Posts Tagged GameSalad

Last month, I reported on a 15 year-old developer releasing his first game (Patrick Balestra and Catch the Airplanes). This month, we found a developer a full two years younger releasing his first game! Jack McGraw, 13 year-old developer, has just released his first app, Mad Pigs.

You’re Ol’Farmer. Ol’Farmer has been having a hard time harvesting his crops because of trouble with the local “mad pigs.” The farmer navigates through 60 total levels dealing with various problems including different types of pigs, electric fences, and ham-shooting turrets the pigs have set up. Having problems with a level? Just use one of the bacons (three obtainable per world) to unlock the next level.

We reached out to young Mr. McGraw to ask him about the development of his app. We found out that since Jack didn’t have enough time to learn to code because of his schoolwork, he used GameSalad, a development tool to create apps on iOS and Android without knowing how to code. But he’s hoping someday to learn Objective C or Lua. Jordon Brownlee, a friend of his, provided all of the hand-drawn artwork in Mad Pigs. Playing games on his own iPhone and seeing some of the no-so-great apps get accepted into the App Store (I’m with you there!) inspired him to go off and create his own game. Thanks for chatting with us, Jack!

Check out Mad Pigs on the App Store for free.

FREE!
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2012-05-15 :: Category: Games

Battle Legend Infinity Review

Battle Legend Infinity Review

+ Universal App - Designed for iPhone and iPad
This free retro-inspired offering will bring a smirk to the face of anybody who grew up on the 8 and 16-bit eras. Just make sure you're ready for the grind.

Read The Full Review »

Daniel Soto is a multimedia artist with a lifelong interest in interactive projects and art. He wanted to take this passion and build a video game; he chose the iOS platform, used GameSalad to create the design and gameplay, and released his creation into the wilds of the App Store. Updated just this past week, the game is live and ready for a download.

According to Soto, “Everything has been done with lots of dedication. Making it all from scratch was pretty tough but very rewarding on the other hand. I hope people will like playing it and, at the same time, bring back memories from the old 80s platform videogames mixed with the new technologic advantages.

He describes The Police Story as a game made to test player capabilities with controls to accelerate, slow down, and jump the police car, while interacting with the environments of 8 different levels across four different worlds, each containing three donuts for bonus points, along with end of level bosses. Soto plans to continue improving upon his game, promising upcoming updates and unlock-able extras.

While this could seem like many other endless runner type games in the App Store, the level of competency in the audio and visual elements, along with the fact that a non-programming artist was able to make the game with a product like GameSalad, made us sit up and take notice. It’s examples like this that truly show the disruptive power of the iOS app ecosystem, especially in the world of gaming. Whether the game makes money for its creator or not, the fact that he was able to achieve his vision is exemplary.

The Police Story is available in two versions: a Lite version for free and a full version for $0.99. Need further evidence to support our interest in the game? Check this video (and the screenshots below it) out:


$1.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2011-06-28 :: Category: Games

FREE!
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2011-07-12 :: Category: Games

Feed The Duck Review

Feed The Duck Review

iPhone App - Designed for the iPhone, compatible with the iPad
There's the basis for an engrossing, addictive physics-based game in Feed The Duck, but it's not quite been realized. A good enough game, but a concept let down by execution nonetheless.

Read The Full Review »

The Portable Podcast, Episode 95

Why don’t we live in a world where seeing Batman walking down the street is normal? Such a shame.

On This Episode:

  • Carter recaps the mobile gaming offerings at SDCC 2011.
  • Carter speaks to Jonathan Hunt of GameSalad about their game programming product, and gets a demo of what can be instantly produced using the software.
  • Carter speaks to David Hedgecock of Ape Entertainment about the upcoming Cut the Rope comic, and how the franchise will translate into this new medium.
  • Who We Are:

  • Host: Carter Dotson
  • Guest: Jonathan Hunt, GameSalad
  • Guest: David Hedgecock, Ape Entertainment
  • Contact The Show: Email | Twitter

    Music:

  • “Beatnes7 (Theme to The Portable Podcast)” by The Eternal – Download on iTunes here:
  • “Nanocarp” by The Eternal
  • How to Listen:

  • Click Here to Subscribe in iTunes:
  • Click Here to Subscribe via RSS.
  • Listen on WRGT Radio every Friday at 4pm Central
  • Listen Here:
  • Apps Mentioned in this Episode:

    $0.99
    + Universal App - Designed for iPhone and iPad
    Released: 2010-08-02 :: Category: Books

    $0.99
    iPhone App - Designed for the iPhone, compatible with the iPad
    Released: 2010-10-04 :: Category: Games

    $0.99
    iPhone App - Designed for the iPhone, compatible with the iPad
    Released: 2011-03-04 :: Category: Games

    An Unofficial GameSalad Textbook Review

    An Unofficial GameSalad Textbook Review

    + Universal App - Designed for iPhone and iPad
    An Unofficial GameSalad Textbook is a nice resource to have, but it definitely needs some editing and a redesign to be worth the high price.

    Read The Full Review »
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