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The top 5 best word games for iPhone and iPad

Posted by Harry Slater on February 6th, 2019

Word games can be a tricky genre to pin down. There are so many variations out there that sometimes it's hard to decide whether or not a game fits into the little pocket you're trying to push it into. That doesn't bother us though, because it's our job to do things like that. Which is why we've written this list of the best words game for iOS.

We're pretty sure we've picked five games that best represent every corner of the word game genre, from mystery to action, with a fat chunk of puzzling thrown in for good measure. Some of these games are going to make you think about the words you use in a completely different way, and we think that's something that should be shouted from the rooftops.

If you've got your own favorite word game that hasn't been included on the list, do let us know in the comments section at the bottom of the article. And if you click here you can check out all of the other lists on the site - each one is a work of exquisite beauty, even if we do say so ourselves. Right then, on with the word games.

The top 5 best games with great stories for iPhone and iPad

Posted by Harry Slater on January 14th, 2019

Last week we took a look at the best games for iOS that you could waste hours and hours of your life playing, so now we thought we'd have a look at the top 5 games for iPhone and iPad that have great stories. These are the tales that have stuck with us the most, or the games that weave their stories with the most skill, intelligence, and fun.

Obviously stories are really, really subjective - how they hit you can differ depending on where you are in your life, the things you've seen, and even something as seemingly unimportant as whether you're experiencing that story in the day or at night. With that in mind, there's a good chance that your own favorite story didn't make the list - be sure to let us know about it in the comments at the bottom of the article, we'd love to hear how mobile gaming has affected people.

And obviously while you're here, you should definitely check out all of the other amazing lists we've been writing over the past few months. There's some great stuff there, and if you click here you'll be able to check all of the lists out at your own leisure. You're welcome.

The best deals on the App Store this week - August 30

Posted by Jessica Famularo on August 31st, 2017

Here we are again, caught in the slow crawl towards Friday. While the weekend may still feel like a far and distant dream, fear not. This week is a good one for bargain shoppers, with some of our most highly rated games available at steep discounts to get you through until Friday. Here, once again, for your reading pleasure, are the best bargains on the App Store this week.

148Apps' Top Picks for the Scariest, Spookiest, Creepyiest, and Halloweeniest iOS Games

Posted by Rob Rich on October 30th, 2014

It's All Hallows' Eve once again. And what better way to enjoy the holiday spirit(s) than to have a good scare - or ten?

Since nobody at 148Apps could come up with an answer to that question we've created a list of our top picks for spooky, creepy, scary, and unsettling iOS titles in honor of the ghoulish festival. Hopefully these games won't be too much for you to handle...



The Walking Dead - Season 1



The Walking Dead isn't conventionally scary in the "Aargh! What the heck just jumped out at me??" kind of way, but it's distinctly unnerving. It taps into that instinct to protect those we care about then shows us just how easily the life we once knew can be taken away forever. Forcing you to make tough decisions that are a matter of life and death mean you never get a chance to calm down or relax. Instead, you're constantly on edge in a world that makes no sense any more. If that's not deeply scary, I don't know what is. - Jennifer Allen

Ellie - Help me out... please



Ellie - Help me out... please is a short, but creepy puzzle game that revolves around the player's interactions with a kidnapped girl through a security camera feed. It definitely has some Saw vibes thanks to its puzzle room nature and voyeuristic perspective.

Although the puzzles are a little opaque, immersion in the very tiny game world is precisely what makes it kind of creepy. Not necessarily creepy in the "spooky" sense, but in the sense that players start questioning the game's bizarre setup. Who is the player character? Why is this girl in this room? What does it all mean? - Campbell Bird

The Portable Podcast, Episode 214: Best of 2013 Spectacular

Posted by Carter Dotson on January 7th, 2014

You're the best around, nothing's gonna ever keep you down!

On This Episode:

  • Carter and a couple of regulars to the show discuss their top 3 games of the past year that they thought were must-plays.
  • Episode Cast:

  • Host: Carter Dotson
  • Co-Host: Brett Nolan, AppAddict.net
  • Co-Host: Rob Rich, 148Apps

  • Music:

    How to Listen:

    Apps From This Episode:









    148Apps 2013 wrAPP-Up - Simogo's Twin Masterpieces, Year Walk and Device 6

    Posted by Carter Dotson on January 1st, 2014
    + Universal App - Designed for iPhone and iPad
    Our rating: starstarstarstarstar :: FIVE HEARTS OUT OF FIVE :: Read Review »

    Most developers get one masterpiece. One magnum opus that they get to unleash on to the world.

    Simogo released two in 2013 alone.

    Both Year Walk and Device 6 were absolutely amazing experiences, not just games, and so different from almost everything else this year.

    Part of what made them stand out was just how emotional they were: Year Walk used limited dialogue and details to make players care about what was happening in the world by experiencing and being frightened by it for themselves. Device 6 was a lot more wordy as a very book-esque experience, sure, but it managed to get players engrossed in a mysterious universe while slowly unwrapping everything that was going on.

    Both games played with their fictional aspects: Year Walk made full use of its companion app to complement the game and eventually have a profound effect on it. Its metafiction proved to be just as much of a psychological dance as the game itself. Device 6 had direct commentary on games, rating systems, and trying to get currency to buy things that served as the overlay to the experience. But it also tried and succeeded at being like reading a book that played with the very nature of text layouts and reading to create an unsettling universe.

    148Apps 2013 wrAPP-Up - The Year's Best Apps and Games

    Posted by Chris Kirby on December 27th, 2013

    Whoever said perfection is overrated obviously never got a five-star review on 148Apps. It doesn't happen often. Just take a quick look through our reviews and you'll see lots of well-deserving Editor's Choice winners, but most only reach four-and-a-half stars. In fact, in all of 2013 there have only been ten five-star reviews. Take a look at some of what we considered the best of the best this year.

    Jool


    Jool is a unique 2D platformer that features a bird and his evil alter ego. Collect items, earn points, and survive. --Michael Carattini


    Year Walk


    Year Walk is a haunting adventure game from Simogo that blends a dark world and involved mythology together to create an absolutely amazing experience. --Carter Dotson

    148Apps 2013 wrAPP-Up - Why Core Gaming Had a Great Year on Mobile

    Posted by Carter Dotson on December 26th, 2013

    It's easy to look at mobile and see it as a wasteland for content; particularly with all the casual, free-to-play games, and especially the ones that seem to de-emphasize actual gameplay in favor of stronger monetization. That's only if you're not paying attention. Serious, core games - some even free-to-play - had a great year on iOS.

    Oceanhorn was hyped for a good reason: it was beautiful and ambitious. That ambition didn't entirely pay off in my opinion, but for the game to have succeeded financially is a huge step forward for gaming on mobile.

    It also felt like the barriers between mobile and PC/console games started to blur a bit. Frozen Synapse, Mode 7's highly acclaimed PC strategy game, landed on iPad at last. Limbo received an excellent port. Leviathan: Warships brought cross-platform online play - and the best trailer of the year. Space Hulk was not perfect, but it made for an exceptional transition.

    But perhaps few did it as spectacularly as XCOM: Enemy Unknown. That game proved that it was possible to take a massive console and PC title - a fantastic modern take on one of the greatest strategy games of all time - and put it on mobile without losing any of the experience. Firaxis also absolutely stuck the landing with Sid Meier's Ace Patrol and its Pacific Skies followup; original games that went to PC later.

    Apple Reveals the App Store Picks of 2013 - Includes Aliens, Wild Animals, Zombies, Animated Mice, and More

    Posted by Rob Rich on December 17th, 2013

    2013 is rapidly drawing to a close, and you know what that means: tons of "Best Of" lists! In fact, the App Store has just released its picks for the year. We even have our own list (we like to call it the Best App Ever Awards) that you can vote on. Everybody loves lists!

    For the iPhone, language learning app Duolingo takes the top top spot, with the rather pretty and useful VSCO CAM and super-cute monster alphabet app Endless Alphabet as runners up. On the games side of things, Ridiculous Fishing gets some very well-deserved recognition, while surreal and clever puzzler Device 6 and the much maligned/celebrated Plants vs. Zombies 2 are close behind. That, my friends, is a pretty solid group.

    The iPad has its own list of awesome, of course. The remarkably slick and gorgeous Disney Animated has managed edge-out Traktor DJ's remixes and WWF Together's cuddly animals. Meanwhile, super-atmospheric pseudo-platformer Badland has been selected as 2013' iPad game of the year, with the shockingly well-made port of XCOM: Enemy Unknown and the infuriating but addictive Impossible Road right on its heels. All fine choices, although my own personal love/bias would probably have put XCOM at the top of the list.

    So what do you think of Apple's selections? Weigh in below and tell us what you agree or don't agree with, what apps or games you'd prefer, etc. And while you're at it, remember to cast your vote in the 6th Annual Best App Ever Awards!

    This Week at 148Apps: October 14-18, 2013

    Posted by Chris Kirby on October 19th, 2013

    Expert App Reviewers


    So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

    Device 6

    I love what Simogo is doing in 2013. While the studio has always been a purveyor of a different kind of experience on iOS, this year their releases have been centered around story-telling and puzzle solving. It started with Year Walk and now continues with Device 6. They’re creating unique and intelligent experiences that deserve to be seen and heard. Now, much like Year Walk, this is something that is best when not spoiled so I’m only going to touch on cursory details of the plot and scenario: this is a sort of interactive piece of fiction that players read through that frequently wraps around the screen, requiring players to rotate their device to keep up with where everything is going. The story is about a woman named Anna, who wakes up in mysterious circumstances. To advance the story, certain puzzles, whose hints are embedded in the narrative and visuals, must be solved. The challenge comes from solving the puzzles and putting together the hints – have some pen and paper or some kind of writing app on a computer or other device open to take down notes to solve everything and to advance the story. --Carter Dotson


    Soul Gambler

    Faust is the protagonist of a classic German legend. A successful scholar who, dissatisfied with his life, makes a pact with the devil and exchanges his soul for unlimited knowledge and worthy pleasures. The legend of Faust has been retold throughout history via many forms of media, and has been the basis for many literary, artistic, cinematic, and musical works. Soul Gambler is the remake of the original free unfinished interactive visual novel inspired by Goethe’s famous German tragic play, “Faust,” that has had a complete revamp; and with the success of its Kickstarter, has been made into a fantastic-looking interactive graphic novel that combines the art style of comic books with playable mechanics most commonly found in video games. --Lucy Ingram


    Fist of Awesome

    An unlikely hero. Bears. Lots and lots of plaid. A talking, time-traveling fist. These are only a handful of examples as to what players can expect when they jump in to FIST OF AWESOME. It’s certainly a weird, wacky, and wild beat-em-up with old school brawler roots and a few modern concessions. There are a few not-so-awesome issues nestled in with all those homicidal talking bears, however. Tim Burr is just a hard-working lumberjack with simple aspirations and a close group of friends. His is a happy life, and he envies no one. That is until the timeline is inexplicably altered and bears become the dominant species of Earth. Tim’s hand begins speaking to him, identifying itself as the FIST OF AWESOME and taking him on a journey through several eras in history – all overrun with bears – as the unlikely duo set out to fix history. --Rob Rich


    OmniFocus 2 for iPhone

    OmniFocus 2.0 for iPhone is a to-do list and task management app that’s built for the person who’s deadly serious about tracking what they need to get done and when. After all, the app for iPhone is $19.99, which is well above what most apps are priced, but OmniFocus has a wealth of features and syncing options to help justify it. Still, it’s a cost that just may be worth it, because this is comprehensive yet still somewhat simple. It’s like fishing with grenades. --Carter Dotson


    PumaTrac

    PUMATRAC may sound like just another fitness app at first, but it provides a unique user experience that others like it currently don’t offer. PUMATRAC is designed to keep runners motivated by giving them insights on conditions that affect running performance so that workouts are actually more fun and rewarding. This means that the app can tell whether users run faster to pop music or longer on Fridays just by analyzing many different conditions thanks to Tictrac technology. --Angela LaFollette


    Other 148Apps Network Sites

    If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

    AndroidRundown

    Cavemania

    Free-to-play match-three puzzles are as inescapable as bathroom issues after an all-you-can-eat night at Taco Bell, and are just as expected. Although I know I should hate them for their complete lack of originality, or artistic merit, my primitive synapses still get their share of enjoyment, just from matching things in the right order, without any particular reason and reward. Perhaps, my mom was right, and I should have gone in accounting. In any case, Cavemania tries to introduce some new mechanics, but it’s unclear whether they help overall game, or just get in the way. --Tony Kuzmin


    Lumber Jacked

    It’s too primitive that lumberjacks are always seen as the most manly of all people. So what if they have muscles of iron, and spend days at a time, uniting with nature and flinging mighty axes all day? Internet critics also have cramped up muscles, unite with nature every five to seven hours, and fling mighty keys up and down. Still, I’m yet to see a single game that gives the credit where it’s due, and features the mighty and the powerful, as the ultimate example of manliness. But, while the ungrateful, primitive culture moves down the familiar road, we get Lumber Jacked, another game, where lumberjack is the mighty hero yet again. It’s not like I remember any other games with lumberjacks, but there have to be lots of them, or this whole paragraph makes no sense. --Tony Kuzmin


    Drift Mania: Street Outlaws

    Drift Mania: Street Outlaws is the latest in the series of Drift Mania games by Ratrod Studios, with the scene shifted to street racing. But is it worth playing? There isn’t much content available without a lot of gameplay in Drift Mania: Street Outlaws. From the start of the game one car and one track is unlocked. Unlocking additional tracks is far from a simple task. For each track you can race on there are a number of achievements, such as drifting a certain distance or finishing in a time limit. Once enough of these are achieved, the next track is unlocked. Cars can be bought at any time, but are very expensive. --Allan Curtis

    And finally, this week Pocket Gamer reviewed DEVICE 6 and compiled a complete walkthrough to the game, went hands-on with Dungeon Keeper and Tiny Death Star, and made some bold predictions for next week's Apple press conference. Head to Pocket Gamer for their weekly wrap-up.

    Device 6 Review

    + Universal App - Designed for iPhone and iPad
    By Carter Dotson on October 17th, 2013
    Our rating: starstarstarstarstar :: FIVE HEARTS OUT OF FIVE
    Device 6 is Simogo's latest masterpiece, a mystifying interactive fiction experience.
    Read The Full Review »