’s craftily set as a unification adventure that involves ninja clans, so in one swoop, I was getting some awesome backstory angles to work with.
Yes, the game came with retro looks, down the pleasant (for me) shaky movements and blended color. I liked the detail the developer put into creating a fun-looking environment. The gameplay was a potent mix of civilization simulation and domination principles. Frankly, I really enjoyed the intricate nature of this title. Its game engine was pretty cool, and a lot of thought seemed to have been put into the basic logic. I was responsible for training and upkeep of my ninja warriors. A key component of this was the ability to manage my non-infinite resources. First, I had to do stimulate basic commerce to increase my funds; villagers needed food, and food also brought valuable cash when sold to merchants. I was able to build industry like farms and also able to build infrastructure for my growing clan. --Tre Lawrence

SmartWallit


I realize that I am not the only person who misplaces their wallet, but I find it hard to believe that there are people on this earth who lose theirs more consistently than I do. For years I have been casually looking into different ways to help me organize my life, and there are a few products on the market that allow the user to remotely find their missing, tagged items. Obviously, the problem here is that these products, for the most part, are separate items and are just as prone to being forgotten and misplaced as the wallet itself. So why not put the device on the smartphone? Everyone has one and if implemented well enough it can work as a symbiotic relationship. Fortunately for all of humanity there is a project floating around on KickStarter right now that might be the world’s solution to the endless struggle to keep tabs on arguably the two most important items in the average person’s life. Called SmartWallit, this ambitious startup has developed a product that will ingeniously alert its owner if either the wallet or phone gets left behind. --Joseph Bertolini

Jurassic Park Builder


The Jurassic Park franchise was the quintessential morality tale. It’s what we needed in the 90s: a reminder of the dangers of mankind subverting nature. Dinosaurs are interesting, and having a zoo full of them would be exceptionally cool, but only bad things could happen in the end. Keeping prehistoric beasts as confined pests is rarely a good idea, especially the carnivorous ones. Jurassic Park Builder, a game from Ludia Inc, is just the type of title that can fix melancholy. It put me in charge of developing theme park populated such as the one on the novel and movie it derives it name from. It was a park simulation with a twist. I was tasked with building and expanding space, as well as making sure my livestock flourished. The originating story was close to the original; I found dinosaur DNA fortuitously trapped in amber, and was able to create viable eggs with the DNA. From then on, it became a matter of suave management of resources. I got to pick whether I wanted terrestrial animals or aquatic ones. I also had to feed the creature based on defined diets. --Tre Lawrence

This Week at 148Apps: March 18-22, 2013

Posted by Chris Kirby on March 23rd, 2013

We Are Your App Review Source

Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

AppCooker


Creating an iOS app isn’t just a matter of typing in code and seeing what happens. Well, it can be but it’s not recommended. Instead, it’s far wiser to create mock ups and design the general look of the app, checking it all works and makes sense. This is where AppCooker comes into its own. It’s an app that allows users to work on app mock ups, their app’s icon and even the marketing side of things, all within this one tool. It might appear expensive at first glance, but it should prove hugely helpful to designers. AppCooker could have been intimidating to use but I found it didn’t take too long to figure out. Creating a new project is quite simple with options dictating what format the app will be on (either iPhone or iPad), followed by an easy to use mockup creator. A series of wireframes and widgets make it possible to set up the basics, before linking each screen together to, hopefully, form a fully fledged app design. Being so visual and informative, it’s simple to look through and work out if something is missing or whether everything works ergonomically. --Jennifer Allen


Star Wars Pinball


The team over at Zen Studios has made a living taking our favorite characters and worlds, shaking them up a bit, and finding a way to squeeze them onto the player’s platform of choice. Despite their steady support of iOS through DLC for Zen Pinball, the team hasn’t released a new app on the platform in over a year. Can they channel their collective efforts to start off Star Wars Pinball on the right foot, or are they looking a little rusty this time around? Matching up LucasFilm (and now Disney’s) coveted Star Wars universe with pinball seems like a match made in nerd heaven. The lush back story, compelling characters and intriguing locales all seem custom fit for the world of the steel ball. Face it, swapping out flippers with lightsabers in battle just makes sense. Now if only they could find a way to get Yoda to shut the heck up. --Blake Grundman


Nightsky


It’s not often that I can become so enthralled with such a slow paced game that offers very simple techniques with its gameplay. However, NightSky provides beautiful visuals, blissful gameplay and an overall peaceful time while going through each area of the game. NightSky sets a mood and that’s exactly how this title wins with its physics-based puzzle gameplay. It starts with a short story of a boy who finds a glowing sphere on a beach and ends up taking it home with him where he begins having strange dreams of the sphere in many peculiar places. This is where the gameplay takes place, as players control the sphere by easily swiping or tapping the screen throughout many of these unique surroundings that are full of obstacles. The light ambient soundtrack makes for an even more calming experience. --Andrew Stevens


Repix


Part of a continuing trend of photography apps that aim to subtly change the appearance of a photo, rather than turn things too garish, Repix is a simple yet useful tool. Repix uses a brush style interface, requiring users to brush their finger along an image to add the desired effect. It immediately empowers the user, ensuring they don’t have to rely upon an entire filter doing what they wish it to do. Nine brushes are available in this free package, with more purchasable via the in-app store. Impressively, these add on brushes can be previewed before purchasing. A useful feature that more artistic apps should offer. The bundled in brushes are a suitable bunch to start out with, too, including tools for adding charcoal coloring, a flare effect as well as adding a cartoon or poster style to the image. Painting with one’s finger means it’s easy to implement, as well as undo through a comprehensive undo button, as well as an eraser brush. --Jennifer Allen


Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Tizzy Driving Adventure


Tizzy Driving Adventure is a charming universal driving simulator for young app users. I do love role-playing apps in general, as they can foster a great deal of creativity in children. Tizzy Driving Adventure is the digital equivalent to the driving toy that kids love where one can pretend to drive while turning an attached steering wheel. Here, too, after choosing from a boy or girl character, the user while driving and steering has the point-of-view of looking out the front window and onto the street. --Amy Solomon

Dandelion


Dandelion is an interactive universal app with a wonderful sense of style, developed as an app with a message about bullying. There is a lot that I enjoy about this app, recently chosen as an application of special interest in the books category by iTunes. The most striking element of this app is the sense of style, shown not quite in black and white, as more of a sepia-tone look is included, adding the slightly warmer shades of subtle desaturated browns – an interesting choice – which allows areas of the screen to pop softly, adding a vintage, almost timeless look to this app that is also quite modern-looking as seen on the screen of one’s device. --Amy Solomon

Dr. Panda's Supermarket


I am pleased to see that a new Dr Panda role-playing app is now available, Dr. Panda’s Supermarket, a universal app that allows children to explore ten shopping mini-games from both the point-of-view of the shopper as well as store workers. We love the various role-playing games by Dr. Panda, as they are bright and fun as well as including a cast of re-occurring animals and their families as we have tended to them in a hospital, served the adults in a restaurant app, taken care of these characters’ animal children at daycare, grown fruits and vegetables for them at a farm, and now help these characters shop in a supermarket. --Amy Solomon

AndroidRundown

The Simpsons Tapped Out


The Simpsons is a national institution. It embodies everything so wrong — and right — with our family units. Long before South Park, The Simpsons made us gasp in horror and rueful self-recognition. Thus, for anyone who grew up in that era, The Simpsons Tapped Out should be a welcome trip to yesteryear. Homer is definitely Homeric in this game. Inexplicably, he is still the safety inspector at Springfield Nuclear Power Plant, and, as we all came to expect, his incompetence (and apparent love of goofing around on a tablet) finally destroyed Springfield. My job was to manage this construction simulation game and rebuild Springfield, as well as find the other eponymous members of the Simpson clan. --Tre Lawrence

Prizm


While many of us are not privileged enough to have a smart home that operates with more autonomy than an average car, the future certainly is here as cost decreases and standardization has increased. As costs come down and a newer generation starts purchasing homes for the first time these products will see a large spike in sales, and suddenly there will be a battle for footing in this burgeoning industry. We have seen this in products like the Nest thermostat and different “smart” refrigerators which put the smart home appliance in the collective conscious of the general public. While the idea of a refrigerator or oven with Twitter capabilities is fundamentally absurd, the general idea of having a fridge that communicates with the consumer is not. Security systems have been doing this for a while now; giving their customers the ability to lock and arm their houses by means of a smartphone. I think that it is the dream of many homeowners to be able to monitor their home from anywhere on the globe. The goal is summed up in the image of an exhausted worker leaving a late shift and on the way home he turns on his lights, preheats the oven, turns up the temperature, and even starts playing a favorite album over his stereo system. Theoretically, this is all possible and incredibly desirable...So, enter Prizm... --Joseph Bertolini

Google Keep



A lot of people — the whole wide world, seemingly — are not too happy with Google’s decision to discontinue its popular Reader application. If Google Keep (it’s newly unveiled cloud-supported note taking app) is supposed to be a mea culpa, Google might already be back in our hearts. Maybe. The Android note-taking space is not sparse by any means. There are plenty of note apps, and the competition creates a very high bar. Google’s last offering, Notebook was okay, but lacked oomph. Thus, even Google needs a pretty good offering to stay abreast. Keep, I think, does that. --Tre Lawrence

This Week at 148Apps: March 4-8, 2013

Posted by Chris Kirby on March 11th, 2013

We Are Your App Authority

Every week, the 148Apps reviewers sort through the latest apps, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Photoshop Touch for phone (yes phone, not iPhone) is essentially the same app as Photoshop Touch for iPad, which Adobe released last year. Optimized for the iPhone 4S and 5, the same features are present, but the UI has been redesigned for the smaller screen. The app works well, but the small screen size is limiting, even for those of us with small fingers. Still, for Photoshop devotes, the integration of Adobe’s Creative Cloud makes it easy(ish) to start a project on one device and finish it later on another or import it – layers intact – to Photoshop proper on a PC. --Lisa Kaplan

Console and PC/Mac gamers might recall the franchise, Mini Ninjas, the loveable if slightly too simplistic adventure game geared towards the younger end of the market. Unlike its older sibling, the iOS version doesn’t offer anywhere near as much exploration, instead focusing on a very popular genre: the endless runner. Players control Hiro, as he runs from left to right in his bid to rescue animals and survive as long as possible. Obstacles such as boulders and explosive barrels must be jumped over, while enemy ninjas must be taken out with a well timed tap of the attack button. A choice of two control methods are available, the default method involves tapping on the left hand side of the screen in order to jump, while the right hand side initiates an attack. It doesn’t feel quite as natural as it should, so I’d recommend switching to the other form which involves tapping anywhere to jump and a specific button to attack. --Jennifer Allen

Just when it seems like it’s time to give up on a repetitive mobile gaming template, a game like Shadow Escaper comes along and makes up for the next months’ worth of uninspired clones. It’s not a reinvention of the endless runner by any means. However, it is such a beautiful, well-executed take on the genre that players will remember why it keeps sticking around. At the beginning of the Shadow Escaper players pick a creature of the night, either a boy werewolf or girl demon, and then have to guide them through daytime chases from fascist angels and other heavenly beings. Using the silky smooth controls, they’ll seamlessly go from sliding under gates to jumping over falling barrels to running down twisting town roads to even gliding over bodies of water thanks to the occasional power-ups. Players are also encouraged to gather energy during each run because once the sun goes down the characters change into their powerful night forms and unleash whatever energy they have back at the enemy. --Jordan Minor

Since I’ve been playing games for the majority of my life on consoles, I’m fairly awkward and clumsy when it comes to playing them on a computer. Well, it’s mostly the action games. I just can’t adjust to the controls. This is why I never managed to play Capsized when it first came out. I tried, believe me I did, but the keyboard controls were too much for me. On the iPad, though? Much better. Even if it’s a little “floaty.” Stranded on a mysterious alien world, a lone space explorer must locate his surviving crew mates and survive long enough to get back home. Easier said than done when a decent portion of the planet is either carnivorous. Capsized+ takes all the exploration and combat of the original and reworks it to fit on the iPad. The virtual controls are similar to most twin-stick shooters with a few exceptions, so it shouldn’t take players long to acclimate to the new interface. Then they can use commendations earned through play to upgrade their arsenal, their jetpack’s fuel tank, or even unlock new suit designs. --Rob Rich

Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps
I Need My Monster is an interactive storybook app based on the children’s book of the same name, now also including a few extras such as a memory-styled matching game and a “Simon” styled mini-game. I know this title well, as I Need My Monster is a story that is often read out loud at our local library’s story time, and when borrowing this book, the pages are worn from being enjoyed by many children. --Amy Solomon

Sofia the First: Story Theatre is a delightful, interactive app based on the children’s animated series on Disney Junior. We are not familiar with Sofia the First in our home so I did not have any expectations about this book. I am happy to say that I am very pleasantly surprised with what this app has to offer. The plot of this story is both very traditional but also has a modern sensibility to it as this tale opens up with Sofia’s mom marrying into a royal family. In this blended family, at first Sofia feels very out of place by becoming newly royal as well as not being treated very well by her new siblings – especially her step-sister. --Amy Solomon

Wildlife Jigsaw Puzzles 123 – Fun Learning Puzzle Game For Kids is a new puzzle app from GiggleUp, a wonderful developer with a hearty library of apps including a very nice selection of puzzle applications.
Wildlife Jigsaw Puzzles 123 is a delightful collection of seven scenes with themes such as Jungle Friends, Forest Critters, Desert Folks or Snow Buddies. --Amy Solomon

AndroidRundown

Wordsplosion from (Concrete Software) is a word guessing game that taxes the patience, gets fingernails bitten and raises blood pressure. In a good way. It was a pulse-racing game of pick five with a limited amount of tries set against a clock. To win, I had to take the opening hint (I got the first letter) and figure out the remaining four. A wrong guess or a time out counted as a try, so it kind of made sense to guess valid words with the hope of picking up a few more right letters. The correct letters were set aside even if I guessed a word that had them in the wrong position; to explain, if the correct word was “BURST” and I guessed “BRAWN” instead, the “R” was retained in a hold space above the guessing grid. In this way, it was possible to narrow down the alphabet and create a word scramble of sorts. I also got hints, and success yielded more hints. --Tre Lawrence

Platformers may be one of the oldest and simplest forms of video games; so it makes sense that they are the most widely auditioned game type on KickStarter. Even more common are the pixel art varieties because of their ease of production and popular appearance. What we have here for today’s KickStarter Spotlight is something that does not deviate too far from the formula, and yet still manages to impress. The project’s name is Another Castle, and the Mario references and similarities do not end there. The overarching plot of the game involves an intrepid, accidental explorer in a quest for some randomly chosen artifact; be it his girlfriend or a flaming sword. The game is very self-aware and makes it part of the story that it blatantly sends the player from castle to castle because, of course, the item is always “in another castle”. --Joseph Bertolini

[img id="sc03-180x300.png"]Zach Gage’s SpellTower is a game that is a long time coming to Android; released initially in 2011 (and winner of the 2011 Best App Ever award for word games, with a 2012 runner-up finish), two years later it’s now available for Android devices. The goal is to spell words on the board by connecting a line between letters that are adjacent horizontally, vertically, or diagonally. Forming a word eliminate the tiles on the board, the important thing being that the tiles will fall when a match is made. Thus, the game becomes not just about forming words, but about the interplay of the tiles as well. Thus, the game is more than just a word game, it’s a puzzle game as well. The game reportedly had its genesis in that the creators of another game, Puzzlejuice, described the game to Zach Gage and he made his interpretation of it, despite not being a fan of word games. --Carter Dotson

This Week at 148Apps: February 4-February 8

Posted by Chris Kirby on February 9th, 2013
iPad App - Designed for iPad

This week at 148Apps.com all eyes were still pointed at Firemint's upcoming Real Racing 3. Site founder Jeff Scott writes, "Sister site Pocket Gamer editor Richard Brown discovered that Real Racing 3 is showing up in Game Center. The good news is that means it’s been approved by Apple and it can’t be long before the release now. While it’s not out yet, this does bring up something interesting. Something I noticed in the Game Center achievements lends a little to the accuracy of rumors and theories I’ve been hearing that Real Racing 3 will be released as a free to play game.

Last week we took you through a three part series about the history of the App Store icon, Real Racing. Rob Rich covered the history and design of the first two games in the series. He also covered time-shifted multiplayer and other new features expected in Real Racing 3. An excellent series and well worth a read. One thing we didn’t cover is how the game will be monetized as it has yet to be announced. That monetization method is likely to have huge implications on how the game is received by the fans of the series."

Want more? Read more at 148Apps.

GiggleApps.com writer Amy Solomon contributed a review of Whack A Bone: "Whack A Bone is a wonderful app for iPad that is truly an educational delight, teaching about the anatomy of bones found in the human body.

Nicely sectioned into groups, users will learn about the bones that make up one’s core, such as cranium, sternum or vertebrae which is grouped here into three different categories – cervical, thoracic and lumbar, as well as the arm and leg bones, each consisting of its own section as well.

To play this pirate-themed anatomy game, place the bones from the different sections back to their rightful places inside a skeleton with the direction of a talking parrot whose attitude kids will find witty and fun."

Read all about Whack A Bone at GiggleApps.

And what week would be complete without a KickStarter Spotlight on AndroidRundown.com. This week, writer Joseph Bertolini focuses on Freedom Planet: "It has been a while since we have really taken an in depth look to one of the fields in which KickStarter has benefited the most; indie game developers. As most everyone knows, indie game sales have exploded over the last few years; bolstered by better distribution methods like Steam and a more willing Sony and Microsoft. It goes without saying that a strong indie market is one of the most important factors to a great gaming industry. Recognizing this, our choice for this week’s KickStarter Spotlight is Freedom Planet, a game that will harken strongly back to the days when Sonic and MegaMan were dominating the console market."

Follow up on this Kickstarter Spotlight on AndroidRundown.

Another week down, but another one right around the corner! Keep track of the latest happenings by following us on Twitter, Facebook and Pinterest. You'll be glad you did! See you next week.

This Week at 148Apps: January 28-February 1

Posted by Chris Kirby on February 2nd, 2013

Lots of fresh new content this week at 148Apps.com, including a three part series tracking the history and development of Firemint's Real Racing series. Rob Rich writes, "The soon to be released Real Racing 3 is on a lot of iOS gamers’ minds these days, especially many of us here at 148Apps. Because of this we thought it would be a good idea to recap the series. In fact, we might have gone a bit beyond that and created a trilogy. First we’ll be taking a look at the series’ history and the history of Firemint, the Melbourne based studio that created the series. After that we’ll be taking a look at the design factors and what when into creating the first two Real Racing titles as well as a little of the third. And in the third part of this series, we’ll take a look at the new Time Shifted Multiplayer found in Real Racing 3."

Read Part One, Part Two and Part Three at 148Apps.


GiggleApps.com traded in the racing wheel for a stethoscope, as Amy Solomon reviewed Doctor Cat: "Doctor Cat is a cute children’s app allowing users to use different medicines to treat animals.

This app is bright and colorful, with a simple and sweet narrative about a cat finding a lost doctor’s bag and using its contents to treat creatures in need."

Find out more about this delightful new app for children by visiting GiggleApps today.

And we close out our weekly tour of sites by checking in on the latest KickStarter spotlight on AndroidRundown.com. Joseph Bertolini writes, "It is amazing how many times I leave my phone in the car or forget to bring my keys out with me. Consolidating these two would be a dream and there are a few solutions available but their effectiveness is very questionable. One of the more complete and involved KickStarter projects that we have spotlit here, Intellacase is a smartphone case that incorportes within it a key fab for any modern car with keyless entry. While this does nothing for most car owners who still reside in the land of metallic gateways, a growing number of affordable cars are adopting the keyless ignition as a viable offering. Certainly for anyone who has a car that utilizes keyless technology this is an incredibly attractive opportunity. Image going out on the town, with the increasing prevalence of NFC payments, and being able to bring just a phone which has access to both wallet and car access."

Read more about Intellacase at AndroidRundown.

Another week down, but oh so much more to report in the coming days and weeks! Keep track of the latest happenings by following us on Twitter, Facebook and Pinterest. You'll be glad you did. See you next week kiddies!

This Week at 148Apps: January 21-25

Posted by Chris Kirby on January 27th, 2013
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, site founder Jeff Scott interviewed Kevin Dent, creator of P4RK: The Game Achievement Network. Dent says, "So right now gamers on mobile can engage in different rewards platforms, most of these firms reward gamers for having “moments” I am not making this up. Once you hit that “moment” you get a bag of Pop Chips etc. Now I am sure there are people that enjoy Popchips! P4RC is different in that we go in altogether different direction. We created a platform where gamers accumulate points regardless of whether they have their “moment” or not. With those points they can spend them on whatever they want, we are empowering the rewards business.

They are your points, it’s your choice and they are your rewards.

Also we do not cap the points so you can go big, medium or small; they are your points."

Read more about P4RK at 148Apps.

At GiggleApps.com, Amy Solomon reviewed another game from the celebrated PBS Kids series Martha Speaks: "Martha Speaks Story Maker opens with a series of questions for the players about the story they would like to create – be it characters, locations or items of interest to be used in their own fun and creative adventures. These choices are then used in a creative and fun story and there are enough variables to choose from that each story can easily be different from the last and can be stored in this app’s library to be enjoyed in the future."

Find out more about Martha Speaks Story Maker at GiggleApps.

And our AndroidRundown.com KickStarter spotlight of the week was for Trellie. Joseph Bertolini writes, "Enter the Trellie, a metallic key chain that attaches to the outside of any woman’s purse and has two lights that illuminate and blink when ever the connected phone is receiving or has missed a call. This really does two things because, especially at night, the blinking will be a great visual alarm as well as something that lets the user dig into their bag and check their phone less. This secondary use really does free up social situations and keeps the user engaged in the people around them instead of constantly rummaging through their purses."

Read more about this new device on AndroidRundown.com.

Thus ends the week that was, but there's a great big beautiful tomorrow right around the corner. Join us for the latest app news, reviews and more, and keep track of everything by following us on Twitter, Facebook and Pinterest. See you next week!

This Week at 148Apps: January 14-18

Posted by Chris Kirby on January 21st, 2013
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, we took a closer look at what may be the future of Disney Interactive Entertainment: Disney Infinity. Site founder Jeff Scott writes, "Disney Infinity will be a multi-property, multi-platform exploration game which will let you can combine various Disney characters and worlds to use your imagination to the fullest. It will be a combination of real world toys and video games, similar to Skylanders, but taken to the extreme. For example, in Disney Infinity you can answer the question: who would win a race between Lightning McQueen from Cars and Dash from The Incredibles?

This is both good and bad news for iOS users. While the mobile part of Disney Infinity will be initially limited to so-called support apps, it will evolve over 2013 to a full Disney Infinity platform, though we are still trying to get details on that."

Want to know more? Read Jeff's full rundown at 148Apps.

Over at GiggleApps.com, Amy Solomon reviewed My Beastly ABCs, saying, "I really appreciate not only the colorful look of this app, complete with wonderful illustrations and mild animated moments containing both a vintage sense of style as well as a modern look and feel, but also the pitch-perfect use of suspenseful, jazzy music and perfectly realized narration by celebrated voice-over artist Jim Dale as well."

Read the full review at GiggleApps.

And what week would be complete without a new KickStarter spotlight from AndroidRundown.com? Joseph Bertolini writes, "I just wrote an app review about an app that really helps me keep my life organized called Catch Notes. In that post I talk about the struggles I – like millions of other people – have with remembering events and to-do items. Apps in this space are generally very similar and are just slightly different iterations of the same thing; the idea stays consistent and there is very little motivation to pay attention to them. This is most apparent when trying to work on bad habits or trying to start new good ones. This is not going to be a cheesy New Year’s post, but the best way to change for the better is to work on the small things instead of trying to make large drastic changes. Since the biggest problem with existing apps is that there is a lack of motivation to continue checking them, and the medium that has most mastered this addictive motivation are video games, it was only a matter of time before there was a hybrid love-child of the two. This chimera is one of the more creative KickStarter projects we have done here, and it is called HabitRPG."

Intrigued? Read the rest at AndroidRundown.

And that just about wraps up the week. But have no fear; yet another week is near. Check us out on Facebook, Twitter and Pinterest for the latest in new app reviews and more. See you next week!

This Week at 148Apps: January 7-11

Posted by Chris Kirby on January 13th, 2013
iPad App - Designed for iPad

This week at 148Apps.com, we helped everyone looking to expand their iOS device's musical footprint with a round-up of Bluetooth speakers. Site editor Rob LeFebvre says, "Bluetooth is a fantastic technology. It lets me connect my iPhone or iPad to a ton of different devices, including speakers, keyboards, other computers, headphones, and mice without wires. The latest version, 4.0, draws very little power and features an increased signal range of up to 100 feet.

148Apps received three different portable Bluetooth speakers recently, and we decided to put them all through their paces, to better understand which ones might be better for specific uses. We’ll be looking at the Braven 600, the CubeEdge, the Disco 2, and the Logitech Boombox."

Get more of Rob's take on these units at 148Apps.

Over at GiggleApps.com, Amy Solomon was in a traveling mood, as she reviewed Geography Drive USA, calling it, "A wonderfully engaging educational app that teaches about American geography in ways children will love.
As one can imagine, it is not uncommon for friends and family to ask me to recommend apps for their children in grade school as many apps out there are for preschool-aged children. Geography Drive USA is a title that I can easily recommend as an application that is both highly educational and a lot of fun."

Read Amy's full review at GiggleApps.

And at AndroidRundown.com, our KickStarter Spotlight of the week covered Pixel Kingdom. Joseph Bertolini writes, "Today we’re looking at a game that is the brainchild of a college sophomore from Central Florida and it is a fresh take on the game-type that was popularized by games such as Plants vs. Zombies; where waves of enemies come down set lanes, and it is up to the player to deploy defenses down each specific aisle. Named Pixel Kingdom it is a small twist on this idea is that here these defenses are actively moving down their lane in an endless battlefield against the ranks of evil. Thrown in are a handful of bosses that fill multiple lanes, such as random dragon attacks."

Read the full spotlight at AndroidRundown.

So there you have it - another week in the life of the 148Apps network of sites. Stick with us every day by following us on Twitter or Pinterest and Liking us on Facebook. There's more content just right around the corner.

This Week at 148Apps: Dec 3-7

Posted by Chris Kirby on December 9th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, site founder Jeff Scott took a closer look at the new studio and game from Aurora Feint co-founder Danielle Cassley: "It’s been a long time since we’ve heard from Danielle Cassley. Please indulge me in this short trip down memory lane. Ms. Cassley is one of the co-founders of Aurora Feint. Aurora Feint was our first app review way way back in 2008 here at 148Apps. Sadly, the Aurora Feint games have been removed from the App Store probably due to their reliance on the soon to be shutters OpenFeint. They were and interesting part of the App Store history and will be missed. Aurora Feint the games company eventually became OpenFeint the social game network service as the demand for the social backend built into Aurora Feint became the focus. A couple years later, in April 2011, after great success, OpenFeint the company was purchased by GREE.

Ms. Cassley has always struck me as a superstar seemingly held back by other forces like corporate structure. Much like her co-founder of Aurora Feint, Jason Citron who started his own company recently, she has now started a new game studio to help build the games she wants to see made. The first game from her new company, Red Bird Studios is a joint venture with Velvet Architects and is titled Avengees.

Want to know more? Read the full article on 148Apps.

GiggleApps.com got revolutionary this week, with a review of Ansel & Claire: Paul Revere's Ride. Amy Solomon writes, "Ansel & Clair: Paul Revere’s Ride is a splendid educational app for iPad 2 and beyond that does a thorough job of explaining the American Revolution and the details of Paul Revere’s ride.

Ansel & Clair: Paul Revere’s Ride is a new app in a series of Ansel & Clair apps that revolves around intergalactic travelers Ansel, a travel photographer from planet Virtoos and Clair, the Virtoosian robot who accompanies Ansel to Boston at the start of the American Revolution to take historical photographs used to teach other Virtoosians distant history."

Read the full review at GiggleApps.

And finally, AndroidRundown's KickStarter Spotlight this week was for iGloLED. Joseph Bertolini says, "While it may not be the cheapest, probably the fastest and easiest way to spice up any basement or outside area is to add colored lights. We’ve looked at KickStarter projects in the past that are WiFi enabled smart LED lightbulbs, but these are very expensive per light and only illuminate a small circular area. The other solution is to use LED strips, those long single row ropes of LED’s that can easily be hidden under a bar or inside an entertainment system. Now, I have looked around the internet before for these and buying one is actually a lot more expensive then it initially seems because they have to include their own power adapter and most of them cannot be wirelessly controlled or change color. As you can probably guess, this is exactly what this weeks project, iGloLED does. Like most of our KickStarter projects this operates via WiFi and includes a host of options for customizing the color. If that is not enough there will also be an available SDK which means that this bad boy is open to the public and all of their programming brilliance."

Find out more about this potential product at AndroindRundown.

Another week down, and only 15 shopping days remain this holiday season. Before you give the gift of apps, check all of our sites for the latest news, reviews and more - and be sure to follow us on Twitter and Pinterest, and Like us on Facebook to get the latest updates right when they happen. See you next week!

This Week at 148Apps: November 26-30

Posted by Chris Kirby on December 2nd, 2012

This week at 148Apps.com, we got to known iOS developer Lady Shotgun. Jennifer Allen writes, "Doing things a little differently from the rest, Lady Shotgun considers itself as a co-operative of freelance game developers, with the team working remotely from each other rather than through a central office. It might be unorthodox but this team is made up of folks with some extensive experience in the game industry. Uniqueness continues through the fact that Lady Shotgun is made up, predominantly, of female game designers and coders with men forming the minority here."

Read the full interview at 148Apps.

GiggleApps.com headed to work for a review of the unique Grandpa's Workshop. Amy Solomon says, "Grandpa’s Workshop is a fun interactive app which teaches about the tools found in a workshop as well as learning about simple math concepts.
I really enjoy how this app works, as a fun older gentleman walks children through workshop-related activities such as identifying tools, painting different projects or mending broken objects jigsaw style.

Simple math-related activities are also included such as using a tape measure to measure boards, cutting boards into fractions such as halves or quarters, choosing the correct number of screws or other parts grandpa needs as well as a spot-the-difference section involving tools that may be similar or different."

Read Amy's full review at GiggleApps.

Finally, AndroidRundown.com's KickStarter spotlight this week was for the BlueTube Amplifier. Joseph Bertolini writes, "Being a sort of audiophile I appreciate the sound of a classic tube amplifier and I recently just started re-downloading my favorite albums as lossless FLAC files to preserve that original sound quality. Looking around the market today, it is really a sad time for those who really care about the quality of their music as cheap parts are appearing from overseas and there is a resulting flood of bargain Bluetooth speakers and docks on the market. These sound terrible, and combined with the super-compressed audio files that the average user has in their music collection music really has taken a technological step backward at a time when there has been nothing but technological advances. Well, audiophiles and smartphone owners rejoice because I have discovered our savior and it does not come from the likes of Sony or any large corporation. Meet the BlueTube Bluetooth Tube Amplifier, and built out of solid cherry and walnut hardwood it promises to look as great as it sounds."

Read Joseph's full article at AndroidRundown.

Thus ends November, but that means December fun is just getting started. Join us on Twitter, Facebook and now on Pinterest for the latest news, reviews and more. See you next week, true believers.

This Week at 148Apps: October 15-19

Posted by Chris Kirby on October 21st, 2012

This week at 148Apps.com things got a little bizarre, as Jennifer Allen spotlighted the various iOS projects that have risen since Bizarre Creations was disbanded: "In January 2011, British games developer Bizarre Creations was closed by Activision. Looking through the games that Bizarre were responsible for, it’s no surprise that many fans were hugely disappointed to see its closure. Racing titles such as the Project Gotham Racing series were seen by many as the pinnacle of racing games, with similar successes coming from the retro shooter Geometry Wars: Retro Evolved and the cartoony Fur Fighters. Unfortunately, despite the release of arcade racer Blur and James Bond 007: Blood Stone in 2010, it wasn’t enough and Bizarre Creations was dissolved.

What happened next, though? And why am I talking about console games on 148Apps? Because a number of new gaming studios rose from Bizarre’s flames, many of them iOS focused. Recently, I got the chance to see how things are progressing for a few of them.

Want to know more? Read the full article at 148Apps.

GiggleApps.com got all mathematical on us this week with a review of Squeebles Fractions. Writer Amy Solomon says, "Squeebles Fractions is an interesting app to help children to understand fractions, creating a bright, colorful world in which to practice their math skills. I admire the cake theme found throughout this app, as players are able to, within the first section of this app, serve pieces of a cake to waiting monster-like Squeebles characters which correspond to a fraction seen on the screen, really helping children visualize the fractions they are working with."

Read the full review at GiggleApps.

And on AndroidRundown.com, Joseph Bertolini focused his KickStarter spotlight on iMpulse Game Controller. He writes, "Welcome, iMpulse, a tiny rectangular controller that is small enough to comfortably fit on any keychain. iMpulse was specifically designed to go onto keychains because they are with the player constantly. Anytime they leave the house their keys must go with them along with the phone; meaning that at anytime, gaming with a controller is possible. At about the width of an average palm iMpulse is small but it does not seem too small where it would be frustrating or unusable. Oh, and did I mention that it will help locate lost keys? For me, as forgetful as they come, this is almost more than worth the price of the whole device, gaming notwithstanding."

Read more about this new device on AndroidRundown.

With that, we're done with this week's wrap-up. Join us on Twitter and Facebook for the latest news, reviews and contests, and check out this post every week for a recap of the stuff you need to know. Ciao!

This Week at 148Apps: September 24-28

Posted by Chris Kirby on September 30th, 2012

This week at 148Apps.com, we pondered life after the change from Google Maps to Apple Maps. Carter Dotson took a look at his Favorite Four alternatives to Apple's built-in guidance system: "So, there’s a bit of a brouhaha over iOS 6 switching its maps provider from Google Maps to TomTom and other Apple sources. Yes, the 3D flybys in the maps are pretty, but the lack of details once had in Google Maps and loss of transit directions is a backbreaker for some. Sure, Google Maps has a mobile website that can be added as a web app, but maybe it’s time for something all new. Unless or until a separate Google Maps application is released, here’s four fine alternatives for mapping and directions."

Take a look at Carter's choices on 148Apps.

GiggleApps writer Amy Solomon got cooking with a kids' game called Dr. Panda's Restaurant: "My son and I are thoroughly enjoying Dr. Panda’s Restaurant as this app has so much to offer in cooking fun for children of all ages. This app consists of a two-story restaurant, each containing a two-person table to be filled with the animals who get welcomed by Dr. Panda, now the chef of this restaurant as well as the one who greets these animals before they are sent to their table. Eight animals are included, as are ten recipes to cook."

Read more of what's on the menu at GiggleApps.com.

And finally, AndroidRundown.com featured a KickStarter Spotlight on Lifx. Joseph Bertolini writes, "Lifx is an LED light that connects to any home wireless network and is controlled by a smartphone. It would have been easy for the developers to just simply stop at changing the color, and I, frankly, would have been satisfied. But seeing as this is a KickStarter project, it is a safe bet that these developers did not become complacent. Some simple additions, such as dimming and batch operation are included, but the one that I am most impressed by is the ability for the light to deliver phone notifications. Imagine every time a text message comes in the room blinks green or blue for Facebook notifications. There is also an option to program lights onto specific actions and cycles, such as dimming over a period of time or turning on every day at 8 am."

Read more about this potential product at AndroidRundown.

And that about covers it for the week that was. Joins us every day for the latest news, reviews and contests - and keep track of it all by following us on Twitter and liking us on Facebook. See you in 7.

This Week at 148Apps: August 20-24

Posted by Chris Kirby on August 26th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, Carter Dotson asked the question that so many iPad owners have thought to themselves: "Why can't I work from just my iPad?"

"I’m sick of desktops, laptops, and netbooks. The iPad is lightweight, has great battery life, and I don’t have to take it out of my bag when I’m flying. Most of the work that I do is writing, covering iOS and Android, so it seems appropriate to primarily do this work from mobile devices, right? That’s what I want, but there’s still just so many shortcomings that keep it from being a regular reality.

"What I find is that for basic tasks, the iPad is great. I like the focus that the iPad’s limitation of running a single app on screen at a time provides, especially for writing. I use a portable Bluetooth keyboard, and while it’s not full-size, the benefits I get from being forced to focus on what I’m writing is a huge benefit. As well, with the customer support job I work with that uses Zendesk, I discovered that it’s actually quite easy to do it efficiently through Safari and the Zendesk mobile app. I didn’t feel like I was any less productive in working from the iPad than I do when I work from my Mac in this case. But it’s the exception to the rule."

Read more of Carter's home-to-work manifesto at 148Apps.

Meanwhile, Amy Solomon at GiggleApps.com took a trip to the zoo via ABC ZooBorns: "My son, a fan of these other apps, was excited to hear about ABC ZooBorns, asking me about a list of his favorite animals, all of which are included – much to my son’s excitement. I too enjoy the list of animals included – be it more traditional zoo animals, such as tigers or zebras, but also including some unique choices such as Ural owl, wombat or quokka. We do love to look at these animals as babies, especially those are simply precious to look at such as baby Gorillas or Elephants."

Read Amy's complete review at GiggleApps.com.

Finally, AndroidRundown.com featured a story about a fascinating new KickStarter project named InstaCube. Joseph Bertolini writes, "It streams photos directly from any user’s Instagram account and displays them on a large 6.5″ LCD touchscreen. Display those photos from the park yesterday or randomly check in on some friends, because what good are those photos if they are stuck on a tiny phone screen all the time. Probably the greatest element of InstaCube is its ability to stay away from being one dimensional by including full access to Instagram. Doing this allows for photo browsing, ‘liking’ of photos, and InstaCube will even display live photos of sunrises and sunsets from around the world."

Sound intriguing? Read more about it at AndroidRundown.com.

Summer's heading to a close, but we still have so much more to offer across the 148Apps network. Keep track of all the latest happenings, as well as reviews and contests, by following us on Twitter or liking us on Facebook. You'll be glad you did.