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Help Pocket Gamer Choose The Best Mobile Games Of The Past Year

Posted by Rob LeFebvre on March 4th, 2013

148Apps' parent site, Pocket Gamer, has just announced that voting is open for their annual mobile games awards, The Pocket Gamer Awards 2013. This year is a bit different, as they've combined both the regular editorial awards with their annual Reader's Choice awards to create one big über-award system. Head on over now and vote for your favorite mobile games on a variety of platforms.

Voting is open now and closes at 12PM (midday) GMT on the 18th March, with a special awards ceremony being held at GDC.

Plus if you Like this story on Facebook, you'll be entered into our fantastic competition, which could see you winning either an iPad mini or a Samsung Galaxy Tab2.

So get your entry in now to make your voice heard, and help us decide which games and companies deserve the recognition.

This Week at 148Apps: December 31-January 4

Posted by Chris Kirby on January 7th, 2013
iPad App - Designed for iPad

When a week starts off with New Year's Eve, it's bound to be a good one, and this week was no exception at 148Apps.com. Site founder Jeff Scott started us off with a bang by saying, "We are proud to announce the nominees for the fifth annual Best App Ever Awards. The awards that celebrate the best apps available, not just the best selling. This year we saw an amazing response with over 715,000 nominations submitted for 6,755 unique apps!

Voting is now open and will remain open through January 31st, 2013. Winners will be announced in February and details on that are to come."

Want to see the complete list of nominees, and get in on the voting? Head to 148Apps.

Over at GiggleApps.com, Amy Solomon took a closer look at Hansel & Gretel: Lost, saying, "Hansel & Gretel: Lost is a well crafted re-telling of this classic story for iPad, wonderfully illustrated with animations as well as including top-notch narration, music and sound effects. Auto-play is also an option as well as silencing the narration to read this book by oneself.

It is easy to tell from the first page that this app is something special. The illustrations are lush with color and beautiful to look at with a marbled textured style that I always find appealing. Every element in this book is at a superlative level of quality that adults will greatly appreciate, as will their children."

Read Amy's complete review at GiggleApps.

Finally, AndroidRundown.com writer Carter Dotson took on the establishment and challenged the conventional wisdom about "iPhone Killer" hardware: "Well, it took a bit longer than expected, but it seems like Google is finally going to use their Motorola acquisition to actually make a standout phone for themselves, the “X Phone.” Or whatever the next Nexus device will be called.

The immediate speculation swirling around is that this is finally Google’s “iPhone Killer.” You know, like the other Nexus devices that were iPhone killers. I don’t think that anything at this point will be an iPhone killer. It just isn’t going to happen."

Read more of Carter's missive at AndroidRundown.

And so begins 2013! Keep track of all the latest happenings, including developments in the Best App Ever Awards, by following us on Twitter, liking us on Facebook and following us on Pinterest. And from all of us across the 148Apps network of sites, have a Happy New Year!

Space Hulk Brings Warhammer 40,000 Franchise to iOS

Posted by Rob LeFebvre on December 10th, 2012


No, this isn't a new Marvel comics game based on the not-so-jolly green giant, but rather a sweet new cross platform game based on the Warhammer 40,000 board and video game franchise. Space Hulk's developer, Full Control, promises cross platform play across iOS, Mac, and PC, so that should be pretty sweet.

The adaptation will bring the claustrophobic, dungeon-diving fear of the original Space Hulk to the digital realm. One player controls a team of space marines that crawls through the narrow passageways of a derelict spaceship, while another player controls the "Genestealers," a race of deadly humanoid aliens. Many of the game's mechanics are based on sci-fi tropes; for example, the Marines can't see all the Genestealers on the map at any given point, but can see radar blips reminiscent of Ridley Scott's Alien franchise.

Link: Chillingo Launches Daily Deals

Posted by Rob LeFebvre on August 16th, 2012


Publisher Chillingo reveals their new daily deal website and call attention to their special sales and free titles.
Visit us here http://deals.chillingo.com/ and simply ‘like’ us to be the first to hear about great offers on Chillingo's amazing games from the best indie developers in the world. Regularly check back to see which popular titles are on sale or free, as Chillingo is frequently updating these deals -- never miss a great download at a great price!

Cascadia Game's GameDock Will Make Playing iOS Games on TV Much More Comfy

Posted by Rob Rich on July 13th, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: UNEXPECTED :: Read Review »

As someone who’s played lots of iOS games and by extension sampled lots of virtual control schemes, external control attachments such as the iCade intrigue me. Tapping the screen is fine and all, but sometimes having physical buttons to press can make a world of difference. Lots of other people seem to think so, too, which aeis why these kinds of peripherals have a place in the market. It’s all well and good for portable play, but what about when I’m at home? Sure AirPlay allows users to game on their TV, but the iOS device is still the primary control. Which is exactly why we have brilliant entrepreneurs like the folks at Cascadia Games (the creators of Cavorite) creating stuff like the GameDock.

The GameDock will essentially be an iOS console, with all the awesomeness that implies. Users simply have to plug their iPhone or iPad into the dock, which is in-turn connected to the TV via an HDMI cable, and start playing any iCade supported titles on the big small screen. The handy dashboard app allows users to select their desired game via the connected controller, so they don’t even have to get off the couch. And just in case anyone wants to use the GameDock but doesn’t have a TV (or at least one with HDMI inputs), everything can be played right on the connected iOS device.

Cascadia Games’ Kickstarter for this most glorious of add-ons is just past the halfway mark for its $50,000 goal. With 35 days to go, there’s plenty of room for more backers. Come on, you know this is an awesome idea.

Get the Inside Scoop And An Exclusive Fruit Ninja Chapter from Buttonless

Posted by Rob LeFebvre on November 10th, 2011

Buttonless: Incredible iPhone and iPad Games and the Stories Behind Them is coming out December 21 (and available for pre-order now) to bookstores and online retailers everywhere. It's a book about iOS games and their stories by Ryan Rigney, a freelance journalist who has covered the video-game industry from every angle for publications and sites including Gamasutra, PC Gamer and GamePro. We managed to talk with him for a bit about the inspirations for the book, among other things. Click through to the post for the interview AND an exclusive chapter from the upcoming book, all about Fruit Ninja.