Tag: Beamdog »
The update also includes a lot of other upgrades, including the ability to change font sizes, switching between the mage's spellbook and priest spells is easier, and of course some bug fixes. NPCs have been updated as well. Now if they are blinded they will roam around until they happen upon someone to attack. Also, Drizzt Do'Urden finally has his classic scimitars to closer represent his character in the Forgotten Realms book series.
There are plenty more improvements to explore in the game. You can check out Baldur's Gate: Enhanced Edition for $9.99 on the App Store.
[caption id="attachment_117835" align="alignleft" width="300" caption="Image from Kotaku.com"]
[/caption]Recently, there’s been talk of a Baldur’s Gate port coming to iOS in the future. Now, more information has been released from an interview with COO of Beamdog, Cameron Tofer, at Kotaku.com.
The big news is that it’s slated for a summer release, will be under $10, and will support multiplayer.
Baldur’s Gate will have a completely redesigned interface made for the iPad where text will be larger, pinch to zoom will be added, and gestures between screens (instead of tabs) will be added.
"We want to bring it forward, make it nice and swishy and smooth and things like that," said Tofer.
There might end up being a Kickstarter project to help fund the Baldur’s Gate port, as Tofer referred to the success of the Kickstarter project for Wasteland 2.
All mention of Baldur’s Gate for iOS seems to be actually mentioning Baldur’s Gate for the iPad. I’ve seen no mention of the terms iOS or iPhone. So it’s possible that Baldur’s Gate and Baldur’s Gate II: Shadows of Amn (released later in the year) will be iPad-only games. Sorry iPhone/iPod Touch users.