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This Week at 148Apps: February 24-28, 2014

Posted by Chris Kirby on March 2nd, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Disco Zoo

NimbleBit teams up with Milkbag Games – featuring Matt Rix of Trainyard fame, and Owen Goss – for Disco Zoo, a simulation game about building a zoo where disco parties can be triggered. It’s one of those “exactly what it says on the tin” games, and it should amuse fans of NimbleBit’s simulations even as it takes a slightly different approach. The crux of the game is to rescue animals from the wild to bring in to the zoo, which helps attract people, thus making money for the player, until they fall asleep and must be awoken. The player can use bux to start disco parties, which awaken all the animals and get them dancing and raising double money for the disco’s timeframe. --Carter Dotson


Beyond Space

Beyond Space is like a great summer blockbuster. It’s fast-paced, crowd-pleasing, and has production values so spectacularly high they practically ooze out of the screen. Experiences like these always have their share of problems if one thinks about them too hard, but it’s hard to deny just how entertaining they are. The game starts off with a bang as a lavish, pre-rendered cutscene introduces players to a universe of intergalactic spaceship armadas, pirates, and mysterious aliens. Players take control of Max Walker; a mercenary pilot who becomes increasingly embroiled in a “galaxy-spanning conflict.” Between its frequent cutscenes and full voice-acting, the game actually seems to care about its narrative. But the “Top Gun in space” tale is so cheesy and clichéd players will keep their thumb on the skip button during repeat playthroughs, which are highly encouraged since the game only lasts about two hours. --Jordan Minor


Kahuna

Kahuna has finally made a transition to the electronic realm courtesy of a new universal iOS app. There could not be a more apt game to make this translation, as Kahuna plays quickly while still providing a strategic challenge. The premise is equally simple. Each player (rival South Pacific magicians or some such thematic mumbo jumbo) is attempting to place bridges between a set of South Pacific islands. When a player controls the majority of the pathways to an island, that player controls the island and scores a point. Bridges are placed by playing a card with the island’s name on it; players then choose which path from the island they wish to occupy. Players can also remove opponents’ bridges by playing the two cards that represent two connected islands. It’s all the stuff of abstract strategy with a thin veneer of a theme, but the mechanics work so well it’s easy to forgive any quibbles with the theme. After three rounds, the player with the highest score wins the game. --Chris Kirby


FlapThulhu: Flappy Madness

There are oh so many Flappy Bird clones now that the game has been pulled from the App Store. Seriously, between those looking to make a quick buck and those paying homage through Flappy Jam and the like, there’s so many ways to flap, it’s insane. Well, not insane enough yet, now that Madgarden has combined flapping with the master of insanity, the Deep One, the eldritch abomination to end all eldritch abominations, Cthulhu. This is FlapThulhu, and it’s the last flappy game anyone will ever need. --Carter Dotson


Qwirkle

Board games are a pretty good usage of all of the strengths of mobile devices; a nice, portable, light weight device with a touch screen in which anyone can do almost anything. That anything, of course, includes gaming. Board games are especially great for mobile devices because they are something that one can play at their own pace, doesn’t require one’s immediate attention, and is overall a casual and fun experience. Mindware, a company who produces educational toys and games aimed at children, is probably best known for their board game Qwirkle, which is now available on iOS. Qwirkle is an amalgamation of Scrabble, Uno, and Dominoes. The point of this game is to match like shapes and/or colors onto a playing surface. The more of a like shape or color players have in a given row, the more points they score. A row of 6 is scored as a Qwirkle, and no more blocks can be placed in that row. It’s very easy to pick up, and while aimed at kids, it’s really fun for all ages. --Mike Deneen


UHR-Warlords

The iPad may not be suited for every type of game there is, but two genres that benefit immensely from its expansive touch display are board games and turn-based strategy games. It’s no surprise then that UHR-Warlords, a turn-based strategy board game, excels on the device. Of course the deep, robust, and challenging gameplay helps too. UHR-Warlords‘ tale of rival demonic armies in a dark and gritty fantasy world should make fans of pewter figurines feel right at home. It’s little more than an obligatory pretext for the epic clashes to come, but the 12 battles spread across two campaigns are so satisfying players will want even more excuses to fight. Each skirmish plays like a cross between a Fire Emblem-esque strategy game and chess. The goal is to drain the other player’s life force by killing their monsters, or destroying their valuable strongholds at the opposite side of the board. --Jordan Minor


Sago Mini Ocean Swimmer

Sago Mini Ocean Swimmer, in one word, is a delight. Developed by Sago Sago – the dream team combined with the talents from Tickle Tap Apps and Toca Boca – this app is as highly engaging as it is colorful; children can go on an adventure with Fins, their new fish friend, as they explore his aquatic home. This new Sago Sago app brings back memories of my son as a younger boy, as Tickle Tap Apps were the first downloads I made, getting me interested in the potential for children’s iPhone and now iPad applications and the worlds they can create, appreciating this as a much less passive experience than watching television or videos produced for babies. I am excited to see a new Sago Sago title that, to me, seems lovingly updated from original application Finding Fins with a few important changes I am really fond of. Now one swims together with Fins instead of seeking him out as he hid behind objects such as rocks or sea weed. I am also enjoying being able to use a drag of a finger to move Fins around the screen instead of tilting the iPhone to navigate as seen in this previous app – wonderful updates that make this app utterly intuitive for the youngest app users. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

PasswordBox

Two interesting things occurred while working on this review. One was highlighted during a commercial. A couple were working on creating an online account, and were having some difficulty coming up with a strong enough password they could remember. Yep, it advertised a password utility. On network TV. The second thing was an interesting article I read while researching an unrelated article. The Adobe security breach reveals that the only password more widely used than “password” is “123456.”
What’s clear is this: password management needs to be taken very seriously. PasswordBox looks to be just the tool we need. --Tre Lawrence


Planet Descent

Most people wish they were doing something extraordinary, such as running Google, being an Ice Cream taste tester, or piloting a space ship. Sadly, most of us will only be able to act out these dreams through some sort of simulation or game, which is where Planet Descent comes in. In this title, you pilot a space ship around a 2D playing area, dodging asteroids while collecting minerals for fun and profit. This game inhabits a similar approach to the PC game Lunar Flight, except Planet Descent, as previously mentioned, is 2D rather than 3D. Planet Descent is also quite a bit easier, lacking a lot of the realism or complicated controls used on similar type games. That’s not to say that this mobile title isn’t challenging, but you certainly won’t need years of NASA training to get it either. --Mike Deneen


Roid Rage

If you peruse around the Google Play app store, you see there is a race to fill the void left by the departure of Flappy Bird. Most of these clones coming out are the exact same thing, just with slightly altered graphics, some of them actually try to change some things. But then, from minds only St. Louis, MO could produce, comes a game with a slightly similar idea, but way better, called Roid Rage. Roid Rage isn’t some game about Jose Canseco or Sammy Sosa. Rather, it’s a game about the extreme rage you the player will suffer while guiding your spaceship through a massive asteroid collection, while collecting puddles of “Juices” throughout space. Your ship appears to be a one man vessel without weapons, but can turn like no other and doesn’t have a break pedal. You could try to throw the word “endless” on this game, but the better description would be the Atari classic Asteroids on super serum. --Mike Deneen

And finally, this week Pocket Gamer was checking out new gadgets at Mobile World Congress in Barcelona and still found time to review new games like Out There, Card City Nights, Disco Zoo, and Calculords, played soft-launched games Fates Forever and Supernauts, and picked 8 perfect games that Nintendo could bring to mobile. See it all at Pocket Gamer.

This Week at 148Apps: February 17-21, 2014

Posted by Chris Kirby on February 22nd, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Postcard

Juggling multiple social networks can feel a little like hard work at times. This would explain why there are many companies out there looking to hire social engagement managers, simply to get the word out efficiently. What about for those of us with small businesses or simply trying to build a community around one person’s content? Postcard has it covered. It’ll require a little bit of setup for those keen to integrate it with their WordPress blog, but it’s still a pretty simple and effective way of sharing content to numerous different sources. I’d recommend that those planning on hooking up WordPress to Postcard do so straight away. Fortunately, it takes a matter of a few minutes and I didn’t come across any issues. Setting up separate social media accounts within Postcard is similarly easy, with support offered for Twitter, Facebook, and LinkedIn, amongst numerous others. The free version of Postcard restricts users to three networks, while charges of $0.99, $2.99, or $4.99 unlock more options. --Jennifer Allen


Another Case Solved

With a keen sense of humor and a dash of tongue-in-cheek attitude about it, Another Case Solved has a lot going for it. From the makers of Puzzle Craft, this game knows how to get under one’s skin. However, an increasing reliance on using consumables to progress and a restrictive energy system proves ultimately quite off-putting. Players take the role of a private detective in a world in which candy has been banned. There’s quite a conspiracy going on underneath all that, and those keeping up with King’s copyright saga associated with the use of the word ‘candy’ will enjoy what’s said here. At its heart, Another Case Solved is a Match-Three game but there’s more going on than that. --Jennifer Allen


Bug Heroes 2

Oh Bug Heroes. It was such a a deceptively great game, wasn’t it? It didn’t look like much but it was packed with upgradable characters, made great use of action/defense style gameplay mechanics, and was a lot of fun to boot. Now Bug Heroes 2 has come along and pretty much topped the original in every conceivable way. Much of Bug Heroes 2 will be familiar to fans. There are still food stashes to protect and hordes of enemy bugs to fend off, and they’ll continue to hunt for food in order to both heal their character and keep the stash well-stocked. Another large roster of insect (and non-insect) fighters returns, each with their own particular strengths and weaknesses. And, of course, they’ll be progressing in waves MOBA-style; with character upgrades largely contained to a given round rather than carrying over. There are some rather significant (and fantastic) differences however, with new heroes, enemies, co-op and versus multiplayer, and permanent unlockable perks being the most obvious changes. --Rob Rich


The Descent

Taking full advantage of the Unity3D graphics engine, The Descent presents itself as an effortlessly-designed FPS that will take players on a wonderfully visual journey of discovery and adventure as they aim to uncover the mysteries behind life. With ancient artifacts and age-old mythical legends as its base, one assumes the role of father and avid historical explorer John, who is in search of his lost daughter, Liza. Having found the cave where the ancients put the “Book of the Dead” to rest long ago, Liza soon realizes that dark forces are surrounding her. The disappearance of her boyfriend, Steven, pushes Liza to enroll the investigative services of her father as fears soon begin to rise over her own personal safety. --Arron Hirst


Nine iOS Cloud Photo Services Compared

A little over a year ago, everything changed. My daughter, Peregrine (Pip, for short), was born, and along with the myriad recalibrations, adjustments, and joyous changes that birth brought with it, I also finally came to terms with the true value of the iPhone camera: baby pictures! Hundreds and hundreds of them (no exaggeration) were taken by me, by friends, and by family, and then scattered over hard drives, social networks, and of course iPhones. The problem then became figuring out how to organize and store them privately and securely. As a devoted Mac user it’s easy enough to keep photos stored on iPhoto, but that’s a local option only, with limited cloud storage and sharing (those 1,000 photos on iCloud? Please!), and god forbid my hard drive crashes without proper backup.
I thought all of my problems with cloud storage for photos were solved when Everpix came along. Here was a fantastic, well-designed app that also had great web-based software and a Mac-based uploader. Best of all, it could load in all of my photos from various social streams, eliminate or hide duplicates, and handle a potentially unlimited number of photos for a reasonable monthly or yearly price. There was just one big problem though; Everpix went out of business. --Chris Kirby


Pigeon Presents: Mo...On the Go!

Pigeon Presents: Mo… on the Go! is a fun collection of activities based on the books by Mo Willems; a children’s author and illustrator whom my family adores. Titles from both the Elephant and Piggie as well as Don’t let the Pigeon Ride the Bus and the others from this series are favorite books of my son and are some of the first stories he read out loud by himself. Because of this, I was interested in checking out Mo on the Go! – an interactive app that includes interactive activities based on a Mo Willems storybook. This is in addition to a drawing section where children and adults now have the chance to interact with Willems in the Mo’s Squillems! area of this app; allowing children to complete simple illustration with their own flare, be it first drawn by mo himself or with the help of a friend, also with the choice of saving one’s work as well as emailing as a postcard. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Only One

Only One starts off in dramatic fashion: a giant sword floating in the air, giving off a radiant aura. It descends to the ground, and is picked up by the protagonist, standing on a giant circular platform where the only exit is a steep drop to one’s death. He screams to the heavens: “I will become…the only one!“ It’s a bold intro, yet a bit silly because the voice acting sounds hardly professional, but it perfectly encapsulates the Only One experience: it’s a bit silly, a bit crudely-made, but a lot of fun. --Carter Dotson


Loot Hero

Loot Hero is a simple game from VaragtP that matches simple sidescrolling fun to delightfully retro graphics. It’s all about being a hero and defeating dragons. It uses a purposefully grainy 2D motif to highlight the action. The gameplay is your basic side running fare: left to right running action — with a twist — facilitated by touching the right side of the screen. The goal is to dispatch the goons by depleting their life bars, all while keeping that of our protagonist runner up. Dispatching baddies and collecting goodies yields gold coins and action points that help leveling up. The twist is that it is also possible to run from right to left, which is great, since it allows for the player to go back and dispatch the baddies that regenerate after being destroyed. This yields even more rewards, and is a great way of doubling up on benefits. --Tre Lawrence


Cubot

Cubot is a fun little tile from Nicoplv. It’s a cute sliding cube puzzler that uses color to highlight the gameplay. The basic premise is to move colored cubes to colored tiles on the playing grid within a specific set of movement rules. The rules are basically based on the color of the blocks/cubes in the specific level. An example of the gameplay is shown in the early levels, and there are tutorial animations to help folks through. The playing area is rendered in mostly stark wihite, with a 3D grid made up of square blocks, and it begins with a blue block which has to be moved to a blue square on the playing grid. The general control mechanism is via swipes; at this base level, a swipe in any direction moves the blue block one step in that direction. The overall idea is to get the blue cube to the blue resting place in as few moves as possible. --Tre Lawrence

And finally, this week Pocket Gamer put together a complete guide to Tengami, picked the 10 best simulation games on iOS, taught you how to turn your iPhone into a Game Boy Advance, played Crytek's The Collectables, and found 7 intriguing indie games in Amsterdam. All this, and loads more, over at Pocket Gamer.

This Week at 148Apps: December 30-January 3, 2014

Posted by Chris Kirby on January 4th, 2014

Happy New Year from 148Apps!


It's a new year and, as always, an exciting one for all of us here at 148Apps. Take a look at what we've reviewed this week, as well as our end-of-year lists, and find even more in our Reviews Archive.

2013 wrAPP-Up: Simogo's Twin Masterpieces

Most developers get one masterpiece. One magnum opus that they get to unleash on to the world. Simogo released two in 2013 alone. Both Year Walk and Device 6 were absolutely amazing experiences, not just games, and so different from almost everything else this year. --Carter Dotson


2013 wrAPP-Up: Developers, Hardware, and Carter

Sure 148Apps is known far and wide for its diverse array of app reviews, but we also love to spotlight some lesser-known developers, review the occasional piece of useful hardware, and challenge developers to duke it out in their own games. --Chris Kirby


2013 wrAPP-Up: Most Distinct Apps and Games of the Year

Every year, with thousands more apps and games being released on the App Store, it becomes increasingly difficult to single-out just which are the crème de la crème of this ever-growing iOS market – and more specifically, which of them truly set a higher standard in terms of innovation, uniqueness, and individuality. Be it a game designed for the iPhone or iPad, anything developed and released on the iOS market in this day and age has to have that special something to grab our interest and retain it for months to come. In no particular order, here are a selection of the most notable games and apps of 2013 that raised the bar in one way or another. --Lucy Ingram


2013 wrAPP-Up: Why Candy Crush Saga was the Biggest Game of the Year

Candy Crush Saga would be perhaps an ill-fitting choice for the game of 2013: it was hardly the “best” game of the year by traditional “Game of the Year” metrics, and it didn’t even release in 2013. But Candy Crush Saga was still the game that defined mobile gaming in 2013...The thing that was most fascinating about Candy Crush Saga, though? Did anyone really have an unequivocal, gushing love for it? Whenever the game would be brought up, there was always some degree of resentment toward it for being so addictive, in the sense that people just could not stop playing, paying, and bugging their Facebook friends with requests. The thing that was most fascinating about Candy Crush Saga, though? Did anyone really have an unequivocal, gushing love for it? Whenever the game would be brought up, there was always some degree of resentment toward it for being so addictive, in the sense that people just could not stop playing, paying, and bugging their Facebook friends with requests. --Carter Dotson


2013 wrAPP-up: Happy New Year's Resolution: Fitness Apps for All

It’s the same story every year: not long after the ball drops in Times Square and the champagne runs out, people all over the world face the dreaded New Year’s Resolution. After all the eggnog, fudge, and candy canes, it’s no surprise that losing weight and getting fit tops the list. And these days there are a plethora of digital goodies out there making anyone’s quest for fitness that much easier. Many of these apps even throw the motivation and inspiration in for free. In other words, you’re running out of excuses. You can thank me later. --Stacy Barnes


2013 wrAPP-Up: The App Store's Experimental Games of the Year

Cynics would have you believe that the App Store is full of Match-3 puzzle games, Endless Runners, and attempts at stealing money through a multitude of in-app purchases. OK, so the App Store isn’t perfect and those games are certainly out there (and a plentiful amount of them are still fun!), but that’s far from all that’s available. In the spirit of it being the end of the year and the ideal time to look back at what the App Store does so well, I took a look at some of the best experimental delights out there. These are titles that are a little bit different from the norm, either in terms of having a very open ended storyline or through offering a way to interact that’s unconventional. As many of us wind down for the Christmas and New Years break, it’s the perfect time to relax and try something a little different. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Top 10 Kickstarter Spotlights of 2013

It’s the end of the year and everyone knows what that means: Top Ten Lists. There are lists for every possible subject, and I figured that it was only appropriate if I looked back and chose ten of my favorite KickStarter projects. All of these projects were successfully funded, and were just a handful of the great KickStarter projects that I had the pleasure of choosing from during 2013. So, as they say, theres no better place to start than the beginning. --Joseph Bertolini


Fleet of One

This is a phrase I didn’t expect to say today, but Fleet Of One is a top-down shoot-em-up that’s quite different from the other space shmups. It also looks quite a bit more logical. If the player is supposed to save the galaxy, as is usually the case, then the least you can do is give him a nice ship. Rather than piloting a flying version of a hybrid compact, the player controls a giant flying saucer with more guns than an army parade. But only two of them can be active at the same time. Oops. --Tony Kuzmin

And finally, this week Pocket Gamer looked back at 2013 with the best games of the year, interviews with Simogo and Fireproof, and looked ahead to 2014 with a massive list of 50 upcoming iOS games. They also reviewed Sonic & All-Stars Racing Transformed, handed out top tips for new iPhone and iPad owners, played the best iOS games of the week, and even chose the best app icons of 2013. See the full week in review here.

This Week at 148Apps: December 23-27, 2013

Posted by Chris Kirby on December 28th, 2013

Happy Holidays from 148Apps!


Christmas has passed, and it's time to look forward to a new year. Take a look at what we've reviewed this week, as well as our end-of-year lists, and find even more in our Reviews Archive.

Fragment

Photography apps have allowed iOS users to create beautiful pictures without any editing knowledge, and the abundance of photography apps in the App Store is evidence that more and more users are looking for the next best photography app for their collection. There are plenty that come with filters, borders, and templates, but there are few apps that can take a picture and do something completely different. Fragment is a different photography app in the sense that it isn’t like all the others. Instead of doctoring up a photograph, this app turns it into a piece of prismatic art and takes iPhoneography to the next level. The range of creativity that it offers is what makes it so appealing. --Angela LaFollette

MovieCat 2 - The Movie Trivia Game Sequel

Any game that involves cats dressed up and reenacting various scenes from movies wins my vote. The incredibly entertaining MovieCat! was a huge success and created some exciting buzz back in 2010, and now it’s time for MovieCat 2 – The Movie Trivia Gaming Sequel. In 2012, the original game won the 148Apps Best App Ever Award in the Trivia Gaming category, so naturally it has a lot to live up to. Nonetheless, MovieCat! fans can breathe easy, for MovieCat 2 is every bit as highly amusing and enjoyable as its predecessor in every way. Featuring over 1000 all new text and visual puzzles about almost every movie one can possibly think of, this is a game for cat lovers and trivia fans alike. The game is largely similar to its purrfectly exciting older brother, but fans of the previous will be able to get their thinking caps on and flex those brain cells for brand new original puzzles Rhyme Time, Prop Art, Classics and Details, Details. --Lucy Ingram

148Apps 2013 wrAPP-Up: Favorite Underappreciated Games

It’s easy to list off the best games of 2013, and often such lists contain a lot of crosstalk between different publications. So this year, instead of just giving off another similar list of the best games of the year, our staff has decided to talk about their favorite games of the year that might not have been the best sellers or the most popular. In no particular order, this is our list of some of our favorite under-appreciated games of 2013. --Carter Dotson

148Apps wrAPP-Up: Documenting Your Year With iOS Photography Apps

For the past two years I’ve been recording my life with photographs. Every day, I’ve taken a photograph with my iPhone before sharing it via Twitter, Facebook, and Instagram. For the most part it’s fun to do, for a multitude of reasons. It enables me to share my life with friends and family that I don’t get to see as often as I’d like. It sparks conversations about whatever happened that day. More importantly, it means that at the end of the year I can look back at what I did and savour those memories. It’s pretty much a photo diary in that case. Of course, some days it can be tricky. Not every day of the year can be fascinating, meaning that sometimes I have to get creative. And yes, sometimes I succumb to the ease in which I can snap a photo of my pets or my freshly cooked meal. It’s a cliche, but it’s surprising how many people enjoy looking at food even despite all the cynicism. --Jennifer Allen

148Apps 2013 wrAPP-up: Why Core Gaming Had a Great Year on Mobile

It’s easy to look at mobile and see it as a wasteland for content; particularly with all the casual, free-to-play games, and especially the ones that seem to de-emphasize actual gameplay in favor of stronger monetization. That’s only if you’re not paying attention. Serious, core games – some even free-to-play – had a great year on iOS. --Carter Dotson

148Apps 2013 wrAPP-Up: The Year's Best Apps and Games

Whoever said perfection is overrated obviously never got a five-star review on 148Apps. It doesn’t happen often. Just take a quick look through our reviews and you’ll see lots of well-deserving Editor’s Choice winners, but most only reach four-and-a-half stars. In fact, in all of 2013 there have only been ten five-star reviews. Take a look at some of what we considered the best of the best this year. --Chris Kirby

Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Knightmare Tower

Knightmare Tower takes the endless runner genre and tips it on its head, literally. Good idea? Knightmare Tower has the barest vestiges of story. One day a knight hears about a famous tower full of monsters. Imagining the fame that could be heaped upon him, the intrepid knight sets off with his wooden sword and cheap armor to fight a horde of monsters. This story is told though a charming introductory cutscene. --Allan Curtis

Blocky Roads

Never thought I’d have a chance to see a trend in development, but here we are. Minecraft is such a popular game with such a distinct graphic design that it has already spawned a whole generation of games that look exactly like it. Blocky Roads has gameplay that is nothing like Minecraft, or parts of it, but it looks exactly like Minecraft. It may actually not be based on Minecraft itself, but on any of its successors in graphics. The whole world, including the car and the designated driver, is built of blocks, and if you’re still not sick of the whole block thing, is looking really fine, with crisp graphics and cartoony, sharp textures. --Tony Kuzmin

This Week at 148Apps: May 20-24, 2013

Posted by Chris Kirby on May 25th, 2013

We Are Your App Review Source


Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Poker Night 2

Poker Night 2 brings together Brock Samson from Venture Bros. (which has a season premiere very soon!), Claptrap from Borderlands, Ash Williams from the Evil Dead series (not voiced by Bruce Campbell, unfortunately), and Sam from Telltale’s own Sam and Max to play some high-stakes poker. Oh, and GLaDOS from Portal is the dealer. Moxxxi from Borderlands makes a silent cameo as the bartender. It’s a basic game of poker, with both Texas hold ‘em and Omaha hold ‘em (like Texas hold ‘em but with four dealt cards, two of which can be played with the community cards). However, the fun comes as much from getting to experience the witty banter from these cross-media characters meeting up. Each character has their own playing style and personality that must be considered when playing against them. Ash is rather cocky and willing to bluff a lot. Claptrap really seems to only like to play when he has good hands, being extremely conservative. Brock will go hard when he has a good hand, but will bluff occasionally. Sam…I can’t quite figure him out but he does seem to be a bluffer. Ash scares me the most because he matches my own play style. --Carter Dotson


Hipstamatic Oggl

Long ago, as iOS reckons time, before the 1 billion dollar acquisition of Instagram by Facebook, and before photo filters were ubiquitous, there was Hipstamatic, a digital recreation of an analog camera, complete with changeable lenses and film types. But alas, time passed by and Hipstamatic, while still useful and engaging, lost mindshare to Instagram and the onslaught of photo processing apps. Many fondly remembered it, but used it less and less. Hipstamatic’s developer hopes to change this with the introduction of Oggl, their new social network/camera app hybrid that attempts to link the Hipstamatic name and legacy to a powerful but easy to use photo hub. --Chris Kirby


Manuganu

I have no idea how to pronounce Manuganu, nor do I know what it means. It just looks llike a string of random letters to me. It’s supposed to be the main character’s name, but we all know names usually mean something. If I had to venture a guess, I’d say it must amount something like “gorgeous and fantastic endless runner.” Just a guess. Manuganu is a kid with problems. Specifically he can’t seem to go anywhere without having to leap over chasms, dodge swinging boulders, or avoid all sorts of sharp-toothed nasties. Every single stage is full of them, as well as a number of tokens to collect, and players will have to make good use of the intuitive controls to dodge and collect everything. There are only two buttons (jump/double-jump and halting), and a single gesture (swipe down to slide) to worry about. Halting makes for an interesting addition as there are times when players won’t simply be able to run past something. Instead they’ll have to stop running, wait for an opening, then make like a tree. --Rob Rich


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Sago Mini Sound Box!

I have some interesting news that I would like to share with readers. Toca Boca has recently acquired zinc Roe’s series of Tickle Tap apps. As readers may know, Toca Boca is a favorite developer of mine, as are the Tickle Tap apps that were developed by zinc Roe a few years back. These Tickle Tap apps were some of the first apps I shared with my son, and they still are perennial favorites that have kept my son’s attention for all this time. The joining of Toca Boca and the creative minds behind these Tickle Tap Apps has created a true dream team of app developers with the common bonds of highly stylized illustrations, bright and bold colors and whimsical details that produce very high expectations of what is to come from this new developer, Sago Sago. --Amy Solomon

The Trip Little Critter Reading Adventure

The Trip Little Critter Reading Adventure is a fun, interactive storybook app based on Mercer Mayer’s Little Critter’s The Trip, with versions for both iPad as well as iPhone available through iTunes. This new application, developed by Silver Dolphin, differs greatly from – and should not be confused with – the straightforward adaptation of Little Critter stories developed by another company. It is worth explaining to readers that the original Mercer Mayer title focuses on a car trip to a camp site as told in pictures. Yet the text, although also telling the tale of this long family outing, included a heavy use of alphabet letters, from A to Z, such as B for Bags and C for Car, as well as words adults can relate to, possibly even more than their children can, such as E for the car’s engine overheating, letter M for the mess the Critter kids made in the back of the car, or T for the flat tire they get along the way, creating a witty alphabet book enjoyable for all – children and parents alike. --Amy Solomon

On Beyond Bugs: All About Insects

On Beyond Bugs: All About Insects is a thoughtful adaptation of the book of the same name, part of The Cat in the Hat’s Learning Library developed by Oceanhouse Media. Here, children will learn about many bug-related topics as they enjoy the Seuss-like illustrations and rhyming text to which this book is fashioned as The Cat in the Hat, along with Thing One and Thing Two, introducing readers to many fun bug facts such as basic anatomy, natural defenses or the strength of insects such as ants. --Amy Solomon

AndroidRundown

Star Wars Pinball

Pinball is an interesting state of flux: the genre as a physical form is not in great shape, but it is doing fantastic in virtual form. Fans of the silver ball have series like Pinball Arcade and Zen Pinball which both provide regular amounts of new tables to freshen up the experience regularly. Star Wars Pinball, a standalone release of the Zen Pinball table based off of Empire Strikes Back, is a great way to check in to this series. While the game includes in-app purchases for two other Star Wars tables, the base purchase includes just the one table. That’s hardly a bad thing – there’s a lot going on here. There’s multiple missions to complete by hitting various triggers, lots of targets to go for, and plenty of flashing lights and loud noises. The fanservice is strong with this one – there’s all kinds of art and sounds from the movie. This isn’t a cheap cash-in, a lot of love was put in to this game. --Carter Dotson


Mini Golf Matchup

Mini Golf Matchup is a pleasant putt putt sim that puts a major emphasis on social interaction. The multiplayer format really encourages playing with friends. I can play with people in my email contacts, or random strangers. Upon finding an opponent, it comes down to turn-by-turn play on the same course. I love the fact that I could have games going against numerous people simultaneously, and at my own pace. For the random games, I simply waited for the game to do the matching, and waited for my turn. The courses had different looks, different levels of difficulty/hazards and different scenery. To get the ball into okay, I simply long-pressed and pulled… sort of like creating the virtual motion that mimics how a pinball machine game is started. In true real-life fashion, the shortest distance between tee and chip was rarely a straight line; thus, using the boundaries as bumpers was almost a needed skill. --Tre Lawrence

Boardtastic Skateboarding 2

Boardtastic Skateboarding 2 from Perblue is a cool game that invokes the Tony Hawk in everybody. As a reboot of Perblue’s original skateboarding game, it has some big shoes to fill. It was a graphical feast, with fine looking 3D graphics. The developer did a good job with shadows and imagery, with realistic animations that mimicked real life skateboarding movements quite well. The skate environments all have realistically gritty feels to them, and frankly, I found it easy to enjoy how the game looked. There are several game modes to enjoy: By myself, I could do Ladder, for personal advancement, or stuff like Freestyle, Survival, Circuit or I could get into a Tournament. There was a multiplayer section as well. --Tre Lawrence