E3 2015 - Deckbound Brings Ownership, Permanence, and Multi-Game Access to a New CCG System

Posted by Rob LeFebvre on June 18th, 2015

Imagine a digital card game where you can purchase cards, level them up in a typical collectible card game (or CCG - think Hearthstone or Magic), and then keep the leveled-up cards as your own personal items.

Now imagine that you can take that same card from the collectible card game and use it as an asset in a dungeon crawler, leveling it up there, and then being able to take it back to the original game with the new level and experience points.