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Now You Can Trade-in Your Android, BlackBerry, and Windows Phone Devices at Apple Stores

Posted by Jessica Fisher on March 31st, 2015

If you can’t resist the siren call of Apple, but are stuck with a non fruit-related smartphone, pine no longer. According to 9to5Mac, Apple has officially launched a new trade-in program for non-iPhones.

You will now be able to bring your select Android, Windows, and BlackBerry phones to Apple retail stores to receive credit towards a new iPhone 5c, iPhone 6, or iPhone 6 Plus. Sorry wearable fans, but the Apple Watch isn't a part of the deal.



This Week at 148Apps: October 21-25, 2013

Posted by Chris Kirby on October 26th, 2013

Another Week of Expert App Reviews


At 148Apps, we help you sort through the great ocean of apps to find the ones we think you'll like and the ones you'll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Tweetbot 3

Tweetbot is the best Twitter app that’s out there, hands down. It’s feature-packed and easy to use. Tweetbot 3 continues this app’s legacy as the best, and is a must for anyone who uses Twitter. Now, Tweetbot 3 is a new app, not just an update to the now-previous version of Tweetbot. While the two apps are pretty much feature-identical, there’s been some usability tweaks and a revamped look and feel for iOS 7. It no longer sticks out like a sore thumb – it fits, and it’s a welcome redesign. It is a bit jarring jumping from the new look to a version using the old one, but the Mac version will be updated for Mavericks soon, and Tweetbot for iPad is in the works down the road. --Carter Dotson


Pocket Titans

Pocket Titans mixes a puzzle game with the kind of row and column switching seen in Candy Crush Saga and 10000000. Yet this casual puzzle gameplay is all wrapped up in the veneer of a squad-based RPG. The way it works? Players have their squad of heroes from the various RPG archetypes: warriors, rogues, archers, et cetera. They and the enemies are on a small grid, with the ability to move an entire row or column in one’s turn. Players get to make two moves to put their characters in their ideal position to attack enemies or use their character’s ability. For example, warriors attack enemies nearby (and their attacks can hit all enemies in a nearby radius), archers can hit enemies either diagonally or straight away from them in their line of sight (no obstructions in the way), healers can, well, heal. As well, each class has secondary abilities that activate when they can’t use their primary one. Everything happens automatically, so to learn how to play just requires learning how the various classes work, which is simple enough. --Carter Dotson


Zombie Cupcake Attack

Zombie games aren’t going away anytime soon, but a new zombie game that has landed in the App Store puts a spin on the craze. Starring Ace of Cakes star Duff Goldman, Zombie Cupcake Attack features undead treats that need to be annihilated in order to save the world from the apocalypse. The graphics are quite impressive for an endless runner. At the start of the game, it’s evident that the developers put a lot of details in all five endless levels. While it has more of a kid-friendly appeal, adults will find themselves having a lot of fun as well. --Angela LaFollette


Hello World - Book 1: The Lonely Islands

Imagine a magical and whimsical fantasy world full of interesting people, epic battles, mediocre coffee, and a talking cat. This is where the story of Hello World takes us; on a journey through a 3D universe populated by a whole variety of mythical creatures and bizarre people. Hippies, vampires, zombies, trolls, chupacabras; there is no shortage of strange beings. In this first-person adventure, Cap and Leet must quest through a universe unlike any other in order to save the magical and semi-sentient land of “Fred.” Set in the style of an RPG, players must explore forests, caves, and sail the sea, all while meeting the most unique of characters and poking squirrels with sticks. --Lucy Ingram


My PlayHome Stores

My PlayHome Stores is the much-awaited sequel to the popular app My PlayHome; a digital dollhouse app that allows children to interact with a play family within their house, including a vast amount of interactive options. My PlayHome Stores now allows this family a day of shopping as children can explore a variety of stores including clothing and ice cream shops, a smoothie shop, and a restaurant. These apps are lovely, simple, and sweet, bringing the creative play of a traditional dollhouse and other creative play to the iPad and iPhone, and as such bring an intuitiveness children will enjoy a great deal. Fans of My PlayHouse as well as those new to this series will enjoy the many interactions as one places a character into these scenes. Do note that although the family from My PlayHome (a mom, dad and three kids) can be seen at the top right of the screen, one also has easy access to a large cast of characters that include men, women, and children of various races and backgrounds – a very nice touch. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Look Out Below

More and more mobile games are utilizing physics in unique ways. Ever since the rise of Angry Birds, developers are looking for new ways to bring the force that dictates all things in the real world into the games that appear on phones and tablets. Physics are implemented in a variety of different games, offering unique game play options and interesting ways of using the laws of science within the game. Look Out Below is one of those games that offers an uncommon usage of physics while offering a simple, but testing game play. --Mike Deneen


IceBurgers

IceBurgers is an environmental tale. Two ships collide in the Antarctic, spewing burgers and letters, and a penguin has to clean it up. Alrighty. Interestingly enough, what makes this game unique is what probably is its best feature: the lack of frills. It rocks a simple motif and features even simpler gameplay, and, as such, can be a formidable time waster. The gameplay is an atypical mix of crossword puzzle and Scrabble. A square grid of 25 tiled letters makes up the playing area, and words are supposed to be created via swiping a finger across letters in fairly liberal fashion. When a word is formed, it lightens up and explodes, and the tiled letters are replaced randomly by falling tiles from above. --Tre Lawrence


BBM for Android

Yes, BlackBerry (formerly RIM) has had better days. The iconic technology company made devices that signified corporate success and helped shape the smartphone market. It’s current troubles are well known, and the company and its devices have arguably lost some of their previous luster. One piece of the BlackBerry ecosystem that has always been respected is BlackBerry Messenger, its eponymous messaging system. It’s always-on nature, perceived reliability and PIN-based connection service is almost universally respected, even by non-BlackBerry device users. So, when BlackBerry announced that it would be opening up the hitherto proprietary messenger to iOS and Android users, ears perked up. --Tre Lawrence

And finally, this week Pocket Gamer reviewed Dead Trigger 2, highlighted the stand-out hits from its Big Indie Pitch event, found 8 tablet-only games to play on the new iPad Air, reviewed Ace Attorney on 3DS, and went hands-on with Vita charmfest Tearaway. Head to Pocket Gamer now for their weekly wrap-up.

iOS 7 Outranks Android, Windows, and BlackBerry Phones in User Satisfaction Study

Posted by Andrew Stevens on September 25th, 2013

Tuaw reports that there is a new study out that finds iOS outranking Android, Windows, and BlackBerry phones in user satisfaction. The graph shows iOS 6 and 7 beating out the other three competitors in a study that includes four main categories: cognitive load, efficiency, customization, and user experience friction. The results are based on a study by Pfeiffer.

BBM For All - Blackberry to Bring the Popular Messaging Service to iOS on September 22

Posted by Andrew Stevens on September 20th, 2013

BBM, which was previously exclusive to Blackberry, is coming to the iPhone on September 22nd. It offers a private and controlled way to communicate with contacts in seconds, and it always lets you know when messages are delivered and have been read. Better yet, through BBM chat you'll be able to see when friends are responding to your messages.

BBM is a very engaging messaging service that is simple to use, easy to personalize and has an immediacy that is necessary for mobile communications,” said Andrew Bocking, Executive Vice President for BBM at BlackBerry, in a press release. “With more than a billion Android, iOS, and BlackBerry smartphones in the market, and no dominant mobile messaging platform, this is absolutely the right time to bring BBM to Android and iPhone customers.”

Link: Blackberry Sales Down 80%; Some Retailers Sold 0 Units in August

Posted by Jeff Scott on September 11th, 2012

Pando Daily is reporting on a Venture Beat story that a significant number of retail locations did not sell a single Blackberry device in the whole month of August. An extreme case, but shows that when you fail to innovate quickly what can happen to a market leader.

AT&T Prepping for Loss of iPhone Exclusivity

Posted by Brad Hilderbrand on October 26th, 2010

It seems the end may indeed be nigh for AT&T's status as the exclusive provider of the iPhone. Bloomberg reports that the wireless retailer has begun increasing shipments of other smartphones and has begun to retrain staff to emphasize sales of other devices over the iPhone. So far the plan seems to be working, as AT&T has managed to sway roughly half the customers interested in an iPhone over to other devices.

“AT&T clearly has tried to diversify themselves away from the iPhone, and that’s probably the right strategy since they’ve relied so heavily on the iPhone these past few years,” said Stifel Nicolaus & Co. analyst Chris King. “This handset strategy could shelter them from some customer losses.”

Current rumors suggest that Verizon will begin selling the iPhone in January, making this the last holiday season in which AT&T can rely on Apple's smartphone to bolster sales. Still, it looks like under the current strategy AT&T is already trying to diversify customer interested and lead consumers toward Blackberry, Windows or other phones.

For their part, AT&T is denying that they're planning for life after the iPhone, but rather are trying to provide consumers with the most comprehensive information and best available selection for their smartphone needs.

“We made a conscious decision to give our customers a choice and let them decide what is best for them,” said AT&T devices senior vice president Jeff Bradley. “We’re probably there now, at a critical mass."

Complimenting this new strategy is a new training program for employees which will teach them the finer points of each smartphone the carrier stocks, rather than only the virtues of the iPhone. Stores are also being rearranged to de-emphasize Apple's phone and shine a spotlight on other models. After years of trying to steer every smartphone customer to one specific device, this is a major change as the retailer looks to encourage sales of multiple brands.

Though the strategy is a sound one it's strange to see AT&T seemingly concede defeat to Verizon before the competitor even begins to offer the iPhone. While Verizon may indeed offer better pricing or service, it's not like no one will ever come to AT&T wanting to buy an iPhone again, so why try and steer them away? It will be interesting to see what Verizon has to offer when they begin carrying the product, because if they can truly offer a better experience then they may become the de facto exclusive carrier. We can only wait and see how it all pans out.

[via Bloomberg]

NBA Letting Fans Check In with Turnstile App

Posted by Brad Hilderbrand on October 20th, 2010

In an attempt to cash in on the "check in" craze created by Foursquare and its ilk, the NBA has announced Turnstile, a new app which will allow fans to alert their friends when they're attending a game in person or watching on television. Those who consistently check in may be eligible to receive discounts or loyalty rewards at local venues.

“We see location based services as just the tip of the iceberg,” says Bryan Perez, senior vice president and general manager of NBA Digital. “The more we can integrate people’s location information at games, the more opportunities there are for things like sponsorships,” he says, adding there are no sponsorships for Turnstile in place currently.

The move places the NBA in line with MLB, the NHL and some NFL teams who are all using some sort of social media check in platform to increase fan engagement and interaction. While most of these other leagues are utilizing Foursquare for their social media, Turnstile is being built from the ground-up exclusively for the NBA.

The app is planned to launch in concert with the start of the NBA regular season later this month and will be available for free on the iPhone, Blackberry and Android. Just keep in mind that if your Cleveland friends see you checking into a Miami Heat game you may well find your house vandalized or on fire when you return home.

[via The Wall Street Journal]

Yahoo! Makes a Smart Move, For Once.

Posted by Jeff Scott on May 18th, 2009

Speaking as a former Yahoo! employee, I've watched them make stupid move after stupid move the past few years. Their biggest, of course, was laying me off last year :). For a struggling company it was odd to see them put so much money and time into projects that the everyone watching them just knew would go no where.

So it was with great relief today to see that Yahoo! made, what I think is a smart move today. They are reducing the scope of their mobile applications development to just the iPhone. They will no longer develop applications for Blackberry, Windows Mobile, or Java devices. Instead moving all of those devices and any other than the iPhone to their mobile web.

Yahoo! is going from having to support 300+ devices and dozens of different networks (each with different requirements and licensing fees) to just 1 device without the need to worry about the networks and their extended approval times of up to 6 months or more. This, hopefully, will save them a lot of money.

Yahoo currently has 4 applications released for the iPhone. For the list, check after the jump.

Apple Reports Q3 Results: Ships More Phones Than RIM

Posted by Jeff Scott on October 21st, 2008

Apple today reported their quarterly results -- you can see the full PR here. The important thing to see is that they shipped 6.9 million iPhones in 1 quarter! Wow, that's huge for a cell phone. This also means they shipped more phones with a single model and carrier than RIM did with multiple models and carriers for it's Blackberry devices.

Very impressive.