The original Infinity Blade is now available to download on the App Store for free this week only as it celebrates Black Friday. In our review that was written so long ago, Chris Nitz said, “Is Infinity Blade worth your money? Damn right it is. Despite the control flaws and the repeating levels, there is a world of good fun here.”
Posts Tagged ChAIR
+ Universal App - Designed for iPhone and iPad
+ Universal App - Designed for iPhone and iPad
Remember how ChAIR promised continuous and free updates to Infinity Blade II? Well that’s still very much a thing. The gorgeous App Store juggernaut has just received yet another significant content update and includes all of the requisite stuff we’ve come to expect (i.e. more of practically everything), as well as a couple of surprises.
The Skycages update is adding 30+ new items to the game. This includes weapons, armor, rings, and so on. New achievements, enemies, and some special new Clashmob content is also available. However, there are two major aspects that really make the “+1” version number enticing: it adds even more story elements that finally bring this particular chapter of the saga to a close, and – perhaps even more exciting – there’s a new weapon type to learn and master. No, not a new sword, a new type of weapon. The “Solar Transport Energy Blades” is a class of weapon entirely separate from the sword/shield, dual blades, or two-handed weapon and allows players to “harness the power of the sun.”
As though all of this weren’t enough, seeing as I’ve barely scratched the surface of the first update, Infinity Blade II is also getting a celebratory price cut. So the six people who haven’t gotten their hands on it yet can do so now for a paltry $2.99. Then maybe we can figure out just what the heck Skycages are together.
A whole lot of people love Infinity Blade. Many of us here at 148apps are no exception. Even so, there’s always been one thing that bugged me about it: I could never get the hang of playing it while simultaneously doing other tasks such as crossing busy streets or operating heavy machinery. Now, thanks to ChAIR, I can do the next best thing.
Infinity Blade’s soundtrack has just been released on iTunes, allowing fans to relive those epic one-on-one battles with gods, monsters and god-kings whenever they please. Without the threat of bodily harm brought about by aimlessly wandering into traffic, no less (folks, please don’t stare at that screen while walking on the street as it’s legitimately dangerous). The album, by veteran ChAIR composer Josh Aker, includes 25 tracks from both the original and the upcoming sequel, adding up to just under an hour’s worth of playtime.
It’s the perfect way to get psyched up for Infinity Blade 2‘s release, which is just around the corner. The individual tracks are available at the standard $0.99 a pop, but all 25 can be purchased together for a much more reasonable $9.99. Either way, it’s an essential addition to any fan’s music library.
It is hard to argue that people are not looking for hardcore gaming experiences on their iOS devices. In a world where Angry Birds and Cut the Rope sell millions of copies, it was nice to see a niche hardcore game succeed against all odds. Sure, it didn’t hurt that ChAIR‘s release had the backing of development powerhouse Epic Games, but when Infinity Blade racked up an impressive $1.65 million dollars in sales over the span of a mere five days, skeptics were suddenly silenced.
Ever since then the studio has quietly been churning away on several additional content updates, but nothing that would satiate the yearning of multiplayer junkies that desired to face off head-to-head with human adversaries. This is why yesterday’s announcement of a brand new update to everyone’s favorite medieval Mike Tyson Punch-Out clone is so exciting! The full rundown of Thursday’s upcoming update are as follows:
- Enter the Arena: Assuming the role of Titan or Knight, Infinity Blade fans can now challenge their friends to multiplayer matches online via Game Center!
- Survivor Mode: Players face off against a legion of Titans to see how far they can go!
- New Holiday Helms! A new helm for every season, ready to be played and mastered!
- More than two dozen new magic rings, swords, shields, and helmets for players to collect and master.
- New Facebook integration allows fans to view their character on their profile and take a screen grab to share with friends.
- Much more! New Achievements, additional Leaderboards, and some new surprises!
Just when you thought Infinity Blade was getting a little old and tired, news like this comes along and kicks the game’s fanbase into overdrive. All of those that have been crying out for Game Center multiplayer should be more than pleased, while the developers still haven’t forgotten the hardcore single player supporters that have been patiently grinding away since the last update.
So now the question becomes where can ChAIR go from here? Let us know what you think is coming next in the comment section.
Infinity Blade has made quite a splash in the iOS community, and it appears Epic is ready to keep the hype going with a couple updates set to make the action RPG even harder to put down. The company has announced details on two different updates for the game, one of which will be available next week.
First up is a new booster pack which will feature five new shields and helmets, as well as a brand new armor set. Also, the game will be raising the level cap to 45, making your fights against the God King and his minions at least a little bit easier. On top of all that, the game will add a brand new foe, the Marrow Fiend, who would love nothing more than to cut off your head and display it in his trophy room of horrors.
The more substantive update is planned to arrive early next year, and it sounds quite impressive indeed. The title update will feature more story and some nasty high-level foes. As Chair boss Donald Mustard puts it, “There will be new areas to go to, the story will be evolving a little more as you see what the God King is really up to, and we’re going to let people go down into the dungeons. For high-level players especially, you’ll start to find some enemies that make the [current] enemies look like nothing.”
Next year’s update will also add the much-discussed multiplayer mode, which we’re very excited about. Unfortunately, Chair isn’t providing any details on what they have planned quite yet, so we’re going to be in the dark about specifics for at least a little while longer.
All this news of awesome free updates makes our hearts sing. Infinity Blade is already a very entertaining game, and the addition of all this new content is only going to make a good thing even better. This is a game whose popularity grows by the day, and with updates like these it doesn’t seem like we’re going to stop talking about it anytime soon. That, of course, is a good thing.
Epic’s Infinity Blade, the action RPG boasting some of the most impressive visuals to date on iOS machines, has shattered sales records and become the fastest-grossing app ever. The game has earned $1.65 million in only five days of availability, handily beating Cut the Rope as the fastest game to a million dollars in sales. when you break down the numbers it all comes out that Infinity Blade managed to shift 271,424 copies in less than a week. Pretty impressive by any stretch.
Of course there are some caveats to this record-setting achievement, not the least of which is the matter of price. Since Infinity Blade retails at $6.99 it only had to sell one-sixth the number of copies Cut the Rope did in order to claim the fastest to a million crown. So while the title has still done very well, its sales haven’t been quite as brisk as those of Om Nom the candy-munching monster. Also, we’ll have to wait and see what sort of longevity the game sees, as only time (and sales) will tell if it’s a true juggernaut of the app store or simply a novelty act that people check out to see if it lives up to the hype and then move on. Word of mouth and long-term sales will be the true barometer of lasting success.
Still, $1.65 million is nothing to sneeze at any way you slice it. Epic and Chair have to be very excited with the early success their game has enjoyed. Reviews have also been mostly positive, so there’s no reason to suspect Infinity Blade won’t continue to be a big deal for a very long time. Could this become the highest-grossing, best-known app of all time? It’s still too early to know for sure, but it’s seeming more and more like a distinct possibility.