Tag: Card game »
Manipulating your opponents and betraying your friends are the main themes of Coup the card game. Using hidden roles, players try to achieve goals while figuring out who is on their side and who is trying to take them down.
Recently Banana & Co teamed up with Coup's designer, Rikki Tahta, and La Mame games to kickstart a mobile version. The app will have all new art, 5 new cards with a unique set of characters, ranked matches, achievements, and will support up to 4 players. The art style of the new app game vs. the original card game looks cartoony but very polished.
Coup is set to join the long list of other board games that are now on iOS this May.
Hearthstone is, well, kind of popular. So it's a bit of a surprise that it took as long as it did for the first expansion to roll out. Still, Goblins vs Gnomes is a welcome sight all the same.
The expansion centers around the titular groups of diminutive tinkerers, and it adds (what else?) a fair number of new cards - including the brand new "Mech" minion type, which can apparently be quite powerful when you use several of them together. These new cards are available to draft in the Arena, or you can buy them in packs from the shop. A new appropriately-themed board is also available, and Spectator Mode is finally up and running for those times when you'd rather study other players' techniques instead of watching your Murlocks get squashed (for a change).
The Goblins vs Gnomes expansion is live now, and you can download Hearthstone for free whenever you feel like checking it out. And we both know you feel like checking it out.
Indie games development can be tough, especially when you’ve got a good idea for something but you’re not quite sure what way to take it. Having heard about Booya Squad, a Wisconsin-based team keen to turn their childhood comics into a mobile card battler, we wanted to learn more about their journey.
Booya Squad is a joint effort between Mike Bloom and his brother-in-law, John. They’re currently working on a social card game called Mario Italiano Four Families, but the story starts much earlier than that. Based on a comic book world they created over ten years ago, it’s been a long time coming. In that time, they've had to juggle big moves across country, raising a family, job changes, health issues, and many more challenges. The team’s blog explains the full story, such as how Mike skipped on a regular sleep pattern in order to get work done, but we also had a chat with him to learn the pertinent details behind everything.
148Apps: How much have various free internet resources helped you in your quest to go into game development? What would you recommend to other aspiring developers?
Mike Bloom (MB): We used the internet to learn how to do everything we needed to know. When we started, we were very naïve to the amount of knowledge and skills we would need to complete the game. So as we progressed through the project we often came upon an obstacle where we needed to learn or come up with something. So we would Google it or search for it on YouTube. We were constantly amazed that if we dug deep enough into these sources, we would always find exactly what we needed. The trick is to use different search phrases. We did this for everything from balancing stats, building a clean UI, all the way to marketing methods.
The idea here is to not be scared to start down the development path because you don’t know how to do everything you will need to do, or better yet you don’t even know what is all needed. Since we went in half blind, we just found the answers when we needed them, and that was actually fun. It was like, oh we have to do that? Well, I’ll do that one, learn the skill and put it to use right away.
Card Dungeon, by Playtap Games, has gotten a major overhaul that adds new features and fixes some old bugs.
Playtap has increased the speed of game play by shrinking the max room size and allowing Crusaders to move faster across the map when there are no monsters lurking nearby. Card Dungeon now also saves your game for you after every turn, making it easier to pick up and put down when you need to.
Last but not least, when you beat the boss on each level the dungeon will begin to collapse. You must race to the exit before time runs out.
You can download the newly-updated Card Dungeon for $3.99 on the App Store.
The People's Champion Challenge allows players to pick between two WWE Superstars in a match corresponding to a real-life live event. Through playing exhibition matches, players can gather points for themselves and their chosen Superstar, and receive rewards based on the winning wrestler at the end of the week-long battle.
The Ladder mode, meanwhile, challenges novice and seasoned players alike with climbing up a ladder as they play. As players climb higher, new rewards will unlock, with statistics such as victories and prizes accumulated tracked throughout.
Finally, there's the new Ultra Rare Card Pack, which 2K claims has been made available due to popular demand. This pack allows players to acquire Ultra Rare or higher cards for their rosters and is available for $9.99.
WWE SuperCard is available to
smash through a table download from the App Store for free now.
Handelabra Games has announced that they are officially releasing Sentinels of the Multiverse for iOS in October. The app will be based off the super hero card game by Greater Than Games, LLC and will include 10 Heroes, 4 Villains, and 4 Environments - although Handelabra is already planning on making expansion packs with more content available as DLC.
Handelabra is also offering an exclusive promo card to the first 5,000 people who purchase the game: The Super Scientific Tachyon. This hero has the “Experiment" power, which allows a player to reveal the bottom 2 cards of any deck and if those cards share a keyword, they can be immediately played.
Sentinels of the Multiverse is set to be priced at $9.99 and will hit the App Store on October 16.