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Amanita Design Bringing Machinarium to the iPad Soon

Posted by Rob Rich on July 28th, 2011

Perhaps best known for their quirky flash game Samorost, Amanita Design has since gone on to make a real name for themselves with their first full-length title, Machinarium. The minimalist adventure of an adorable little robot created somewhat of a stir on the Mac and PC, and now it's ready to make another group of unaware consumers into rabid fans. I am, of course, referring to iPad owners.

In a statement issued to Pocket Gamer, the developer's founder Jakub Dvorský mentioned that the iPad version has not only been in the works, but that it's also nearing completion: "It's almost finished, but we still need to fix a lot of small bugs and test it properly. It should be ready during the next month...hopefully."

We can't do much but speculate on how the Flash title will handle the port, but I think it'll do just fine. The PC controls are as simple as it gets, with single left mouse clicks as the only required interface. The inventory is almost never larger than a handful of items and it's in an unobtrusive drop-down menu. There aren't even other action icons to select (as is usually the custom in other adventure games); instead the game uses context sensitive icons that change depending on what the cursor is hovering over. Controls like that should translate to a touch screen quite easily, I would think.

This is a rather big deal for adventure game fans, even if they've never played the PC version (pictured). Machinarium is one of the most beautiful, stylish and clever games of its kind. From the amazing artwork to the incredible soundtrack, not to mention the clever puzzle design, it's a downright treat to play. Between this version and Machinarium's impending release on the PlayStation 3, I think it's safe to say that the folks at Amanita Design are doing quite well.

iPad users, keep an eye out for this one. I promise it'll be worth it.

[via Pocket Gamer]

Tilt to Live Gets the High Def Treatment

Posted by Blake Grundman on August 18th, 2010

Even back before I was writing about iPhone gaming, I was very aware of the the game Tilt to Live. It was one of those great games that ended up being in the right place at the right time, garnering it the attention of many influential members of the gaming media. That said, it is no fluke that the game was a smash hit, because it was also a very well constructed and downright fun game, as evidenced by 148Apps.com’s glowing review.

Personally, I was lucky enough to download Tilt to Live during one of the promotional weekends where it was free in the app store. Needless to say it has stayed in my constant gaming rotation since then.

The one true drawback of the game in its current incarnation is the lack of any special support for iPad owners. Well that was case until an announcement was made on the developer, One Man Left Studio’s, website that a new iPad version is in development and on target for a September release.

Read more Tilt To Live Gets the High Def Treatment on The Portable Gamer