Posts Tagged campbell bird

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Power Grounds

 
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Power Grounds is probably best described as a minimalistic take on a Roguelike, to the point that it’s more like a puzzle game than anything else. I’d stick to calling it just a puzzle game, but alas, Power Grounds was borne out of something called the Seven Day Roguelike (7DRL) Challenge. The constraints on the creation of Power Grounds are very apparent (hence why I insist it’s more like a puzzle), but they result in a game that has such a laser-like focus on what it is supposed to be that it succeeds in being a very simple but very satisfying experience. Power Grounds takes some of the basic tenants of Roguelikes (randomization, permanent death, turn-based movement) and applies it onto a largely monochromatic grid. Players take control of a stick-wielding hero that is tasked with progressing through six rooms of enemies and obstacles – without dying – to beat the game. To do this successfully, players have to develop a strategy of movement as well as a strategy for unlocking the game’s power-ups. –Campbell Bird

Wind-Up Knight 2

 
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Wind-Up Knight 2, Robot Invader’s sequel to the game that put them on the map, is an auto-running platformer where players must jump, attack, roll, and use their shield to take out enemies and avoid hazards. This is not an endless runner, this is a platforming game where movement is automatic, and it’s freemium (with IAP to unlock the full game) versus an endless runner with consumable IAP so players should go in expecting something quite different from everything else that’s out there. The items that can be bought with the game’s coins (which can be bought with IAP as well) do provide help, but they’re not squarely necessary at all. –Carter Dotson

Breakfinity

 
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Offering that “just one more go” mentality, BREAKFINITY is a brick busting game in the vein of Arkanoid but with a difference. That difference being that it’s effectively endless. It’s a nice twist on the usual format. After all, how often does one ever complete an Arkanoid-style game, anyhow? Usually, it’s a classic example of enjoying the journey rather than seeking out the destination. Each level of BREAKFINITY is relatively quick to complete, mostly because the objective isn’t to clear all the bricks. Instead, it’s to create a gap and hit the top wall of the screen in order to progress to the next stage. Once that happens, the level changes around but the format stays the same. –Jennifer Allen

TapPainter

 
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Once upon a time, those who wanted to see whether a new color suited a particular room in the house were restricted to using paint samplers on their wall and being confined to having to redecorate at some point very soon to hide such things. That day has passed – kind of – with apps like TapPainter emerging to make the process much simpler. Admittedly, nothing is going to quite beat the tactile process of painting things on the actual wall, but TapPainter does a decent job of demonstrating what can be achieved. All the user needs to do is either import or take a photo directly of the room before getting to work. This is where, in the case of my rather lackluster iPad 2 camera, things get fuzzy. I found it a much smoother process to take a photo with my iPhone 5 before importing it that way, but mileage is going to vary here depending on what iPad users have. –Jennifer Allen

Space Pack from Mophie

 
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We’ve looked at other devices that allow for the expansion of available storage on iOS devices, but none have done so in such a elegant and portable way as the Mophie Space Pack. On the surface, the Space Pack looks like any other Mophie battery case. But on the inside are additional smarts and storage to keep up to 32GB of media. This is facilitated by a special app from Mophie called Space. –Jeff Scott

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Golfy Bird

 
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Okay, I admit it. I really didn’t want to have a go at Golfy Bird. I mean, it is from Noodlecake, yes, which is almost always a positive. Still, it sounds suspiciously like The App That Was Pulled that we deign not mention by name. Frankly, the clones that popped up were somewhat depressing, and I even winced at real birds for a spell. I was wrong. Golfy Bird is its own person, and it’s somebody that might be very easy to like, and even fall in love with. –Tre Lawrence

Mikey Hooks

 
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Mark my words… There might be a zillion RPGs, and countless board games, and twice as many hidden objects games… no matter the time frame, or the medium of gaming, there will always be a place for arcade action gaming. Always. Mikey Hooks, which comes to us via platform heavyweight Noodlecake Studios and BeaverTap Games, is just one of those games, and I admit that I had pretty much decided to like it at first glance. –Tre Lawrence

SideSwype

 
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Nice to meet you, SideSwype. The playing area is a 5×5 grid, with space for 25 squares of different colors. if filled all the way. The sparse white background is a great counterpoint that highlights the coloring of the squares, and the smooth animations are just what we’d expect from a game that uses gestures as the main form of movement and problem-solving. –Tre Lawrence

And finally, this week Pocket Gamer cautiously checked out Rollercoaster Tycoon 4 Mobile, took a stab at a Clash of Clans clan war, spent some ker-azy money in Crazy Taxi: City Rush, put together an epic guide to FTL, and checked out some games at Birmingham-based expo, Rezzed. It’s all right here.

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Galaxy on Fire-Alliances

 
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Galaxy on Fire – Alliances follows in a long line of well-established mobile games in a couple of different ways. First, Alliances is set in the same sci-fi universe of the previous two Galaxy on Fire games. Second, Alliances is a management style game the likes of which are all over the App Store. As someone who doesn’t have a huge amount of familiarity or reverence for either of these mobile game establishments, I find myself compelled to keep playing Alliances primarily because the game does a great job of making players feel like they are part of something bigger than themselves. At first, Alliances appears to be a pretty rote menu-based game where players build structures, apply upgrades, and so on and so forth for the sake of progression. For the most part, it appears this way because that is the game. However, with a huge galaxy of multiple planets to explore, the game allows for players to form alliances, which makes all of the relatively mindless upgrading feel much more meaningful than it would otherwise. –Campbell Bird

Cover

 
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The same old movies, music, and video games can become boring and mundane. Sometimes it’s great to experience something new and interesting. Cover is an app that helps iOS users discover old, new, and upcoming releases so that there’s always something entertaining to enjoy. When Cover is opened, users will see a screen that looks somewhat similar to the App Store. A banner at the top displays an ad, but it also displays new releases and categories. Underneath this changing screen are featured lists to explore like Movie Classics, Inspiring Favorites, Most played on Spotify in 2013, and Great iOS games. Tapping on a category brings up a list that users can interact with in order to find something of interest. For instance, tapping on the Spotify list brings up a list of songs that can be previewed and purchased from iTunes. Additionally, tapping on a movie allows users to play a preview and they can also view the actors, a release date, and even read a description. –Angela LaFollette

Shuyan the Kung Fu Princess

 
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Aimed at the slightly younger market, Shuyan The Kung Fu Princess is an ideal interactive story for showing kids how violence isn’t always the way forward in gaming. It’s a little rough around the edges, but the positive message within remains throughout. The story revolves around Shuyan, a princess in ancient China who is haunted by a secret burden. Players help her along as she discovers new talents and learns that peaceful intervention is often better than aggression. It’s a fairly simple game. Each level is comprised of Shuyan going up against a series of enemies. These enemies aren’t the conventional sort though, in that they can be pacified through greetings and gentle slaps rather than punches. It’s possible to knock them out as well as anger them, causing them to be more violent, but often the game rewards one for non-confrontational dealings. Shuyan must often carry small stones from one side of the level to the other, avoiding fights so as to not drop the stones. –Jennifer Allen

Bonza Word Puzzle

 
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Bonza Word Puzzle claims to be a crossword puzzle with a difference, and it stays true to its word. It effectively turns the crossword puzzle on its head, giving players the answers first and a common category second. Players must then go about composing a complete crossword from separated parts, whereby they must place the fragments near their companions by sliding them together. They will then click into place, and be movable as one. If a part is in the wrong place, the game will let players know by leaving a tiny gap in between the tiles. For some added perspective or just to create some extra space, players can also zoom out using a quick pinch of the screen. –Lee Hamlet

Word Forward

 
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It’s a little simple to look at but don’t let that fool anyone, Word Forward is a highly enjoyable word game. It’s a game all about making words out of a series of tiles within a grid, which is a concept that might seem a little too familiar to some. Word Forward mixes this idea up though, with the idea being to gradually reduce one’s score by doing so. Each tile is given a score according to its difficulty rating with 100 points going to Z and U, while 10 points go to A or E. Each level requires reaching a particular target score by removing expensive tiles, so the key is targeting the trickier letters. –Jennifer Allen

Toca Pet Doctor

 
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I always find it exciting when Toca Boca releases a new digital toy for children, and I am excited to let readers know about their new app, Toca Pet Doctor – an application that will allow toddlers and young preschool-aged children a chance to express their empathy as they mend sick or injured animals in this charming application. Toca Pet Doctor allows children to peruse a veterinarian’s waiting room complete with 15 animals that could use a little help. I am really fond of the tone of this app, bringing out the caring side of children who will enjoy all the different animals looking for a little TLC such as a gassy mouse, an itchy, flee-bitten puppy, or my favorite, an iguana with a belly ache. Each of these creatures looks uncomfortable in its own way but Toca Pet Doctor is devoid of drama, as no creature looks too sick or unhappy that it would make children uncomfortable – which I really appreciate. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Penombre

 
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Penombre is a side-scroller with a dark mission. For an endless runner, the game relies heavily on it’s theme. It’s a mostly black and white affair, with dark object silhouettes “moving” from right to left as the dark running avatar of Umbra is doing her thing in standard endless runner form. Lighter colors make an appearance, but play second fiddle to the absolutes and red, which mostly signifies dangerous objects. There is a life bar to the upper right and counters to the bottom right and top left. –Tre Lawrence

Royal Revolt 2

 
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Royal Revolt 2 does a good job of making the player feel like a king. As one of a huge number of feuding kingdoms providing subjects with food and gold is just as important as raising armies to plunder enemies and gain more power. Royal Revolt 2 follows the tried and true Clash of Clans formula, at least as far as building up a kingdom. Players will partake in all the familiar tropes for this genre, such as constructing and upgrading resource buildings to generate resources, which are then used to build new buildings and upgrade existing ones in a never ending snowball of economic growth. –Allan Curtis

Caveboy Escape

 
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Caveboy Escape is an enjoyable combo-type puzzler. It takes the match-3 paradigm, and tosses in some tile travel to create a fun series of puzzle situations. The tutorial does a fine job of walking players through the finer aspects of the gameplay. The successive playing areas are rectangular, and made up of smaller tiles. The tiles are of different colors seemingly randomly placed, and there are usually two special points, start tile (point A and an end tile (point B). Facilitating the escape means moving the avatar from point A (usually at the bottom of the screen) to point B (towards the top). –Tre Lawrence

And finally, this week Pocket Gamer went to GDC and saw Framed, Monument Valley, Spider 2, and more. Plus, the guys previewed Angry Birds Epic, picked out the best RPGs on iOS, and chose 5 awesome games like Terraria and Starbound. Read the full rundown right here.

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Block Legend

 
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Block Legend is a colorful, whimsical matching game that has a quest structure and fantasy trappings to make it feel like an RPG/puzzle game hybrid. Adding some more persistence and gameplay layers has generally worked successfully to make simple games feel more substantial, and the same is true here. Block Legend isn’t some kind of epic, sprawling adventure, but it isn’t trying to be. Instead, the game is a solid puzzle game that adds to its basic mechanics just enough to make it feel more meaningful without feeling overwhelming. –Campbell Bird

Frontline Commando 2

 
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Frontline Commando 2 represents some of what’s good and bad about free-to-play. It’s an actual game; one with a mobile-friendly design and actual gameplay. However, it will want money to play at a high level, and it is unashamed of it. Thankfully this cover-based shooter from Glu is an actual game, not just an automated simulation of a game as many free-to-play games are wont to do nowadays. While it’s simplified from other cover shooters, players still have to aim and fire, and move to new cover by tapping the arrows on screen when grenades and rockets come in. This simplification works for mobile though, and the controls work pretty well – even the aiming. There is some automation in the squadmates, but this actually works for the player’s advantage: in the heat of battle, I want them taking care of their own stuff without me saying anything. The whole package does a great job of making hectic action fun and manageable, and is consumable in short bursts. –Carter Dotson

MailDeck

 
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MailDeck is an extremely convenient email client for the iPad. Both stylish to look at and practical to use, it’s the kind of app that will quickly establish its place as a core tool for any regular email user. Much of this is thanks to its relative simplicity. While it offers a bunch of more complicated things, MailDeck also really doesn’t take long to set up. Entering a few basic password and username details invariably gets things going with the option to color-code the account for future reference and convenience. For common setups such as Gmail addresses, MailDeck detects what to do and does the more complicated stuff such as entering server details. Then it’s just a matter of waiting for the emails to come through which is mostly dependent on how hefty one’s inbox is. –Jennifer Allen

Devious Dungeon

 
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There is one particularly influential game that has gone entirely underrepresented on iOS: Spelunky. While Devious Dungeon isn’t exactly that, it does come from that family of procedurally-generated action platformers, this one in particular may seem like a mobile version of Rogue Legacy. But while its inspirations may be clear, Devious Dungeon misses out on why those games were so good – being only mindless entertainment to tune out to. –Carter Dotson

Smash Hit

 
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Endless runner games are a dime-a-dozen these days, running the gamut from highly addictive to boringly derivative. Smash Hit definitely leans toward the former of these rather than the latter with its fresh take on the popular genre. The basic premise of Smash Hit is to progress through an “otherworldly dimension” of structures, obstacles, and barriers while throwing metal balls at anything made out of glass – and players will find lots of glass to smash! Hitting crystals rewards players with more balls, which will be sorely needed to continue to progress farther and farther through the glass-filled world. Hitting 10 or more crystals in a row awards players with multiballs, which allows them to throw two, three, or more balls at a time for the price of one. Players have to keep track of how many balls are left and try to accumulate as many as possible along the way, because the game ends when the last ball is thrown. –Charlie Miller

Uncanny Comics

 
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While the advent of digital comics has made the medium more accessible and affordable than ever before, it can still be a daunting task to know where to begin. Uncanny Comics is a Newsstand app that hopes to be the new go-to monthly guide for comic book fans and new readers alike. From the most critically-acclaimed new series, to exclusive interviews with the artists and writers, to the absolute classics, it’s all here and presented in a clear, concise, and entertaining way. Rather helpfully, the makers have included direct links on each page to the Comixology or Marvel stores, taking readers straight to the right place to purchase their comics. Right now navigation is restricted to the website only, though hopefully in the future it will redirect readers to the pre-installed apps. –Lee Hamlet

Pillowcapers

 
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Fans of storytelling and animation should take notice of the app Pillowcapers: A Sleepy Adventure – an interactive storybook that is superlative in every way. This is the story of Sam, who recently had a birthday and received the sole present of a striped pillowcase. Little did he know that this pillowcase would be the key to his new life as a superhero where, when using the case as a cape, he will try to save the world; or at least his neighborhood. I actually find this app hard to write about because it simply needs to be seen. No words committed to the screen will do this justice as the colorful, stylized app includes simply wondrous animation that fully explores Sam’s transformation to superhero and fighting giant robots to save his community. This app is part amusing procedural as it walks one through the costumes and other preparations needed for hero-dom. The pillow triggers a secrete trap door where Sam, transforming into his new uniform, is led to an area where he receives his crime-fighting orders from a unique book, thus beginning his epic adventure. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Out There

 
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There isn’t a roguelike quite like Out There. A space simulation game where players find themselves adrift in space, scrounging for materials from planet to planet, solar system to solar system, trying to find their way home. Essentially, the game is turn-based. Players start out in a solar system, and can explore planets of two kinds: ones they can land on with materials they can mine for, or gas giants which can be probed for fuel. Each move uses up fuel, oxygen, or damages the hull, and players need to find the materials to refill and repair as necessary. Materials can be mined for that can build new parts and repair current ones. –Carter Dotson

Tilt to Live 2: Redonkulous

 
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Tilt to Live 2: Redonkulous is the long-overdue launch on Android of One Man Left’s tilt-based arena survival series. Yes, one might say, “aren’t tilt controls the hottest control scheme of 2009?” Sure, but Tilt to Live has some of the best around: they’re precise while thriving on the chaos of actually tilting a device around. With plenty of options for customizing the tilt sensitivity and how one holds the device, this will make a believer out of the tilt control apostates. –Carter Dotson

Deadman’s Cross

 
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The best thing about Deadman’s Cross is that it takes a complete left turn from the standard card game RPG by adding in varied gaming styles that have never before been seen together. The basic idea in Deadman’s Cross is that the world has ended and the few survivors left after the zombie apocalypse use teams of zombies, known as deadmen, to defend themselves. These deadmen need to be hunted down to be added to the army and taken care of to grow in strength. This boils down to a very familiar deck like interface in which each zombie the player owns is a card. The standard options for boosting a cards strength by absorbing other cards are there and at certain levels cards can be fused together to create stronger versions. –Allan Curtis

And finally, this week our pals across the pond at Pocket Gamer pretended to be doctors in Surgeon Simulator, nuked the world in First Strike, and saved baby Mario in Yoshi’s New Island. All that, plus banned iOS games, free-to-play Crazy Taxi, and more right here.

Apps Are Us

 

What to do with all of that post-Thanksgiving holiday time? Search for the latest and greatest apps, of course! Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Gravitations

 
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It was actually hard for me to review JLOOP’s Gravitations directly from the standpoint of it being a “normal” game. That’s because the missions are in themselves created by those playing. There are no preset levels here. Instead, Gravitations allows players to create, manage, and edit their own missions for eventual playing by themselves and others. Launching Gravitations for the first time, one can just feel the level of polish that has gone onto it. Backed by a “War of the Worlds”-style soundtrack that sets the tone for mystery and discovery, from the game’s start screen players will be able to choose from a carousel of options; including visiting the ship hangar, entering explore mode, builders’ contests, taking a class at the flight school, seeing what shared missions are available, or even creating missions. –Arron Hirst

Demonstrate

 
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There’s an increasing number of apps out there aimed at smoothing out the process of creating one’s own apps. While some simplify the coding process such as Codea, others help with different parts of the app making process. Demonstrate is one such app, allowing users to add hotspots and transitions to their previously constructed screenshots. It’s a fairly specialized tool that requires backup from other sources, but it’s potentially quite handy. Best of all, it’s free to download. An in-app purchase opens it up further in terms of how many screens can be used but the free build should be sufficient for many small projects. One sample project is included to explain how to use the app but it’s a pretty straightforward process. Users pick out a screen from their Camera Roll or Dropbox account before dragging and dropping hotspots onto the relevant place. Then it’s a matter of linking another screen to the hotspot in order to demonstrate the order of the app. –Jennifer Allen

Tiger & Chicken

 
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There are not many 3D roleplaying hack n’ slay games out there in the iOS market, and admittedly this is the first action-packed adventure that I’ve come across in some time that hooked me in right from the opening scene. Tiger & Chicken tells the story of a chicken with a whole lot of courage, who after getting separated from his female friend, decides one day to finally leave the Shaolin temple that he grew up in as an orphan and take it upon himself to track her down and rescue her. –Lucy Ingram

Icycle: On Thin Ice

 
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Icycle: On Thin Ice is the latest platformer from Chillingo. While the game itself is beautifully displayed and has a unique sense of humor, it unfortunately feels too “floaty” and imprecise in the control department to really be a stand out title. The first impression that Icycle: On Thin Ice makes cannot be overstated. The game is simply beautiful with its stylized vector look, bright colors, and cool-looking design. On top of this, it tells a strange but charming story of a naked man named Dennis as he navigates a frozen landscape looking for love. Between both the visuals and the humorous storyline, there is a lot to like about the game conceptually. –Campbell Bird

MOGA Ace Power Gamepad

 
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The dawn of a new era in iOS gaming is on hand with the launch of the first MFi gamepads from MOGA and Logitech. However, things are far from ideal right now, as the MOGA Ace Power shows. I was most excited for MOGA to toss its hat into the iOS gamepad ring – the MOGA Pro is my favorite Android gamepad without a doubt, and a wonderful controller for playing games with. So, with MOGA having the first “extended” MFi gamepad boasting a full complement of buttons (four face buttons, two shoulder buttons, two analog triggers, a d-pad, a pause button, and two analog joysticks) I was excited. However, the limitations of the MOGA Ace Power and its high price tag make it only for early adopters. –Carter Dotson

Castle of Illusion

 
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Castle of Illusion, a modern remake of the Sega Genesis platforming hit, has made a surprise landing on iOS after launching on console and PC not long ago. It’s certainly a welcome addition to the platform. This is a 2.5D platformer in that it does contain mostly 3D characters along a 2D plane, but moments where 3D movement is possible do pop up and are parts of some of the game’s cooler moments – like a puzzle where players must discover if tiles they’re running on are fake or not by looking into a mirror. So no, it’s not just a straight-up paint job on the original game. It’s been modernized, but it still has enough of that classic flavor to it. This is not just in looks: many of the original enemies and bosses are still here in some form, but the game has the trappings of a kind of late 8-bit and early 16-bit platformer. There’s that feeling of rigidity to the way that levels are arranged and laid out that makes it have just enough of an old-school feel while feeling loose and new. –Carter Dotson

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Siegecraft Defender

 
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Siegecraft Defender pays another visit to the well-worn tower defense genre. Does it stand out among the throngs of similar games on Android? Siegecraft Defender plays pretty much like other tower defense games. There is a portal that constantly spits out enemies in waves of varying amounts. Somewhere else on the battlefield is an area that must be defended. To stop the enemies the player builds fortifications featuring towers and walls to create mazes of fortifications designed to slow down enemies as much as possible so they can be picked apart by the defenses. Each tower has a different effect on enemies. –Allan Curtis

Bitter Sam

 
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Okay, I have no idea what to say about Bitter Sam, content-wise. It’s a game with very simple and understandable mechanics, but when you actually try to understand what the hell is going on in there, your thoughts start to hurt a bit. It’s about a strange furry creature that kinda looks like a man in a suit, and is not more than three inches tall. He is literally hanging by a thread, held by some crazy scientists, descending into some dangerous caverns with unclear intentions. I frankly can’t fathom what is going on in there, but Bitter Sam is living up to his name, being quite a miserable little bastard throughout. Seriously, the dude is so utterly soul-crushed that he actually smiles when he dies. He’s being on an emotionally-destructive level of the first several minutes of The Land Before Time, and the game is being quite schadenfreudian about this. Despite the main hero being sadder than a rock star’s 28th birthday, it’s really fun and casual. –Tony Kuzmin

New Star Soccer

 
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I’ll be honest: I’m somewhat cynical of soccer sims. It seems most long-term sports management games have been done. Still, it takes a game like New Star Soccer to change my mind, and change my mind it did. The game provides an abbreviated player development ladder based around The Beautiful Game. It connects gameplay, skill development/career and more into a pretty nice simulation package. –Tre Lawrence

And finally, this week, Pocket Gamer went hands-on with Angry Birds Go and Assassin’s Creed Pirates, picked out its most anticipated games of December, welcomed Skulls of the Shogun to iOS, and reviewed Final Fantasy IV: The After Years and Icycle: On Thin Ice. All that, and loads more, in PG’s weekly wrap-up.

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Clumsy Ninja

 
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Clumsy Ninja is a casual “Tamagotchi-style” game starring an inept ninja and a humorous physics engine. The game has players train their ninja with the hope that, one day, they will no longer be clumsy. Between the rather impressive physics, fun challenges, and relatively innocuous free-to-play design, Clumsy Ninja is actually a pretty fun game. To play Clumsy Ninja, players can touch the environment or their ninja to interact with it. There are also a couple of menus that allow players to take on challenges for experience points and add new items to their training grounds. Almost everything a player does yields experience points, but the fastest way to move up the ninja ranks is to complete challenges – which can vary anywhere from punching bag training sessions to flinging the ninja on top of a roof. –Campbell Bird

Touchgrind Skate 2

 
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The original Touchgrind was one of the first games on the App Store that truly used multitouch controls to their potentital. Since then, so many games have continued to just use virtual controls, not truly taking advantage of their platform. However, Illusion Labs is back to show these sucka MCs just what’s up with the wonderful Touchgrind Skate 2. The game has been reborn in 2013 as something more like the Tony Hawk Pro Skater games in that players skate around a various skatepark-y environments chaining together tricks like spins, flips, and edge grinds. There’s a lengthy tutorial that has players seeing how to pull off the various maneuvers, with the ability to go back and re-watch and try individual sections in case more practice is necessary. Once in the actual game players can play a 100 second mode where they try to get the most points in that time limit, or a best line mode where a chain of tricks in a short time period can be attempted with the goal being to get the highest-scoring line. This mode is endless, with players able to keep playing until they get a score they’re satisfied with. –Carter Dotson

Lords of Waterdeep

 
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Lords of Waterdeep is a Dungeons & Dragons-themed board game that has found its way onto iOS. Unlike other D&D adventures, players do not create characters and live out their fantasy lives in the land of Forgotten Realms. Instead, players take control of one of the masked lords of Waterdeep and manipulate warriors, rogues, and wizards to do their bidding for them. The result is an extremely well-designed, well-executed, and awesomely-themed worker placement game for 2 to 5 players. For the uninitiated, a worker placement board game is one in which the main action involves placing tokens – representing workers – on strategic locations on the game board. Placing a worker yields some sort of material gain, while (typically) also preventing opponents from accessing the same resources. In Lords of Waterdeep, the primary resources are money and adventurers (priest, warrior, rogue, and wizard); and these resources are gathered in order to complete quests. Upon completing quests players receive victory points, and the player with the most victory points at the end of eight rounds is declared the winner. –Campbell Bird

Oceanhorn

 
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Oceanhorn, the Zelda-style action-RPG from Cornfox & Bros., has been anticipated for a while; but I came upon a game that falls short of the hype and its inspirations. Now, a high-quality 3D Zelda-style game just hasn’t been attempted much on mobile. And getting Nobuo Uematsu, composer for many of the Final Fantasy games to do the music? Unheard of! This is a game with a heady pedigree, and the ambition is rather apparent: it’s a beautiful-looking game. Play this on a retina iPad if possible: it chugged a bit on the new Retina Mini at times, but it looks absolutely immaculate. Whether it be in a dark dungeon, in a sunny town, or sailing on the high seas, this is a visual feast. And the orchestral soundtrack sets an appropriately epic mood. On the surface,Oceanhorn lives up to the hype. –Carter Dotson

A Charlie Brown Thanksgiving

 
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Arriving at the perfect time in the Holiday Season, A Charlie Brown Thanksgiving is an utterly beguiling book app. It tells the classic tale of the same name, following Charlie Brown and the rest of the Peanuts gang as they discover the meaning of Thanksgiving. It’s easily a great read to share with the rest of the family. The app is laid out in a very family friendly format. An easy to understand tutorial ensures that young and old will know how to navigate through the app, mostly through a matter of swiping to the side. Occasionally, A Charlie Brown Thanksgiving reacts a little strangely, potentially down to the increasingly dated iPad 2′s loading times, but it’s mostly a smooth process. –Jennifer Allen

BeBop Blox

 
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BeBop Blox is a cute and charming puzzle app for toddlers that adults will enjoy as well. BeBop Blox is a brightly-colored and musical puzzle app with Tangram elements that young children – through the use of stacking blocks – can use to create playful shapes including a train, boat, camel, or whale as well as other fun animal shapes. Gameplay is simple as children are guided in their building with the use of block templates which one fills. I admire that, although there is a moment where the more complex design can be seen. Building begins from the bottom up, allowing children to slowly add pieces – exercises that later may help them construct their favorite designs with their own building blocks. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Random Heroes

 
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May 2D platformers never die. Long live Random Heroes. As far as platforms go, this one has the basics down: adjusted left to right running, with baddies and leveled platforms to get to. Our hero is outfitted with a gun, but the gun does not perpetually shoot; the a button nestled to the right only shoots when pressed. Just to the left of this button is the jump button, and the bottom left of the screen has two directional buttons. –Tre Lawrence

Zombitsu

 
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In Zombitsu, we get a running game, a ninja sword and zombies. Our ninja (Hiro) is outfitted with a sword to begin, and runs slicing up undead villagers and avoiding hazards that creep up along the way to stop progress. The view is an abbreviated top-down and behind angle, and this is affected by some game actions for brief moments. The zombies are all over, roaming on the sides of the running area and even directly in front. The base zombies are remarkably spry; there was a time or two I thought one was out of range only to have it knock me down behind some serious closing speed. –Tre Lawrence

Kunundrum

 
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Kunundrum is a fancy puzzle game with neon graphics. Its gameplay reminds of classic Sokoban, but the rules are different. To be fair, there’s no way to describe them, without sounding like an accountant on his weekly report, so bear with me. The players are tasked to deliver several differently-colored shiny dots to their respective slots. The dots can be swiped across the field vertically and horizontally, and only stop when they hit a wall. If a dot is launched over its slot, it will skip over it, unless there’s a wall, or some other object in the way. Thus, the player needs to arrange the dots in such a way, that they would stop exactly over their slot. The fields are greatly different and contain lots of unique tiles. Some of these tiles change the direction that the orb is going, others act as switches for collapsible walls, and others teleport the sphere to another part of the level. The levels are numerous, so there are plenty of easy, mediocre and completely insane difficulties available. Three stars are awarded if the player manages to complete the level with the least possible number of moves. –Tony Kuzmin

And finally, this week Pocket Gamer went hands-on with the first official licensed iOS controller, reviewed Touchgrind Skate 2 and Shivah, highlighted the 17 best iOS and 10 best Android games of the week, picked out the hardest games on mobile, and helped you avoid scam apps on Google Play. All that and more, here.

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Bit.Trip Run

 
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I imagine that everyone who has ever owned an iOS device has played an endless runner or ten. They’re just ubiquitous. And sometimes, what happens during the best of them is that careful ballet – that feeling of everything coming together perfectly. Due to random and/or procedural generation, that happens only periodically. That feeling is what Bit.Trip Run is built around in its entirety. This auto-runner, based off of Runner 2 but revamped for mobile, is more akin to a careful dance than a frantic survival game like Canabalt or Temple Run because it is all about intricate design. –Carter Dotson

The Stormglass Protocol

 
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“Welcome to Vindiqo Research Laboratories,” is the first voice players hear when they wake up. What place is this? Questions will only be answered as players make their way through The Stormglass Protocol, where sixteen locked doors and portals remain between the player and their hope for freedom. Set from a first-person perspective, The Stormglass Protocol creates an immersive experience in the form of a unique puzzle adventure room escape. From the onset, it is without doubt that huge amounts of effort have gone into creating what essentially is one of the most gorgeous iOS games one could lay eyes on. From the quirky narrative jokes to the highly-explorable rooms, The Stormglass Protocol doesn’t miss a beat. –Lucy Ingram

Papa Sangre 2

 
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Put on some headphones. Turn out the lights. It’s Halloween. What’s the perfect way to celebrate this cold, dark October evening? Why, by playing Papa Sangre 2 of course. The original awed thousands with its 3D real-time binaural audio engine and innovative use of sound to create an immersive and atmospheric experience, and Somethin’ Else have done it again. Except this time around it’s darker, it’s scarier, and it’s much more haunting. Starring the voice of ‘Game of Thrones’ actor Sean Bean, who has died more times than we can count, Papa Sangre 2 is a game that relies solely on the player using their ears to navigate their way around a dark and dangerous scenario. Trapped in the afterlife with only Sean Bean for company, players are guided through the Museum of Memories to engage in what becomes a rather macabre situation; running from monsters, avoiding traps, and seeking the scattered memories that are the only ticket out of this terrible nightmare. –Lucy Ingram

Fantastical 2

 
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Fantastical 2 is yet another app that’s been re-made as a completely separate experience for iOS 7. Unlike some of its brethren however, Fantastical 2 provides some great upgrades when it comes to user customization, phone integration, and accessibility – all of which make it worth the upgrade. Just like the older version of Fantastical, users can easily manage their events and schedules using the app’s excellent natural language parser and easily view their daily schedules at a glance via the day ticker. But now with Fantastical 2, both of these experiences are made even better through improved parsing (and dictation parsing!) and the landscape week view. These additions make creating and viewing events – arguably the two primary functions of a calendar app – simpler than ever. Have a meeting at noon in Times Square on the second Tuesday of every month? Simply type or speak those words into the app and it will set the repeating time, date, and place completely automatically, then display that event next to other immediate events when the phone is turned sideways. –Campbell Bird

Tricky Stories: Halloween Fairy Tale – Adventurous Sticker Book for Kids

 
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Tricky Stories: Halloween Fairy Tale – Adventurous Sticker Book for Kids, as the name describes, is a universal sticker book for children with a Halloween theme. A haunted house and a forest are areas that one can decorate with stickers that are included and photos can be taken of one’s work. The look of this app is nicely stylized; with a palette of purples, grays, golden yellow, and blue shades that look quite nice against the backlit screen of the iPad or iPhone. The sticker choices and other landscape details contain a layered effect with a subtle paper grain that I appreciate, giving these stickers a little more substance than I typically see in an app such as this. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Sky Gamblers: Air Supremacy

 
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Sky Gamblers: Air Supremacy is one of those games that brings a lot to the table in many ways. Flight simulation games can sometimes be either overly involved or control-challenged; finding that comfortable middle ground can be tough. First of all, it is a pretty hefty download; we’re talking about just under 2GB unpacked according to Goog. Off the bat, at first glance, the graphics make it seem worth it… it looks good. From the aircraft themselves to the way the sun reflects off the endless the sea in the background, detail is definitely paid attention to. If you are able to look at the planes and not want to fly one in real life, check for a pulse. –Tre Lawrence

Haunted House Mysteries

 
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Tis the season for mysteries, and the more haunted the better. Welcome to Haunted House Mysteries.
The game starting use of light flashes sets the tone; 1994 famous archaeologist Edward Russel found murdered with wife and younger daughter in vacation home in New Jersey right after a great dig in Egypt. His oldest daughter, her boyfriend and the important historical pieces discovered by Russel are all missing. A dozen and half years later a student named Nancy gets to take what she thinks will be some time off and visit her Aunt Mary at the coast. The house is not actually her aunt’s but was lent to her by a friend who is a bit spooked out by weird happenings. –Tre Lawrence

Ghost Toasters-Regular Show

 
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Ghost Toasters takes a rather novel idea: Get Grumpyface, a talented mobile developer that has made several great Adult Swim and Cartoon Network games like Super Mole Escape and Mutant Fridge Gumball, to take the Regular Show cast of characters, including the baby ducks from one of the show’s most famous episodes, and put them into a Super Crate Box affair where jumping through portals switches to a character with a new weapon. Oh, and ] add in portals that can call up extra characters to give the player multiple hits before failing, because this is a game based off of a Cartoon Network show. Throw in a level-based structure and a coins system for upgrades to help differentiate things. On paper, it’s a pretty rad combination, and there are times when it all shines through. The animation is fantastic, and there’s a real sense that making this game faithful to the Regular Show style was important in its creation. But then, the flaws rear their ugly head. –Carter Dotson

And finally, this week Pocket Gamer detailed its most anticipated mobile games of November, played all the new games (from Papa Sangre II to Bit. Trip. Run! to Anomaly 2), put the GameStick through its paces, and celebrated Halloween with five scary games. Check out the Pocket Gamer weekly wrap-up right now!

This Week at 148Apps: September 2-6, 2013

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Bombcats Special Edition

 
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Bombcats Special Edition is a puzzle game from Chillingo with an odd premise. In the game’s world, cats explode, and they only don’t explode if they are kept in a cage. The funny thing is these cats want to explode, so the goal of the game is for players to use exploding cats to jump their way over to captive cats and free them so they can explode, too. This zany premise ends up working though, as Bombcats is an absolutely delightful puzzle game. –Campbell Bird

Star Wars: Force Collection

 
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I find myself stuck in the awkward no-man’s land between familiarity and rabid fandom. I’d call myself a Star Wars fan, certainly, but not I’m not a Fan. Even so, I was scowling with disgust and groaning out loud when Princess Leia was asking me to help her fend off storm troopers in a spectacularly cornball re-imagining of the first film’s opening moments. And yet, despite the patronizing fan service that makes even my low-level fanboy blood boil, Star Wars: Force Collection is actually quite good. –Rob Rich

Jumping Jupingo

 
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Even someone with arachnophobia will enjoy Jumping Jupingo; a slick platform game with just the right dose of strategic thinking and action thrown into the mix. A baby spider rescue mission with a difference. Does it offer enough entertainment for the price tag? Playing as furry spider Jupingo, one’s mission is to guide our fearless (and rather cute) friend through the wilderness to rescue baby arachnids from the clutches of a race of evil alien invaders called the Clopters. Armed with just a set of strong springy legs and elastic silk thread, players must guide the jumping spider across the wilderness and aid the little ones back to safety. –Lucy Ingram

Sago Mini Pet Cafe

 
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I have been charmed by Sago Sago’s new app, Sago Mini Pet Cafe – a universal interactive app for children. For those who do not know, Toca Boca has joined forces with zinc Roe to create delightful applications for toddlers. I have been a big fan of both Toca Boca and the Tickle Tap apps once developed by zinc Roe, many of which are re-developed for Sago Sago. Sago Mini Pet Cafe is a new title with elements that I remember from these earlier apps. It is nice to see these details within other titles. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

The Last Express

 
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Solvable mystery adventures are the cream of the mobile gaming crop as far as I’m concerned, and it’s not everyday we get a port like The Last Express on Android. It is borne from the popular PC game of the same name by the renown creator of the Prince of Persia line, Jordan Mechner. The game is played in the character of Robert Cath, a likable fellow fleeing his own troubles. He is on the move, and is looking to hook up with an old friend on the Orient Express. From there, the story explodes. Literally. –Tre Lawrence

Save the Snail

 
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Save the Snail is a fun little game that brings another perspective of positional physics to Android gaming. Familiar gameplay rules the roost these days, and it is nice that this one brings it while stepping out on a ledge. And no, this isn’t just Yet Another Angry Birds Clone. In this one, the goal is to keep the snails safe from aerial dangers that can cause injury. Basically, there is usually a snail (or two) that exist in the playing area. The overall goal is to prevent the mollusks from being crushed by falling rocks (don’t ask) or being zapped by especially vicious sun rays. –Tre Lawrence

Mine Maze

 
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I am positively sure that mining is the most popular current profession in all of gaming culture. Not even counting Minecraft, there are tons and tons of games that are based around mining, or have it as one of primary mechanics. It could be great to actually have a realistic game about mining, but it would probably be something completely dull, except for occasional cave ins, which result in an inescapable death traps – so, it wouldn’t be great at all, come to think of it. Mine Maze was released recently, and although it revolves around mining, it has about as much realistic mining gameplay as Angry Birds has ballistic models. –Tony Kuzmin

Also this week, Pocket Gamer has reviews for huge new shooters Call of Duty: Strike Team and Killzone Mercenary, and beginner’s guides for Junk Jack X and Terraria. The guys also list their favourite iOS and Android games in August, find more games like The Room, and tell you everything you need to know about microconsoles. All that and more, in the Pocket Gamer weekly wrap-up.

And finally, in this week’s episode of the AppSpy News Wrap-Up, we get flanked by an unexpected Call of Duty game. We also take a look at the Telepods in the upcoming Angry Birds Star Wars II, and check out 2K’s shamelessly self-referential new racer, 2K Drive.

The App Experts

So many apps, and so little time! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Sid Meier’s Ace Patrol

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Ace Patrol is the latest title from Sid Meier and the team at Firaxis Games. Set during World War I, it’s the player’s job to guide a squadron of pilots in strategic turn-based gameplay. The free-to-play version features one stage from the British campaign with six single-player missions for players to engage in. If they want to play and beat the full campaign, which is three additional stages, they’ll have to purchase it for $0.99 cents. Players are given a choice of three missions to choose from at the start of the game. Missions have a wide range of objectives, such as having players attack an enemy train, protect a surveillance plane, attack an enemy bomber, and dogfight in ace vs ace action. Players are able to decide on what mission to select based on the objective or how many points it offers. Those points are multiplied depending on the four available difficulty levels and help provide better scores for the leaderboards. –Andrew Stevens

Infuse

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A particularly situational app, some users will look at the feature set of Infuse and wonder just why they need it when the built-in Videos app does everything they want. Infuse is for those users who want to play videos from other sources, without the need for conversion first. That covers quite a few different needs, from those wanting to watch family videos taken on a different device to those wanting to watch their converted DVD or blu-ray collection, while on the move. It’ll even allow users to view video attachments that have been emailed through. Regardless of one’s needs, Infuse is an attractive and useful app. Covering many of the more important bases, Infuse offers support for over 14 file formats, such as AVi, M4V, FLV, MOV and OGM. Plenty of audio formats are catered for too, such as the increasingly elusive Dolby Digital Plus format. Infuse works smoothly too, with little significant slowdown noticeable during my time using it on either my iPhone or iPad. –Jennifer Allen

Las Vegas!

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One of the biggest constants in casinos is also a very simple concept: the house always wins. Sure somebody might hit the jackpot or win a few Blackjack hands against the dealer, but statistically (and by an overall average) the house always come out on top. Not so with Las Vegas, Ravensburger’s iOS port of the board/dice game. In this particular casino the player always wins, even when they lose. The rules of Las Vegas are fairly simple; players (and possibly AIs) take turns rolling right dice. The numbers each one lands on represent one of six casinos on the board, each with a range of cash values up for grabs. They then have to “bet” their dice by placing them in their casino of choice with the highest bid earning the pot. Conversely if there’s a tie all matching bids cancel each other out. Naturally larger bids have a better chance of winning but the toss up is that it means fewer and fewer dice each following turn. There’s a certain amount of strategy to placing each bet and it’s possible for savvy players to sneak in and grab a 90,000 casino with a single die while other players vie for the top spot and negate each other. After four rounds all the cash is added up and a winner is declared. –Rob Rich

Star Command

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Star Command is a sci-fi simulation game that clearly takes cues from Gene Roddenberry’s Star Trek universe. Although the game takes a few missteps in parts of its design, the whole package is so charming that it hardly matters. Anyone wanting a good Trek-like combat experience should stop reading this review and go buy it now. For everyone else, here’s how Star Command plays: Players begin by choosing a captain and a ship to command. From here, an in game tutorial gives just enough information on hiring crew members, building rooms on your ship, and how combat works, and then promptly throws you into the thick of it. Before you know it, you’ll be commanding your engineers to put out fires by sick bay while your weapons crew has to abandon their battle stations to combat enemy aliens that have beamed aboard. –Campbell Bird

Other 148Apps Network Sites

If you are looking for the best reviews of kids’ apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Little Red Riding Hood

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Little Red Riding Hood by Nosy Crow is a universal app that I have eagerly been anticipating for quite some time, and I can say with much excitement that this app is worth the wait.
This is a re-telling of the classic story with a few great twists along the way. A special app, Nosy Crow has added some wonderful new elements to a classic story, specifically allowing children to choose one of many paths they would rather take as Little Red travels through a forest on her way to Grandma’s, collecting numerous objects along the way as well as meeting new characters. –Amy Solomon

Zoe’s Green Planet

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Zoe’s Green Planet is an interesting universal application about diversity. This is the story of Zoe, an inhabitant of a green planet with a demographic of entirely green people, seen vividly with the use of illustrations with heavy paper mache elements creating a subtle 3D effect, as well as a tactile, slightly distressed feel that I find appealing, as I do the numerous shades of green that make up the palette of this app. One day, a red space ship lands on the green planet. Inside is a red family who would like to visit other planets and makes a home on the green planet. They have a daughter who is Zoe’s age, and they go to school together and become friends. –Amy Solomon

Brains My Body

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Brains My Body is a very nice interactive app for children which teaches about basic anatomy and diversity and includes fun facts about the body. The look of this app is crisp and clean, with colorful, textured woven fabric used as the background for these activities. Also of note are the layered ambient sounds heard throughout, consisting of a beating heart, blowing wind and wind chimes – interesting choices I have enjoyed listening to. –Amy Solomon

AndroidRundown

Goomy: to the Rainbow Land

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Goomy: to the Rainbow Land is an interestingly styled platform running game with a unique set of characters. Goomy came personified as ball that took nine different forms. Legend has it that he wants to make it to the mythical, happiness-filled Rainbow Land. However, the journey is not without dangers but of course, how could we have expected anything less? The playing area was an expansive end-to-end platform, with Goomy traveling from left to right. The traveling area was irregular in design, with land masses of different heights interspersed with deep, lethal canyons. The graphics were rich in color, with playful artwork highlighting the elements of the game. The animations were smooth, and did a good job of adding to the fun factor. A lot of time seemed to have been put into creating the six or so different playing environments. –Tre Lawrence

Punch Quest

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One of my favorite games of 2012 was undoubtedly Punch Quest. Rocketcat Games’ endless puncher’s only flaw? It wasn’t on Android yet. Well, Noodlecake Games, in their first published title after the launch of Super Stickman Golf 2, have rectified this situation. And oh how sweet it is to be playing this amazing game on mobile. Unlike most endless runners where there’s little to no combat, this is all about punching one’s enemies. It’s more of a beat ‘em up with automatic running instead of an endless runner. The fighting is surprisingly complex despite there only being three different inputs: forward punching, uppercutting, and blocking, though each has different functions based on different situations. For example, uppercutting in the air is actually a dive punch. Upgrades can tweak the way that punches work, or give them special functions. But it’s the interplay of the attacks and the way that each enemy has a particular strategy that works best – and ones that don’t work quite so well – that players need to learn and master in order to do well at the game. –Carter Dotson

Modern Snake

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Snake is one of those games everyone knows. It’s popularity was forged in the mall arcades of the 70s, and it has been ported to almost every platform. Ever. Everyone has redone it, and so any developer that touches it best come correct. Modern Snake, at the very least, excels in the area of minimalist design. I liked that there were no extraneous elements; it kept enough familiar designs, like the segmented snake, and tossed in colors and touchscreen compatibility to differentiate it from the original forms. The green worked well on the stark white playing area. The developer did well to add options to spice up what would otherwise be a one-dimensional game. There were options to speed up or slowdown game speed, to have a two-player local game, to play with or without walls and to play with on-screen directional buttons or by swiping. –Tre Lawrence

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