Posts Tagged geoDefense Swarm

GDSLogo
With geoDefense Swarm being my current favorite game in the App Store, I decided that it would be fun to post a complete solutions guide to all of the levels (that can be beat, I omitted the endless levels) on our forum. Two weeks and countless angry moments of defeat later, my guide is finally finished, sitting on the forum for all to enjoy. Here is the link!

Now that it’s done, I feel that my life is an empty void… I need another game to post a walkthrough for. Leave me some ideas in either the comments section or in the forum.

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Being a huge fan or geoDefense Swarm, I decided to dig a bit deeper into the diabolical mind of one of the most challenging games in the app store. For this four question (4Q) interview, I snagged David Whatley, the President of Critical Thought Games and the President/CEO of Simutronics Corp, developers of the Hero Engine which was used most recently in Star Wars: The Old Republic. The questions meander from app store longevity to iPhone MMO’s, but most surprising are his plans to save the world from aliens!

Check out the full four question interview after the break. Enjoy!
Continue reading 4Q Interview: Critical Thought Games – geoDefense Swarm »

geoDefense Swarm

iPhone App - Designed for the iPhone, compatible with the iPad
geoDefense Swarm is, without a doubt in my mind, one of my top 3 favorite iPhone games. Its intense blend of challenging weapons and insane visuals make this one a must buy.

Read The Full Review »

Tuesday Morning App HQ?

Random musings of the App Store

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2 Billion Apps Served

Apple announced recently that over 2 billion apps have been downloaded from the App Store. Notable is the timing; this announcement comes only six months after the download of the billionth app, which occurred 9 months after the App Store was launched. This indicated exponential growth of the store. Obviously these numbers are a bit inflated from a developer’s perspective because they seem to include free downloads, but the numbers also indicate that among the user base of 50 million, the average number of apps downloaded is 40, a surprisingly high number. In contrast, the average number of times one of 85,000 apps has been downloaded is only about 2350, hardly a safe bet for business prospects when you consider that most apps are $.99 and that Apple takes 30% of sales. In addition, these numbers are disproportionately eschewed by the top 100 apps; my guess is the median would be much lower. Despite all of your various incompetencies in managing the App Store, Apple, I have to congratulate you on a truly unprecedented event.

Critical Contrast

No matter how experienced we are here at 148apps, no two reviewers agree about every game. That’s why I thought it would be nice to offer some separate best app lists, just so you’ll know what we think is worth buying right now.

Will’s Top 3 Current Apps (games):
1. iBlast Moki
2. Meteor Blitz
3. Unify

Will’s Top 3 Apps of All Time:
1. Rolando 2
2. Real Racing
3. Space Invaders Infinity Gene

Chris’s Top 3 Current Apps (games):
1. geoDefense Swarm
2. Orbital
3. Aera

Chris’s Top 3 Apps of All Time:
1. Orbital
2. Fieldrunners
3. Need For Speed: Undercover
A special mention has to go out to geoDefense Swarm, as it may enter the top 3 after a bit more time spent on my iPhone.

This week’s sign of the apocalypse of the world being fair and just. By Chris Hall
This space is usually reserved for calamity, but this week we have one instance of people being quite rational. Family Guy: Uncensored appeared in the app store this week for an insanely high app price of $4.99. I’m not against spending $5 on an app, as I do quite often, but this one is just bad. How can you have a Family Guy game with absolutely no voices, only text bubbles? Even a simple “giggidy” would’ve been appreciated given the premium app price, but I suppose that Glu Mobile just figured that the Family Guy license alone would bring customers. Apparently the people aren’t biting though, as Family Guy: Uncensored is nowhere to be found in the top 100 apps.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-09-23 :: Category: Games

Apps of the Week

Robocalypse: Mobile Mayhem
The strongest App Store Real Time Strategy game yet comes loaded with an extensive single player campaign, online multiplayer, and a humorous and engaging story. The game covers all of the proverbial RTS bases while forging a unique identity. My main complaint about the game is the lack of the ability to minutely control your troops, you must place “action flags” that attract your troops but don’t allow for the same degree of precision. Besides this quirk, however, the game is highly recommended.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-09-18 :: Category: Games

geoDefense Swarm, by guest writer Chris Hall
I usually don’t work myself into MMAHQ, but I have found a new love. geoDefense Swarm (gDS) may be the best tower defense app in the app store, and with a crowded field of apps that include Fieldrunners, The Creeps!, and Sentinel, that is saying something. Unlike so many apps in the tower defense genre, including some of the iPhone greats, gDS is genuinely challenging from the start. The graphics are great in a Tron sort of way, and the sound effects are surprisingly effective. This game is not only my new favorite tower defense game, but it may be my favorite iPhone game… period.

$1.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-09-14 :: Category: Games

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