Posts Tagged Controllers

This Week at 148Apps: December 8-12, 2014

Happy Holidays from 148Apps!

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Boulder Jack

 

Boulder Jack is a free-to-play endless runner that mixes up the standard formula by having players view the action from in front of their character rather than behind. For fans of the Crash Bandicoot series, this isn’t a particularly new trick, and the developers of Boulder Jack seem to be keenly aware of this as the game also stars a character that is remarkably similar to Crash. Playing Boulder Jack is very, very similar to other endless runners. Players must swipe left, right, up, and down to move between lanes, leap over obstacles, or slide under others, all in the hopes of outrunning a large boulder. Along the way there are invincibility power-ups, speed boosts, and coins to collect – all of which create some risk vs. reward mechanics, but everything presented gameplay-wise is pretty standard. –Campbell Bird

Space Age

 

Space Age: A Cosmic Adventure is an ambitious adventure game that hearkens back to sci-fi tropes of of the 1960s and 70s – complete with alien saucers, fishbowl helmets, and a deep sense of exploration. While the game achieves this aesthetic beautifully, Space Age suffers when it abandons its roots as a game about exploration and decides to try to be something else. Playing Space Age can be kind of difficult to describe. It’s simultaneously an adventure game, a real-time strategy game, a stealth action game, a puzzler, and something of a visual novel. Going into any one of the available ten missions, players might encounter just one or all of these gameplay elements. One thing is for sure, though: every part of Space Age is oozing with character and style that is super-charming, funny, and endearing. –Campbell Bird

Astro Boy Flight

 

There’s a word that keeps bouncing around my head as I play Astro Boy Flight. Rather appropriately, that word is ‘repetitive’. It sums up this endless 2D shooter, based around the famous Japanese manga character, oh so very well. A few seconds of Astro Boy Flight and you’ll see everything the game offers, with little there to mix things up later on. You glide through the skies, all via a portrait perspective, using one finger to move Astro Boy around. Shooting is done automatically, so your sole method of interaction is via this one finger. Waves of enemies come at you, so you have to line up quickly to shoot them down. This isn’t R-Type though, so it’s not exactly challenging stuff. Instead, you’re more likely to fail because you got bored for a moment and stopped paying attention. –Jennifer Allen

Shadowrun: Dragonfall

 

When you start the game, you’re given the chance to design a character. There are quite a few classes to choose from, as well as several races. Without a knowledge of the system in advance, I had a very hard time designing my character and just picked an elf and went with the basic warrior type. Then I was presented with detailed statistics to tweak, again with no idea of what was good or needed in this game’s world. The walkthrough/tutorial said that if I wanted more help I could consult the full rules on their website (linked within the app). When I went to check it out it was pages and pages long and very hard to digest, so I went with a few random choices instead. Shadowrun: Dragonfall is set in a futuristic world where society has changed dramatically. It’s futuristic cyberpunk meets high fantasy, and information is the commodity everyone trades in. You’re part of a group of criminals that’s been hired to raid someone’s mansion and steal data from them. Of course once we moved into the mansion, we tripped an alarm and security came in to stop us. –Jade Walker

Adobe Premiere Clip

 
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Over the years, Adobe has done a fantastic job of giving us a plethora of powerful yet user-friendly tools for video and graphic editing. They’re doing a pretty good job of converting that magic to iOS. Adobe Premiere Clip is the latest example, allowing you to easily create videos from earlier clips or brand new ones. Taking you step by step through the process, Adobe Premiere Clip can take as long or as brief a time as you want it to. You can choose to just edit one clip or you can bundle a few of them together, creating a montage of your media. Working mostly through dragging and dropping, as well as a few swipes to trim parts out, it doesn’t take long to line things up correctly. In each clip’s case, you can adjust the color, exposure, or shadow effects before moving onto arranging some transitions between each clip. Slow motion effects can also be included. –Jennifer Allen

Sago Mini Road Trip

 
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I am always happy to introduce a new Sago Sago app to readers. As many know, Sago Sago is now a part of the Toca Boca family, which develops charming and colorful apps for toddlers and beyond. Their most recent app, Sago Mini Road Trip, allows children the chance to go on a road trip with their favorite orange cat, Jinga. Young ones will appreciate being able to choose from three destinations among a larger selection of choices such as jungle or desert adventures, as well as travels to the beach, mountains, forest, or city. They also will have a chance to pack their own bags with a variety of clothing, toys, and other objects into their bottomless suitcase, adding as much or as little in the way of personal effects as there is always room in their bag – details that will make both parents as well as children smile. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Bitcoin Billionaire

 

At first glance Bitcoin Billionaire hardly seems like a game and in some ways it isn’t. It is in fact a devilishly addictive habit that uses a finely tuned system to show you ads while ensuring you won’t care and will in fact welcome the sight of ads! Bitcoin Billionaire as you might expect is a game about mining the virtual currency known as Bitcoins. After customizing your avatar with clothes and a spiffy pirate bandana it’s simply a matter of tapping the screen as quickly as possible to generate riches; the faster you tap the more Bitcoins you earn. Once a few Bitcoins have been earned, these can be spent on investments like lottery tickets or collectable comic books. These generate a constant stream of income whenever the player is actively mining or not and also while the app is closed. –Allan Curtis

NBA All Net

 
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To say that the card battler is a well worn genre on Android would be the understatement of the year. A basketball card battler is much rarer however. Is NBA All Net swish? NBA All Net’s gameplay is mind numbing and no different to other card battlers on the platform except it’s in the form of basketball. Players simply tap on the “challenge” they would like to play (Which features a description that has nothing to do with the game) and then sit back and watch the game as it unfolds. Players play no role in the game once it has started and it is based on card stats only. Games are dreadfully boring to watch and feature more repetitive animation than an entire season of Scooby Doo so they are best skipped. –Allan Curtis

RAVPower USB Charging Station

 
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I know we’ve been harping on being organized… with good reason, too. With all the devices and accessories, it gets busy. Toss in a kid or two (with their own electronics and such) and a company-issued device, and one begins to approach wired purgatory. So, it makes sense that accessories that help us to more effectively manage these devices will be if a high premium. Thankfully, proprietary cables are not the norm on Android, because solutions like the RAVPower USB Charging Station use cable standardization as a means to being order to chaos. In essence, this series of products looks to a central port for multiple USB cables, theoretically eliminating the need for several plugs and outlets. –Tre Lawrence

And finally, this week, Pocket Gamer investigated Apple’s ban on nudity in Papers, Please; gave away five amazing iOS games in its Advent Calendar; picked the best MFi controllers for iOS; and reviewed Tales from the Borderlands. All that and loads more, here.

The E3 show floor was awash with games, as you’d expect, but there were also a fair number of iOS controllers on display. Three in particular stood out, including a couple of big names as well as a third entry that seemed to come out of nowhere. Curious to know more? Well then read on!

SteelSeries Stratus XL

stratusxl

Imagine a much larger console-style rendition of the Stratus with pressure-sensitive left and right bumpers, a decent heft, comfy fit, a Quick Pair button that makes pairing with an iOS device much easier, and rubber on the analog sticks for a better grip. That’s the Stratus XL.

This new full-sized controller ships with (and uses) two AA batteries and holds a charge for up to 40 hours of start/stop play, and will auto sleep after two minutes of inactivity just in case you forget to shut it off. It also features the same compatibility list as the original Stratus.

The Stratus XL should be available for purchase in September or October of this year. No concrete price has been announced yet, but I’ve been told it will sell for less than the classic model ($79.99).

Razer Junglecat

RZR_controller_White_V3_Open

Then there’s the Junglecat from Razer.

What makes the Junglecat interesting is the way it’s been designed to act as both an iPhone case and a controller. The control portion actually slides out from the side, turning it into something that’s about the size of most handheld gaming devices. Once you’re finished with it you just slide it back and go back to using your phone as usual. It was designed with to be a more convenient portable solution to iOS gaming controllers, and it definitely shows.

The Junglecat is available in white or black for $99.99.

PhoneJoy

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The PhoneJoy was tucked away in a corner towards the back of the expo hall, but I’m glad I had the chance to check it out because it’s actually pretty neat.

It’s certainly similar to the MOGA Ace Power Gamepad in the way it expands and cradles an iPhone, but make no mistake: this is a totally different beast. When collapsed, the Phonejoy takes up very little room – maybe about the size of a wallet – and can easily fit into a pocket, yet it can expand far enough to house a tablet in portrait orientation. Oh, yeah, it can be used with tablets. It also connects to iOS devices via bluetooth.

There are three packages available for the Phonejoy: Basic for $69.90, which is just the controller and a one year warranty; Advanced for $79.90, which includes the controller and warranty, a soft pouch, and a set of specially-designed adapters that will allow you to plug in headphones (because it covers the iPhone’s jack) and act as a backup power source; and the Pro Gamer for $89.90, which includes all of the above plus a tablet kickstand and travel case.

The King of Fighters ’97 Review

The King of Fighters ’97 Review

+ Universal App - Designed for iPhone and iPad
The King of Fighters '97 is an excellent port of a classic entry in the Neo Geo fighting game series.

Read The Full Review »
Nakama Review

Nakama Review

+ Universal App - Designed for iPhone and iPad
Nakama throws plenty of fast-paced ninja action at players in a blocky 2D landscape.

Read The Full Review »

Remember April Fool’s day 2010? ThinkGeek showcased a retro-fied iPad cabinet, complete with 70’s Mork-suspender’s striping as a gag. Well, the laugh was short-lived, as the product took hold and became a top seller. At CES 2012, as we reported, ION AUDIO, who make the real product, announced a new line-up of iOS gear including a line of streamlined iPad controllers with the same arcade style 8-point joystick and 8 buttons, and for the small iOS screens, a controller-case that most resembles the PSP.

But, as 148apps writer Jenifer Allen pointed out in her coverage of the Gametel Controller: There’s “no use [for add-on controllers] without good software support.”

Like many, I’ve been holding out for one very special arcade classic that screams joystick like no other: NAMCO BANDAI’s PAC-MAN for iPad. Actually I’m lying, I really want Ms PAC-MAN, which if the product shot from ION’s press release is any indication is coming soon, but I’ll more likely consider ponying up for just the little male yellow chomper. And now he and his ghostly nemeses are officially iCade compatible.

In the press release Fred Galpern, Brand Manager, at ION says. “It’s thrilling to add Pac-Man to the list of iCADE compatible games … adding this beloved classic is truly exciting.” Thrilling may be overstatement, but if this signals a general alliance with NAMCO BANDAI, and other old-school gamehouses, the exuberance on ION’s part, and mine, is well founded.


$2.99
iPad Only App - Designed for the iPad
Released: 2010-04-01 :: Category: Games

RedEye Remote ~ Combines Wifi & IR to Control Your TV

RedEye brings us one step closer to controlling everything in our lives with an iPhone

Read The Full Review »

new_case2A stylus? Psh, get rid of it. A physical keyboard? Nah, no need for that either. Tactile feedback is a thing of the past, all we need is a big glass touch screen…right? Well that’s what Apple would have you believe anyway, a theory that is further being cemented with their upcoming release of the iPad. On a basic level it seems to be very true, we’re able to text, surf the web, take photos, all without any physical buttons or keys. What about high level gaming though, is that a different story? If you’d asked me 3 years ago I would’ve said “there’s no way for it to be done. We’re humans, touch is one of our basic senses, we need it.” Over the past several months though with games like N.O.V.A and Need For Speed Shift, or even classic ports like Wolfenstein, I’ve become more of a believer in the future. Not everyone is so ready to give up on game controllers, one such company being iControlPad.

The iControlPad has been in beta testing and undergoing redesigns since last May but as of February 18th the company has stated mass production has begun. The iControlPad can already be used with classic game emulators and the company is seeding a SDK to anyone interested in supporting the device. Two models are to be made, one with a built-in battery pack, one without. Based on early videos and screen shots the controls appear to work flawlessly with no lag at all. Here’s the catch, and it’s a big one, the iControlPad only works on phones that are Jailbroken. I’m not sure exactly why that is since we know iPhone 3.0 does support accessory plugin’s but it’s very clear that it must be Jailbroken. There are a couple of hints on the site that indicate they may be working on standard OS supported version but there certainly aren’t any promises made. All hope is not lost though for those who wish to keep their iPhones pure and sacred, the Game Bone Pro is coming.
Continue reading iControlPad Adds Joysticks to Your iPhone…If it’s Jailborken »

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