Despite the fact that Hearthstone seems tailor-made for tablets, there were some challenges in bringing it to the iPad. Namely getting Battle.net to function and needing to tweak the interface a bit. But make it to tablets it did, and it’s coming to the US App Store “Soon™.”
In about a week US iPad players will be able to get their hands on Blizzard’s most desirous card game, but of course there’s more to it than that. Also on the “Soon™” List are Adventures, which are self-contained challenges where players square off against the AI and attempt to defeat special boss characters to win more cards. The first Adventure coming out of the gate (sometime in the hopefully near future, but no specific dates have been given) is the ‘Curse of Naxxramas.’ World of Warcraft players will probably recognize the name, seeing as it’s a fairly well-known raid dungeon.
Last but certainly not least (well, for me anyway) was the news that Hearthstone will also eventually be making its way to the iPhone. It’s going to be separate from the iPad version (so not Universal), but the fact that it’s in the works is enough for me!
Of course if you do have an iPad you can just grab Hearthstone once it releases on the App Store in about a week.
Blizzard’s free-to-play online collectible card game, Hearthstone: Heroes of Warcraft, left beta not long ago. Now its mobile days begin, as they have soft-launched their online card-battling game in Canada ahead of its global launch. So I grabbed my deck and chatted up some pandaren for this edition of It Came From Canada!
The core gameplay of Hearthstone has players using an increasing supply of mana to play cards they’ve drawn: most are creatures that can be put into the arena, and only played on the next turn, though some have instant effects such as attacking immediately. Players also have hero attacks that cost mana but can be used to attack the other player or their creatures, with the ultimate goal being to take the opponent’s hero down to zero health. Players can battle online with others via Battle.net, take on computer opponents in Practice Mode, and spend their winnings (or currency purchased via in-app purchases) on cards to outfit their deck. It’s fast-paced, but easy to get into.
The game is simple enough that anyone can get into it after the first six tutorial missions, which cover the gamut of battling. Of course, this is where the game shows its origins as a non-mobile title: the tutorials take about 20 minutes or so to get through them before players can even battle online. In a mobile-first world this would likely be a lot shorter, but the slow pace does a great job at getting players to know how to play the game.
After the tutorial is finished players must register for a Battle.net account in order to play online, with this account usable cross-platform. Deck creation isn’t explicitly covered, but it’s possible to just go out with a default deck. Custom decks can be created as well, and there’s a handy guided tutorial for creating a well-balanced deck, where the game recommends three cards of a kind – so players can choose and understand how to build a deck, versus the game just automatically making one.
Once into the online battles, the process is similar to the tutorial missions, except slower. Some players online can be slow to decide their moves, though there’s only so much time that a player has before the game passes it along. Note that unlike mobile-designed titles like Ascension, players must stay in the battle; there’s no jumping to other games.
And really, that will be the interesting thing to see as Hearthstone nears its global release. This is a game that isn’t necessarily unfriendly to mobile, but many of the patterns that have defined mobile card battlers are clearly defied here. And the longer pacing could lead to more drop-outs during matches, which would not be ideal for the PC userbase. But still, this is Hearthstone on an iPad and that should excite many people.
Hearthstone, a collectible strategy card game set in the World of Warcraft universe, has been generating quite a bit of buzz lately – and rightly so it seems. Pretty much every single person who plays it says it’s awesome. It’s certainly something worth getting excited about for iPad owners, but what about those of us who only have iPhones? Turns out we’re in luck.
Pocket Gamer reports that Hearthstone: Heroes of Warcraft will, in fact, be coming to the iPhone sometime in 2014. The announcement was made recently at BlizzCon, and will no doubt make many a tabletless iOS user squeal with glee. Of course it’s also been stated that the iPad version will be ready sooner, so iPhone users will have to wait a little bit longer, but “later” is a whole lot better than “never.”
The development continues to progress for HearthStone: Heroes of Warcraft and new details have been released on some of the features that will be available in the game.
Gold is the currency that players will earn by completing quests, which will give them the opportunity to purchase card packs or entry into the Forge. Players will also earn experience, whether they win or lose, and leveling up as a specific class will earn them basic class-specific cards, though sharp looking golden versions can be earned eventually.
New cards and card updates have also been shared over on HearthStone’sofficial blog site, along with the addition of new card frames that helps make each class stand out.
- Vaporize now triggers when an enemy minion attacks your hero.
- Illidan Stormrage redesigned—you may want to grab some fire resistance gear for this change. For 6 mana, Illidan is a 7/6 minion that has the ability: “Whenever you play a card, summon a 2/1 Flame of Azzinoth.”
- Onyxia has a new power: “Battlecry: Summon 1/1 Whelps until your side of the battlefield is full.” Many whelps! Handle it!
- Mind Vision now costs 1 mana and copies a card from your opponent’s hand.
- Mind Control Tech has lost his mind and has built a new, more polished one. His new power reads: “Battlecry: If your opponent has 4 or more minions, gain control of one at random.
Last week, Blizzard also released a new gameplay trailer of a Fireside Duel between two Blizzard employees. Check out this Druid vs Rouge trailer!
Blizzard Entertainment has announced Hearthstone: Heroes of Warcraft for the iPad, a free-to-play card vs card strategy game. Hearthstone is said to be simple but engaging as you collect and build your own deck of cards based around one of nine Warcraft character classes. You will duel it out in either practice mode to fine tune your skills or in two competitive game modes through battle.net, all while collecting hundreds of cards by either winning duels or purchasing new card packs. Cards possess a wide range of spells, weapons and characters giving you limitless possibilities and the ability to create your perfect deck of strategy.
“We’ve always loved collectible card games at Blizzard, so it’s been exciting to bring everything we love about the genre to life in Hearthstone,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re putting a lot of focus into creating a fun new game that’s easy to pick up and play, but also has a lot of depth. We can’t wait to share it with everyone.”
“Here’s your platform, you’ve got to put an interface, what do you do? So yes we have [looked into mobile] and we always are. Maybe we’ll stumble on the great way to put WoW on the phone – maybe we won’t, but we’re certainly looking into it.”
As we’ve all come to expect from Blizzard, they won’t release an iOS port until they’re confident it meets the same quality and upholds their reputation,
“We won’t do it until we think it’s decent…When we have an epiphany, everyone will know…but for now, no epiphany!”
There are Blizzard apps currently on the App Store, one specifically for World of Warcraft. The World of Warcraft Mobile Armory allows players to access stats, calculate talents, access the Auction House, and more. Blizzard also has a mobile authenticator app to help protect accounts.
Is World of Warcraft what Blizzard should really be focusing on for an iOS port? There are plenty of great RTS games on the App Store, but imagine a Starcraft or Warcraft port to iOS.