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This Week at 148Apps: December 31-January 4

Posted by Chris Kirby on January 7th, 2013
iPad App - Designed for iPad

When a week starts off with New Year's Eve, it's bound to be a good one, and this week was no exception at 148Apps.com. Site founder Jeff Scott started us off with a bang by saying, "We are proud to announce the nominees for the fifth annual Best App Ever Awards. The awards that celebrate the best apps available, not just the best selling. This year we saw an amazing response with over 715,000 nominations submitted for 6,755 unique apps!

Voting is now open and will remain open through January 31st, 2013. Winners will be announced in February and details on that are to come."

Want to see the complete list of nominees, and get in on the voting? Head to 148Apps.

Over at GiggleApps.com, Amy Solomon took a closer look at Hansel & Gretel: Lost, saying, "Hansel & Gretel: Lost is a well crafted re-telling of this classic story for iPad, wonderfully illustrated with animations as well as including top-notch narration, music and sound effects. Auto-play is also an option as well as silencing the narration to read this book by oneself.

It is easy to tell from the first page that this app is something special. The illustrations are lush with color and beautiful to look at with a marbled textured style that I always find appealing. Every element in this book is at a superlative level of quality that adults will greatly appreciate, as will their children."

Read Amy's complete review at GiggleApps.

Finally, AndroidRundown.com writer Carter Dotson took on the establishment and challenged the conventional wisdom about "iPhone Killer" hardware: "Well, it took a bit longer than expected, but it seems like Google is finally going to use their Motorola acquisition to actually make a standout phone for themselves, the “X Phone.” Or whatever the next Nexus device will be called.

The immediate speculation swirling around is that this is finally Google’s “iPhone Killer.” You know, like the other Nexus devices that were iPhone killers. I don’t think that anything at this point will be an iPhone killer. It just isn’t going to happen."

Read more of Carter's missive at AndroidRundown.

And so begins 2013! Keep track of all the latest happenings, including developments in the Best App Ever Awards, by following us on Twitter, liking us on Facebook and following us on Pinterest. And from all of us across the 148Apps network of sites, have a Happy New Year!

This Week at 148Apps: December 10-14

Posted by Chris Kirby on December 16th, 2012

This week at 148Apps.com, site editor Rob LeFebvre examined why mobile games just don't seem to have as much depth as their console brethren. He says, "Should gamers expect the same experience on mobile devices as on console? Probably not–but that may be changing. Michael de Graaf, the producer for the mobile version of Need for Speed Most Wanted, feels that the difference between console and mobile is narrowing. “At the moment, consoles still have an edge when it comes to raw power but that gap is narrowing,” he told us, “and we’ve seen possibilities continue to expand on mobile. The current quality of screens we are seeing and new form factors are increasing the quality and diversity of experiences that gamers can now have on a mobile device.”

Nick Rish, vice president of mobile publishing for EA, believes that comparing the two is futile. “There is something very immersive about holding a device 10 inches from your face,” he said, “putting on headphones and enjoying a game like Need for Speed Most Wanted while on your lunch break … It’s tough to say one platform provides a better consumer experience than the other; gaming is in the eye of the beholder.”

“Mobile gaming grew from very basic flash games we all’ve been playing on web browsers,” said Przemek Marszal, art director at 11 bit studios, the developer behind the Anomaly Warzone series. But that’s changing, he said, noting that even a hard-core indie developer like John Carmac sees the potential of iOS gaming.

Read the full post at 148Apps.

Over at GiggleApps.com, writer Amy Solomon got back to nature with her review of Scholastic First Discovery: The Forest: "Scholastic First Discovery: The Forest for iPhone is an impressive adaptation of the printed non-fiction title “In the Forest” A First Discovery Look and Learn Book from Scholastic. A version of this app is also available for iPad.

The Forest is an impressive application about nature, with wonderfully bright colors and robust details on each page bringing the sights of forests to devices. Instead of text that one would read, this app consists of very good narration that leads children through interactive exercises that will teach them a lot about the forests of North America.

Six chapters are included that cover a lot of ground, such as learning about both deciduous and coniferous trees, tapping leaves or branches to learn about the trees they belong to, also allowing children to drag these realistic bits of foliage around the screen."

Read Amy's full review at GiggleApps.

Last up, AndroidRundown.com writer Carter Dotson was happy to announce that one of our favorite games, Punch Quest, is coming to Android: "Android, get ready to start punching. Punch Quest is coming to Android very soon. The culprit? Noodlecake Games, who have made a habit (or a business model) out of releasing and supporting iOS-to-Android ports. Punch Quest combines and endless runner with beat ’em up gameplay, as players run through a dungeon, punching and uppercutting the foes they come across. Coins can be earned to be spent on new skills, power ups, and hats. Sweet, sweet hats."

Read the full story on AndroidRundown.

And we've cleared yet another week in 2012. Join us next weekend for another recap of the latest and greatest news from the week that was - and make sure to follow us on Twitter, Facebook and Pinterest for the latest info on the hottest apps. Now go get the rest of your holiday shopping done!

This Week at 148Apps, January 30-February 3

Posted by Chris Kirby on February 5th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com we closed out the month of January, and thus our month of focusing on health-related apps, with a special article on iOS and special needs by Lisa Caplan. She writes, "In keeping with January’s health & fitness theme I’m taking a stab at some self-disclosure. I have a spinal cord injury with a host of related 14-karat diagnoses. I don’t use apps for the disabled, though, like those to help remind me to take my meds, find handicapped parking, get medical information or find online support communities. I don’t think anything on my iPad – including pictures – would hint that I have “special needs.” Nonetheless, iOS devices and apps have improved my health, both physical and mental."

Read all of Lisa's commentary at 148Apps.com.

Amy Solomon at GiggleApps.com reviewed Thumbnail Theater: Macbeth this week, and she had some very positive things to say about it: "Thumbnail Theater: Macbeth is an app that I greatly enjoyed, both on its own merits and also because apps for older children are not as common as I would like in iTunes. I highly recommend this app to any student who is reading Shakespeare as well as to adults who would like to know more about this time period in general."

Read more about this iOS adaptation of the "Scottish Play" at GiggleApps.com.

Finally, 148Apps.biz site editor Rob LeFebvre reported on recent trends in app costs. He writes, "Fiksu, Inc. released their latest report today on the mobile app economy, and found all time highs for marketing costs as well as iOS downloads in December. They attribute this data to advertising bidding wars to lock in top rankings before the App Store froze during the 3 day holiday."

Read the full report at 148Apps.biz.

That's another week down for the record books. Thanks for reading, and remember that you can keep track of all the latest reviews, news and contests by following us on Twitter or liking us on Facebook. See you next time!