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Use Lumosity To Improve Your Brain's Abilities

Posted by Jennifer Allen on June 24th, 2013
iPhone & Apple Watch App - Designed for iPhone and Apple Watch, compatible with iPad

At some point, most of us have messed around with a Brain Training game or app, such as the ones popularized on the Nintendo DS. It's often fun but, more importantly, it's potentially great for boosting our brain's power in some way.

On the App Store, one ideal way of doing that is through the use of Lumosity. It's an app that offers plenty of different ways of boosting one's problem solving abilities, attention to detail and even mental flexibility. Crucially, research has also found it helpful as a neuropsychological rehabilitation tool.

Our interest piqued by such significant research, we were able to have a brief chat with Lumosity's data scientist, Dr. Daniel Sternberg, who explained more:

"Lumosity [is] based on neuroplasticity, a science grounded in 25 years of neuroscience research, which has found that the brain can change and reorganize itself given the right kinds of challenges. One of the most important things you can do for your brain is to keep using your brain in new and challenging ways. Lumosity's games are designed explicitly with the goal of building core cognitive abilities, such as memory and attention, which are abilities that help you function in your everyday life."

Gathering plenty of user feedback through multiple rounds of testing, the app has taken around 18 months to complete with a recent redesign also being implemented.

Having had some time with the app, I was quite impressed with its tracking abilities, in particular. It's quite fun to use with five different games each day focusing on different cognitive functions, and the results prove quite interesting. It's not cheap, requiring a $79.99 yearly subscription, but given the years of research that has gone into figuring out how to enhance the brain's potential, it doesn't sound quite so expensive. For those with cognitive problems, it might be all the more appealing.

To find out more about the science behind Lumosity, as well as various situations in which it has been applied, check out the project's blog. The iOS app itself is a free download, but don't forget the subscription.

Walking With Dinosaurs: Inside Their World Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on June 21st, 2013
Our rating: starstarstarstarblankstar :: INSIGHTFUL
Step into the world of dinosaurs and the people who found out more about them, in this fascinating interactive e-book.
Read The Full Review »

Musyc Review

+ Universal App - Designed for iPhone and iPad
By Chris Kirby on June 12th, 2013
Our rating: starstarstarstarhalfstar :: RICH SIMPLICITY
Is it a music-creation app, a physics app, an educational app, or something else? The answer is yes.
Read The Full Review »

This Week at 148Apps: June 3-7, 2013

Posted by Chris Kirby on June 8th, 2013

We Are Your App Review Source


Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Kingdom Rush Frontiers HD

The original Kingdom Rush pretty much took the tower defense world by storm. Our own Greg Dawson thought very highly of it, in fact. Kingdom Rush: Frontiers is meant to deliver more of the same, with an emphasis on “more.” More towers, more heroes, more levels, and so on. But is more necessarily better? Actually it doesn’t really matter when the core experience is so awesome. Kingdom Rush: Frontiers is more or less the same kind of slightly quirky tower defense that fans of the original have come to expect. For the unfamiliar that means lots of funky upgradeable towers with branching development paths, high powered hero units that can turn the tide of a desperate battle, hordes of enemies designed to make a number of tactics seem ineffective, and a ton of humorous references to other video games. Players can construct towers on specific points, use coins earned by slaying enemies to improve them or even evolve them, then hope like heck they’ve planned ahead well enough because the game has a tendency to throw a few curve balls such as massive enemies creating new paths to guard partway through a level. They can also use points earned while playing to upgrade their towers’ effectiveness and teach their hero new skills. --Rob Rich


Shindig Drink Explorers Club

Trying new drinks is part of the fun of going out with friends, but it’s usually difficult to remember these drinks later. The iPhone has made it possible for users to log this information through apps, but there aren’t too many that cater to all alcoholic beverages. Shindig is a new drink journaling app that includes a long list of beers, wines and spirits. It’s a way for users to remember drinks they’ve tried, leave reviews, and share with other community members. It’s essentially an exclusive drink explorers club, where the only membership requirement is to take an oath to try new drinks, create fun and a little weirdness and to never drink alone. --Angela LaFollette


Analog Camera

I have a confession to make – I absolutely love camera apps, and so when I heard that Realmac Software had released Analog Camera to the App Store, I couldn’t wait to get my hands on it! At it’s core, Analog Camera may just seem like the average camera app with filters built-in, in fact, most people might just dismiss it as another knockoff of Camera+, when in fact, this app could easily give Camera+ a run for it’s money. The flat interface of the app is absolutely stunning. If this type of flat interface is in anyway similar to what Apple is purportedly preparing for release in iOS7 then I would be incredibly pleased. The interface of the app allows users to easily understand the controls – although a brief and helpful tutorial is also available the first time they open the app. The filters that are included with the app all work very well, and users can preview what it looks like on their image by holding down on any filter to open a small preview of the potential result. --Ruairi O'Gallchoir


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

The Poppin Princess

With great enthusiasm, I would like to introduce readers to the new interactive book, The Poppin Princess. This is a marvelously crafted tale, unique in how this storyline is played out, yet also grounded with classic fairytale elements from stories such as Cinderella or The Princess and the Pea to create a perfect new story that children and adults will adore. The look of this app is lovingly stylized, with bold colors and perfectly realized illustrations to create the world of this kingdom, said to be “elegant, refined and sophisticated” – words I would use to describe the look of this storybook as a whole, yet also including a modern, almost indie quality as well. --Amy Solomon

Pettson's Inventions Deluxe

Pettson’s Inventions Deluxe is a unique and highly engaging problem solving puzzle app for children as well as adults. Meet Pettson and his cat Findus, and help them build fantastical contraptions while keeping in mind the laws of physics as players add different parts to the machine-like cogs and belts as well as unique items such as a ramp made out of cheese or a flower pot. It is tempting to compare Pettson’s Intentions to a Rube Goldberg machine, and although I think this comparison has some merit, I do not believe it is spot-on as Rube Goldberg device solve simple daily problems such as turning on a light switch with the use of a convoluted and over-built invention. Here, however, there is more of a sense of nonsense as one may devise a way to open and close monster cages as the creatures when loose may scare an animal making it run, pulling a lever behind them, watering flowers to make them instantly grow which may lure a cow to graze, as well as tasks that could include washing a pig or making it snow around the house with the use of an ice cream cone and a windmill. --Amy Solomon


AndroidRundown

The Secret Society

G5 pounds out yet another hidden mystery game, this one cloaked as a shadowy thriller. Welcome to The Secret Society. This first person adventure starts with a somewhat cryptic message from my Uncle Richard’s personal secretary, Christy, telling me he has disappeared, and asking me to come the mansion as soon as possible to retrieve a note left for me. The tutorial reveals I have this special power, like my uncle, to move inside of magic pictures. While learning the ins and outs of discovery, I do learn from Uncle Richard’s mysterious letter that he I have control of the mansion… and his seat on the shadowy Order of Seekers. --Tre Lawrence


NBA 2K13

While the NBA season is winding down with the NBA Finals (Editor’s Note: That will hopefully end with the San Antonio Spurs crushing the Miami Heat), with basketball simulations, the season does not ever have to end. This is why NBA 2K13, the port of the ever-popular console basketball game for Android devices, is potentially such a breath of fresh air. The actual graphics are, in a word, fantastic. The definition is superb, and there is a clear flair added. Movements are fairly realistic, with special care given to adequately replicate basketball movements. The background scenery was impressive, with exacting care seemingly paid to different NBA arenas. The animations are good as well; I especially like the little things, such as the ubiquitous daps given between free throws. The replay sequences are nice, and even the entertainment/timeout clips looked believable. --Tre Lawrence

After Earth HD

After Earth HD is a game that follows in the trend of high-end movies that get companion games on mobile devices. As I’ve noted before, I like the concept… when it’s done right. Well, when Will Smith and son are affiliated, it should be awesome, no? It’s a running game, and it’s hard not to draw parallels with the de facto barometer of the genre, Temple Run. The story is simply a runway to the action. I was a young cadet granted entrance to the exclusive Rangers Training Academy, in the hopes of becoming a guardian of Nova Prime. --Tre Lawrence

Khan Academy Review

+ Universal App - Designed for iPhone and iPad
By David Rabinowitz on May 21st, 2013
Our rating: starstarstarstarblankstar :: LEARN ANYTHING
Khan Academy is a popular and free online collection of education videos. The app is a quick and easy way to watch any of its thousands of videos.
Read The Full Review »

The Orchestra Review

By Lisa Caplan on April 10th, 2013
The Orchestra takes classical music lovers of all ages on a multi-media back stage tour like no other.
Read The Full Review »

BBC Earth Wonders Review

+ Universal App - Designed for iPhone and iPad
By Lisa Caplan on April 10th, 2013
Our rating: starstarstarblankstarblankstar :: BEAUTIFUL MESS
This image- and video-dense, detail-light app from the BBC showcases a planet full of natural splendor, but the interface lacks the artistry of the pictures.
Read The Full Review »

iStart Spanish ~ Mirai Language Systems Review

+ Universal App - Designed for iPhone and iPad
By Lisa Caplan on March 29th, 2013
Our rating: starstarstarstarhalfstar :: SMART SPANISH
iStart Spanish is an easy entry for beginners looking to pick up the basics of a new language.
Read The Full Review »

American Experience: Mapping History Review

iPhone App - Designed for iPhone, compatible with iPad
By Michael Carattini on February 11th, 2013
Our rating: starstarstarhalfstarblankstar :: EDUCATIONAL AND INTERACTIVE
Explore the history of the abolitionist movement with photos, videos, and walking tours. Also, find out what historical events took place where you live.
Read The Full Review »

This Week at 148Apps: February 4-February 8

Posted by Chris Kirby on February 9th, 2013
iPad App - Designed for iPad

This week at 148Apps.com all eyes were still pointed at Firemint's upcoming Real Racing 3. Site founder Jeff Scott writes, "Sister site Pocket Gamer editor Richard Brown discovered that Real Racing 3 is showing up in Game Center. The good news is that means it’s been approved by Apple and it can’t be long before the release now. While it’s not out yet, this does bring up something interesting. Something I noticed in the Game Center achievements lends a little to the accuracy of rumors and theories I’ve been hearing that Real Racing 3 will be released as a free to play game.

Last week we took you through a three part series about the history of the App Store icon, Real Racing. Rob Rich covered the history and design of the first two games in the series. He also covered time-shifted multiplayer and other new features expected in Real Racing 3. An excellent series and well worth a read. One thing we didn’t cover is how the game will be monetized as it has yet to be announced. That monetization method is likely to have huge implications on how the game is received by the fans of the series."

Want more? Read more at 148Apps.

GiggleApps.com writer Amy Solomon contributed a review of Whack A Bone: "Whack A Bone is a wonderful app for iPad that is truly an educational delight, teaching about the anatomy of bones found in the human body.

Nicely sectioned into groups, users will learn about the bones that make up one’s core, such as cranium, sternum or vertebrae which is grouped here into three different categories – cervical, thoracic and lumbar, as well as the arm and leg bones, each consisting of its own section as well.

To play this pirate-themed anatomy game, place the bones from the different sections back to their rightful places inside a skeleton with the direction of a talking parrot whose attitude kids will find witty and fun."

Read all about Whack A Bone at GiggleApps.

And what week would be complete without a KickStarter Spotlight on AndroidRundown.com. This week, writer Joseph Bertolini focuses on Freedom Planet: "It has been a while since we have really taken an in depth look to one of the fields in which KickStarter has benefited the most; indie game developers. As most everyone knows, indie game sales have exploded over the last few years; bolstered by better distribution methods like Steam and a more willing Sony and Microsoft. It goes without saying that a strong indie market is one of the most important factors to a great gaming industry. Recognizing this, our choice for this week’s KickStarter Spotlight is Freedom Planet, a game that will harken strongly back to the days when Sonic and MegaMan were dominating the console market."

Follow up on this Kickstarter Spotlight on AndroidRundown.

Another week down, but another one right around the corner! Keep track of the latest happenings by following us on Twitter, Facebook and Pinterest. You'll be glad you did! See you next week.

This Week at 148Apps: January 28-February 1

Posted by Chris Kirby on February 2nd, 2013

Lots of fresh new content this week at 148Apps.com, including a three part series tracking the history and development of Firemint's Real Racing series. Rob Rich writes, "The soon to be released Real Racing 3 is on a lot of iOS gamers’ minds these days, especially many of us here at 148Apps. Because of this we thought it would be a good idea to recap the series. In fact, we might have gone a bit beyond that and created a trilogy. First we’ll be taking a look at the series’ history and the history of Firemint, the Melbourne based studio that created the series. After that we’ll be taking a look at the design factors and what when into creating the first two Real Racing titles as well as a little of the third. And in the third part of this series, we’ll take a look at the new Time Shifted Multiplayer found in Real Racing 3."

Read Part One, Part Two and Part Three at 148Apps.


GiggleApps.com traded in the racing wheel for a stethoscope, as Amy Solomon reviewed Doctor Cat: "Doctor Cat is a cute children’s app allowing users to use different medicines to treat animals.

This app is bright and colorful, with a simple and sweet narrative about a cat finding a lost doctor’s bag and using its contents to treat creatures in need."

Find out more about this delightful new app for children by visiting GiggleApps today.

And we close out our weekly tour of sites by checking in on the latest KickStarter spotlight on AndroidRundown.com. Joseph Bertolini writes, "It is amazing how many times I leave my phone in the car or forget to bring my keys out with me. Consolidating these two would be a dream and there are a few solutions available but their effectiveness is very questionable. One of the more complete and involved KickStarter projects that we have spotlit here, Intellacase is a smartphone case that incorportes within it a key fab for any modern car with keyless entry. While this does nothing for most car owners who still reside in the land of metallic gateways, a growing number of affordable cars are adopting the keyless ignition as a viable offering. Certainly for anyone who has a car that utilizes keyless technology this is an incredibly attractive opportunity. Image going out on the town, with the increasing prevalence of NFC payments, and being able to bring just a phone which has access to both wallet and car access."

Read more about Intellacase at AndroidRundown.

Another week down, but oh so much more to report in the coming days and weeks! Keep track of the latest happenings by following us on Twitter, Facebook and Pinterest. You'll be glad you did. See you next week kiddies!

AutisMate: Helping Those On The Spectrum Learn More Easily

Posted by Jennifer Allen on January 30th, 2013
iPad App - Designed for iPad

We love to find out more about apps that are not only fun to use but provide a great benefit to their users' lives. So, when I heard about AutisMate, a new app aimed at helping those with autism develop their communication and behavioral skills, I jumped at the chance to find out just how it came to be.

The History Behind It



AutisMate has quite an interesting history, as it was created by Jonathan Izak, who was motivated by wanting to help his 10 year old brother, Oriel, who has autism.

"As with many on the spectrum, my brother was often frustrated by the inability to express himself and understand what others expected from him. I recognized that those on the autism spectrum generally have stronger visual learning abilities and that there was a huge need for a solution that could help my brother and others connect with the world around them," he explained.

"AutisMate does this by taking well-researched visual therapy interventions such as video modeling, visual schedules, and visual stories and making them interactive and easily personalized." Jonathan pointed out that while assistive speech technology is already available for some, it's "limited to sentence building."

"This starting point was too advanced for my brother. For this reason, AutisMate uses visual scenes as a starting point for communication and progresses to the more demanding sentence building. Research shows that visual scenes are more intuitive to the early communicator."

Researching How AutisMate Could Help



Jonathan's initial experiences with autism came from his brother, but he appreciated that while making AutisMate, it was "important to partner with a wide variety of parents, therapists, teachers and other autism professionals." As anyone with experience with autism knows, every person on the spectrum is unique and has their own different challenges, and that's without taking into account the different needs of caregivers and professionals working alongside the autistic person.

Jonathan worked to create a "flexible platform…designed in such a way that it can be personalized to each autistic child and caters to the needs of whoever is using it." While he explains that he wanted to help Oriel, he also wanted to "build a solution that would help him and the many other children like him who are challenged by the wide variety of developmental issues associated with autism."

Taking a year and a half to develop, Jonathan started by testing early builds of the app in local schools and private practices. "Along the way we built a network of over 300 industry experts, researchers, clinicians, educators and even parents," he said, "who provided a 360 degree view of the wide variety of needs and strategies to promote communication and behavioral development for individuals with autism. We also formed an autism advisory board that is made up of some of the leading industry experts and researchers."

Reaping The Benefits



Always wanting to create a new approach to overcoming the issues that many with autism suffer from, Jonathan was still stunned by the positive response. "It’s unbelievably rewarding to get to experience how something you are working towards is impacting the lives of so many families."

He recounted to me examples of how a child was able to overcome a fear of elevators by "[using] a visual story to prepare him for what will happen." and he's appreciated the many "heartwarming emails" from educators and caregivers, "describing how their child is communicating for the first time."

It's been good news for Oriel, too. "Beyond the apparent increase in spontaneous speech, it has also helped my brother with daily activities like tying his shoes, behaving when going to a restaurant or doctor’s office, and learning how to interact with others."

AutisMate is currently available solely for the iPad, but Jonathan informed us that besides numerous updates, they are also currently busy working on expanding to both the iPhone and Android platforms. Additional products are also in the pipeline, so things are looking very promising for those after a solution for various special needs.

Thanks to Jonathan Izak for taking the time to answer our questions.

AutisMate is available now, priced at $149.99. To learn more about it, check out the AutisMate website.

Spell Bubbles Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on January 25th, 2013
Our rating: starstarstarblankstarblankstar :: POPPING LETTERS
A fun if shallow way to learn how to spell in English, but mostly aimed at non-native speakers.
Read The Full Review »

This Week at 148Apps: January 14-18

Posted by Chris Kirby on January 21st, 2013
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, we took a closer look at what may be the future of Disney Interactive Entertainment: Disney Infinity. Site founder Jeff Scott writes, "Disney Infinity will be a multi-property, multi-platform exploration game which will let you can combine various Disney characters and worlds to use your imagination to the fullest. It will be a combination of real world toys and video games, similar to Skylanders, but taken to the extreme. For example, in Disney Infinity you can answer the question: who would win a race between Lightning McQueen from Cars and Dash from The Incredibles?

This is both good and bad news for iOS users. While the mobile part of Disney Infinity will be initially limited to so-called support apps, it will evolve over 2013 to a full Disney Infinity platform, though we are still trying to get details on that."

Want to know more? Read Jeff's full rundown at 148Apps.

Over at GiggleApps.com, Amy Solomon reviewed My Beastly ABCs, saying, "I really appreciate not only the colorful look of this app, complete with wonderful illustrations and mild animated moments containing both a vintage sense of style as well as a modern look and feel, but also the pitch-perfect use of suspenseful, jazzy music and perfectly realized narration by celebrated voice-over artist Jim Dale as well."

Read the full review at GiggleApps.

And what week would be complete without a new KickStarter spotlight from AndroidRundown.com? Joseph Bertolini writes, "I just wrote an app review about an app that really helps me keep my life organized called Catch Notes. In that post I talk about the struggles I – like millions of other people – have with remembering events and to-do items. Apps in this space are generally very similar and are just slightly different iterations of the same thing; the idea stays consistent and there is very little motivation to pay attention to them. This is most apparent when trying to work on bad habits or trying to start new good ones. This is not going to be a cheesy New Year’s post, but the best way to change for the better is to work on the small things instead of trying to make large drastic changes. Since the biggest problem with existing apps is that there is a lack of motivation to continue checking them, and the medium that has most mastered this addictive motivation are video games, it was only a matter of time before there was a hybrid love-child of the two. This chimera is one of the more creative KickStarter projects we have done here, and it is called HabitRPG."

Intrigued? Read the rest at AndroidRundown.

And that just about wraps up the week. But have no fear; yet another week is near. Check us out on Facebook, Twitter and Pinterest for the latest in new app reviews and more. See you next week!

This Week at 148Apps: December 10-14

Posted by Chris Kirby on December 16th, 2012

This week at 148Apps.com, site editor Rob LeFebvre examined why mobile games just don't seem to have as much depth as their console brethren. He says, "Should gamers expect the same experience on mobile devices as on console? Probably not–but that may be changing. Michael de Graaf, the producer for the mobile version of Need for Speed Most Wanted, feels that the difference between console and mobile is narrowing. “At the moment, consoles still have an edge when it comes to raw power but that gap is narrowing,” he told us, “and we’ve seen possibilities continue to expand on mobile. The current quality of screens we are seeing and new form factors are increasing the quality and diversity of experiences that gamers can now have on a mobile device.”

Nick Rish, vice president of mobile publishing for EA, believes that comparing the two is futile. “There is something very immersive about holding a device 10 inches from your face,” he said, “putting on headphones and enjoying a game like Need for Speed Most Wanted while on your lunch break … It’s tough to say one platform provides a better consumer experience than the other; gaming is in the eye of the beholder.”

“Mobile gaming grew from very basic flash games we all’ve been playing on web browsers,” said Przemek Marszal, art director at 11 bit studios, the developer behind the Anomaly Warzone series. But that’s changing, he said, noting that even a hard-core indie developer like John Carmac sees the potential of iOS gaming.

Read the full post at 148Apps.

Over at GiggleApps.com, writer Amy Solomon got back to nature with her review of Scholastic First Discovery: The Forest: "Scholastic First Discovery: The Forest for iPhone is an impressive adaptation of the printed non-fiction title “In the Forest” A First Discovery Look and Learn Book from Scholastic. A version of this app is also available for iPad.

The Forest is an impressive application about nature, with wonderfully bright colors and robust details on each page bringing the sights of forests to devices. Instead of text that one would read, this app consists of very good narration that leads children through interactive exercises that will teach them a lot about the forests of North America.

Six chapters are included that cover a lot of ground, such as learning about both deciduous and coniferous trees, tapping leaves or branches to learn about the trees they belong to, also allowing children to drag these realistic bits of foliage around the screen."

Read Amy's full review at GiggleApps.

Last up, AndroidRundown.com writer Carter Dotson was happy to announce that one of our favorite games, Punch Quest, is coming to Android: "Android, get ready to start punching. Punch Quest is coming to Android very soon. The culprit? Noodlecake Games, who have made a habit (or a business model) out of releasing and supporting iOS-to-Android ports. Punch Quest combines and endless runner with beat ’em up gameplay, as players run through a dungeon, punching and uppercutting the foes they come across. Coins can be earned to be spent on new skills, power ups, and hats. Sweet, sweet hats."

Read the full story on AndroidRundown.

And we've cleared yet another week in 2012. Join us next weekend for another recap of the latest and greatest news from the week that was - and make sure to follow us on Twitter, Facebook and Pinterest for the latest info on the hottest apps. Now go get the rest of your holiday shopping done!