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Shadow Warrior Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on February 21st, 2013
Our rating: starstarstarblankstarblankstar :: FLAWED MEMORIES
Nostalgia isn't quite enough to propel this memorable FPS to success when the controls are this dubious.
Read The Full Review »

Duke Nukem 3D Now Free

Posted by Brad Hilderbrand on December 14th, 2010
iPhone App - Designed for iPhone, compatible with iPad

Hail to the King baby, Duke Nukem 3D is now available for free on all iOS devices. The game which many have called the best Duke Nukem outing on mobile devices is now available for the irresistible price of zero, so if you've somehow managed to avoid the game until now you've run out of excuses. Go download the title, before Duke comes to your house and puts his cigar out in your eye.

The game has been handcrafted for iOS, ditching traditional shooter controls and instead creating whole new movement and navigation mechanics from scratch. The slider-based controls, coupled with the unique TapShoot combat mechanics make the game easy to play, while still retaining a fair amount of challenge. And yes, if you're a traditionalist you can turn on a classic thumbstick onscreen controller so no griping allowed about how you don't like these newfangled controls.

The new control scheme, coupled with the franchise's trademark humor, create a game which is considered by many to be an iOS classic, and rightly so. Whether you've never played the game before and just want to check it out or maybe you have the standard version of the game and want to pick up the HD edition on iPad now's the time, as you can't beat a game this good being available for literally nothing.

We're currently unsure how long the game will be available for gratis, as we believe this to be a temporary price cut rather than a permanent price reduction. In that case, it would be best not to hem and haw around, and instead go ahead and grab as many copies of the game as you want right now before the price goes back up. Don't wait around and miss out; after all, those aliens aren't going to shoot themselves in the face.

[via The Appera]

App Store News Round-up for August 11th

Posted by Jeff Scott on August 11th, 2009

Sure, Apple is dead to Jason Calacanis but we think the old rainbow fruit might still have a little life left in her -- therefore, here's the latest iPhone app store news.

[caption id="attachment_15656" align="alignleft" width="150" caption="Duke Nukem 3D"]

[/caption]Duke Nukem 3D is awesome and disappointing. Today, Richard takes a look at Duke Nukem 3D. He's a lot more generous with the app than I think I would have been. Such is the way with reviews. While it's amazingly cool to see Duke on the iPhone screen, that excitement was greatly diminished once I started to play it. The controls are just awful. To me they just show a complete lack of understanding of the platform. Something you'd expect to see of an amateur developer but not from a developer with this much experience. They must have just had to rush it out for some reason. Also, seems as though they aren't limiting the speed properly. On a 3GS, the movements are extremely fast. Oh well, it's still cool to see. Let's hope the controls get fixed up soon. For nostalgia's sake I'd love to actually be able to play it rather than just show it off.

[caption id="attachment_15674" align="alignright" width="150" caption="Galcon Looking Great!"]

[/caption]Galcon 1 year anniversary brings a facelift. We've heard from Galcon creator Phil Hessey that he has submitted an update that gives it "shiny real-game feel instead of a made in some guy's basement feel." While we think the original looks fantastic, take a look at this sample image to see what awesomeness is to come. The update marks the 1 year anniversary of Galcon being in the app store.

If you're not familiar with Galcon, it's a great single / multiplayer real time strategy game. It's a fantastic game if you like a little strategy with your arcade, check it out. The update has been submitted and is a free upgrade to anyone who has bought the app. It should be available soon.

SlingPlayer Mobile 1.1 to work over 3G -- outside the US. So if AT&T has no say in what apps get approved, why is AT&T the only carrier who's customers will not be seeing an update to Slingplayer to allow streaming of content over 3G? Viewing content over 3G is just one of the features planned in this rumored release recently submitted to Apple. Other purported features in this update include 16:9 viewing and an updated user interface for Dish Network users. Via TUAW.

eTextbooks may finally be here. CourseSmart have released an iPhone application that interfaces with their online textbook rental service. According to their site the usual rental is for 180 days and is about 50% the normal cost of the book. The downside is of course that there is no trade in value. So in the end it's about the same as buying and then selling a textbook yet considerably more convenient. The app is free and requires an account from their site to use.

USAA bank brings virtual check deposits to the iPhone. USAA have updated their mobile banking app and included a new feature they call Deposit@Mobile. The feature allows their customers with iPhones to take a picture of the front and back of a check to deposit it. Once that's done and it's verified at the bank, the check will appear in your account just like you deposited it at an ATM. It's a pretty big advancement and one that's sure to see some scrutiny from security experts. But, it's a step in the right direction.

Duke Nukem 3D

Posted by Richard Martin on August 11th, 2009
iPhone App - Designed for iPhone, compatible with iPad

Developer: MachineWorks Northwest
Price: $2.99
Version Reviewed: 1.0

Graphics / Sound Rating: starstarstarstarhalfstar
Game Controls Rating: starstarstarblankstarblankstar
Gameplay Rating: starstarstarstarhalfstar
Re-use / Replay Value Rating: starstarstarstarhalfstar

[rating:overall]

You youngsters who are not quite brushed up on your video game history may only know Duke Nukem by name; a legend who once ruled the video game industry with his slick 3d graphics and sassy catchphrases. More experienced gamers have much more fond memories of Mr. Nukem as the baddest dude around. I remember giving my lunch away for a week for a copy of Duke Nukem on PC because my mom wouldn't buy it for me. That's how awesome Duke Nukem was back in his heyday. He made children forsake their mothers for a few hours of bloody fun. He saved the world from alien invasions AND got a ton of tail in the process... like Bruce Willis in Die Hard, except way cooler... and with hair.

Duke Nukem 3D is MachineWorks Northwest LLC's nearly flawless port of Duke's first PC outing brought to you by 3D Realms. All of the little things are there, including the right of passage for every child to discover the little Easter egg in the original Duke Nukem where you could hand dollars to a stripper for an amazing pixelated show, and now you get to live this all over again.

Why this game kicks serious tail
It's Duke Nukem just as you remember him. Graphically, this game is just as you remember it in its' PC days, if not better. The game plays great. On my 3GS the game runs oh so smoothly, and from talking to a couple of homies operating on the 3G, it plays just as nicely. MachineWorks definitely did a good job in bringing over the original look and feel of the original Duke Nukem. The sound is just as good as well. Most, if not all of Duke's original catchphrases are there and the quirky little interactions with the environments that made the game so funny back in the day are also still there.


The controls are a plus and a minus for me. MachineWorks made a great effort at making DN3D as easy to control as possible. There are two different control schemes for you to take advantage of and I can't truly say which one is better, because they both have their advantages and disadvantages. The classic analog controls give you two virtual joysticks which work well once you get used to them, but are still a little buggy. The digital controls are a little odd at first as well but if you take the time to learn them they may be a little bit more convenient to use than the analog controls. Like I said before, different gamers will find different value in each of these control schemes.

The firing system was well thought out for this game, and like your control system there are two options to choose from, but you're only going to use one. There is the lesser crosshair system in which Duke will fire where the crosshair is aimed, but this one is a little bit difficult to use. While the controls may work well enough, they aren't refined enough to be able to accurately aim with them. The alternative touch to shoot system works really well in this game, and does exactly what it says. You touch where you want to shoot and Duke shoots there. This system works really well in situations where you will encounter a ton of enemies and I found the system accurate enough to use to fire at enemies who were only small blips on the screen.

Not much needs to be said about the gameplay besides this. You know what you're getting with Duke Nukem... pure shooter with tons of bad guys, blood, and boobies. If you were a fan of the original Duke Nukem, then you will like this iteration. Besides the controls, it's exactly the same game as it was before. Duke Nukem 3D was one of the most popular games of its' generation because of its' great gameplay and this definitely carries over.

Why this game falls flat on its' face.
It doesn't, but honestly it comes really really close...

The controls are just good enough for this game to be passable. That's really one of the only bad things I can say about this game. It's a bit tough to shoot and strafe out of the way of incoming fire at the same time but it can defintely be done after a bit of practice. One of the nice things that MachineWorks did was make the placement of the controls 100% customizeable. This is one of the saving graces of Duke Nukem 3D. The analog control scheme, as I stated before, still seems really buggy. You can't drag your finger around the joysticks, you kind of have to lift your finger off before you can change directions, which is annoying, and for anybody who plays any console games whatsoever, it's a completely unnatural motion to make.
This being said, there aren't really any more negatives I can come up with... Sooooo... I guess this is where we chew the bubblegum since I'm all out of ass kickings to give out.


The final verdict
Duke Nukem 3D is definitely the port classic fans of the game were looking for. The controls are little bit shoddy but I would guess that fans of the original game wouldn't mind this for a chance to play one of the greatest PC games of all time, on the go. For newcomers to the series, if you can pick up a game with great gameplay but lacking controls and get around it then it will absolutely be worth your 3 bucks (which is a bargain for a big name franchise like this.) If dealing with frustrating controls could ruin your gaming experience then you may want to think twice about this purchase, but I would highly reccomend that you give it a chance.

Duke Nukem 3D helped raise me into the fine young gentleman that I am, and hopefully it can do the same for preteens and young adults wielding iPhones in this generation.

That was a lie, don't buy this game for your kids. It'll mess them up.