SomaSim‘s 1849 is a sim about the California Gold Rush in the same vein as older objective-driven simulations and city builders. It’s also got a surprising amount of puzzle-like elements as you’ll quickly find yourself trying to figure out the best way to make use of the limited space you’re given.
The core idea behind 1849 is balance. You need to mine gold and other precious metals to earn money. You also need food and lodgings for your citizens and workers or else they’ll abandon ship in a heartbeat. But in order to do that, you’ll also have to make sure to provide other amenities such as schools and access to a saloon to keep the citizens of your ever-growing city happy. The catch is that every city (of which there are 20, each with their own overarching goals to complete) has a limit to how far it can expand. So in order to create a successful self-sustaining city you’ll have to pay close attention to where you place what buildings and how many you construct.
SomaSim is aiming for an early May release. A specific price point hasn’t been locked-in yet, but 1849 will be priced at a premium and offer additional content packs in the future.
Posted by Rob LeFebvre on December 6th, 2012 + Universal App - Designed for iPhone and iPad
Pangalore’s freemium city building cum RPG, Knightly Adventure, has gotten its first update on iOS, and is headed to Android as well. The update includes a new Witch class along with holiday-themed environments, settings, and costumes.
§ Holiday themed winter setting, complete with magical falling snow and snowy fields throughout the player’s island kingdom
§ Holiday themed items temporarily replace in-game items—health potions now appear as gingerbread men, for instance
§ New in-game items include a “Resurrection Feathers” potion that allows players to continue a quest after being defeated in combat
§ New Christmas tree and reindeer items are available to decorate your holiday kingdom
§ New holiday alternate costumes are available for every character class
§ New Witch character brings a fun and powerful second magic-user class to the game
§ Extensive optimization allows faster game launches and faster, more reliable performance across supported iOS devices (iPhone 4 or newer, iPad 2 or newer, iPod touch 5)
The Tribez is a free-to-play iPad game where players take on the role of a lost time traveler who ends up in a primitive fantasy realm full of tribes. Gameplay for The Tribez includes building stone-age villages, exploring various territories, and leading a tribe that worships the player as a godsend.
The game boasts colorful graphics and high-quality music. The Tribez includes over 27 levels to explore across three different islands, more than 100 quests for the player to complete, 50 different buildings to create, and ten different humorous characters to interact with. Players even get a pet dinosaur that fights off opponents to the tribes and entertains villages.
The Tribez is free-to-play, but sells coins and gems to use in the game through in-app purchases.
In a move that’s not entirely unexpected, another popular Facebook title is being brought over to iOS devices. Bulkypix, in collaboration with Kobojo, are adapting PyramidVille for Apple devices. Dubbed PyramidVille Adventure this time around.
This is looking to be more than a mere straight port, however. While the developers have indeed carried the Ancient Egyptian city-building and citizen-gathering mechanics over, they’ve gone and added some new stuff as well. Players will be able to find special items that allow them to build special structures such as the Great Sphinx, as well as take part in a new collection of mini-games that can actually reduce the amount of real-time waiting required for various actions. And, of course, the entire interface has been redesigned for iOS with touch controls and the like.
Those looking to become the next Ramses (or Cleopatra!) will still have to wait a bit before they can experience the 6 million player strong Facebook phenomena on the go. PyramidVille Adventure isn’t set to come out for another month or so, towards the tail end of January. It’ll be free-to-play, and universal, so once it does come out there won’t be much of a reason to avoid it. Aside from the obvious ones like “free time” and “loved ones” anyway.