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Zombie Volcano Review

+ Universal App - Designed for iPhone and iPad
By Arron Hirst on November 28th, 2013
Our rating: starstarstarhalfstarblankstar :: ISLAND BOUNCING FUN
Zombie Volcano will provide gamers with a familiar experience to other endless side-scrolling adventures both past and present. But, whilst fun, there's little here that we haven't already seen before.
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AdvenChewers Review

+ Universal App - Designed for iPhone and iPad
By Andrew Stevens on October 17th, 2013
Our rating: starstarstarstarblankstar :: BLOWING BUBBLES
AdvenChewers has players blowing bubbles across 48 levels, chewing gum wisely to make it to the end of the stage.
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Cloud Spin Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on August 22nd, 2013
Our rating: starstarstarstarblankstar :: FLYING DELIGHT
Its controls could do with some work, but Cloud Spin is still quite the enjoyable delight.
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Aviation Empire Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on July 4th, 2013
Our rating: starstarstarhalfstarblankstar :: AIRLINE DISCOVERY
Ever wanted to control an airline? This might be just what you wanted.
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Lonely Ship Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on May 10th, 2013
Our rating: starstarstarstarblankstar :: DARK SPACE
Despite the lack of light this endless flyer most definitely does *not* stumble around in the dark.
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Pilot's Path Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on September 30th, 2012
Our rating: starstarstarstarhalfstar :: OPEN WORLD THRILLS
Who would have thought that transporting cargo from place to place in a helicopter could be so much fun?
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Air Mail Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on May 30th, 2012
Our rating: starstarstarstarhalfstar :: FLY THE FRIENDLY SKIES
Air Mail is a colorful flying game where players must complete missions while flying around gorgeous environments.
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Sugar High Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on April 26th, 2012
Our rating: starstarstarhalfstarblankstar :: FAMILIAR BUT FUN
Borrowing a little too heavily from Tiny Wings, Sugar High does at least come up with some of its own ideas.
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Paper Baron Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on March 27th, 2012
Our rating: starstarstarstarblankstar :: GOING THE DISTANCE
Get a healthy dose of long distance gliding and location-based domination in this free-to-play offering.
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Sky Defenders Review

+ Universal App - Designed for iPhone and iPad
By Greg Dawson on March 19th, 2012
Our rating: starstarstarstarblankstar :: KA-POW
The best part about Sky Defenders is its foray into offering gamers a unique style of top-down gaming with power-ups fit for a superhero.
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Foodie The Bug Review

Posted by Dan Lee on January 5th, 2012
iPhone App - Designed for iPhone, compatible with iPad

Developer: MegaCubic
Price: Free for a limited period ($2.99 thereafter)
Version Reviewed: 1.1
Device Reviewed On: iPod Touch

Graphics / Sound Rating: starstarstarstarblankstar
Game Controls Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarblankstarblankstar
Replay Value Rating: starstarstarhalfstarblankstar

[rating:overall]

The premise behind Foodie the Bug couldn't be simpler, as all the player has to do is get Foodie from one side of the level to the other before the timer hits zero. In reality it's much easier said than done, and the time limit ends up being the source of much frustration.

The game is split into four locations, each containing five levels. Every level starts with Foodie sitting on a catapult, and with a downward stroke on the screen the player can launch the bug forward and into the air. As soon as this happens two additional events occur. Firstly, the timer will begin ticking down to zero, and secondly Foodie's energy bar starts to deplete rapidly. Once this bar runs out then Foodie will plummet to the ground and the level will be classed as a failure.

To top up the energy bar the player must constantly collect jelly beans that are scattered throughout the level. Control is easy, with tilts of the device moving Foodie up and down. As well as jelly beans, each level contains a myriad of power-ups and hazards to help and hinder Foodie. To add to this there are also a number of enemies around, and Foodie can only take three hits before the level ends.

Foodie the Bug also has a number of recipes to complete. This can be done by collecting certain food items that are placed in every level. Once to player has collected the required food types they can 'cook' the recipe, which will add it to their collection.

As much fun as the game can be, there are a number of issues. Firstly, power-ups have a nasty habit of being spawned right next to hazards, rendering them impossible to collect. The focus on beating the time limit also becomes frustrating, especially when the much-needed speed boosts are blocked off by hazards.

For the most part Foodie the Bug is an enjoyable game. Just be prepared to see the 'fail' screen over and over again.

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Pilots Can Soon Use Their iPads in the Cockpit to Replace All Paper Materials

Posted by Carter Dotson on December 15th, 2011

Previously, I reported that pilots were using special apps to help cut down on paper clutter in the cockpit by storing digital copies of flight charts. Now, the Federal Aviation Administration is going to allow for the expanded usage of iPads in the cockpit for the use and storage of charts and manuals as well as flight charts in the cockpit during flights, starting with American Airlines flights on Boeing 777 planes on Friday, December 16th. What's curious is that even just by lightening flight loads by 35 pounds as iPad usage versus paper materials provides, airlines can save $1.2 million in fuel costs. For cash-strapped airlines like American Airlines, this is surely wonderful news.

This raises the question, of course, if pilots can now use their iPads in the cockpit, and if they can have them on during landing and takeoff as they conceivably could, what's stopping the FAA from allowing people to use their own iPads at the same time, far away from the sensitive equipment? With little evidence to suggest that electronic devices offer any kind of risk, it might be time for the FAA to re-examine this policy.

Take to the Skies and Aim for First Place in Ikaro Racing HD

Posted by Rob Rich on October 19th, 2011
+ Universal App - Designed for iPhone and iPad

NuOxygen has just released "The Racing 3D Flight Simulator," Ikaro Racing HD for iOS devices, and it's looking pretty neat. Players will race through a diverse set of environments (and 22 tracks), from sprawling cities to winding canyons, jockeying for first place. It won't be easy, but it makes winning that much more satisfying.

The game is designed to steadily increase in difficulty, so that players adjust naturally to the curve. It's meant to be more pleasant than panic-inducing, with cameras that highlight the beauty of the landscape or the details of the planes so that the visuals can truly be appreciated. Of course, spending too much time drinking in the details are a good way to end up face-planting into an obstacle. A danger that becomes even more real when the dynamic weather system opts to replace those clears skies with a thunderstorm.

Ikaro Racing HD was designed with the iPad 2 in mind, but it's also available for most other iOS devices. It just requires some tweaking in the options menu first. Aspiring air jockeys can grab it off of the App Store right now for free.

Gyro13 – Steam Copter Arcade HD Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on October 10th, 2011
Our rating: starstarstarstarhalfstar :: TURBULENT FUN
Gyro13 slaps a fresh coat of paint (and pumps up the difficulty) to a very old classic.
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Rogue Sky Review

iPhone App - Designed for iPhone, compatible with iPad
By Jennifer Allen on August 24th, 2011
Our rating: starstarstarhalfstarblankstar :: TOUGH
Rogue Sky offers an old school control method along with an old school difficulty curve in this balloon flying game.
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