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Breaking Up With My iPhone 4S -or- Surfing the Back Edge of the Tech Wave

Posted by Rob Thomas on September 26th, 2014

I still own an iPhone 4S, and the arrival of iOS 8 and the new iPhone 6 line pains me.

First off, I should explain that I’m not some half-committed neo-Luddite with a knee-jerk fear of new technology. I actually picked up my iPhone 4S on the day it launched - it was shiny, new, and top of the line. It was like basking in the glow of a new relationship, where everything is perfect and you're so in love. Then, a few months later and through no fault of my own, the person whose family plan I was a part of flaked out and I found myself bereft of service and unable to afford the deposit required to spin my old number off to its own line. My still-relatively young significant other then began its new life as an extra beefy iPod Touch.

Image Source: Nerdrepository.com

I was phoneless for the next couple of years, then eventually acquired a prepaid on a different carrier because it was both cheaper and I wouldn’t be locked to a contract. After enduring months of terrible service (including not being able to get a signal at home, within almost-literal spitting distance of the second-largest city in the state’s downtown area) I finally found out that not only did my old carrier offer prepaid service, but they had just recently allowed the iPhone 4S to be activated on it. I was elated. I could have my phone back again!

But our rekindled romance was short-lived. Once the thrill of having a signal anywhere I went wore off, I immediately began to feel the immense weight of my three years away.

In the interim, Apple had launched and fully iterated the iPhone 5 and and was gearing up to move along to the impending iPhone 6 and the concurrent launch of iOS 8. As I worked my way back into the world of iOS devices, I began to feel increasingly like a relic from a bygone age. Most new apps were not only optimized for iPhone 5 and up, but an increasing number just flat-out wouldn’t run on my old hardware at all. And with each new iOS update, that hardware - already rapidly spiraling towards obsolescence - ran just a little bit worse. Also, my prepaid plan won’t support the 5 series phones at all.

And so, I’ve begun to eyeball the postpaid world once again.

Now mind you, even if I had the money I wouldn’t have been one of those people who obsessively acquires each new phone the second it comes out. I’ve always believed in getting my money’s worth out of a device before moving on. In fact, if I had upgraded a year or so back to, say, a 5s, I could likely be singing a completely different tune at this point. Maybe I wouldn’t yet feel that an upgrade was in order. Sadly, that’s not the case.

Now, after an arduous process that took several hours the other night, my iPhone 4s groans under the strain of running iOS 8. Some features are nice (the integrated Siri song ID via Shazam, the pull-down text message reply from the lock screen) and work more or less as intended. But beyond that, things chug and sputter along slowly and hiccups, glitches, and freezes are far-too frequent. I know some of this is inevitably the bugs that accompany any initial roll-out of new operating systems, but I would be extremely surprised if a fair chunk of it wasn’t due to the fact that I’m running it on a three year old phone that just doesn’t have the muscle to properly support it. And if I thought I was being left behind before with the iPhone 5 app optimization, well it’s about to get even worse.

And that’s to say nothing of the new hardware itself. I got to put my hands on it a few days ago and I was pretty impressed. I feel like the size issue has been overstated by a lot of people. Despite being a pretty big guy I have surprisingly small hands, but even the iPhone 6 Plus didn’t feel too gargantuan for me to hold reasonably. And despite the fact that it’s an ounce heavier than my 4s, it actually felt lighter. And then there's the fact that the regular iPhone 6 actually is lighter, despite being considerably bigger. The recently reported bending controversy doesn’t especially concern me either as I don’t wear super-tight pants. And even if I did, I’d most likely normally stash the phone somewhere else, like a jacket pocket or my messenger bag, rather than forcing it uncomfortably into somewhere it would have problems fitting in the first place.

While I loved (and still do love) my 4S, I just feel that our relationship has run its course. We had some laughs together and created some great memories that I will always cherish, but I think it’s time that we move on and see other people.

Why I Don't Want to Upgrade to the iPhone 6 - or iOS 8 for That Matter

Posted by Campbell Bird on September 23rd, 2014


I've been living with my iPhone 4S for the past two years or so, and if I was living in a world where I wasn't bombarded with new phone announcements and people of the general public caring enough to upgrade constantly, I wouldn't think my phone was obsolete. It's a great feeling phone that does everything I want it to - plus a lot of stuff I don't care to do. It's not perfect, but neither are iOS 8, the iPhone 6, or the iPhone 6 Plus, so why spend the hundreds of dollars every year or two?

I'm not even going to attempt to answer that question. I'm merely using it as a rhetorical device to illustrate that the past two years of announcements of Apple hardware and services have not moved me to throw money at them, and here are a few reasons why.

This Week at 148Apps: Dec 3-7

Posted by Chris Kirby on December 9th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, site founder Jeff Scott took a closer look at the new studio and game from Aurora Feint co-founder Danielle Cassley: "It’s been a long time since we’ve heard from Danielle Cassley. Please indulge me in this short trip down memory lane. Ms. Cassley is one of the co-founders of Aurora Feint. Aurora Feint was our first app review way way back in 2008 here at 148Apps. Sadly, the Aurora Feint games have been removed from the App Store probably due to their reliance on the soon to be shutters OpenFeint. They were and interesting part of the App Store history and will be missed. Aurora Feint the games company eventually became OpenFeint the social game network service as the demand for the social backend built into Aurora Feint became the focus. A couple years later, in April 2011, after great success, OpenFeint the company was purchased by GREE.

Ms. Cassley has always struck me as a superstar seemingly held back by other forces like corporate structure. Much like her co-founder of Aurora Feint, Jason Citron who started his own company recently, she has now started a new game studio to help build the games she wants to see made. The first game from her new company, Red Bird Studios is a joint venture with Velvet Architects and is titled Avengees.

Want to know more? Read the full article on 148Apps.

GiggleApps.com got revolutionary this week, with a review of Ansel & Claire: Paul Revere's Ride. Amy Solomon writes, "Ansel & Clair: Paul Revere’s Ride is a splendid educational app for iPad 2 and beyond that does a thorough job of explaining the American Revolution and the details of Paul Revere’s ride.

Ansel & Clair: Paul Revere’s Ride is a new app in a series of Ansel & Clair apps that revolves around intergalactic travelers Ansel, a travel photographer from planet Virtoos and Clair, the Virtoosian robot who accompanies Ansel to Boston at the start of the American Revolution to take historical photographs used to teach other Virtoosians distant history."

Read the full review at GiggleApps.

And finally, AndroidRundown's KickStarter Spotlight this week was for iGloLED. Joseph Bertolini says, "While it may not be the cheapest, probably the fastest and easiest way to spice up any basement or outside area is to add colored lights. We’ve looked at KickStarter projects in the past that are WiFi enabled smart LED lightbulbs, but these are very expensive per light and only illuminate a small circular area. The other solution is to use LED strips, those long single row ropes of LED’s that can easily be hidden under a bar or inside an entertainment system. Now, I have looked around the internet before for these and buying one is actually a lot more expensive then it initially seems because they have to include their own power adapter and most of them cannot be wirelessly controlled or change color. As you can probably guess, this is exactly what this weeks project, iGloLED does. Like most of our KickStarter projects this operates via WiFi and includes a host of options for customizing the color. If that is not enough there will also be an available SDK which means that this bad boy is open to the public and all of their programming brilliance."

Find out more about this potential product at AndroindRundown.

Another week down, and only 15 shopping days remain this holiday season. Before you give the gift of apps, check all of our sites for the latest news, reviews and more - and be sure to follow us on Twitter and Pinterest, and Like us on Facebook to get the latest updates right when they happen. See you next week!

This Week at 148Apps: October 1-5

Posted by Chris Kirby on October 7th, 2012

This week at 148Apps.com, we kicked off October by interviewing the developer of iOS horror game Organ Trail. Rob Rich writes, "I make no attempt to hide my adoration for Organ Trail: Director’s Cut. I love this game and I’m proud of it. So having the opportunity to ask The Men Who Wear Many Hats – specifically Ryan Wiemeyer, co-owner and designer – a few questions was quite exciting. From the Flash game with over half a million fans to their new Greenlight venture, it’s all fair game for these enterprising haberdashers. Okay so they don’t necessarily make the hats but you get the idea."

Want to read the full interview? Head to 148Apps now.

Nothing nearly as frightening was happening at GiggleApps.com this week. Amy Solomon reviewed Tizzy Seasons, saying, "Tizzy Seasons is a delightful application for young children which teaches about each of the four seasons. Not a word is spoken or seen as text within this application, making this app a very nice selection for children no matter their language background. Start by choosing a boy or girl character and then a season with a tap, each charmingly expressed within four beautifully crafted scenes and each coming together as four corners of a background image, yet showing each season’s differences with the use of color and other details."

Read Amy's full review at GiggleApps.com.

And last, but certainly not least, founder Jeff Scott announced across all 148Apps sites, including 148Apps.biz, "We are very excited to announce that 148Apps and our network of sites have been acquired by our friends at Steel Media! 148Apps joins the

amazing network of app related sites such as Pocket Gamer, Pocket Gamer.biz, AppSpy, Padvance, Quality Index, and more.

For more than four years 148Apps has covered the world of iOS apps and games. It started as a passion of mine and has now expanded to include the best writers this side of Mars. Now along with the Steel Media portfolio of sites, we have mobile apps and games covered from every angle."

Read complete coverage at 148Apps.

From interviews, to reviews, to exciting, game-changing news - this week had it all. Keep track of the latest developments across the mobile app world by following us on Twitter or Liking us on Facebook. See you next week!

This Week at 148Apps: September 24-28

Posted by Chris Kirby on September 30th, 2012

This week at 148Apps.com, we pondered life after the change from Google Maps to Apple Maps. Carter Dotson took a look at his Favorite Four alternatives to Apple's built-in guidance system: "So, there’s a bit of a brouhaha over iOS 6 switching its maps provider from Google Maps to TomTom and other Apple sources. Yes, the 3D flybys in the maps are pretty, but the lack of details once had in Google Maps and loss of transit directions is a backbreaker for some. Sure, Google Maps has a mobile website that can be added as a web app, but maybe it’s time for something all new. Unless or until a separate Google Maps application is released, here’s four fine alternatives for mapping and directions."

Take a look at Carter's choices on 148Apps.

GiggleApps writer Amy Solomon got cooking with a kids' game called Dr. Panda's Restaurant: "My son and I are thoroughly enjoying Dr. Panda’s Restaurant as this app has so much to offer in cooking fun for children of all ages. This app consists of a two-story restaurant, each containing a two-person table to be filled with the animals who get welcomed by Dr. Panda, now the chef of this restaurant as well as the one who greets these animals before they are sent to their table. Eight animals are included, as are ten recipes to cook."

Read more of what's on the menu at GiggleApps.com.

And finally, AndroidRundown.com featured a KickStarter Spotlight on Lifx. Joseph Bertolini writes, "Lifx is an LED light that connects to any home wireless network and is controlled by a smartphone. It would have been easy for the developers to just simply stop at changing the color, and I, frankly, would have been satisfied. But seeing as this is a KickStarter project, it is a safe bet that these developers did not become complacent. Some simple additions, such as dimming and batch operation are included, but the one that I am most impressed by is the ability for the light to deliver phone notifications. Imagine every time a text message comes in the room blinks green or blue for Facebook notifications. There is also an option to program lights onto specific actions and cycles, such as dimming over a period of time or turning on every day at 8 am."

Read more about this potential product at AndroidRundown.

And that about covers it for the week that was. Joins us every day for the latest news, reviews and contests - and keep track of it all by following us on Twitter and liking us on Facebook. See you in 7.

iOS 6 is Nigh, Here's a Roundup of What to Look Forward to

Posted by Rob Rich on September 19th, 2012

iOS 6 Roundup


Last week, Apple announced the iPhone 5, much to the surprise of everyone I’m sure (that's sarcasm). The new phone has some pretty nifty features, but not everyone will be waiting in line for days in order to get their hands on one. Those of us who don’t want to trade-up just yet still have a way to scratch that “new Apple gadget” itch, however: iOS 6. This new iOS will be compatible with most older devices, including the iPhone 3GS (Yay!) and above, the fourth generation iPod Touch and up, and the iPad 2 and later. So while I might not be able to get my hands on a 5 just yet, I can still feel special when my phone starts to do new and exciting things!

iOS 6 - Plenty of changes to some old favorites

Before we get in to all the major changes and new features I want to take a moment to go over some of the smaller tweaks to the apps many iOS users can’t live without. The camera has gotten a bit more attention this time around. Users can take panoramic photos now with their iPhone 4S/5 and iPod Touch 4th/5th generation, up to 240 degrees both horizontally and vertically. They have simply to sweep the camera along using a predefined motion and the device and software takes care of the rest. Then, said photos and everything else on the camera roll can be shown off to friends quickly and easily with the Photo app. Video chatting with friends and family via FaceTime has also gotten much simpler now that the app can work over a cellular network and Wi-Fi is no longer required--provided the carrier allows for that sort of thing, naturally.

Even the Notification Center has been revamped with Twitter or Facebook posting allowed directly from the notifications window and the option to quiet those irritating 3am notices, thanks to the new Do Not Disturb feature (more on that later). Last, but certainly not least to the accident prone, Find My Phone has been updated to include a Lost Mode which allows users to remotely lock their misplaced phone with a 4-digit code and display contact information for honest folks to use in order to return the lost device. This goes hand-in-hand with Find My Friends, an app that uses GPS to keep track of friends and family, even going so far as to issue alerts when certain individuals have left or reached specific destinations. It sounds weird, but think of it in terms of the kids leaving school and getting home. Pretty nifty, I know, but this is just the beginning.

iTunes, App Store, iBookstore - Refurbishing the storefronts


iTunes, the App Store, and the iBookstore are also getting adjustments by way of some slightly revamped storefronts, Facebook integration (“like” items in the store or view items that friends like), and a new preview feature that automatically keeps track of any apps/music/books that you browse through. You can view this list from within any of the three stores--and across any of their iOS devices thanks to iCloud--and make purchases from it directly.

This Week at 148Apps: August 27-31

Posted by Chris Kirby on September 2nd, 2012

This week at 148Apps.com, we got ready for some much-deserved rest with a comprehensive overview of all major Labor Day app sales. Site founder Jeff Scott writes, "It’s another holiday weekend here in the USA. Burning Man, end of summer, Labor day — pick your favorite. And that means it’s time for another huge sale on iPhone and iPad apps. These apps are on sale and they have to go!"

See the complete list at 148Apps.


Over at GiggleApps.com, reviewer Amy Solomon dug deep into the earth and discovered Auracle-Fossil. She writes, "Fossil tells the story of a girl finding a fossil on the beach, and the story of where her mind goes as she imagines this dinosaur alive long ago, as well as the process that this bone must have taken to be transformed into a fossil.

Fossil is beautifully illustrated with striking water colors, as these original illustrations found in the published book work quite well in terms of translating these paintings. Here, the double page spreads from the book are formatted to fit the screens without losing much real-estate, allows readers to see both these pages together without the need to pan and scan, a feature that works in other apps, yet is simply not necessary here."

Want to know more? Read on at GiggleApps.

Finally, 148Apps.biz writer Carter Dotson reported on an unusual trend in the world of free apps: "Fiksu has released its latest Indexes tracking how much it costs for brands to acquire loyal users, and how many downloads the top free iPhone apps are getting.

The Fiksu App Store Competitive Index tracks the average combined volume of the top 200 free iPhone apps. For July, the Index indicates that daily downloads decreased month-over-month by 5.6%, down to 4.37 million downloads from 4.63 million in June. The number has remained relatively stable after a drop from 6.35 million in February. This may be due to a residual after-effect of the holiday season, which saw steady increases after the launch of the iPhone 4S."

Need more information? Follow this story at 148Apps.biz.

More big stories are on the way from the App experts at 148Apps! Follow us on Twitter and Like us on Facebook to keep track of the latest sales, reviews, news items and more. See you next week, football fan!

Devil War Review

iPhone App - Designed for iPhone, compatible with iPad
By Ray Willmott on August 13th, 2012
Our rating: starstarstarblankstarblankstar :: DEVIL WILL PROBABLY CRY
This MMO-flavored free to play dueling game has its moments, though players will need to stay net-connected.
Read The Full Review »

Monster Trouble Anniversary Edition HD Review

+ Universal App - Designed for iPhone and iPad
By Ray Willmott on August 13th, 2012
Our rating: starstarstarstarblankstar :: FEW TRICKS BUT SOME TREATS
Unfortunately, hunting monsters won't pay the mortgage in these tough times, but thanks to this little title, players will get a chance to see what life would be like if it did
Read The Full Review »

This Week at 148Apps: February 13-17

Posted by Chris Kirby on February 19th, 2012
iPad App - Designed for iPad

This week at 148Apps.com, we pined for the release of the newest version of Mac OSX, named Mountain Lion. Brad Hilderbrand writes, "Apple shocked the world today by announcing a brand-new operating system for desktop devices, less than a year after the launch of OS X Lion. Codenamed Mountain Lion, the latest update further blurs the line between home computers and tablets, bringing a host of features that make your MacBook or iMac run more like an iPad.

Read about all of the new features on 148Apps.

Our GiggleApps compatriots were busy this week as well, reviewing the latest apps for kids. Amy Solomon reviewed David and Goliath for the iPad (the MVP Edition), and had this to say about it: "The quality of this application is undeniable. Although I am not always a fan of computer-generated animations and the use of 3D effects, the look of this app is impressive, with vivid colors and a thoughtful use of pitch-perfect music that creates an incredibly rich experience. I love the details found throughout from the clouds in the sky and other details of nature as well as textures found within, seen in the tents used often-times as backdrops for these characters. There are also some interesting moments of silhouetting characters for a nice effect that I enjoy."

Read the full review on GiggleApps.com.

Finally, 148Apps.biz kept a brisk pace this week as well. Jack-of-all-trades Brad Hilderbrand reported on the success of Apple's iPhone 4s, saying, "Anyone still wondering if the iPhone 4S was enough of an upgrade to help Apple maintain industry dominance can stop pondering, as a recent report from Gartner claims that Apple has officially surpassed Samsung as the maker of the world’s most-wanted phones. According to the numbers, Apple moved 35.5 million smartphones in Q4 (primarily driven by the iPhone 4S), while Samsung trailed with 34 million. Not only have these numbers allowed Apple to become the dominant force in smartphones, but the company has also surpassed LG to become the third biggest vendor of all mobile devices, period."

Read the full report on 148Apps.biz.

Another week is in the bag, but that doesn't mean we're done. No, sir, it doesn't! Follow us on Twitter or Like us on Facebook to get the latest updates on news, reviews and contests. It really is that simple. See you next week, web-heads!

This Week at 148Apps, November 14-18

Posted by Chris Kirby on November 20th, 2011
iPad App - Designed for iPad

This week at 148Apps.com, site founder Jeff Scott welcomed the Kindle Fire into the tablet fold with an overview of his impressions of the device. Scott says, "...while the Kindle Fire is around 40 percent the cost of a base level iPad, it’s capabilities are even less. It just so happens that those capabilities match up well with what a typical consumer uses a tablet device for. Because of that, the Kindle Fire will be a strong competitive device to the iPad. When it comes down to it, it’s the cost that matters to a very large portion of the buying public, not the capabilities."

Read the full review on 148Apps.com.

Meanwhile, our sister site, GiggleApps, took a closer look at a new educational app for children, iLuv Drawing Animals. Reviewer Amy Solomon writes, "iLuv Drawing Animals is a nice choice for kids who are interested in learning the very basics of drawing cartoony animals that are cute and relatively easy to draw. I like how these illustrations are broken down into smaller shapes that kids will easily understand and have had experience with, and the narration is pleasant and easy to follow."

Read the full review on GiggleApps.

Finally, on AndroidRundown, Carter Dotson announced the public availability of Google Music, an interesting development for all music lovers, no matter the device. Dotson writes, "Most importantly, this means that Google is now in the business of one of the big pillars of media, and it addresses a gaping hole in the Android Market. With videos and books already addressed, now the store is complete with music to go along with apps. Google is directly putting themselves in competition with iTunes, and they are making their operating system much closer in terms of features to iOS devices. This was a necessary move for Google."

Read more of Dotson's commentary on AndroidRundown.

As we head into the week of Thanksgiving here in the US, remember that you can still enter to win an iPhone 4S, courtesy of 148Apps and Gameloft. To enter, just become a 148Apps and Gameloft Facebook fan – www.facebook.com/gameloft and www.facebook.com/148apps.

Or you can follow both of us on Twitter as well at www.twitter.com/148apps and www.twitter.com/gameloft. Then, write the following public tweet: “Upgrade to a 4S yet? Follow @Gameloft & @148Apps & RT for a chance to win an iPhone 4S! Gameloft gaming on the 4S: http://glft.co/uIR3Y1″

See you next week, true believers! Start thawing that turkey!

This Week at 148Apps, November 7-11

Posted by Chris Kirby on November 14th, 2011
iPhone App - Designed for iPhone, compatible with iPad

We're heading towards the holidays, and this week at 148Apps.com we premiered a new Gameloft contest for the ultimate holiday gift - a brand spankin' new iPhone 4S. To enter, just become a 148Apps and Gameloft Facebook fan – www.facebook.com/gameloft and www.facebook.com/148apps.

Or you can follow both of us on Twitter as well at www.twitter.com/148apps and www.twitter.com/gameloft. Then, write the following public tweet: “Upgrade to a 4S yet? Follow @Gameloft & @148Apps & RT for a chance to win an iPhone 4S! Gameloft gaming on the 4S: http://glft.co/uIR3Y1″

For a link to the official rules, plus more information, read the full article on 148Apps.

Our GiggleApps sister site featured a new review of Transport Jigsaw Puzzles 123 for iPad from writer Amy Solomon. She writes, "Transport Jigsaw Puzzles 123 for iPad is the terrific sequel to the original app, Farm Jigsaw Puzzles 123 for iPad. Seven scenes are included here that wonderfully introduce many vehicles and means of transportation, both traditional and unique, as well as a very fun, puzzle experience with the choice of using 2 to 16 puzzle pieces per scene and include hints if needed. There is also an iPhone version of this app available with 5 puzzle scenes included."

Read the full review on GiggleApps.

Finally, on 148Apps.biz, site founder Jeff Scott recapped his recent visit to the Sprint Open Solutions Conference, saying, "During the keynote from CEO Dan Hesse, he mentioned many times how great it was to have the iPhone on Sprint now (and to no longer have to answer the question of when they would get the iPhone). The addition of the iPhone 4 and 4S should allow Sprint to have their best year ever this year. Needing to have just one million adds to reach that record level. The iPhone should easily help them retain users and gain new ones."

Read the full recap on 148Apps.biz.

We're done for this week! As always, check our Twitter and Facebook feeds for the latest news, reviews, contests and giveaways. See you next week.

Gameloft and 148Apps Team Up To Give You An iPhone 4S

Posted by Chris Kirby on November 11th, 2011

It's a simple thing, really. You want the new Apple iPhone 4S, and Gameloft and 148Apps want to give it to you. Gameloft is celebrating the release of its newly-optimized titles for the iPhone 4S - BackStab, Silent Ops, Let’s Golf 3, Fast Five, 9mm, and Asphalt 6 - by giving you the chance to win one of the coveted little devices.

To enter, just become a 148Apps and Gameloft Facebook fan - www.facebook.com/gameloft and www.facebook.com/148apps.

Or you can follow both of us on Twitter as well at www.twitter.com/148apps and www.twitter.com/gameloft. Then, write the following public tweet: "Upgrade to a 4S yet? Follow @Gameloft & @148Apps & RT for a chance to win an iPhone 4S! Gameloft gaming on the 4S: http://glft.co/uIR3Y1"

Once you've done either the Facebook or the Twitter route, head to the Contest Facebook Page and fill out the form to be entered.

It's as simple as that! Even better, there are more ways to increase your chances to win, so read the full rules and requirements here to learn how.

So what are you waiting for? An iPhone 4S hangs in the balance.

Galaxy on Fire 2: HD Review

+ Universal App - Designed for iPhone and iPad
By Michael Halloran on October 19th, 2011
Our rating: starstarstarstarhalfstar :: HD-LICIOUS!
As a remake of the original version, Galaxy on Fire 2: HD offers a high definition experience made especially for the iPhone 4S and the iPad 2. With beautiful graphics and unique gameplay, this is a great title that offers hours of good 'ol fashioned spac
Read The Full Review »

Put That A5 Processor in the iPhone 4S or iPad 2 to the Test With Galaxy on Fire 2 HD

Posted by Carter Dotson on October 18th, 2011
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: HD-LICIOUS! :: Read Review »

With the iPhone 4S having recently been released, and sporting a spiffy new A5 chip, Fishlabs has seen fit to take advantage of the new hardware. Galaxy on Fire 2 HD, a universal app for the iPhone 4S and iPad 2, features graphics updated to run on the A5 devices. All the models and textures have been remade for maximum visual fidelity that Fishlabs claims is "console-quality" with new backgrounds, enhanced effects, and other magic used to make the game look as good as it possibly can for the latest and greatest in iOS technology.

Far from just being updated in the graphics department, the game now supports OpenFeint and iCloud for cloud-based saving; the latter can even be used to synchronize progress with the previous iOS release along with the Mac version. CEO of Fishlabs Entertainment, Michael Schaede, says that "this is a truly revolutionary concept, because the gamers of the post-PC era want to be able to play their favourite games anywhere and anytime." As well, the cloud-based synchronization will work with the upcoming Valkyrie HD add-on set to release in the first quarter of 2012.