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Tag: City Building »

The Tribez & Castlez Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on March 3rd, 2014
Our rating: starstarstarhalfstarblankstar :: SAME OLD CASTLE
The Tribez & Castlez is a nice kingdom to visit. Problem is, we've visited kingdoms like it over and over again.
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Royal Revolt 2 Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on February 27th, 2014
Our rating: starstarstarhalfstarblankstar :: TOWER DEFENSE WITH A DIFFERENCE
Fun yet sometimes frustratingly slowly paced, Royal Revolt 2 is a conflicting reverse tower defense game, and not one for those who despise freemium elements.
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Merchants of the Sky Review

iPad App - Designed for iPad
By Jordan Minor on February 13th, 2014
Our rating: starstarstarblankstarblankstar :: SKY-ONEERS
This airborne city building game stays aloft, but doesn't quite soar.
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Pet Zoometery Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on December 19th, 2013
Our rating: starstarstarhalfstarblankstar :: SLOW BUT CUTE
It'll take a while for Pet Zoometery to truly develop, but it's a quite charming twist on the typical city building concept.
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Harmony Isle Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on December 4th, 2013
Our rating: starstarstarblankstarblankstar :: CHARMING BUT SLOW
Offering a few moments of originality, Harmony Isle still finds itself firmly in the grind-heavy social gaming camp.
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Call To Arms Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on November 18th, 2013
Our rating: starstarstarblankstarblankstar :: PREDICTABLE BASE BUILDING
Playing it safe, Call to Arms is a freemium title we've all played before that lacks the originality to make it stand out.
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Game Of War - Fire Age Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on November 11th, 2013
Our rating: starstarhalfstarblankstarblankstar :: LACKLUSTRE TAPPING
Building an empire should really be more exciting than this.
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CastleVille Legends Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on September 23rd, 2013
Our rating: starstarstarhalfstarblankstar :: MEDIEVAL BUILDING
Proving quite the slow burner, CastleVille Legends is a well-made but flawed freemium based realm building game.
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Brave Tribe Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on August 30th, 2013
Our rating: starstarstarhalfstarblankstar :: VILLAGE BUILDING
Not the fastest of village builders by any means, Brave Tribe gets by on charm and basic storytelling.
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Animal Voyage: Island Adventure Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on August 21st, 2013
Our rating: starstarhalfstarblankstarblankstar :: SLOW GROWING
Requiring too much waiting around for all but the very patient, Animal Voyage starts well but quickly turns into a bit of a slog.
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Kingdom & Dragons Review

+ Universal App - Designed for iPhone and iPad
By Blake Grundman on May 23rd, 2013
Our rating: starstarstarblankstarblankstar :: A CURIOUS COMBINATION
How well do the brawler and city building genres go together? About as well as one might expect.
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2020: My Country Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on May 20th, 2013
Our rating: starstarstarhalfstarblankstar :: BE PATIENT
One of the more satisfying freemium city building games out there.
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Pocket Village Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on April 17th, 2013
Our rating: starstarstarblankstarblankstar :: CUTE YET OVERLY SIMPLE
Full of charm, Pocket Village lacks some all important structure to its freemium village building foundations.
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Fantasy Quest Review

Posted by Rob Rich on March 28th, 2013
+ Universal App - Designed for iPhone and iPad

Developer: GAMEVIL
Price: FREE
Version: 1.10
App Reviewed on: iPhone 5
Graphics / Sound Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarhalfstarblankstar
Playtime Rating: starstarstarstarblankstar
Replay Value Rating: starstarstarstarblankstar

[rating:overall]

I’m just going to say it: Fantasy Quest has a slow burn to it. Not that it’s bad once things pick up, but until it reaches that point it can be a fairly significant grind. And not the fun sort of grind, either. Thankfully once players get past that initial roadblock they’ll find a free-to-play kingdom building RPG that isn’t all that easy to put down.

Fantasy Quest is essentially two kinds of free-to-play games in one. There’s the town building with all the expectant tax collection and land expansion, and the energy-reliant RPG-ing with a number of different characters and quests. Both feed into each other, of course, with buildings created in town effecting what characters can be hired for a team and goods earned from slaying goblins and such necessary for expanding the town. It’s all fairly simple in practice but there’s also has a sort of refined elegance to the way each aspect plays off of the other, as well as how they’re both very accessible without being mindless.

The kingdom building aspects are mostly typical of a lot of free-to-play games these days with the exception of being able to raid other players’ settlements. Not that this is a new idea, but the way it’s implemented is pretty clever: stamina is needed to attack specific buildings and each hit (damage determined by the questing team, surrounding buildings, etc) coughs up various resources, including Valor that acts as a kind of special currency. What I find refreshing about it is the fact that being raided doesn’t incite rage. Sure I might lose a few coins, but I hardly lose enough to get mad over and raiding other players can more than make up for lost income.

The actual RPG-like quests can be entertaining as well, although they don’t really pick up until after a third party member is acquired. It can be incredibly slow going at first but once that threshold is passed players will find themselves with a competent group of adventurers, each with their own sets of equipment to manage and special skills to learn. It’s a little unfortunate that there isn’t a larger selection of basic units (only one of each type can be bought with non-premium currency) but it isn’t exactly a game breaking detail. A more significant (and literally game breaking) problem is the occasional crash or server hang-up while in the middle of a fight. Again, not so bad when all that’s really lost is a little time and some energy that replenishes at a fairly generous rate, but it can still be irritating.

Fantasy Quest feels a bit like a slow “me too” kind of fantasy freemium game at first, but it really does come into its own once players progress past the intro phase. It’s definitely a good time so long as one has the patience.

The Wizard Of Oz Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on March 27th, 2013
Our rating: starstarstarhalfstarblankstar :: THEMED CITY BUILDING
Follow the Yellow Brick Road in this freemium city building sim that offers a few interesting new features.
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