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Bio Inc's New Expansion is Infecting the App Store

Posted by Jessica Fisher on March 26th, 2015
+ Universal App - Designed for iPhone and iPad

Bio Inc., by DryGin Studios, is the real time strategy game where you infect a human body with the worst virus your evil brain can design. Recently, the game was updated to add a whole lot of new features. Now you can play the new “Lethal” difficulty, which chakllenges even hardcore players. If you aren't quite there yet you can still enjoy the “Specialized M.D” section with its 6 new stages.

DryGin has also added 25 new boosters such as Economics, Diseases, Risk Factors, Recovery, and Environmental. You'll be able to buy these boosters with Bio Coins that you earn by playing the game. And if you manage to beat all the levels you'll be in for a benevolant treat - you can change your dark hearted ways and try to save John Smith on the last stage. This time an AI is infecting the poor sod and it is your job to try to stop it. Can you heal him in time?

Bio Inc. has a bunch of other features added in this new expansion. You can download it now for free to experience them all.

DryGin Studios Release a Free-to-Play Version of Bio Inc

Posted by Ellis Spice on November 24th, 2014

Bio Inc developers DryGin Studios have announced that they have embraced the free-to-play payment model for the title, with owners of the new free version of the game required to pay for all new features when they are released in the future.

Previous owners won't find their version converted to this model however, as their version has been converted to Bio Inc Platinum - a 'premium' version of the game that will provide owners with all future updates for free or a reduced price.

Bio Inc is available to download for free now, with Bio Inc Platinum available for $0.99.

A Million Copies of Bio Inc are Being Given Away Right Now

Posted by Ellis Spice on October 28th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: SICKENING - IN A COMPELLING WAY :: Read Review »

Bio Inc. developers DryGin Studios have started a giveaway of one million copies of the disease simulation game, which they hope to achieve in around 48 hours.

Alongside this giveaway, version 1.5 of the game has arrived. Features added in in this new version include Game Center integration, including leaderboards and 30 new achievements to unlock, a 'Fast Forward' mode, new sound effects, and an Italian language option.

Bio Inc. is available for free from now until one million people have gotten the game for free.

Who Wore it Best? Plague Inc. vs. Bio Inc.

Posted by Jordan Minor on October 14th, 2014

Who Wore it Best? goes viral as we take a look at Plague Inc. and Bio Inc., two games about crafting the deadliest diseases possible.

Bio Inc. is $0.99 for the Weekend, Receives Small Update

Posted by Ellis Spice on August 1st, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: SICKENING - IN A COMPELLING WAY :: Read Review »

Bio Inc. developers DryGin Studios have announced that the game has been sold over 20,000 times since its release, creating 20,000 evil doctors in the process. To celebrate, the game is going on sale this weekend: lowering the price from its usual $1.99 down to $0.99.

A small update has also come out, adding Russian and German translations alongside fixes for the 'You Lose' typo and problems with the 'Start Game' button. New death and system failure mechanics have also been added in this update.

Bio Inc. is available now for $0.99, with the price set to rise back up to its usual price of $1.99 on August 4.

This Week at 148Apps: July 21-25, 2014

Posted by Chris Kirby on July 27th, 2014

Another Week of Expert App Reviews


At 148Apps, we help you sort through the great ocean of apps to find the ones we think you'll like and the ones you'll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Modern Combat 5: Blackout

Gameloft is responsible for bringing us some of the most polished and frenetic mobile shooters for the iOS platform in the form of Modern Combat. The latest entry, Modern Combat 5: Blackout, raises the bar even higher, despite still having some of its own setbacks. This fifth entry is certainly an improvement that demonstrates what can be done within the mobile genre. Players take up the role of Caydan Phoenix, an ex-marine who was deployed into Venice to tackle an uprising sweeping the area. After Phoenix is inevitably set up, he finds out that the international security agency who sent him in is up to no good – in fact, it’s acting as a front for an international terror organization. That’s where you come in: righting all these wrongs and clearing his name; with guns. --Brittany Vincent


The Order of Souls

The Order of Souls is a turn-based, free-to-play role playing game set in a fantastical world that melds science fiction and fantasy elements. Throughout the course of the game players can expect a surprising amount of interactive story elements, but most of that requires them to grind through a middling series of combat scenarios that really drag the whole game down. The Order of Souls‘ various elements include head-to-head multiplayer, crafting, singleplayer combat, party management, etc. Most of these systems and mechanics seem familiar to those that have played RPGs before, but the game does very little to do unique things with them. It’s almost like the developers were more concerned with checking features off a list than they were thinking about how they might add a unique dimension or dynamic to the game. This is not to say that it has any seriously flawed mechanics, but they just aren’t as interesting as they could’ve been. --Campbell Bird


Revolution 60

Revolution 60 has a lot of influences. It wants to be a sprawling sci-fi action RPG full of choices like Mass Effect. It spices up its numerous cutscenes with quick time events like Heavy Rain. Parts of its plot recall Metal Gear Solid, and its stylish 60s espionage vibe is probably the closest thing we’ll ever get to another No One Lives Forever. However, instead of being derivative, Revolution 60 emerges as a fantastically fresh original vision and a great debut for developer Giant Spacekat. Starting Revolution 60 feels like stepping into a wholly realized sci-fi world. In fact, the lore can get so dense at times it’s hard to figure out exactly what’s going on, but players will pick up enough. Plus they can purchase a separate guidebook explaining the universe, which fortunately seems interesting enough to warrant such a cost. Besides, the characters are what really matters, and Revolution 60’s cast is definitely worth getting invested in. --Jordan Minor


Secret Files Tunguska

Previously a PC, Wii, and DS release, point-and-click adventure Secret Files Tunguska has made its way to iOS, and it’s quite enjoyable despite its dour tone. Veering away from the casual nature of many other titles in the genre, Secret Files Tunguska sticks to the traditional scenario of plenty of asking questions and combining items to create further useful tools. Set around the Tunguska event, a mysterious large explosion that occurred in 1908, the game delves into conspiracy theories that would make Mulder and Scully proud. You play a woman whose father, a scientist investigating the event, has gone missing, and soon enough various intelligence agencies are out to get you. --Jennifer Allen


MTN

MTN is not a game. It is not highly interactive app. What it is, is a serene part of your day that will bring you a few minutes of amusement. The MTN app, by David O’Reilly, opens by asking you to draw things based on 1-word prompts. According to David O’Reilly, “The drawings influence things like the shape of the mountain, the type of vegetation, the amount of vegetation, the length of your summers, the amount of snow you’re going to get, all sorts of different things.” After the prompts are answered the app generates a small, free-floating mountain in the middle of space. --Jessica Fisher


Bio Inc

Mama, just killed a man. Pinched a vein inside his head. Pressed “OK” and now he’s dead. Bio Inc is a “biomedical simulator” from DryGin studios. While there are dozens of medical/surgical simulators available on PC, mobile platforms, and consoles, Bio Inc is a little different. Other medical-based games ask players to save patients in peril (even if said players may wind up removing the patient’s brain during a routine appendectomy, either accidentally or on purpose). Bio Inc, on the other hand, requires players to drag the Hippocratic Oath behind the hospital and shoot it. --Nadia Oxford


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Ruzzle Adventure

What does a developer do when a game around forming words and multiplayer becomes a succes? It takes out fifty procent of that golden formula and turns it to a list of chores. Ruzzle Adventure is a game where players need to form words on a grid full of letters. In the past, we’ve seen dozens of iterations of this concept in the form of Boggle, Wordfeud or even an earlier published version of Ruzzle. In all those games the goal is the same: make as many words as possible, to get the highest score. By making bigger words and combining tougher letters to make words with, the score multiplier raises and so does one’s score. Remember Scrabble? --Wesley Akkerman


Shurican

Man, developers still make flappy games? I thought that that hype was over, but judging by the game Shurican, there still were some… I don’t know what to call it… Innovations..? …left in the subgenre. Yeah, I was surprised as well. How much can different people do with one mechanic? And especially the flappy mechanic? By looking at the flappy games in Google’s Play Store, not very much. Many of the flappy games are direct and shameless clones of the original and unintended successful original one, but sometimes a good one pops up and offers the same, but somewhat a different challenge. Shurican is one of those game, and not only because the game is played in widescreen mode. --Wesley Akkerman


Super Tank Arena Battles

In Super Tank Arena Battles, we get the to see our favorite weapons (tanks) go head to head in our favorite fight environment (an arena). It just gets even more hyper from there. It’s a simple looking game, but still manages to impress graphically, with the opening menu made up of cheery animations and pastels guiding the text. Here, amongst other options, we are presented with 5 game modes: Survival, Catch The Flag, One On One, Mines Rush and Hardcore Survival.The first is open, while the others need a threshold of some sort needed to unlock successive modes. --Tre Lawrence

And finally, this week Pocket Gamer reviewed Modern Combat 5, created an expert guide for Hearthstone's Naxxramas DLC, picked some awesome seeds for Minecraft: Pocket Edition, found 5 games like Monument Valley, and asked Double Stallion whether turning Big Action Mega Fight into a paid game was a success or a huge mistake. Read all of this and more, at Pocket Gamer.

Bio Inc. Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on July 22nd, 2014
Our rating: starstarstarstarblankstar :: SICKENING - IN A COMPELLING WAY
Bio Inc is about orchestrating the medical destruction of a single person. If that doesn't sound compelling, you should try it anyway.
Read The Full Review »

It Came From Canada: Bio Inc.

Posted by Jordan Minor on July 14th, 2014

Bio Inc. is an evil game. It can make players feel legitimately guilty. It’s not only about killing, but killing as subtly and fiendishly as possible. It’s about death as inevitability. After blackening our hearts and poisoning our souls, we’re here with the autopsy in this latest edition of It Came From Canada!

Remember the villainous virus from Osmosis Jones that took pride in killing people as fast as possible? That’s basically Bio Inc.’s premise. Players dive into the body of some unsuspecting sucker and try to end their life quickly and efficiently. It’s like Trauma Center in reverse. At the start of each round, players hop between different body systems, like the brain and the skeleton, harvesting minor bacteria like resources in a strategy game. From there, they use the points they’ve acquired to unleash new ailments like the flu and insomnia. As new symptoms take their toll, players can climb further up the tech tree discovering even stronger ways to cripple their victim’s heart or immune system defenses. They can even unlock bonus risk factors to buff their attacks like making the victim smoke or eat junk food.


But as in real life, killing in Bio Inc. isn’t that simple. Eventually the victim will go to the doctor and start receiving care. Once that happens, their recovery meter will start to go up. As the player’s attacks become more vicious and more systems start to fail, the doctors start working even harder and recovery increases faster. The game then becomes a race against time to murder the mark before the doctors can save them. Players can even use downright abhorrent sneaky tricks like making the doctors go on strike and halt recovery.

What’s most diabolical about the game though is how its deep strategic elements make players thoughtfully plan out their dirty deeds. Target one system aggressively or spread out the infections? Pepper the body with little diseases or save up points and release The Big C? Each new victim also has specific traits like high stress or a family history of genetic deficiencies. Exploiting these facts is crucial, especially on higher difficulties. Players can even name their targets for maximum meta cruelty.


The horror inherent to the premise is only slightly blunted by a few funny voice clips accompanying each new development. Upping the victim’s age to over 60 sounds especially, hilariously painful. But beyond that, the game pulls no punches while forcing players to watch their victim’s body slowly breakdown through the harsh, clinical interface.

Bio Inc. isn’t available yet, so fortunately we have some time to brace ourselves for the complete extent of its malice. Once it fully launches though, it just might spell the end for our current age of innocence.

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