Posts Tagged facebook
+ Universal App - Designed for iPhone and iPad
Facebook announced today an update to the Facebook app, with features added to both the iPhone and iPad for this universal app. You’ll get to multi-task in Facebook, even if you’re chatting with a friend, via Chat Heads, as well as some fun Stickers that you can buy and add to messages. Plus, the news feed has been redesigned with a cleaner look. Check it out on the App Store now.
What’s New in Version 6.0
Brand new ways to chat and a cleaner look for News Feed.
New for iPhone
• Keep chatting from anywhere in the app with chat heads
• Send stickers to bring your messages to life
• Explore new feeds like Music, Photos and Games
New for iPad
• Keep chatting from anywhere in the app with chat heads
• Browse brighter, more beautiful stories
Chat heads and stickers will be available to everyone over the next few weeks.
Your Trusted Source for App Reviews
Having trouble making sense out of the overwhelming number of apps released each week? Have no fear! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
WB and NetherRealm’s original DC Comics fighting game Injustice: Gods Among Us has been adapted for the iPad, and that doesn’t just mean that they ported down a full console fighting game, or just made an Infinity Blade clone like some are wont to do; no, they converted this into an actual touchscreen-friendly game that’s free-to-play, though definitely encourages spending money. The actual combat is dramatically less complex than the Street Fighters of the world, because players have three basic actions: tap to do a light attack, swipe forward to do a heavy attack, and tap & hold with two fingers to block. Combos will call up swiping actions to knockdown the opponent, and special moves will require different inputs to unleash those attacks. The complexity comes in with using the three chracters efficiently; not only is it about letting them go to the sidelines to regenerate health, but also to swap in characters whose special power meters are recharging while on the sidelines. As well, different special attacks have different effects that are useful in various scenarios. I like to keep one character with a power drain effect with me when fighting bosses so as to limit the number of times they can do massive damage. The combat strikes a great balance between being simplified for the platform, while keeping enough strategy to be interesting. –Carter Dotson
Mittens, both the name of this app and of the cat which the game revolves around, is the latest physics puzzler from Disney. The company had an extreme amount of success with Where’s My Water a couple of years ago and this is definitely a notable follow-up. As one would expect from a Disney game, the visual assets are top-notch. The cartoony visuals and cute cut scenes definitely feel like something Disney would have a hand in. Players interact with the level components by tapping and swiping, and swiping an electrical wire or piece of wood will cut it. Players can only interact with the level components and can’t directly control Mittens. All of the normal laws of physics apply, so Mittens falls and bounces, and will automatically grab onto ledges. Besides static environmental elements like wires, awnings, and planks of wood, other animals also appear in the levels, like birds to latch onto. Ultimately, the goal is to make it to a floating milk bottle. When he finally gets to it, Mittens does a little dance. –David Rabinowitz
Mailbox represents a perspective shift to email, in that it treats the inbox not as a list of messages hanging around one’s neck like so many albatrosses, but as a list of tasks that need to be completed. So, reading an email and being done means that it can be removed the list like a completed task, meaning it is archived from the inbox. Messages can be ‘delayed’, making them temporarily hidden from the inbox, reappearing at a later time defined by the user to be completed later. But, the important thing is that they are removed from the inbox, making inbox zero a potential daily occurrence. –Carter Dotson
BADLAND is a quite beautiful amalgamation of side scrolling platform action, with a dash of Endless Runner about it. The latter part comes more from the one touch controls that ensure that BADLAND is easy to play for any ability, albeit not necessarily easy to complete thanks to a series of challenging obstacles. 40 levels pave the way and, while early stages are quite easy, later stages prove rather fearsome and tough. Even better, there’s plenty of replayability through the acquisition of clones which boost the rating of a level, once captured. BADLAND might sound immensely restricted due to its one touch controls, but that’s quite far from the truth. At first, tapping on the screen is used more to keep the cuddly yet mildly sinister creature afloat, thrusting them through each stage and avoiding simple obstacles. Get pushed off the screen and it’s game over, but when early structures simply consist of pillars and platforms, it’s no great hardship. As things progress, however, and the player learns more about how to play, the imaginative nature of BADLAND shines through. Orange colored globes affect the size of the creature, either making him grow or shrink to some degree. Both have advantages and disadvantages, the former allowing him to crush certain things, and the latter allowing him to sneak through small gaps. Other power-ups emerge, too, such as one that allows him to stick to walls or roll at speed through the scenery. –Jennifer Allen
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Alex The Handyman – Kids Educational App is a cute and fun app allowing children to use various tools to help friends with a variety of home repairs. Ten scenes are included, each one bright and colorful to look at as one meets a friendly animal character who needs help. From fixing fence posts and ladders to a tree house, to inflating a tire on a car or mending a tear in a dress, Alex the Handyman is a true jack-of-all-trades as he takes on tasks such as sewing, painting, spot-cleaning stains or light gardening. Children will need to choose the correct tool for the job, such as wrench to tighten a leaky faucet or screwdriver to repair a toy, that will become highlighted if help is needed. –Amy Solomon
Zachy the Robot: Quest for the Museum Treasures is a terrific interactive app that delves into different topics of natural history in a way that is sure to captivate children and their adults. This is the second Zachy the Robot app. This one takes place again in Robocity, focusing on a group of robot friends, the Robocity Repairbots, who help their town with their problems, as their wheelhouse is fixing structural issues in buildings, as seen in the first app which focused on engineering. Here, the gang is brought back to add exhibits to the newly built and empty Robocity Natural History Museum, explained in the bright, colorful and fun animated intro. I love how excited these characters are by the topic of natural history – an enthusiasm that parents will hope rubs off on their children. –Amy Solomon
Most adults remember playing “memory” – also known as “concentration” – as children, where cards or tiles are laid out in pairs face down and players have to take turns turning over two cards looking for mates, remembering where the other cards are in order to create matches. This style of game is also a very popular one in an application form, be it the app’s main focus or an additional section found in a storybook so it is very nice to see a “memory” style game that really stands out from the pack in terms of game play and overall quality. –Amy Solomon
Nimble Quest, the latest from NimbleBit, starts off with an immediate nod to its direct influence, Snake. Before mobile games exploded, everyone enjoyed Snake on a Nokia mobile phone, because what else was there to do besides play Snake? So, immediately, it seems like there may not be much to this at all. Nope. Nimble Quest takes that simple concept and makes it deeper and more fun than it has any right to be. It starts by adding a bit of strategy to the standard Snake gameplay of turning left and right, avoiding walls and enemies. See, players control a character that has a special attack ability that triggers when near enemies, and they use that to take out enemies. Other heroes can be collected as drops from enemies that form parts of the snake, and can use their own individual attacks. Now, enemies can attack as well, so it becomes about staying out of danger, as the heroes have health bars that will quickly diminish, and if the lead hero dies, it’s game over. So, there’s a strategy to approaching the enemies, one that is about taking as little damage as possible. –Carter Dotson
This week’s KickStarter Spotlight focuses on an ambitious, and impressively polished product that is squarely aimed at parents who are concerned about their child’s computer usage called MiiPC. It is not so much the content as the amount of time wasted that most parents worry about, and it is a fact that technology can be a major distraction for young people with homework. I can attest that even in the course of writing this post, I have looked away to a USA Today update and watched a few YouTube videos that were sent to me by a few Facebook friends. What MiiPC aims to deliver is a computer that, in all honesty, is not much more than a converted, overpowered tablet in a box. The main feature is the complete control parents have over the device. From setting time restrictions on apps or websites, to monitoring exactly what activity a user is doing at any time; MiiPC allows a parent to have total peace of mind while still ensuring their children get an appropriate introduction to the vast wonder of the internet. –Joseph Bertolini
Fate of the Pharaoh is a fun simulation set in, well, ancient Egypt. In this game, I worked as an Adviser to Pharaoh, tasked with rebuilding the empire after a victorious but devastating war.
To make it easy, it’s a G5 game, so I expected nice graphics. I wasn’t disappointed. I found the rich graphics, sharp animations and fine detail that we all have come to expect from G5. There were two modes: Adventure Mode (timed) and Relaxed Mode. Anyone who has read my reviews knows I am a sucker for tutorials, and thus, this gamee found a way to my heart early on. The teaching section allowed me to use taps to get a basic understanding of gameplay: accruing money, and the different ways you can spend it. I learned that to progress, I had to finish tasks and manage resources.–Tre Lawrence
Thanks to the last two major iOS releases, iOS 5 and 6, sharing on social media has gotten a lot easier. It’s now easy to tweet and post to Facebook from anywhere in iOS. Want to do this for yourself? Here’s our how to guide on taking advantage of social media features on iOS.
First off, you need to log in to your social media accounts, which for most users will be the Twitter and Facebook support. Start by going to Settings. Scroll down to the Twitter and Facebook options. Now you will see a screen that will let you install that service’s official app from the App Store, log in with an existing account, learn more about the service, or Create a New Account. If you don’t have one, this is the quickest and easiest way to make one. Once you have an account, log in with it and let the fun begin!
For Twitter, you can log in to multiple accounts from this screen. Tapping on an account info will let you re-enter your password if you change it, to change the account’s description in iOS, and to disable the “Find Me by Email” setting. Scrolling down to the bottom will allow you to Update Contacts with information from Twitter contacts, and to modify which apps can access data from your Twitter account.
For Facebook, it has many of the same options, but you can only log in to one account. However, you can configure the app’s settings for alerts and HD video recording from here.
Now, time to take advantage of this. Bring down Notification Center by swiping from the top of the screen. You should now have Tap to Tweet and Tap to Post buttons. Each one will send a tweet or a post to Facebook. You can add your location, and the Twitter post box will replace the enter button with the @ and # symbols. You can enter a line break by hitting the 123 button and finding Enter there.
If you want to share a photo, you can do so by going to Photos, and tapping the Share arrow, and you will see options to post the photo to Twitter or Facebook. Twitter will automatically add the photo and subtract the characters for the link in your tweet without showing the actual link in it. Anything like this will be shown with a paper clip and a thumbnail of what is being sent.
Apps can tweet and post to Facebook, too. Try sending a link from Safari using the Share arrow. Some games will let you share your high scores, like Punch Quest does.
Apps like can request access to your Twitter or Facebook contacts to find new people to connect to, such as Vine supporting Twitter contacts, or Game Center letting you discover friends through Facebook.
Some apps can let you instantly log in to them with your registered Twitter or Facebook account, even third-party Twitter apps like Tweetbot. Finally, you can Like apps on the App Store by tapping the Reviews tab and then the Like button.
These tips cover the basics of how you can use the built-in social media connections to share from your iOS device. Note that not all apps use the built-in iOS connections, so you may still need to log in separately in some apps.
This week at 148Apps.com, we helped everyone looking to expand their iOS device’s musical footprint with a round-up of Bluetooth speakers. Site editor Rob LeFebvre says, “Bluetooth is a fantastic technology. It lets me connect my iPhone or iPad to a ton of different devices, including speakers, keyboards, other computers, headphones, and mice without wires. The latest version, 4.0, draws very little power and features an increased signal range of up to 100 feet.
148Apps received three different portable Bluetooth speakers recently, and we decided to put them all through their paces, to better understand which ones might be better for specific uses. We’ll be looking at the Braven 600, the CubeEdge, the Disco 2, and the Logitech Boombox.”
Over at GiggleApps.com, Amy Solomon was in a traveling mood, as she reviewed Geography Drive USA, calling it, “A wonderfully engaging educational app that teaches about American geography in ways children will love.
As one can imagine, it is not uncommon for friends and family to ask me to recommend apps for their children in grade school as many apps out there are for preschool-aged children. Geography Drive USA is a title that I can easily recommend as an application that is both highly educational and a lot of fun.”
Released: 2012-11-20 :: Category: Education
And at AndroidRundown.com, our KickStarter Spotlight of the week covered Pixel Kingdom. Joseph Bertolini writes, “Today we’re looking at a game that is the brainchild of a college sophomore from Central Florida and it is a fresh take on the game-type that was popularized by games such as Plants vs. Zombies; where waves of enemies come down set lanes, and it is up to the player to deploy defenses down each specific aisle. Named Pixel Kingdom it is a small twist on this idea is that here these defenses are actively moving down their lane in an endless battlefield against the ranks of evil. Thrown in are a handful of bosses that fill multiple lanes, such as random dragon attacks.”
So there you have it – another week in the life of the 148Apps network of sites. Stick with us every day by following us on Twitter or Pinterest and Liking us on Facebook. There’s more content just right around the corner.
When a week starts off with New Year’s Eve, it’s bound to be a good one, and this week was no exception at 148Apps.com. Site founder Jeff Scott started us off with a bang by saying, “We are proud to announce the nominees for the fifth annual Best App Ever Awards. The awards that celebrate the best apps available, not just the best selling. This year we saw an amazing response with over 715,000 nominations submitted for 6,755 unique apps!
Voting is now open and will remain open through January 31st, 2013. Winners will be announced in February and details on that are to come.”
Over at GiggleApps.com, Amy Solomon took a closer look at Hansel & Gretel: Lost, saying, “Hansel & Gretel: Lost is a well crafted re-telling of this classic story for iPad, wonderfully illustrated with animations as well as including top-notch narration, music and sound effects. Auto-play is also an option as well as silencing the narration to read this book by oneself.
It is easy to tell from the first page that this app is something special. The illustrations are lush with color and beautiful to look at with a marbled textured style that I always find appealing. Every element in this book is at a superlative level of quality that adults will greatly appreciate, as will their children.”
Released: 2012-10-05 :: Category: Books
Finally, AndroidRundown.com writer Carter Dotson took on the establishment and challenged the conventional wisdom about “iPhone Killer” hardware: “Well, it took a bit longer than expected, but it seems like Google is finally going to use their Motorola acquisition to actually make a standout phone for themselves, the “X Phone.” Or whatever the next Nexus device will be called.
The immediate speculation swirling around is that this is finally Google’s “iPhone Killer.” You know, like the other Nexus devices that were iPhone killers. I don’t think that anything at this point will be an iPhone killer. It just isn’t going to happen.”
And so begins 2013! Keep track of all the latest happenings, including developments in the Best App Ever Awards, by following us on Twitter, liking us on Facebook and following us on Pinterest. And from all of us across the 148Apps network of sites, have a Happy New Year!
This week at 148Apps.com, site editor Rob LeFebvre examined why mobile games just don’t seem to have as much depth as their console brethren. He says, “Should gamers expect the same experience on mobile devices as on console? Probably not–but that may be changing. Michael de Graaf, the producer for the mobile version of Need for Speed Most Wanted, feels that the difference between console and mobile is narrowing. “At the moment, consoles still have an edge when it comes to raw power but that gap is narrowing,” he told us, “and we’ve seen possibilities continue to expand on mobile. The current quality of screens we are seeing and new form factors are increasing the quality and diversity of experiences that gamers can now have on a mobile device.”
Nick Rish, vice president of mobile publishing for EA, believes that comparing the two is futile. “There is something very immersive about holding a device 10 inches from your face,” he said, “putting on headphones and enjoying a game like Need for Speed Most Wanted while on your lunch break … It’s tough to say one platform provides a better consumer experience than the other; gaming is in the eye of the beholder.”
“Mobile gaming grew from very basic flash games we all’ve been playing on web browsers,” said Przemek Marszal, art director at 11 bit studios, the developer behind the Anomaly Warzone series. But that’s changing, he said, noting that even a hard-core indie developer like John Carmac sees the potential of iOS gaming.
Over at GiggleApps.com, writer Amy Solomon got back to nature with her review of Scholastic First Discovery: The Forest: “Scholastic First Discovery: The Forest for iPhone is an impressive adaptation of the printed non-fiction title “In the Forest” A First Discovery Look and Learn Book from Scholastic. A version of this app is also available for iPad.
The Forest is an impressive application about nature, with wonderfully bright colors and robust details on each page bringing the sights of forests to devices. Instead of text that one would read, this app consists of very good narration that leads children through interactive exercises that will teach them a lot about the forests of North America.
Six chapters are included that cover a lot of ground, such as learning about both deciduous and coniferous trees, tapping leaves or branches to learn about the trees they belong to, also allowing children to drag these realistic bits of foliage around the screen.”
Released: 2012-10-26 :: Category: Education
Last up, AndroidRundown.com writer Carter Dotson was happy to announce that one of our favorite games, Punch Quest, is coming to Android: “Android, get ready to start punching. Punch Quest is coming to Android very soon. The culprit? Noodlecake Games, who have made a habit (or a business model) out of releasing and supporting iOS-to-Android ports. Punch Quest combines and endless runner with beat ’em up gameplay, as players run through a dungeon, punching and uppercutting the foes they come across. Coins can be earned to be spent on new skills, power ups, and hats. Sweet, sweet hats.”
Released: 2012-10-25 :: Category: Games
Read the full story on AndroidRundown.
And we’ve cleared yet another week in 2012. Join us next weekend for another recap of the latest and greatest news from the week that was – and make sure to follow us on Twitter, Facebook and Pinterest for the latest info on the hottest apps. Now go get the rest of your holiday shopping done!
This week at 148Apps.com, site founder Jeff Scott took a closer look at the new studio and game from Aurora Feint co-founder Danielle Cassley: “It’s been a long time since we’ve heard from Danielle Cassley. Please indulge me in this short trip down memory lane. Ms. Cassley is one of the co-founders of Aurora Feint. Aurora Feint was our first app review way way back in 2008 here at 148Apps. Sadly, the Aurora Feint games have been removed from the App Store probably due to their reliance on the soon to be shutters OpenFeint. They were and interesting part of the App Store history and will be missed. Aurora Feint the games company eventually became OpenFeint the social game network service as the demand for the social backend built into Aurora Feint became the focus. A couple years later, in April 2011, after great success, OpenFeint the company was purchased by GREE.
Ms. Cassley has always struck me as a superstar seemingly held back by other forces like corporate structure. Much like her co-founder of Aurora Feint, Jason Citron who started his own company recently, she has now started a new game studio to help build the games she wants to see made. The first game from her new company, Red Bird Studios is a joint venture with Velvet Architects and is titled Avengees.
Want to know more? Read the full article on 148Apps.
GiggleApps.com got revolutionary this week, with a review of Ansel & Claire: Paul Revere’s Ride. Amy Solomon writes, “Ansel & Clair: Paul Revere’s Ride is a splendid educational app for iPad 2 and beyond that does a thorough job of explaining the American Revolution and the details of Paul Revere’s ride.
Ansel & Clair: Paul Revere’s Ride is a new app in a series of Ansel & Clair apps that revolves around intergalactic travelers Ansel, a travel photographer from planet Virtoos and Clair, the Virtoosian robot who accompanies Ansel to Boston at the start of the American Revolution to take historical photographs used to teach other Virtoosians distant history.”
Released: 2012-10-23 :: Category: Education
And finally, AndroidRundown’s KickStarter Spotlight this week was for iGloLED. Joseph Bertolini says, “While it may not be the cheapest, probably the fastest and easiest way to spice up any basement or outside area is to add colored lights. We’ve looked at KickStarter projects in the past that are WiFi enabled smart LED lightbulbs, but these are very expensive per light and only illuminate a small circular area. The other solution is to use LED strips, those long single row ropes of LED’s that can easily be hidden under a bar or inside an entertainment system. Now, I have looked around the internet before for these and buying one is actually a lot more expensive then it initially seems because they have to include their own power adapter and most of them cannot be wirelessly controlled or change color. As you can probably guess, this is exactly what this weeks project, iGloLED does. Like most of our KickStarter projects this operates via WiFi and includes a host of options for customizing the color. If that is not enough there will also be an available SDK which means that this bad boy is open to the public and all of their programming brilliance.”
Another week down, and only 15 shopping days remain this holiday season. Before you give the gift of apps, check all of our sites for the latest news, reviews and more – and be sure to follow us on Twitter and Pinterest, and Like us on Facebook to get the latest updates right when they happen. See you next week!
This week at 148Apps.com, we turkey trotted our way into Thanksgiving and the holiday season with a tremendous list of apps for sale, courtesy of site founder Jeff Scott: “Black Friday is the biggest sale day of the year for the big box stores. And the same is true for the App Store. But the good thing about the App Store is there’s virtually 0% chance of getting trampled while trying to get that $39 laptop everyone is racing for.
This week and into Monday we’ll likely see hundreds of iOS games and apps on sale at some really great prices. We’ll be updating this post frequently through Monday with the best of the sale apps and games.”
Want to know more? Read our full Price Drop list at 148Apps.
The holiday spirit continued at GiggleApps.com, with Amy Solomon’s review of Wombi Toys: “Wombi Toys – a toy workshop for kids is a new interactive app that my son is really enjoying.
My son always get so much out of immersive role-playing apps, be it mini-games or more open-ended adventures which allow my son to cook for animals, plant a garden, pretend to be a doctor, fix a car or play tea party.
For those parents who know exactly the genre of app I am talking about, it is worth getting to know Wombi, a Swedish developer with a wonderful sense of style.
They have developed a series of really fun jigsaw puzzles of different themes and other apps that I have also enjoyed, so I was super-excited for the release of Wombi Toys – a toy workshop for kids which allows children to play toy-themed mini-games, building or fixing a very nice variety of toys such as wind-up car, painting alphabet blocks or using a hand pump to inflate a ball as each of these games are cute and fun, tactile as well as intuitive.”
Released: 2012-10-18 :: Category: Games
Finally, AndroidRundown.com writer Carter Dotson shared some unfortunate news: One of the biggest names of the early days of touchscreen mobile gaming is about to finally fade away: parent company GREE is shutting down OpenFeint, effective in December.
OpenFeint may not be as fondly remembered on Android as it is on iOS. It was the first real service to provide leaderboards and achievements, a much-desired feature. However, the platform failed to expand upon that core functionality once Game Center kicked in and became ubiquitous; while features like cloud saves were implemented by OpenFeint (and seen in games like INC which provided cross-platform saves) they never took off with developers or the public. However, the service was still purchased by GREE, and has been languishing recently as it transitions in to the GREE Platform.”
And, as the tryptophan kicks in, we bid you a fond adieu this week. But make sure you keep track of all the latest sales, contests, reviews and news items by following us on Twitter and Facebook. See you next week. Gobble gobble.
+ Universal App - Designed for iPhone and iPad
The Facebook iOS app was updated today and finally brings share to the mobile and iPad versions. In addition you can also tag friends in posts, also previously limited to the desktop version.
This week at 148Apps.com, we got into the holiday spirit with a review of a gadget that might be on many people’s wish lists this year – the iRig Keyboard. Site editor Rob LeFebvre writes, “IK Multimedia might be trying to take over the music peripheral world. The company has a wide range of apps, instruments, and support items that could, in theory, be used to build a band entirely out of iOS instruments. The latest offering from this prolific manufacturer is titled iRig Keys, a super portable iOS keyboard with 37 velocity-sensitive keys, modulation and pitch wheels, low power consumption, and core MIDI compliance. The iRig is aimed at the portable musician, the composer on the go, the backpack virtuoso, and as such, it succeeds brilliantly.”
Think you might ask Santa for this? Check out Rob’s full review at 148Apps.
The upcoming holidays were also on our minds at GiggleApps.com, as Amy Solomon reviewed Ice is Nice: All About the North and South Poles. Amy says, “As the name may suggest, Ice Is Nice does indeed give a lot of great information about the earth’s North and South Poles, as well as animals found in these areas that children and their adults will enjoy a great deal.
As with the other titles from this series, go on an adventure with The Cat in the Hat, Dick and Sally as well as Thing One and Thing Two, who are all here to learn such topics as the harsh temperatures found at the Poles or why there are six months of darkness or perpetual sun.”
Released: 2012-06-27 :: Category: Books
Finally, 148Apps.biz writer Carter Dotson explored the improvements made in Tapjoy’s latest SDK: “Mobile advertising service Tapjoy has announced version 9.0 of their SDK for iOS and Android. The purpose of this update is meant to expand out and improve their current set of features to improve user engagement with their ads, and to integrate daily rewards, a popular feature that developers can now easily implement. These are meant to provide advertisers ways to developer targeted ads in a better way, and for developers to generate revenue even from non-paying users through incentivized ad viewing, service signups, and app installs.”
And that sets us up for a week of pre-Thanksgiving hysteria here in the States. Join us on Twitter and Facebook to keep track of holiday app sales, news and reviews across all of our sites…and do yourself a favor and start thawing that turkey now.
iPhone App - Designed for iPhone, compatible with iPad
DisneyUTV just released Cricket Fever Challenge, the first ever free multiplayer cricket game for iOS. You’ll be able to play with friends on Android and Facebook, as well.
· New Multiplayer Mode: Player can participate for the first time in multiplayer challenges through Facebook friends and other players.
· Player Profile Card: Player can track their progress via unique Player Profile card also known as gamer card.
· Accessibility: Dynamic UI Design which is accessible and easy to get into the game.
· Competition: Compete among friends and other players on new Leader board mechanism
· Unique Gameplay: Real simulation of cricket using new real time physics and many motion capture animations which makes the player feel as if they were batting at the crease
· Features: Unique Swipe based controls for “Batting” allowing the player to hit the ball in any direction.
· Cameras: TV Broadcast style cameras to bring you a cinematic experience!
Cricket Fever Challenge allows the gamer’s profile to be stored on the cloud server which means you can take a break and time and pick up where you left off no matter what device you are playing on.
iPhone App - Designed for iPhone, compatible with iPad
Timehop is an interesting idea. It goes through your social history, Facebook, Flickr, Twitter, Foursquare, and even the photos on your phone and looks for events. It will then show you what you were doing on this date a year ago, or more. It’s your own personal “This day in history” app.
This week at 148Apps.com things got a little bizarre, as Jennifer Allen spotlighted the various iOS projects that have risen since Bizarre Creations was disbanded: “In January 2011, British games developer Bizarre Creations was closed by Activision. Looking through the games that Bizarre were responsible for, it’s no surprise that many fans were hugely disappointed to see its closure. Racing titles such as the Project Gotham Racing series were seen by many as the pinnacle of racing games, with similar successes coming from the retro shooter Geometry Wars: Retro Evolved and the cartoony Fur Fighters. Unfortunately, despite the release of arcade racer Blur and James Bond 007: Blood Stone in 2010, it wasn’t enough and Bizarre Creations was dissolved.
What happened next, though? And why am I talking about console games on 148Apps? Because a number of new gaming studios rose from Bizarre’s flames, many of them iOS focused. Recently, I got the chance to see how things are progressing for a few of them.
Want to know more? Read the full article at 148Apps.
Released: 2011-06-10 :: Category: Games
GiggleApps.com got all mathematical on us this week with a review of Squeebles Fractions. Writer Amy Solomon says, “Squeebles Fractions is an interesting app to help children to understand fractions, creating a bright, colorful world in which to practice their math skills. I admire the cake theme found throughout this app, as players are able to, within the first section of this app, serve pieces of a cake to waiting monster-like Squeebles characters which correspond to a fraction seen on the screen, really helping children visualize the fractions they are working with.”
Released: 2012-09-10 :: Category: Education
And on AndroidRundown.com, Joseph Bertolini focused his KickStarter spotlight on iMpulse Game Controller. He writes, “Welcome, iMpulse, a tiny rectangular controller that is small enough to comfortably fit on any keychain. iMpulse was specifically designed to go onto keychains because they are with the player constantly. Anytime they leave the house their keys must go with them along with the phone; meaning that at anytime, gaming with a controller is possible. At about the width of an average palm iMpulse is small but it does not seem too small where it would be frustrating or unusable. Oh, and did I mention that it will help locate lost keys? For me, as forgetful as they come, this is almost more than worth the price of the whole device, gaming notwithstanding.”
With that, we’re done with this week’s wrap-up. Join us on Twitter and Facebook for the latest news, reviews and contests, and check out this post every week for a recap of the stuff you need to know. Ciao!
This week at 148Apps.com, we pondered life after the change from Google Maps to Apple Maps. Carter Dotson took a look at his Favorite Four alternatives to Apple’s built-in guidance system: “So, there’s a bit of a brouhaha over iOS 6 switching its maps provider from Google Maps to TomTom and other Apple sources. Yes, the 3D flybys in the maps are pretty, but the lack of details once had in Google Maps and loss of transit directions is a backbreaker for some. Sure, Google Maps has a mobile website that can be added as a web app, but maybe it’s time for something all new. Unless or until a separate Google Maps application is released, here’s four fine alternatives for mapping and directions.”
Released: 2009-06-11 :: Category: Navigation
GiggleApps writer Amy Solomon got cooking with a kids’ game called Dr. Panda’s Restaurant: “My son and I are thoroughly enjoying Dr. Panda’s Restaurant as this app has so much to offer in cooking fun for children of all ages. This app consists of a two-story restaurant, each containing a two-person table to be filled with the animals who get welcomed by Dr. Panda, now the chef of this restaurant as well as the one who greets these animals before they are sent to their table. Eight animals are included, as are ten recipes to cook.”
Released: 2012-09-01 :: Category: Games
And finally, AndroidRundown.com featured a KickStarter Spotlight on Lifx. Joseph Bertolini writes, “Lifx is an LED light that connects to any home wireless network and is controlled by a smartphone. It would have been easy for the developers to just simply stop at changing the color, and I, frankly, would have been satisfied. But seeing as this is a KickStarter project, it is a safe bet that these developers did not become complacent. Some simple additions, such as dimming and batch operation are included, but the one that I am most impressed by is the ability for the light to deliver phone notifications. Imagine every time a text message comes in the room blinks green or blue for Facebook notifications. There is also an option to program lights onto specific actions and cycles, such as dimming over a period of time or turning on every day at 8 am.”
And that about covers it for the week that was. Joins us every day for the latest news, reviews and contests – and keep track of it all by following us on Twitter and liking us on Facebook. See you in 7.
This week at 148Apps.com, iOS 6 and the iPhone 5 were never too far out of our collective consciousness, as evidenced by site founder Jeff Scott’s discussion of changes in the iOS App Store: “Take exposing the top paid, free, and grossing apps at the same time on the landing page of the Top Apps list, for instance. It seems like a small change, but it promotes free apps to the front of the page and lowers the exposure of the top paid apps past the first three. Michael Zaletel of i4software notes, ‘This gives MUCH MORE prominence to the Top Free Apps and so I predict Free apps and Freemium apps will see a big boost after today.'”
Meanwhile, back in the GiggleApps.com cave, reviewer Amy Solomon had this to say about Superhero Comic Book Maker HD: “Comic Maker allows one to choose from 27 backgrounds, a blank page and a chance to access photos from one’s device to work on. I really enjoy these backdrops, each bold and colorful, as there are wonderful choices to stimulate creative thinking and superhero or monster themes, such as the POV from a spaceship, industrial setting with robots and a conveyer belt, as well as other more natural scenes including a farm, saloon, or desert, which allow these characters to visit Earth. It is worth noting that although the theme here includes monsters, every image included within is utterly family-friendly, as is the included classical music based on classic nursery rhymes that Duck Duck Moose is known for.”
Released: 2012-08-01 :: Category: Games
And staying on the ‘Super’ theme, 148Apps.biz writer Carter Dotson solicited some marketing advice from Supercool Creative: “Social media is often an enigma to developers looking to promote their apps. It’s a tool that can be incredibly powerful for getting more downloads and driving revenue, but just how to succeed with it is a mystery to many. Facebook integration, especially with the App Store, has been anticipated by developers as a way to help their games spread through social media, but these features won’t be doing all the work to make an app gain users through social media usage. However, David Murdico has written an interesting blog post for Supercool Creative entitled “5 Ways to Promote Mobile Apps and Games with Social Media” that covers many ways to best utilize social media to developers’ advantage.”
That’s it for this week, but with fall…um…falling, there’s sure to be a huge amount of new content about to drop before the holidays. Keep up with the latest by following us on Twitter and Liking us on Facebook. We’ll make it worth your while! See you next week!
iPad Only App - Designed for iPad
We’ve used the Kinetik app for small screen iOS devices. The new iPad version puts a new and pretty well designed spin on the app. Connect with Twitter or Facebook to get a look at what apps your friends like.
This week at 148Apps.com, everything was about – what else? – the iPhone 5. Site founder and all-around iPhone guru Jeff Scott provided some much-needed advice for anyone interested in switching carriers when upgrading: “So you, like many, have decided to switch carriers with the iPhone 5? You could go data only but perhaps you still need the phone part of the iPhone. Let’s say for instance you are tired of the customer-hostile management at AT&T and want to move to Verizon. Just, you know, as an example.
Let’s rundown what you will need to make the switch and any pitfalls you might hit. It’s a fairly simple process, but there are some things you should know first, before starting.”
Meanwhile, GiggleApps headed to the Great White Way, courtesy of Amy Solomon’s review of Broadway Barks: “Broadway Barks is a lovely interactive story, written, narrated and sung by Tony-winning actress Bernadette Peters, based on the previously published children’s book with CD of the same name. Versions for both iPhone as well as iPad are available.
This is a cute and charming story of a dog who no longer has a home and is all alone in the park until he is discovered and given a chance to be seen at Broadway Barks – a charity event in New York City to promote the adoption of animal, ultimately finding a new home.”
Finally, 148Apps.biz featured a how-to for creating a better mobile app from Prince Arora: “You just came up with a great idea for a mobile app or you are working on a new feature to add in your existing app. You have laid out all the screens, primary & secondary actions, and interaction flow in your head and you get down to write the code.
Great! However, this scenario is the same as starting to build a house without a blueprint. Wireframes are like blueprints and visual design is like interior decoration for an app.
So before you start writing code, work on a blueprint — this includes writing down the features/user stories, designing the flow charts, defining the primary & secondary action and designing the wireframes. These sounds like a lot but I’ll walk you through each step to show you how simple it can be.”
And that, my friends, brings us to the end of a very busy and exciting week. Stay abreast of the latest news, reviews and contests by following us on Twitter and Liking us on Facebook, and be sure to meet me back here next weekend for a rundown of what you might have missed. See you next week!
Solitaire Blitz has taken Facebook by storm with vintage Popcap charm and now it’s shuffling its way onto iOS.
After sampling it at Gamescom, I came to a simple conclusion: It’s portable Solitaire Blitz with the ease of touch, and that makes for a dangerously brilliant concoction.
Players are tasked with clearing their screen of cards by putting them into three separate piles, two of which need to be unlocked during play. Power-ups help players along the way and silver is uncovered as their screen starts to empty, adding to their overall points at the end of each hand.
The translation is spot-on. All power-ups are in place including the time boost and bomb. The squeaking worm still shuffles awkwardly when players are about to run out of time. Most importantly, the core gameplay remains as engaging as ever.
It’s simple, fast-paced fun, and a perfect fit for iOS. Solitaire Blitz launches this fall.
Plants vs Zombies: Talking Zombatar
The idea is to kit your Zombie out in the most imaginative way possible, be it cool, crazy or flat-out creepy. Beach shorts and shades for the hot weather? Why not. Menacing faces and mutilated bodies? Ripe for a reaping. Over-sized wigs and glittery suits for a night of karaoke? Time to tune up the vocals. Talking Zombatar allows for such stupidity, and even lets players have their favourite phrases repeated in Zombish.
While I only saw a limited range of costumes, I was assured by Popcap that there will be rewards for checking on the app daily and purchasable items that can be paid for with in-game or real currency. Talking Zombatar will be totally free, presenting a new direction for the gaming giant, but this was a lot more fun than I was expecting. It’s out this fall!
This free app lets users send real postcards worldwide with photos taken from Instagram, Camera Roll or Facebook, but the price to send it may seem a little steep to some users.
Read The Full Review »
This week at 148Apps.com, we brought another amazing app into the Editor’s Choice fold. This is what Kalle MacDonald had to say about Horn: “As a fan of both the Legend of Zelda series on Nintendo consoles and the Infinity Blade franchise on iOS, I welcomed HORN with open arms. Believe it or not it delivers on both counts.
HORN is hard to explain. In essence it is an action-adventure game, but the details make it so much more than that. When inn the “adventuring” portions of the story, the game is played in a third-person perspective and the titular Horn is controlled by tapping where the player wants him to go. To go along with this, there are action portions of the game. These portions are played similarly to Infinity Blade, with a swipe to attack, and various ways to evade the enemies.”
Want to know more? Of course you do. Read the full review at 148Apps.
Over at GiggleApps.com, Amy Solomon gave us an art lesson in her review of PlayArt: “PlayART by Tapook is an interesting art app allowing children and adults to create their own images using the details found within famous works of art. Five artists are covered, specifically Van Gogh, Monet, Klee, Cezanne and Rousseau allowing children to be exposed to different styles of art, also learning about these artists from watching short videos and exploring a museum of these artists’ original paintings.”
Released: 2012-06-27 :: Category: Education
And finally, 148Apps.biz writer Carter Dotson contributed a piece about elblabs: “German studio elblabs is launching a new ad network, GameAdTrading. What elblabs is claiming that their network can do better than other networks is simple: adaptability to many different platforms.
This adaptability is largely because GameAdTrading is currently available as a plugin for Unity, the engine that’s primarily designed for 3D games, but often finds use simply as a cross-platform engine. For example, Cthulhu Saves the World, a 16-bit-inspired RPG that has pretty much nothing three-dimensional about it at all, was ported from XNA to Unity for the mobile versions. The ability to publish to iOS, Android, and PC/Mac makes it an attractive option for even simulation games that aren’t as graphically-demanding. elblabs is also taking requests via email for other engines, including Flash.”
And…..we’re done for this week. But that’s the great thing – one week ends, and another’s just right around the corner. Join us on Facebook and Twitter to get the news, reviews and contests you want, right when you want them, from app experts. Until next weekend, go plunge the depths of Horn.
+ Universal App - Designed for iPhone and iPad
This looks kind of fun, like a Google Plus hangout, but for Facebook.
Friendsee, the only way to broadcast live to your Facebook wall ! Live video broadcast from your iPhone directly to all your friends, fast and simple with one click, share your moments with your friends as if they were there.
Watch your friends live, and recorded broadcasts as well.