Posts Tagged building
Holy crap. No, seriously, holy crap. Pixowl Inc, in collaboration with Bulkypix, are poised to unleash something major on the App Store. It might look like a simple toy at first, but make no mistake: The SandBox is packing some seriously intense concepts behind that cute facade.
When The SandBox first caught my attention, I thought it looked like a nifty little pixelated world-building game. In a way, it kind of is. However, I was thoroughly unprepared for just how many different aspects of this created world could be manipulated. Water will flow down hills, erode stone into sand, turn dirt into fertile soil, evaporate in extreme heat and freeze in extreme cold. Flowers and trees can grow. Weather will develop based largely on the environment. Players can even make rudimentary circuits to do anything from heating to creating light.
The SandBox is still very much in beta at the moment, but that’s no reason not to get excited. What’s already implemented is pretty amazing, actually. A lot of specifics are still up in the air, such as the final number of “story” levels (currently around 20), price and release date. It’s kind of a shame because this is all so cool, but then again it’s probably best not to rush things. Although the super-curious or anxious can try to get in to the beta. No guarantees, though. Regardless, be sure to keep an eye out for The SandBox whenever it does hit the App Store.
Microcraft is something of an oddity. It’s a fan-made “remake” of a port of a Notch-made knockoff of one of the most popular indie games of all time. Wow, that was intense.
The game itself functions much like a top-down Minecraft, with a few other key differences. While surviving assaults by vicious monsters and crafting items from wood and stone are still a major factor, there’s not much in the way of building. So while players can (and should) explore the world and create helpful tools and weapons for themselves, they can’t construct a fortress to live in. Kind of a shame, but making something like that from this perspective would undoubtedly be tough to pull off.
With several “mobs” to fight, a number of different environments to explore and a day/night cycle (not to mention all the crafting), I think Microcraft should make for a good time. Whether or not it stays on the App Store for very long is up in the air at this point since it does share many a similarity to Mojang’s runaway train of a game, as well as Notch’s Ludum Dare spin-off, but I’d like to think that it’s different enough to earn a permanent place among the other hundreds of thousands of titles up there.
It all started with a clever design and lots and lots of felt. After that initial success, Shawnimals grew into a fairly notable “indie” brand. This soon lead to a Nintendo DS game, followed by another on iOS. After all this activity, it’s a wonder no one thought to make a custom ninja creation app. Well, until now anyway.
And Ninjatown Ninja Builder does just that. It incorporates elements from the classic and very recognizable Shawnimals style and lets users go nuts. Moods, body styles, backgrounds, clothing, colors and accessories can all be fiddled with in order to craft that perfect shadow warrior representation. Or just to make a goofy looking ninja. Whatever they’re in the mood for, really.
In addition to the new app, Shawnimals and Venan have also released an update for Ninjatown: Trees of Doom!. Perhaps the app was made to celebrate the update, or perhaps it’s the other way around. Or maybe it’s just a coincidence. No matter the reason, owners of the iOS platformer can now enjoy a winter theme as well as new mountain and zombie ninja avatars.
Really though, Ninjatown Ninja Builder is what we’re talking about here. And it’s available on the App Store right now, ready to scratch that adorable ninja-making itch. The basic app is totally free, with two (thus far) additional content packs priced at $0.99 each.
Released: 2011-12-30 :: Category: Entertainment
As with virtually every Kairosoft game on the App Store, Pocket Academy could use a bit more of a tutorial. Those who stick with it will find an experience just as rewarding, entertaining and addicting as any of their previous titles, however.
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With our recent review of Empire Builder: Ancient Egypt HD, listing some city builders that we believe are the best of the best on iOS seemed like a good idea. And iPhone owners rejoice, because for once we didn’t include any iPad only games!
I grew up playing SimCity games and absolutely love them. The iPhone and iPad versions of SimCity hold true to the original games. Excepting scenario modes, SimCity is a city builder with a great free play mode. It truly is free play more than almost any other iOS city builder. There’s a grid and things to build on that grid completely at the will of the player. SimCity is probably my favorite city builder on iOS.
Released: 2010-07-29 :: Category: Games
Released: 2010-12-14 :: Category: Games
The Civilization Games aren’t really “city” builders so much as they are war strategy games; but the basic gameplay has similarities enough for me to include this game (with the exception of battling other empires). The Civilization games include building up an empire on a grid. Maintaining that empire and each of its cities are an important part of the games and what makes it similar to maintaining the various parts of an individual city in SimCity. Civilization Revolution isn’t as feature-filled as its desktop equivalent but neither is its price as high. I love Civilization games and I’m hoping that they port an older favorite of mine to iOS eventually as well, Alpha Centauri.
Released: 2009-08-10 :: Category: Games
Released: 2010-04-01 :: Category: Games
The Settlers is a rare gem. Normally games ported over from consoles or PCs don’t feel quite as good as games made specifically for touch-screen devices. The gameplay for the Settlers has a unique polish that only seems to be possessed by games that were created originally for a touch screen. The game is more focused on gathering resources than many other city builders. Also, unlike many city builders, the player is directing actually people in the city (or village) instead of just building and maintaining. The Settlers is one of the better city builders I’ve played.
I stumbled on Virtual City in the last few days when I was looking around for a new city builder to play (it’s one of my favorite genres). I believe fellow 148apps writer, Jennifer Allen, made a great point about Virtual City in her review, “It’s a much friendlier version of SimCity and one that feels more enjoyable and less spreadsheet management- ish than other behemoth city management games.”
Released: 2010-09-09 :: Category: Games