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This Week at 148Apps: November 17-21, 2014

Posted by Chris Kirby on November 24th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

SteelSeries Stratus XL

Pairing the Stratus XL is as easy as it is with pretty much any other MFi controller. You just turn it on, get your iOS device to find it, and you should be good to go. Then you start up one of the hundreds of compatible games and start playing. And it does play them all quite nicely. The controls are responsive, the button placement feels right, and it’s got a nice heft to it. The build quality is also rather impressive. Whereas other MFi controllers I’ve recently played around with felt sort of hollow and fragile, the Stratus XL feel dense and sturdy. You could probably hurt someone if you threw it at them, actually. [Note: 148Apps does not condone throwing your MFi controllers at anyone, for any reason. That’s bad form.] --Rob Rich


Fantasy Solitaire

That’s the main beauty behind Fantasy Solitaire. It uses artwork from fantasy illustrator Ian Schofield, and it shows. Each card looks impressive, with the artwork relating to fantasy characters being really quite delightful. Fantasy Solitaire rewards your success with more cards too, so it soon looks quite gorgeous. Otherwise, Fantasy Solitaire is a fairly typical game of Klondike Solitaire. Each turn involves you drawing three cards before figuring out the best place to put them. The trick, as always, is to try to get the Ace cards pulled out first for any chance of success. Controls are simple enough with taps and drags to place cards, plus an auto-complete button when you’re right near the end of a game. There’s no hints button though, so make sure you’re up to speed with this game type. --Jennifer Allen


Reckless Racing 3

Reckless Racing 3 is here, with driving dynamics that are as satisfying and addictive as ever as spot-on traction physics meets fun-fueled racing. There are 6 new and diverse locations that spawn 6 courses each, ensuring that players will still be kept guessing even though the backdrop might often remain the same. Combine that with the new Gymkhana event (specially laid-out courses that test driving skills), the same wealth of tweaks for controls and settings to enhance player experience, plus the recent addition of 4 reversible classic Reckless tracks, and what’s left is a driving game packed with features. --Lee Hamlet


Click Cam

Click Cam is an interesting new way of sharing photos in that it’s entirely random how it does it. It’s more of a curiosity than an app you’d spend great amounts of time with given its many limitations, but hey, it’s free, so that kind of works. All you need to do is enter a few simple sign up details before taking a photo and uploading it to Click Cam. The actual photo taking interface is pretty basic when it comes to options, but you can choose from a few filters once the image has been snapped. Once you’re happy with what you’ve snapped you can name it, then simply hit the red button so it goes off to some other user somewhere. You’ll never know where or really what the person thought of it. The recipient can rate it but you don’t get to find out how you fared. --Jennifer Allen


AffordIt

A simple interface is both a blessing and a curse for AffordIt. It means it’s very easy to use, but it also means that it lacks some important features that would make it really stand out from the crowd. One such pivotal feature is that AffordIt only allows for one format of budgeting at any one time. For instance, you can set things up to plan out your Christmas shopping, but you can’t then have a separate section for your regular outgoings. That immediately restricts AffordIt to one project at any one time. It does that one project pretty well, luckily. You can easily set a budget for whatever it is, before adding additional credits based on whatever comes your way. Have a Christmas budget organized but then you get a bonus at work that you want to set aside for that occasion? AffordIt makes it easy to adjust accordingly. Adding cases of expenditure is just as easy, with the app keeping it simple and focused on what the item is and its value. --Jennifer Allen


Toca Nature

Rightfully named Toca Nature, the app opens up with a fertile land ready to be transformed into the landscape of players’ imagination as they transform this area into different regions of their choice – be it hills created with a tap that can easily be built up into snow capped mountains, valleys, and even bodies of water, all of which will soon be inhabited by different animals. The effect is quite magical as one watches fish swimming and beavers climbing out onto dry land for the first time as life is brought to their personalized ecosystem. Trees can be planted that will attract a variety of creatures, be it bears, foxes, rabbits, deer or woodpeckers. An axe is also included as a clever way of arbor clearing and of having a chance to change the topography again and again – a helpful tool to be sure. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Tank Invaders: Shmup Evolved

Despite its name, Tank Invaders: Shmup Evolved is neither a shmup, nor is it particularly evolved. It’s still pretty good though. The story and characters put McBane to shame with their corniness. The player becomes a missile commander for allied forces that are fighting against the Terror – as in, an organization that literally calls itself Terror. They employ lunatics and fanatics to their side, lacking but a swastika and the actual Devil as their commander to complete the image of a perfect enemy for the forces of democracy and everything that is good. Anyway, the player has to endure endless waves of enemies as they try to destroy the thingy that the player is trying to protect (what is that that we’re trying to protect, by the way?) by shooting a barrage of missiles onto advancing enemies. --Tony Kuzmin


Joinz

Joinz is a puzzle game with deceptively simple gameplay, starting out easy, but very quickly becoming a test for your brain, particularly that part that is responsible for not throwing violent tantrums when you fail to beat a high-score. The gameplay of Joinz is somewhat similar to Lines. There is a square field that has a single building block. The player can slide this block in four directions, making it travel until it hits an object or a border. Every time the player moves a block, another block appears on a random position on the field. Unlike lines, where the player has to create lines from the blocks of the same color to remove them from the field, Joinz requires the player to create one of the three shapes that pop up on the top of the screen. When the shape is complete, the player gets another one to make. As the player progresses, the shapes get gradually more complex, starting from simple tetris-like forms, to the complexities that fill up half of the game board. Also, appearing blocks start to get additional colors, making the field even more difficult to navigate. The player has to “jump” off of the existing blocks in order to create the required shapes. Don’t forget that once two or more blocks are connected to each other, it’s almost impossible to break them apart, so they’ll behave like a singular shape. --Tony Kuzmin


Ironkill: Robot Fighting Game

Ironkill: Robot Fighting Game wants you to fight; it might be the easiest directive to follow in handheld gaming. The gameplay boils down to combat. The initial run is a tutorial of sorts, and the gameplay is laid out with the help of an appropriately named intro robot. The fighting is works as player against a CPU opponent, and is a war of attrition: whoever depletes the other’s life bar first wins, and doing a damage is performed with the help of the control buttons at the bottom. One initiates a quick attack, one does a harder type of attack, and there is a defense button. --Tre Lawrence

And finally, what do you get for spending $3000 in Clash of Clans? What does the new Need For Speed game look like? Which punk rocker is a massive fan of F2P games? We answer all these questions and many more besides, over at AppSpy.

This Week at 148Apps: November 10-14, 2014

Posted by Chris Kirby on November 17th, 2014

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


GoatPunks

GoatPunks is kind of a hard game to wrap your mind around, but let’s try anyway. Players control a goat (naturally) competing for domination on a mountain full of other player-controlled goats. They can earn a few points by knocking opponents off of their perch or collecting rabbits that pop up and grant various abilities. But the real jackpot comes from making it to the top and staying there until the end. However, heavy are the horns that wear the crown, and although top players can try to defend their position by raining thunder and fire on their foes below, get usurped and they’ll tumble all the way back to the bottom where they started. With all of that nonsense, GoatPunks has the potential to be a silly fun multiplayer party game, but the execution is lacking – or maybe it’s just on the wrong platform. The game encourages the quick tactical thinking and local good-natured trash talk of something like Super Smash Bros. but dragging around the goat from block to block feels sluggish and indirect, while silent online matches against strangers are alien and lifeless since it’s hard to tell if anyone even knows what’s going on. Reaching the top of the mountain only to get bumped off at the last minute should be this huge, dramatic reversal, but instead it just becomes an endless series of anticlimaxes set to music that sounds suspiciously “borrowed.” --Jordan Minor


XCOM: Enemy Within

Enemy Unknown was (and still is) a fantastic reimagining of one of the greatest PC strategy games of all time. But Enemy Within is better. This new iteration isn’t a sequel, but rather a kind of rerelease with extra content. However, it’s not simply a few new maps and some new hair styles. Enemy Within boasts a lot more additions than just maps – although it does have those, too. There’s a new human faction to fight against that goes by the name of Exalt, and they exist purely to muck-up your operation. In order to deal with them, you’ll need to send one of your agents to infiltrate several of their numerous cells – then send an extraction squad in after them to collect vital information. Once you’ve completed enough of these missions, you should be able to narrow down the location of the radical faction’s HQ and can shut them down for good. But be warned: Exalt has access to many the same goodies that your own soldiers do, which means you’ll need to change up your tactics. --Rob Rich


Candy Crush Soda Saga

Had your fix of Candy Crush Saga and you’re still desperate for more? Well, Candy Crush Soda Saga will be perfect for you then, as it’s a lot like the previous game. It offers up a few new game modes to try out, but ultimately it’s more match-3 gaming done well – albeit with plenty of opportunities for monetization. As before, you’ll be matching candies to gain points and work towards the next stage. There are bottles of fizzy drinks, too. Hence the name, and the new mode: Soda. Soda involves matching up bottles with candies in order to release purple soda up the screen, eventually freeing some candy bears. The same method of playing might apply, but the fact you have a slightly different aim does make a difference. --Jennifer Allen


Super Secret Service

Super Secret Service makes a great candidate. From its first speech to election night it says and does all the right things. But like most politicians, it can’t keep every fantastic promise it makes, and by the time the next voting day comes around it probably won’t deserve a second term. If all of those metaphors didn’t make it obvious enough, Super Secret Service is rather political. Specifically, the game is about protecting the President of the United States using an endless supply of expendable secret service agents, each with their own names and birthdays. Reactionary radicals and hoodlums in hockey masks are trying to throw things at the POTUS and ruin his big speech, so by tapping the screen, agents will leap in to take the bullet. --Jordan Minor


This Is My Car: Mechanics for Kids

This is My Car – Mechanics for Kids allows children a chance to peak under the hood of a car as they scroll their vehicle through different stations, allowing them to peel back the exterior and interior layers of their car that include technical information delivered in a well thought-out manner that they will appreciate. As my son – now six years old – becomes older, his questions about the way things work such as the engine of a car or its brakes become more and more complex. Although my husband and I feel capable of explaining such concepts, I appreciate being able to use this app as a tool to explain in detail the inner workings of vehicles – now with visuals that my son can easily follow. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Dragon Quest

If you’re in to old school RPGs and you haven’t played the first Dragon Quest, then you’re in for a treat. Ah, the first Dragon Quest. Although I did not play it when I was young, I did manage to pick the game up later on. And as a RPG lover (especially turn-based ones), I loved what I saw and played. Now I that game is out on Android (for a very cheap price, I might add), I is time for everyone to relieve one of the classic and leading RPGs of all time. Well, if you’ve got the time, that is. --Wesley Akkerman


Jabra Stealth Bluetooth Earpiece

I really, really wanna get down to the nitty-gritty with this one: what’s up with the Jabra Stealth Bluetooth Earpiece? Yes… it’s sleek, as the retail unit Jabra sent us shows: different shades of grey with orange accents, gently-sized at 2.57 x 0.61 x 0.95 inches and 0.28 ounces. Coverable micro-USB port, bluetooth 4.0, NFC and A2DP support, plus retail packaging that also contains micro-USB, earhooks and eargels. There is a dedicated button for Google Now, as well as an answer/redial button incorporated towards the rear and LED. Pairing it with a device is easy and intuitive after the requisite pre-charge. --Tre Lawrence


Circle

If you still can’t get enough of Flappy Bird clones, then here’s another one for ya. When it comes to games that look and feel like Flappy Bird… Well, you got a lot of choice. When you look back at the game, it is actually quite unbelievable what that game did. It did not only make one guy very rich (by mistake?), but it also gave life to a new genre, we’ve called the ‘one button gameplay’ here on Android Rundown. If you can’t can enough of those games, here is another one. --Wesley Akkerman

This week was all about the guides, as Pocket Gamer laid out the steps to complete sci-fi adventure Space Age, comic book puzzler Framed, and those awesome new levels for Monument Valley. All that, plus XCOM, Anki Drive, and iPhone 6 vs Nexus 6, right here.

And finally: What is AppSpy? Is it a website about video games? Is it a state of mind? Is it an energy beverage? It's all those things (except that last one), and we'd love for you to come pay us a visit. This week we've been talking about playable Angry Birds cakes, that new Borderlands game, and endless amounts of golf.

This Week at 148Apps: November 3-7, 2014

Posted by Chris Kirby on November 10th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Winterforts: Exiled Kingdom

Stop me if you’ve heard this one before. In WinterForts players split their time between managing a growing home base and using their resources to fund strategic skirmishes against the computer or other players online. If it’s not broke don’t fix it, and considering the massive success of Clash of Clans, WinterForts decided that formula definitely did not need fixing. Players send workers off to gather raw materials outside the city’s walls, train soldiers and erect defenses to stave off barbarian hordes, and patiently wait as freemium restrictions throttle everything from upgrading buildings to digging up “tightly packed” snow floors. --Jordan Minor


Smash Champs

When I first caught wind of Smash Champs, an animal-based fighting game from Kiloo, I was excited. I’m from the old school: I remember when fighting game developers pit all sorts of fauna against each other in mortal combat, including dinosaurs (Primal Rage) and were-beasts (Bloody Roar). How disappointing to learn Smash Champs has almost nothing to do with fighting. Instead, it’s a Fruit Ninja-style game that lets players “train” their champions, but forces them to sit on the sidelines while battles are carried out automatically. --Nadia Oxford


Twisty Hollow

The town of Twisty Hollow has been contorted by odd ordinances passed down by the burg’s self-appointed mayor. Simple tasks are suddenly herculean thanks to these mix-ups. How is a firewoman supposed to slaughter a pig? More importantly, how is she supposed to slaughter a pig using a fishing pole? It’s the player’s job to restore order from nonsense. Each level of Twisty Hollow takes place on a multi-tiered wheel, and on each layer there’s a person, a tool, and an object. Matching up the butcher with a knife and a pig makes bacon, which can then be given to a demanding customer. Matching up a fisherwoman with a fishing pole and a worm makes a fish, which can likewise be given to a customer. --Nadia Oxford


Dino On Fire

War is hell. The most grave sin against living things is to commit violence against a nation when there is no just cause, and – wait, Dino on Fire is a war game featuring dinosaur soldiers? And armed dragons? Lecture over. Get in line and grab a rifle. Dino on Fire is a Clash of Clans clone with a scaly difference: Instead of commanding barbarians and the like, the player gets to push dinosaurs around. That’s pretty cool. There’s an additional, albeit small difference: Battle tactics depend more on commanding dinosaur heroes than directing smaller, faceless soldiers on where to attack. --Nadia Oxford


Hygiene Essentials

I have always been a fan of Duckie Deck apps, as the use of bright colors, upbeat music and fun sound effects are always present within their applications. The presumably watercolor stains seen on the teeth within With Teeth as well as the textures within the mouth really make this app stand out for its level of polish. I equally appreciate all the different hands that one grooms within Hungry Clipper as both my son and I have spend time clipping in order to see who may be next. Gotta Go includes details that make this a kids’ app honest about what may happen when using the toilet to poop. Although some families may not appreciate most vivid sights and sounds included within, parents are doing their children no service to pretend these bodily functions don’t exist as seen within other potty training apps, making Hygiene Essentials an interesting bundle to possibly download, keeping in mind that each of these apps can be downloaded individually as well. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

The Wolf Among Us

After a stupid exclusive deal with Amazon, The Wolf Among Us is finally out on Android. Was it worth the wait? The Wolf Among Us is a game by Telltale Games, a developer we all know and love thanks to the awesome series The Walking Dead. The Wolf Among Us is also a episodic game. Now it is out on Android, you can get the first part for free and buy the rest of the parts via in-app purchase. In the game, we follow Bigby Wolf, none other than the Big Bad Wolf, in his quest to uncover the truth behind a gruesome murder. We won’t go in to too much details here, because of spoilers. --Wesley Akkerman


Monkey Racing

Remember Monkey Boxing? Wanna see those action junkie primates battle in vehicles Mario Karts-style? Here comes Monkey Racing. Graphically, it looks good, is effective with color without being overdone. Sound is cheery, animations are smooth, and the different locations are designed well. Per gameplay, it flows pretty well; the karts work well as the main racing attraction of the game. It feels a little bit like more entrenched racers, but feels sufficiently different that it doesn’t feel like a clone. It comes in two modes, single and multiplayer, and there are also three different levels to play: easy, normal and hard. --Tre Lawrence


Edifier Prisma Encore Bluetooth Sound System

Speakers are big business, and Edifier has a good reputation in that specific sector. It has a host of offerings, portable and not much so, but for the most part, the name invokes quality. As such, we can’t really pretend to be unexcited by the opportunity to take a look at its Prisma Encore Sound System. The review package Edifier sent us was sizable, and hinted at the goodness inside. The review box came with several pieces: three main pieces in black finish with silver accents, and several smaller accessories. The main unit is the subwoofer, and there are two satellite speakers; there is also a power cord, adapter, 3.5mm male-to-male audio cable, a remote with battery and documentation. --Tre Lawrence

And finally, a few words from our friends at AppSpy: You look nice, is that a new outfit? It really suits you! Anyway beautiful, you should get on over to AppSpy because this week we've been finding out how to make all sorts of Minecraft-themed cakes, gawping at real life fighting robots controlled by your mobile, and seeing all the stupid stuff you can do in Strung Along. It's all in our weekly round-up.

And from Pocket Gamer: This week Pocket Gamer picked 18 mobile games to get excited about in November, offered a contentious take on Simogo's new game, told you all about Seabeard, and hinted at a juicy big game coming next week...

This Week at 148Apps: October 20-24, 2014

Posted by Chris Kirby on October 27th, 2014

Apptastic Reviews!


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Puzzle to the Center of the Earth

Puzzle to the Center of the Earth is a puzzle platformer in the most literal sense. The game has players manipulating platforms with a match-three mechanic, with the ultimate goal of journeying further down toward the center of the earth. With bright visuals, smart mechanics, and a satisfying brand of puzzle-solving, Puzzle to the Center of the Earth is a very worthwhile download. As a spelunker, players can move about caverns by sliding their fingers across the bottom part of the screen. As they approach sets of colored blocks underground, they can then tap and slide to link blocks of the same color together and break them. Breaking blocks allows players to move deeper down in a level, which contains an exit on the bottom of the screen. --Campbell Bird


The Silent Age Episode 2

You play Joe Average as he leaps back and forth between the 70s and the modern day. As before, this is easily achieved thanks to your trusty time machine. It’s a mechanic that changes up what you see in each room or building, and is the kind of thing that means you can’t help but switch between timelines regularly just to see what’s changed. For the most part, this mechanic is used to get past a closed door or two, which means it’s a little underused in terms of its potential, but it’s relatively easy to forgive The Silent Age Episode 2 for its flaws. --Jennifer Allen


Angry Birds Transformers

Part auto-runner, part side-scrolling shoot-em-up, you control one of many Transformers as they stop the EggBots by taking out their platforms. Instead of flinging birds at your enemies you shoot at them, aiming for weak points in order to vanquish them. It’s simply done, with you tapping to create a reticule. Each level is much the same meaning that Angry Birds Transformers can get a little repetitive, but it’s often fun. At times you can transform in order to duck under obstacles coming your way, which ensures you keep your wits about you. Each level is also pretty brief so it’s an easy game to dip into for a few minutes here or there. --Jennifer Allen


Zero Age

Zero Age‘s visuals and gameplay are both so stunningly well-executed it’s hard to know where to start the praise. Let’s go with the graphics since they’re more immediately striking. The game takes place in a hauntingly atmospheric geometric world filled with vast, cubic vistas. It’s like a minimalist robot city that’s either unfinished or long since abandoned. Guiding the hooded hero through these multi-tiered landscapes while soulful piano music plays would still leave an impression even without the puzzles. Fortunately Zero Age offers some of the most creative and complex 3D puzzles around. Players must get their character to the end of each level. Sometimes that’s as simple as just tapping on the goal, but usually they will have to create a path by manipulating a handful of blocks. Different blocks have markings specifying their rules – some blocks can only move on a horizontal plane, while others are limited to the vertical. However, players can stack cubes on top of each other to move certain blocks in ways they couldn’t before or shield themselves from deadly lasers. Constructing even something as basic as some stairs requires intense levels of spatial thinking. --Jordan Minor


Sleep Attack TD

Each level offers up a series of paths for the waves of enemies to follow. The trick here is that these paths can be rotated around, thereby enabling you to redirect where the foes go. This means that you can send the waves down areas that you’ve fortified particularly well, giving you the edge. The catch is that you have to be constantly aware of what’s going on around you. Unlike other Tower Defense games, where you can usually set up a strong layout then watch it unfold, things change fast and you’re never entirely comfortable about your chances of success. This keeps Sleep Attack TD consistently interesting. It’d be business as usual otherwise, with a typical plethora of enemies to withstand and a bevy of towers that are useful in different scenarios. The rotation mechanic really makes a difference though, and ensures that Sleep Attack TD is more appealing. It looks pretty charming too, with a more fluid style than the usual lane defense mechanics we’re used to within the genre. --Jennifer Allen


Montessori Math City

As readers who follow my posts may know, my son’s favorite subject is math, and he is eager to practice these skills whenever he has a chance. One of his favorite ways is making a bee-line for any app that includes “math” in the title. A new favorite of his is Montessori Math City, which has strengthened his ability not only to count to one thousand, but to be able to build different sums with the use of smaller numbers in a way that is actually quite open-ended. There is also a city area he can build within, providing motivation to continue working with this app. I must admit that when I sat down to review it I was intimidated, because without a Montessori background I felt at a loss to explain the goings-on within this app in the technical terms that one may expect. Although I don’t find the gathering of correct words intuitive to properly explain what this app has to offer, I must remember that my son does find this app utterly intuitive to use. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Republique

We’ve been wanting this one for a while. And now that Republique is on Android, we can breathe a sigh of relief. We can stop giving Camouflaj and Darkwind Media the side eye. And we can taste of the goodness that this title unabashedly brings. The gameplay comes in two modes: Story, which allows players to experience the story and explore environments, and Normal, which is the standard experience. Going the normal route allows one to pick an episode, and we’re off. --Tre Lawrence


Dementia: The Book of the Dead

At the first sight, this game looks like another simple survival horror, which are quite popular on the mobiles. Surprisingly, Dementia: The Book of the Dead is neither simple, nor a survival horror, in a true sense. It has great and scary atmosphere, but once you understand that the unholy abomination before you can be dealt with by the means of stuffing it with holy bullets, or smashing its abominable face with not-quite-holy lantern, the atmosphere dwindles somewhat. Not to say that it’s in any way a bad game, but the main character’s death is more likely to summon a groan instead of shivers. It’s still a horror, so the enemies always overpower the main character and running away is often a better decision than fighting. In other words, great fun. --Tony Kuzmin


Five Nights at Freddy's

It is nice to see that some pc games are being ported to Android and that the idea behind the game stays intact. Same goes for Five Nights at Freddy’s. If you have played Five Nights at Freddy’s on pc, than you know what you are up for in this Android version of the game. It is a port of the pc version and one that is very well made. Everything from the first version is the same, only now you use the touch screen as an input source, instead of the mouse. Input methods aside, these game is freaky. Very freaky. The first few times it gave me the creeps and my first reaction was to close the game. When that happens, I say: the objective of the developers must’ve been a success by then. --Wesley Akkerman

And finally, this week, Pocket Gamer went hands-on with the latest Pokemon game, found out how to record iOS games with just a lightning cable and a Mac, picked the best gamebooks, and tried the latest SimCity game for mobile. And it's all right here for your perusal.

This Week at 148Apps: October 13-17, 2014

Posted by Chris Kirby on October 20th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Pokemon TCG

I’ve been playing and enjoying collectable card games for 20 years, now – yeah, I’m old, shut up. While Magic: the Gathering has always been my main game, I’ve tried and enjoyed several others over the years. One of my favorites was always Pokémon, but at my age (I said shut up!) almost none of my peers play. The only way I could enjoy a game was to go to a tournament and play almost entirely against children. Since that’s as awkward as it sounds, I haven’t played in years. Now there’s a solution to that problem. And unlike Magic’s foray into iPad, Pokémon TCG allows a great deal of freedom. --Jade Walker


Diner Dash

Almost a decade after its launch, the classic time management franchise Diner Dash has returned once again to cause stress headaches in a whole new generation of mobile gamers. It’s been about four years since the last entry in the series – Diner Dash 5: BOOM! – and PlayFirst has revamped the venerable workhorse into a mash-up of classic and all-new styles. And, for the first time ever, the series has embraced the free-to-play model. How well do Flo and the crew make the transition to freemium? Well, let’s take a look, shall we? You’d be hard-pressed to find someone these days who isn’t at least passingly familiar with the basic concept of Diner Dash. Players are in charge of Flo, a good-natured (but doubtlessly exhausted) waitress whose job is to seat, serve, and generally keep happy all of the customers of her restaurant – many of whom have specific quirks and needs. Unfortunately, as Flo is only one person with two hands, she can only do so much at a time. This leaves her sprinting about madly to take orders, make coffee, clean up dirty tables, and more, all before customers lose their patience and leave. You really have to wonder why this place doesn’t hire at least a busboy, right? --Rob Thomas


Air Supply-SOS

Sheep aren’t loaded with natural defenses. They’re great at standing around, chewing their cud, and waiting to be sheared. That’s about it. That’s why Air Supply – SOS calls on players to foil the Time Travel Company: a greedy organization that kidnaps sheep, robs their fluffy down, and makes clothing. Though these distressed sheep are quantum sheep, they’re still incapable of defending themselves. Do the right thing. Save Our Sheep (“SOS” – get it?). Air Supply is a shooter inspired by the classic ZX Spectrum game Jetpac. Players endure waves of aliens while catching the quantum sheep that fall from the sky. The sheep need to be returned to the rocket ship waiting at the bottom of the screen. Once the requisite number is loaded, the player gets to progress to the next level (often accompanied by a “sheepy hug” of thanksgiving). --Nadia Oxford


Boulder Dash 30th Anniversary

Like in the original, players control Rockford: a scrappy young spelunker exploring a series of caves. But these aren’t just ordinary caves; they’re full of gems, and to open up the exit Rockford must collect a certain number of gems before time runs off. From that description, one might think that gem-collecting would be, if not a difficult process, then at least one that took some thinking. But in Boulder Dash, most of the initial free levels can be beaten by tracing the most straightforward route through the dirt and collecting the obvious gems in plain sight. Players spend the majority of the game performing this deeply uninteresting act again and again. Sure there are a few enemies, but with Rockford’s ability to move basically anywhere and survive anything short of a falling rock, there’s far too little in the player’s way. It almost makes one wish the controls weren’t as smooth and forgiving as they are. Later worlds do ramp up the challenge, but the dull and lengthy introduction discourages players from grinding and earning the stars necessary to unlock the more interesting content for free. --Jordan Minor


Bug Mazing-Adventures in Learning

Bug Mazing – Adventures in Learning' is a new title from Little Bit Studio, the developers known for their series of apps such as Bugs and Buttons, Bugs and Numbers, and a recent favorite, Bug Art. As the name may suggest, Bug Mazing is a maze app with a bug theme that includes activities such as working with numbers, letters, colors and tracing in ways that children will find engaging and adults will appreciate for their educational value. Nature is a big part of these apps and the landscape may either be beautiful and pristine with flowers and insects like bees and ladybugs or include worn details that are possibly less beautiful, but I find these details quite interesting. It also includes a fantasy adventure theme as well as bugs that are styled with different adventure elements, such as Indiana Jones’ hat and other details. A narrator gives encouragement while on each exploration and valuable coins and precious gems are collected as rewards. Each area of this app includes different levels of difficulty and unique bugs select. Do note the selection of languages that is also included within this app – always a nice touch. Multiple children can also keep their own games separate, which is good for at home or the classroom. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Entwined Challenge

Twitch games are an addiction of mine now, so checking out Entwined Challenge was destined to be. The visuals rely on simulated distance perspective; to start, the two flying beings are colored red and blue. In the distance is a circle with colored segments; the colors of the segments are generally red, blue and green. the flying beings can be controlled by thumb gestures on either side to move along the axis of the circle, so that each flying being is guided through a matching color segment. As progress is made, the game adjusts too; for example, where the color segments were stationary, they begin to move, forcing the player to make adjustments and quicker decisions on the fly. While the concept remains simple, the developer does a good job of delicately layering levels of difficulty upon the easy-to-understand premise, and it flows well, with no major deviations to distract from the chase of excellence. --Tre Lawrence


Antec LifeBar 10 Portable Charger

Yes, batteries in mobile devices have gotten better, but in the spirit of being prepared, it just makes sense to have a backup plan. Way back when, getting a couple extra OEM batteries was sufficient. Now, sealed batteries are more commonplace, and having multiple devices at any given time is not unheard of; in any case, all those extra batteries start to add up. Nah, it makes sense to have a portable battery, and when it comes to mobile power solutions, few are as capable of Antec; hence, checking out the new LifeBar 10 Portable Charger is far from a chore. --Tre Lawrence


Withings Smart Body Analyzer

Health tools with a mobile component are especially compelling, and as such, we jumped at an opportunity to check out the Withings Smart Body Connected Scale. The black (white is an option) review unit Withings sent us is pretty much ready to go. At first glance, the first thing that comes to mind is that somehow, the product pictures do not do it justice. It looks like a chiseled dark colored slab. frankly, it look dashing, managing to be modern without being Jetson-silly. The full dark look is accented, and the silver center piece highlights the whole package. The expected display is digital in nature, and still manages to effect art. The battery compartment is at the bottom of the unit, and there is a tab preventing the batteries from cycling; beneath that are two buttons for syncing and selecting units. It looks like a “traditional” scale, but clearly wants people to know it has an extra trick or two up its sleeve. Officially, it comes in at 12.8 x 12.8 x 0.90 inches and 4.62 lbs. --Tre Lawrence


And finally, this week Pocket Gamer covered Apple and Google's big announcements, wrote a massive guide for The Silent Age: Episode Two, tackled GamerGate, and picked 11 iOS games that you may never get to play. All that and loads more, right here.

This Week at 148Apps: October 6-10, 2014

Posted by Chris Kirby on October 13th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Banner Saga

Titles that feature the graphical polish of Stoic’s Banner Saga don’t come around every day. Seemingly pulling inspiration from the art style featured prominently in Disney’s animated films such as 1963’s “The Sword in the Stone,” the game tells two parallel storylines of parties venturing into the wilderness and relative unknown, with the simple goal of surviving to see another day. Amazingly, the animated aesthetic doesn’t dull the bite of the compelling storytelling and weighty decisions facing the player. People can die at virtually every juncture; so try not to get too attached to any one character. The action itself plays out through the standard fare of conversational decision trees and third person tactical turn-based combat. Depending upon the abilities of any one character, as well as their prior achievements on the field of battle, they can be upgraded to better meet the steadily increasing challenge brought forth by AI combatants. Any player who is familiar with the tropes of the tactics genre will find that Stoic has stuck very close to the formula, which also reflects well on Banner Saga’s approachability. --Blake Grundman


Skylanders Trap Team

Before I delve into the particulars it’s worth noting that the download for Skylanders Trap Team is free, but you’ll need to own the Trap Team Starter Pack ($74.99) – and an iPad 3 or up – if you want to play the full game. The price is nothing to sneeze at, certainly, but bear in mind it comes with a wireless Skylanders Portal, one Trap Master and one slightly less fancy Skylander, two Trap Crystals (more on those in a bit), and a wireless controller. The gameplay should be familiar to Skylanders fans. You’ll be wandering around various levels with your characters, fighting against the forces of the evil wizard Kaos, solving some relatively simple puzzles, platforming on occasion, and swapping between Skylanders in order to access special element-specific gates. It’s a bit on the simple side, which is an understandable byproduct of being a game meant for a younger audience, but it’s absolutely overflowing with charm. --Rob Rich


Acorns

Money management and investing in the markets can be daunting for even some of the more seasoned adults, let alone 20-somethings and those making their first long-term financial decisions. With all the heavy fees and blind trust in traders with sometimes dubious intentions it can seem like the risks far outweigh the potential rewards. Acorns is an ambitious app that aims to gain a following by removing all of the hassle of financial planning; even if that means over-simplifying the process. I will say that Acorns does a lot right. The app looks great and navigating throughout the windows is a joy, even if the initial task of finding where all the windows are can be a bit arduous. The simple graph on the front page gives users a simple summary of how their investment is doing, and a more detailed breakdown can be found by simply swiping to the left. Money can be invested either by direct transfer or by linking a bank account and letting Acorns round up purchases made via credit or debit card. This means on a $5.88 purchase, $0.12 would be siphoned into Acorns. --Joseph Bertolini


Just Dance Now

Normally, with console versions of Just Dance, you’d use your controller (or Kinect, or motion control, as it were) to dance along to the choreographed dancers on-screen, but with Just Dance Now all you need to do is download the app. Anyone who wants to join in can download it as well, then hop into your game by providing a code that can be found at the app’s official website. What follows is a surprisingly complete experience, with a catalogue of pop songs that’s quite impressive. While many are locked behind a paywall in the form of a VIP Pass, many of the free songs are refreshed each day so you can at least have some semblance of choice. You’ve got songs like “Gangnam Style” and Lady Gaga’s “Just Dance,” and there’s a fun selection of free songs so you don’t have to worry about spending money. --Brittany Vincent


Toonia Twinmatch

Toonia TwinMatch, as the name may imply, is an interesting new game for children – a matching game of sorts that players old and young will find far more interesting than the typical app based on “memory” or “concentration” where one needs to flip over tiles in order to create pairs. Instead, Toonia TwinMatch is based on traditional Mahjong Solitaire where 144 tiles are laid out as well as stacked in specific ways, with free tiles in need of being paired are those that can be moved without being blocked by other tiles on either the Left or Right and Top. Likewise, top tiles need to be removed to open up tiles on lower levels. Adults may be familiar with the vast options for Mahjong Solitaire as an online computer game or apps for adults. Likewise, instead of traditional Chinese Character tiles, Toonia TwinMatch includes bright, colorful, and stylized fruits and vegetable tiles to match, as well as a helpful light bulb that can be turned on with a tap that will identify free tiles by darkening the ones currently blocked. Pairs will faintly be highlighted as well if a player is slow to make matches, which is a nice touch. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

FIFA 15: Ultimate Team

This year, EA shakes things up by only presenting us the Ultimate Team mode in FIFA 15 for Android. That’s a fact that you either hate or love, but I must say: I was surprised by that choice. Normally I would start a soccer game review with the words that the game is bigger and better than the version released a year ago. But that is not the case with FIFA 15: Ultimate Team. Instead of making the game, sometimes unnecessary, bigger, Electronic Arts tried to built upon the core of the Ultimate Team mode. You know, the mode where you need to collect cards of players, technical staff, coaches and attributes and build your own team based on the cards you collect. You get those cards by fulfilling certain goals. --Wesley Akkerman


Escape Bird

When I saw the screens for Escape Bird, I thought: this looks like the Dark Souls version of Flappy Bird. Was I right? We all know the type of game Flappy Bird was. It was an unfair and unpolished, but somehow hilarious game about a bird, trying to escape whatever through some odd looking pipes, that somehow reminded us all of a Italian plumber. By tapping we made sure the bird didn’t fall or touch anything and by doing good, we all scored higher points. Or not, depending on the (lack of a good) hitbox. --Wesley Akkerman


Sony Music Unlimited

One of the biggest question a music service has to answer is the one that pertains to content. On this front, Sony Music Unlimited packs a major punch; not shocking, considering we’re talking about, well, Sony here. It boasts more than 30 million songs, which is far from shabby. In reality, it picked up almost every artist I threw at it across genres. I was happy to find entire albums from even obscure artists; it didn’t have ALL, but I think I could be satisfied with the selection. The audio is quite clear (320 kbps High Quality Audio), and no ads to contend with. The ability to access the premium service on the web, multiple mobile platforms, Playstation consoles/handhelds and compatible Sony electronics adds to its allure. --Tre Lawrence


And finally, this week Pocket Gamer played the new VR game from the guys behind Monument Valley, reviewed Skylanders Trap Team, went hands-on with Chaos Rings III, reported on a pair of clever new business models, and shared some sad news for iOS emulation fans. It's all here, and more, at Pocket Gamer.

Adobe Talks New Mobile Apps at MAX 2014

Posted by Ellis Spice on October 7th, 2014

Yesterday at their MAX conference, Adobe unveiled a series of new mobile apps and the public beta of the Creative SDK, which will allow third parties to link mobile apps into Creative Cloud.

New 'Creative Profiles' allow users to connect to files, photos, colors, fonts, and more from wherever they are, from whatever device they're using, and from all of their CC-supported apps - with assets appearing automatically in contexts where they could be suitable. Nine new mobile apps were also unveiled, each with their own unique function that feeds into the Adobe ecosystem. The announced (and now released) apps are:


  • Photoshop Sketch - Allows for drawing with new built-in brushes and integrates with Photoshop CC and Illustrator CC.

  • Photoshop Mix - Updates to Mix allow for precise compositing and enhanced integration with Photoshop CC.

  • Lightroom Mobile - Builds off of Photoshop CC and allows clients, friends, and family to select favorites and leave comments on photos shared online.

  • Illustrator Draw - Formerly Adobe Idea, this new vector drawing tool gives users a more modern interface and integration with Illustrator CCAdobe Ink, and Slide.

  • Illustrator Line - A precision drawing app, Line features new functionality for perfectly distributing shapes as users draw and for sending sketches to Illustrator CC.

  • Adobe Premiere Clip - Premiere Clip allows users to quickly edit their videos on the move and send them to Premiere Pro CC for further editing.

  • Adobe Brush CC - Using this app, users can create unique brushes from any photograph and use these brushes in Photoshop CC, Illustrator CC, or Adobe Illustrator Sketch.

  • Adobe Shape CC - Shape CC allows users to create shapes from high-contrast photos of anything, with these photos turned into vector art that can be used immediately in Illustrator CC and Illustrator Line.

  • Adobe Color CC - Formerly Adobe Kuler, colors can be captured and saved as themes for further use in other Adobe applications.

All of the above apps are free to download on iOS and are available now.

This Week at 148Apps: September 29-October 3, 2014

Posted by Chris Kirby on October 6th, 2014

Your Source For The Latest App Reviews


Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Monsu

All too often, endless runners lack some much-needed personality. They can be mechanically sound and still quite satisfying to play, but they rarely feel particularly charming. Monsu aims to buck that trend, even despite the fact it doesn’t really offer much of a story. All you need to know is that you’re attempting to retrieve treasure from thieving villagers. This ties into your reasoning for running wild and bouncing on the heads of spear wielding enemies. You automatically run, with one tap for a single jump and two for a double-jump. Controls are simple yet tight; not once was there a sign of unresponsiveness. --Jennifer Allen


Card Dungeon

Card Dungeon is a breath of fresh air when it comes to the roguelike genre, eschewing lackluster Western fantasy imagery and the trappings of “normal” turn-based dungeon exploration with (of all things) two-dimensional art and cards. The delightful whimsy of Card Hunter, similar in scope to this title, shines through as Play Tap Games expertly marries the addictiveness of a card game with the strategic requirements of a rogue like. The game gets underway as you select from a handful of cards for how your character will perform. Once you’ve chosen them, you can choose a campaign from a wide selection of areas as the adventure begins. The game and the tutorial mode are one in the same as you make your way through your first dungeon floor, tapping on tile after tile to navigate through. The game is turn-based, with you tapping on a directional tile on the dungeon floor to navigate, then selecting cards from the bottom of the screen in order to play different actions. It’s simple enough to understand by just tapping around to get a feel for what’s going on, but difficult enough that it’s hard to master unless you truly pay attention to the varieties of cards you can use for equipment, defense, attacks, and so on. --Brittany Vincent


Galaxy Trucker

If you’ve come to Galaxy Trucker looking for a grim, seedy simulation full of illicit stimulants, questionable encounters with alien females in the docking bays of intergalactic refueling depots, and tiny, pine tree-shaped air fresheners then you may be a bit disappointed. On the other hand, if you’re after an iPad adaptation of a 2007 board game classic that has been nominated for multiple awards, then I have much better news for you. Apparently, in the future, interstellar freight hauling vehicles are made out of jumbles of leftover pipes. Yeah, it seems like a weird choice to me, too. Now, pilots of these long-haul junk freighters are competing with one another for the most choice parts in an attempt to cobble together a ship that will withstand the rigors of deep space, pirates, and the occasional meteor shower. Oh, and also still turn a profit while doing so. --Rob Thomas


Nexticy

It’ll take some practice to truly figure out Nexticy but once you do, you’ll realize it’s a very useful tool for those in many different forms of business. Its flexibility is quite impressive. It’s a form building tool. At its simplest, you can use one of many templates to get started. There are templates for all kinds of situations, such as a nutritional log, invoicing, meeting report, quiz, and even a professional resume tool. For many, a great starting point is to use one of these and edit it to your needs rather than start from scratch. This is especially true when bearing in mind that the app could do a better job of explaining things. Experimentation is key here. --Jennifer Allen


BuggyFun

As readers may know, my family really enjoys a good building or math app at our house – very useful for when I need to get my boy tucked in and out of the way so I can perform family business such as dealing with contractors, make other important phone calls, or sometimes just early in the morning when my son wakes prematurely but is not looking to get really active just yet. Although we find applications very helpful at these moments, I do prefer him to work with building toys and other manipulative items during the rest of this free time. We have more natural wood building blocks than I care to admit, but the toys that I feel most overrun by are those that form some kind of tracks and include dozens of smaller pieces needing to be fitted together. I acquired a large amount of Zhu Zhu tracks free with the purchase of robotic hamsters from a woman eager to rid herself of these plastic parts, along with too many fractured Hot Wheels sets as well as the Nano Bug habituate tracks that my son had to have, which he is still working on earning – a day I am not looking forward to. Although I obviously see the value in being able to construct these kinds of toys in many different and creative ways, the reality of all these pieces is at times too much to bear. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Cannon Crasha

Man, Cannon Crasha is ‘one of those games’. In a good way! When you like games like Worms and Swords and Soldiers, you will definitly like this instant classic Android game. Go play it. No seriously. This is one of those games. One of those games where the only thing you need to know is that you need to play it. It should be one of those games everybody should talk about, you know, like the time you were in high school, still playing those GBA games. Cannon Crasha is a turn-based-ish, real time strategic-ish game that borrows elements from games like Worms and Sword and Soldiers, covered up in light-humoured conversations and easy to learn controls. --Wesley Akkerman


Antec 4 Port USB Charging Station

I love my gadgets. I’m told that as far as addictions go, it could be much worse, so there is that. With a family that likes to be connected, the most important resource in our home can sometimes be an unoccupied power outlet. With that in mind, and keeping with the drive to keep solutions simple, it’s relatively easily to see why a gadget like the Antec 4-Port USB Charging Station would catch one’s eye. As with most things from Antec, the device looks sleek without being overly flashy, compact and seemingly well constructed. It is in the rough shape of a rectangular cuboid, except that the hard plastic exterior tapers into a curve on the one side of its 5x5x6 inch frame; it isn’t too heavy either at less than 13 ounces, and the sedate finish is only really broken by the USB ports and input slot. There is an LED indicator at the top; the package also comes with AC cable and documentation. --Tre Lawrence


Keeper Password Manager

At this point, we hope that the need for a good password manager is akin to common sense. We’re regaled with stories of database intrusions daily; it’s smart to protect one’s self with the basics of password security: using different unique password for different websites. Also, passwords should be changed to new unique ones at regular intervals. But, if one even has only a dozen websites to log in to every now and then, those passwords start to blend together; that’s where mobile password keepers shine. Keeper Password Manager looks to be another option in this category, and we got to take it for a spin. First thing to do is to to sign in with a master password. Off the bat, I liked the UI options; who says a productivity app can’t have some personality? It’s possible to change the main color, and while this isn’t life-changing, I feel that one can’t put a price tag on the ability change up looks. --Tre Lawrence

And finally, it was a bumper week for new iOS games, but Pocket Gamer has covered the lot of them. Plus: the best games of September, the most anticipated games for October, and hands-on with The Room 3, Assassin's Creed Identity, and Hitman: Sniper. Read all about at Pocket Gamer.

This Week at 148Apps: September 1-5, 2014

Posted by Chris Kirby on September 8th, 2014

Your Source For The Latest App Reviews


Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.


Valiant Hearts

Humanity has loads of awful wars to tuck under its belt, but few were as grimy or bloody as the First World War. Appropriately referred to as “The Great War” during its tortured four-year lifespan, the conflict still dredges up images of trenches, sucking mud, lung-searing gas, and a bizarre clash of old war (horse-mounted cavalries) versus new war (machine guns, tanks). The First World War isn’t a period of time to be taken lightly or disrespected, but thankfully Valiant Hearts: The Great War by Ubisoft and Future Games of London treats its subject matter solemnly. The story driving this stark-looking puzzle/action game is packed with emotion, and its characters stick with the player long after the app is shut ff. Players are never asked to judge – only to observe the ongoing events. There are even history lessons galore, courtesy of succinct but informative in-game summaries and item collections. --Nadia Oxford


Heavy Metal Thunder

Heavy Metal Thunder isn’t like other game books. For one thing, you have to pay attention to it and the decisions you make. Some other titles, you can let your mind wander slightly or make a somewhat foolish decision and not be punished for it. Heavy Metal Thunder responds to any foolish call by smacking down on you – hard. It’s a satisfying adventure game, but don’t expect to complete it any time soon. The early stages ably demonstrate what’s expected of you. Plenty of different skills are available, giving you a fairly varied experience. You can choose to be a stealthy warrior or to be a charismatic leader with a plethora of options at hand. It’s not long, however, before the decisions you make can bring huge ramifications. --Jennifer Allen


Spring

For online shopping, websites are becoming increasingly old fashioned. After all, many of us are using phones and tablets to browse and surely an app designed for that discerning market is what you want? That’s the thinking behind the label-focused shopping app, Spring. It’s simple yet stylish, ensuring you can get all the information you want on a product and easily order it. The simplest way to sign up is via Facebook, with Spring promising to not post without your permission. You can then choose from a variety of different brands and labels to follow, so you can always see what your favorite designer is up to. A tabbed interface means you can easily switch between the options available. --Jennifer Allen


Tiny Tower Vegas

Tiny Tower was a big success, given its main draw was in enticing you to build a bigger skyscraper than your friends. It was oddly appealing and spawned many clones. Here we are then, with the true sequel of sorts: Tiny Tower Vegas. And this time around, there’s a bit more going on. The core aim is still there – you build new floors on your skyscraper in a bid to earn coins to carry on building new floors. Keeping each place stocked with stuff to sell is essential, with plenty of timers and checking in on how things are progressing. But this time around you don’t have people living here. Instead they stay on hotel floors, meaning you can additionally earn money that way, too. A lobby at the bottom of the tower provides a place for potential employees to hang out, with up to five sticking around at any one time. --Jennifer Allen


Tizzy ZigZag Cars

There was a bit of a reversal in our home recently, as I was eager to introduce my son to a new app that I had downloaded onto our iPad: Tizzy ZigZag Cars, a car racing app with a heavy use of physics. Little did I know that my son had already taken a closer look at it earlier and was more than happy to walk me through what he had learned about this application. Tizzy ZigZag Cars allows children to build their own simple car as they choose front and back tires as well as the body, keeping in mind that the car will be flipping over and continuing to race as one drives on the included courses. My boy and I appreciate that the selections include two sizes of wood and metal tires, as well as other choices that will directly affect how the car responds to the fantasy track that one will be driving on – possibly driving too fast and not maintaining enough control to collect star badges, or driving so slowly that you lose the momentum you need to move around the course. These tracks – fifteen in total – spread evenly over five different themes including space, candy, western, sports, and a colorful wood option. As the name may suggest, these tracks are reminiscent of the zigzag racetrack, also known as switchback or click-clack tracks, where gravity allows a car to roll down a series of ramps, flipping over to the reverse side of the vehicle as the car falls controllably to the next track to continue on. While these young children’s toys tend to be basic contraptions, the ZigZag tracks include a lot of interesting details that create almost a maze-like effect as one travels on a series of ramps – complete with loops, drops, and flags that will give the car a burst of speed when collected, as well as other themed objects it interacts with. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Yahoo Aviate Launcher

The ability to customize is one of Android’s biggest virtues, and third-party launchers are a big part of the experience. Thing is, there are a lot of launchers on the scene; as such, new options by the Yahoo acquisition Aviate have to do quite a bit to stand out. Upon starting the app, one gets the “Simplify your phone” mantra, an invitation that is hard to ignore. There is a video intro and tapping on the blue “start” button opens up a three-page promo portion which eventually leads to the set-up, and after selecting Aviate as the permanent launcher, its ready to go. --Tre Lawrence


Game of Thrones Ascent

Finally, Game of Thrones Ascent is released on Android devices. But will the trip through Westeros be worth your time? Let’s find out. One of the coolest aspects of the Xbox 360 game Fable 3 is that players could make a string of decisions at the end of their adventure. Maybe it wasn’t the best solution for that game at that very moment, but the ability to decide what is best for yourself or others is a concept in video games I very much enjoy and appreciate. The Android game Game of Thrones Ascent starts with a couple challenges waiting to be tackled by choosing the option one prefers. A very strong start of the game. --Wesley Akkerman


Sumico: The Numbers Game

Who would’ve thought that solving math challenges would be so much fun? In my book, that can only be when the game’s design is top notch and with Sumico, from the Dutch developer Ludomotion, that is just the case. In Sumico, players will face some harsh math problems. That sounds utterly dull, but bear with me here. The game’s design is really flawless. At it’s core, it is solving math, yes. But this game offers clever use of the renowned Candy Crush design. Players need to solve those problems at a grid full of hexagons. On these hexagons are numbers displayed. Players need to combine them with hexagons showing typical math signs, like the plus and minus, etcetera. By holding the first number, swiping and combining it with a math sign on to another number, a sum is made and the answer shows up on screen. With the answer, it is possible to make a new sum. --Wesley Akkerman

And finally, this week Pocket Gamer picked the best iOS and Android games of August, investigated smartwatches and virtual reality, asked Rovio if Angry Birds Stella is just for girls, found the best gaming phones under $500, rounded up all the iPhone 6 rumors, and looked at a stunning monochrome heist game for iOS called Calvino Noir.

This Week at 148Apps: August 25-29, 2014

Posted by Chris Kirby on August 30th, 2014

Shiny Happy App Reviews


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Hyperlapse

As someone who’s been around for much of the internet’s mainstream rise to success, I’ve got a feeling our attention spans are depreciating quite quickly. Video technology has grown to the extent that YouTube stars are a reality, but there’s a side effect to that. People want things quicker, which is how we’ve ended up with six second vines and Tumblrs full of GIFs because they’re just so much faster than videos. Hyperlapse is the natural step forward from this. It allows you to very quickly make time-lapse videos before uploading them to Facebook or Instagram. It’s pretty great, too. There’s hardly any set up involved here. Hyperlapse knows you want to get on with taking videos and is very simple to use. Simply hit the record button and away you go. Once you’ve finished recording whatever it is, you can then use a slider to adjust how fast you’re taken through each snap. Finished there? Then hit the share button and you’re done. --Jennifer Allen


Bioshock

Only a couple of months after the very first iPhone became available, Bioshock was let loose on an unsuspecting public. Okay, it was probably expected. Alright fine, it had an express ticket on the Hype Train. My point is that when Bioshock first started impressing the heck out of players and critics alike, smartphone tech was still in its infancy. Nobody could have expected that one day, seven years later, we’d be able to explore Andrew Ryan’s failed utopia on our phones. Now that we can, I have to say it’s rather cool. For the most part. --Rob Rich


Madden NFL Mobile

Right in time for next week’s kickoff and following the example of its console brethren, EA Sports is taking another whack at the gridiron on iOS with their newly-released Madden NFL Mobile. Will this offering trump their past attempts at transitioning the pigskin, or will the result be another tragic punting situation? It seems like Madden NFL Mobile is the culmination of several years’ worth of fan feedback and tuning. That doesn’t mean that the freemium shenanigans are gone, but they’re certainly nowhere near as influential as in previous seasons – for example, plays are still locked behind a leveling wall. However, the need to pay in-game currency in order to use locked plays has mercifully been removed. Instead, the initial playbook has been bulked up significantly and the rate at which newer plays are unlocked seems accelerated. --Blake Grundman


Star Wars: Commander

The handy thing about having the Star Wars franchise under your belt is that it’s essentially a free pass. I want to mutter about how Star Wars: Commander is a Clash of Clans clone in many ways because it kind of is. But it also captures the magic of controlling the Empire or Rebel Forces quite well and even throws in a decent narrative, meaning you’ll most likely end up forgiving it. At least, assuming you’re a Star Wars fan. Starting out, you can choose whether to go to the Light or Dark side with that choice affecting what heroes you can use (for a time, at least). It’s a neat move in making you feel like Star Wars: Commander is a different game from Clash of Clans and it does a fine job of using the Force to keep the illusion real. --Jennifer Allen


Pac-Man Friends

Pac-Man Friends by Namco Bandai does more than supply players with Pac-Man themed puzzles: it also serves as a reminder that the Pacster has a large network of family and friends. After all, when destiny calls on him to run through a maze and gobble up ghosts, he usually works alone. Not this time, though. Pac-Man Friends challenges players to solve dozens of mazes, all of which carry an action-based Pac-Man theme. Pac-Man Friends is definitely unique as a consequence, and there’s still enough variety to keep players engaged level after level. Some control issues keep it from the upper pantheon of Pac-Man’s greatest outings, however. --Nadia Oxford


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Star Fleet Deluxe

Star Fleet Deluxe is a tactical game that apes Star Trek more than a little. Taking command of a huge starship, the player stands alone against a huge force of murderous aliens, hell-bent on eradicating any and all humans in the galaxy. Star Fleet Deluxe is a very in-depth, turn based strategy game. The game takes place over a huge area, 81 quadrants of galaxy space to be precise, filled with stars, colonies, planets and starbases. --Allan Curtis


Notepad Reminder

Smartphones are predicated on convenience. The best apps are simple to use and make people’s lives easier. But for some reason, app developers have not harnessed the convenient potential of widgets. At least, that is the concept behind Notepad Reminder, a note-taking widget that is easy to use and easier to access. Rather than digging through menus and taking time to open an app, widgets offer a way to interact with an app right on an Android device’s home screen. This feature is typically used to relay emails or check sports scores at a moment’s notice, but Notepad Reminder takes it to another level, adding usability and productivity right to the home screen. --Ryan Bloom


Wipeout

Years ago, I was flipping through the TV, and stumbled across a show that forever changed my TV watching habits: Most Extreme Elimination Challenge (MXC). The show itself was a irreverent Americanized version of the Japanese obstacle course show Takeshi’s Castle. The original show was a funny in and of itself, kind of like American Ninja Warrior on funny steroids; the added layer of deliciously re-edited and re-dubbed footage from the original took the show to hysterical heights. A “true” American-centric version of the show popped up on the scene a few years ago called Wipeout. It is very similar to the original Japanese shows, down to the pain inducing obstacles and the zany commentary by the hosts. It was only a matter of time for the game to hit consoles, and it has since come to Android. --Tre Lawrence

Finally, this week Pocket Gamer gave a Gold Award to three games: ALONE, The Nightmare Cooperative, and Appointment with F.E.A.R. Plus, get the lowdown on 2K's Bioshock port, some Motorsport Manager tips, and 10 upcoming iOS games for September. Check it out right here.

This Week at 148Apps: August 18-22, 2014

Posted by Chris Kirby on August 25th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Doctor Who: Legacy

Take the perennially popular Match-3 genre, combine it with a well-loved TV show, and what do you get? Doctor Who: Legacy. That’s all you need to know about it, really. If you enjoy Match-3 games and Doctor Who, you’ll enjoy this. Don’t expect much innovation, though. This is a puzzle game we’ve all played before. Divided up into seasons, you’re able to take The Doctor and his relevant trusty companion on an adventure through time and space by, well, matching gems to defeat Daleks and Cybermen. Yes, it’s a curious use of the license but it kind of works. Deviating from the typical Match-3 path you can move gems anywhere on screen, thereby setting up some great combos. Doctor Who: Legacy keeps it fairly light and easy, but it’s still quite satisfying to take out an enemy in one move. Also, there are special attacks to inflict on your foe that are very loosely Doctor Who-esque. It’s all very typical of the genre but less so of the show. --Jennifer Allen


Hanx Writer

Oscar winning actor, all-around Hollywood nice guy, and now app creator? Is there anything that Tom Hanks can’t do? It appears not. Hanx Writer taps into the actor’s love of old-fashioned typewriters and attempts to bring the nostalgia to your humble iPad. It’s a pretty cool typing app too, even if it’s not going to replace more modern fare. Replicating the typewriting experience, you’re given a form of typewriter for free with more available via in-app purchases. It brings with it the right noises for when you’re typing, as well as the choice to remove the delete key for the true authentic experience. After so many years of not hearing the ‘proper’ noise of keys being hit on a keyboard, it’s kind of cool to hear Hanx Writer replicate those noises from years gone by. --Jennifer Allen


Star Realms

The Blob have arrived, and all who stand against them will be reduced to ash. Their fleets – massive, terrifyingly organic ships – arrive with the catastrophic finality of a lightning strike, decimating anything in their path. The civilized races of the galaxy respond the only way they know how: they form and break alliances, taking the disastrous arrival of the Blob to grab for power. And so the fleets arise, intent on nothing less than total victory. Star Realms started as a deck-building card game of titanic popularity, and this digital adaptation attempts to successfully capture the fast-paced, simple-yet-engaging gameplay of the physical version. For the most part, it succeeds overwhelmingly. Players take turns drawing cards from their ever-increasing decks in order to gain Trade, Authority, and Combat. Trade is spent on new ships, authority acts as the game’s hit points, and combat is used to destroy your opponent’s outpost and damage their Authority. --Andrew Fisher


Assault Vector

Despite marketing positioning it as a turn-based strategy game, Assault Vector feels more like a re-skinned version of some sort of hyper-future checkers where all the other pieces are out to murder you. Players move their ship around a hex-based “sector” of space, trying to either destroy all of the opposing spacecraft or make their way to the green exit gate. Destroying the enemy ships nets you the opportunity to upgrade your own, while making it to the exit space just guarantees safe passage to the next board – without any benefits beyond surviving another day. The player and the enemy fleet alternate turns, moving one hex at a time. Each enemy ship has a firing arc, which can be viewed in red by tapping that specific ship. Most of these are along straight or diagonal lines, but the occasional ship has a circular danger zone surrounding it on all sides. Enemy ships are destroyed by moving into one of their bordering safe hexes, allowing the player’s ship to get the first shot off. Jumping into a hex that’s on the firing line, on the other hand, gets the player’s ship blasted instead, shaving off a point of health. But the player has a couple of other tools on hand to assist, each one usable once per sector. The Hyper Jump allows for one single move of a greater distance than the usual one hex. Similarly, the Neutron Cannon allows one enemy ship to be attacked from a far away, rather than the usual point-blank range. --Rob Thomas


Space Colors

In space, no one can see a ship explode into hundreds of really cool colors. Wait – colors still show up in a vacuum, right? It’s not like sound, or – eh, never mind. What’s really important is that Space Colors by Team Chaos is a fun, fast-paced shooting game that looks great right here on good ol’ Terra. Space Colors is primarily a shooter, but it contains some mild roguelike elements, too. Players travel from planet to planet, each with a randomly-generated mission. There may be asteroids to dispose of, or crates to collect, or enemy forces to trade gunfire with. When players emerge victorious, they’re allowed to move on to the next planet in the system. --Nadia Oxford


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Freaking Math

Simple games often thrive on phones. The format just suits simple games that can be played for minutes or even seconds when there’s a quiet moment or passing a phone between friends, trying to beat each other’s record. Freaking Math takes simplicity and files it down into something even more simple that simple. The result is a pretty damn simple game that looks like it took a few minutes to make, but is addictive, tough and a bit of fun. Freaking Math is aptly described by its title. It makes you say freaking a lot and it is math. A series of sums appear on a colored screen that may be correct or incorrect. They are always very simple, elementary math level problems, such as 1+1=2 or 2+3=4. There is a tick and a cross button and the object is to tap the button to say whenever the sum is correct or not before time runs out, much like the little known 1977 Atari 2600 game Basic Math. Easy right? The catch is the time limit is literally one second. Taking more than one second to answer the sum or answering it wrong ends the game and displays the high score. The game is hard so games rarely last more than a minute and the game has a distinctly Flappy Bird-ish vibe to it, what with its super simple presentation and short game length. --Allan Curtis


Unpossible

I’m an emotional mess, and it’s all because of Unpossible. On paper, it’s a racing game, but it goes a bit beyond the basic paradigm. It starts from the intro screen, with the dazzling blue interspersed with dark undertones. The background cityscape is bathed in moonlight, and the electric feel is almost tangible in the way it invokes the night. The raceway is a blue-lined dark, tubular affair that extends in seemingly unending fashion over barren land. --Tre Lawrence


Brave Tribe

Brave Tribe is another freemuiem citybuilder, but this one tells the story of a small Celtic village completely surrounded by Romans who like their food and a good fight. If this sounds familiar it sure is. The opening cutscene has a lot of homages to a certain heroic little Gaul and there is even a Monty Python reference squeezed in there. All this personality pretty much disappears when the game begins though. Taking control of a nearly featureless village, the player must build it up into a stronghold capable of supporting stronger warriors and defeating the encroaching Romans. Fighting off the Romans is as simple as tapping on them a few times though at least after the player has waited an hour or two to produce swords. A few basic quests provide direction and additional things to tap on. --Allan Curtis

And finally, this week the guys on Pocket Gamer subjected Peter Molyneux to a grilling, celebrated the return of Flappy Bird's creator Dong Nguyen with a harsh review, experienced disappointment at Clash of Clans clone Star Wars: Commander, and told everybody about Humble's latest charity mobile bundle. Read all of this, and more, right here.

This Week at 148Apps: July 28th-August 1st, 2014

Posted by Chris Kirby on August 3rd, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

80 Days

The Sorcery! series has been great so far, which means anyone with an interest in interactive fiction should have been pretty excited by the upcoming release of 80 Days. Guess what? You were right to be psyched! 80 Days is a fantastic game for the interactive fiction aficionado, providing plenty of interesting choices and some much-requested replayability. Based upon the classic novel by Jules Verne, you take the role of Passepartout, Phileas Fogg’s loyal servant, as the pair attempt to travel the world in 80 days. Changing things around from the book, there’s a steampunk twist to everything here and it works well at offering a fresh take on an otherwise familiar story. --Jennifer Allen


Star Admiral

I hate to keep returning to Hearthstone as a point of reference throughout this review, as Hardscore Games’ Star Admiral most definitely stands as a solid offering in its own right, but it quite clearly treads strongly on the path that Blizzard’s wildly successful digital collectable card game has already paved. Take the core CCG formula, strip away excess complexity, and distill what remains into a refined essence wrapped in a visually appealing skin. Only Star Admiral takes it a touch further still. While Hearthstone replaced the visuals of cards in play on a virtual tabletop with stylish little cameo portraits that shake and thump and slide their way around the virtual tabletop, Hardscore rips the tabletop conceit out completely and tosses the whole mess into deep space. Cards? What do you mean, cards? We’re battling with spaceships, baby! --Rob Thomas


Traps n' Gemstones

Traps n’ Gemstones is an action adventure game in which players explore an ancient tomb to discover its mysteries and undo the misdeeds of a mysterious looter. The game bears quite a bit of a resemblance to classics like Castlevania and Metroid in terms of overall structure, gameplay, and quality. Much like the games it is modeled after, Traps n’ Gemstones revolves around players exploring a complex, interconnected environment where puzzle-solving, traversal, and combat must be used together to reach new areas, gather items, and progress through the game. In this game in particular, players are bent on capturing a temple looter who is hiding behind a mysterious forcefield that can only be broken by recovering lost relics and placing them in their proper locations. Although because the setting is an ancient underground temple, finding these relics involves fighting mummies, outrunning boulders, riding minecarts, and many other Indiana Jones-type situations. --Campbell Bird


The Phantom PI Mission Apparition

Busting ghosts makes you feel good. This is a scientific fact. And it’s as true in video games as it is in the real world. Solving puzzles, nabbing spooks, and exploring haunted mansions in The Phantom PI Mission Apparition will definitely make you feel good. Players put on the monocle of Cecil Sparks, the titular Phantom PI. Instead of helping the living with their ghost problems, as one might expect, Sparks helps ghosts deal with other ghosts upsetting their peaceful afterlife. In this particular mission, he’s helping deceased rock star Marshall Staxx recover his stolen gear from a bullying, gluttonous, Slimer-esque specter named Baublebelly. Along the way, players will learn more about Staxx’s time on Earth through newspaper scraps, demo tapes, and other effective forms of emergent storytelling. --Jordan Minor


ComicBook! 2: Creative Superpowers

From a very young age, many of us have aspired to create comic books. That spark of imagination is something that never really leaves, but unfortunately the spare time fades instead. Fortunately, there are apps to ensure you can still live your fantasies as a comic book writer, which is where we come to ComicBook! 2: Creative Superpowers. ComicBook! 2: Creative Superpowers is a pretty vast app. It’s as simple or as complex as you want it to be, allowing you to add multiple different comic book stickers, captions, and filters all in a bid to create an awesome looking strip out of your photos. --Jennifer Allen


Note

Is it possible to have an app that’s almost too simple? In the case of note taking app, Note, that seems quite likely. As the name suggests, it’s an app for entering notes and other information that you need to enter quickly. The issue is that there really isn’t much more to it than the stock app, which makes that $1.99 asking price a bit of a shock. The app starts out very cleanly, allowing you to get started straight away or dive into the options side of things. Options wise, it’s possible to change the font used, as well as set up the app to save to iCloud. Don’t expect more depth than this because that’s pretty much Note‘s limit, unless you count being able to open the app on a blank note each time. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Globber's Escape

More than 30 years since its initial release, Pac-Man is still one of the greatest video games ever created. Although Pac-Man holds up surprisingly well today, the game’s formula could use some tweaking and updating for modern audiences. Well, at least that seems to be the thought behind Globber’s Escape, a new Android title that puts a modern spin on the Pac-Man formula. Globber is a gelatinous glob attempting to escape the science lab where he is being held. It is up to players to help Globber find its way through the rooms of the lab. Along the way, players must guide Globber away from evil scientists roaming levels and towards alien flunkies and objects. The premise is refreshingly simple, and gameplay is frantic and fast-paced. --Ryan Bloom


Rush Rally

Rush Rally harkens back to the warm, hazy past of video games where top down racers sat in smoky arcades waiting to eat quarters. Rush Rally is a cool topdown rally racer. It’s the player against the clock in their steel gray steed of speed. Using a very simple control scheme with just buttons for turning left and right and a brake and accelerator the player throws their little car around various courses. The player races both at night and during the day and on sand, snow gravel and good old tarmac so there is always something new. There are plenty of barricades and trees to run into, but if the player goes too far off track or seems to get stuck, the game will helpfully replace the car back on the track, ready to roar off. --Allan Curtis


Digits

When I looked at the screenshots of Digits, I immediately thought “great, another copy of 2048“. Not that I’ve seen lots of them, but it’s a pretty cheap move. If you want to rip something off, at least find something a bit more challenging. Anyway, my rage went unfounded, as Digits has nothing to do with 2048. What Digits is is a very satisfying puzzle that’s all about reducing numbers, not increasing them. The game consists of dozens of different levels. Each level is a square field of numbers. The numbers and the field’s size change between the levels. The player’s task is to remove all of the numbers from the field by clicking on them. When the player clicks on a number, it is reduced by one point, along with any numbers that are above, beneath, and to the sides of it. So, if there’s a line that looks like “2-3-2″, clicking on the three will make it “1-2-1″. Clicking on the three again will remove the ones, and leave the player with “1″ in the middle, which means that the player failed to remove all of them. The trick is to click on the squares in such pattern that no number gets left behind, as the player can’t click on a number that’s not connected to at least one other number. Thankfully, there’s no penalty for using an undo button and retracing the steps to any point of the level. And really, there’s not much need to do it, as when you get to know the ropes of Digits, it becomes almost impossible to fail. --Tony Kuzmin

This Week at 148Apps: July 21-25, 2014

Posted by Chris Kirby on July 27th, 2014

Another Week of Expert App Reviews


At 148Apps, we help you sort through the great ocean of apps to find the ones we think you'll like and the ones you'll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Modern Combat 5: Blackout

Gameloft is responsible for bringing us some of the most polished and frenetic mobile shooters for the iOS platform in the form of Modern Combat. The latest entry, Modern Combat 5: Blackout, raises the bar even higher, despite still having some of its own setbacks. This fifth entry is certainly an improvement that demonstrates what can be done within the mobile genre. Players take up the role of Caydan Phoenix, an ex-marine who was deployed into Venice to tackle an uprising sweeping the area. After Phoenix is inevitably set up, he finds out that the international security agency who sent him in is up to no good – in fact, it’s acting as a front for an international terror organization. That’s where you come in: righting all these wrongs and clearing his name; with guns. --Brittany Vincent


The Order of Souls

The Order of Souls is a turn-based, free-to-play role playing game set in a fantastical world that melds science fiction and fantasy elements. Throughout the course of the game players can expect a surprising amount of interactive story elements, but most of that requires them to grind through a middling series of combat scenarios that really drag the whole game down. The Order of Souls‘ various elements include head-to-head multiplayer, crafting, singleplayer combat, party management, etc. Most of these systems and mechanics seem familiar to those that have played RPGs before, but the game does very little to do unique things with them. It’s almost like the developers were more concerned with checking features off a list than they were thinking about how they might add a unique dimension or dynamic to the game. This is not to say that it has any seriously flawed mechanics, but they just aren’t as interesting as they could’ve been. --Campbell Bird


Revolution 60

Revolution 60 has a lot of influences. It wants to be a sprawling sci-fi action RPG full of choices like Mass Effect. It spices up its numerous cutscenes with quick time events like Heavy Rain. Parts of its plot recall Metal Gear Solid, and its stylish 60s espionage vibe is probably the closest thing we’ll ever get to another No One Lives Forever. However, instead of being derivative, Revolution 60 emerges as a fantastically fresh original vision and a great debut for developer Giant Spacekat. Starting Revolution 60 feels like stepping into a wholly realized sci-fi world. In fact, the lore can get so dense at times it’s hard to figure out exactly what’s going on, but players will pick up enough. Plus they can purchase a separate guidebook explaining the universe, which fortunately seems interesting enough to warrant such a cost. Besides, the characters are what really matters, and Revolution 60’s cast is definitely worth getting invested in. --Jordan Minor


Secret Files Tunguska

Previously a PC, Wii, and DS release, point-and-click adventure Secret Files Tunguska has made its way to iOS, and it’s quite enjoyable despite its dour tone. Veering away from the casual nature of many other titles in the genre, Secret Files Tunguska sticks to the traditional scenario of plenty of asking questions and combining items to create further useful tools. Set around the Tunguska event, a mysterious large explosion that occurred in 1908, the game delves into conspiracy theories that would make Mulder and Scully proud. You play a woman whose father, a scientist investigating the event, has gone missing, and soon enough various intelligence agencies are out to get you. --Jennifer Allen


MTN

MTN is not a game. It is not highly interactive app. What it is, is a serene part of your day that will bring you a few minutes of amusement. The MTN app, by David O’Reilly, opens by asking you to draw things based on 1-word prompts. According to David O’Reilly, “The drawings influence things like the shape of the mountain, the type of vegetation, the amount of vegetation, the length of your summers, the amount of snow you’re going to get, all sorts of different things.” After the prompts are answered the app generates a small, free-floating mountain in the middle of space. --Jessica Fisher


Bio Inc

Mama, just killed a man. Pinched a vein inside his head. Pressed “OK” and now he’s dead. Bio Inc is a “biomedical simulator” from DryGin studios. While there are dozens of medical/surgical simulators available on PC, mobile platforms, and consoles, Bio Inc is a little different. Other medical-based games ask players to save patients in peril (even if said players may wind up removing the patient’s brain during a routine appendectomy, either accidentally or on purpose). Bio Inc, on the other hand, requires players to drag the Hippocratic Oath behind the hospital and shoot it. --Nadia Oxford


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Ruzzle Adventure

What does a developer do when a game around forming words and multiplayer becomes a succes? It takes out fifty procent of that golden formula and turns it to a list of chores. Ruzzle Adventure is a game where players need to form words on a grid full of letters. In the past, we’ve seen dozens of iterations of this concept in the form of Boggle, Wordfeud or even an earlier published version of Ruzzle. In all those games the goal is the same: make as many words as possible, to get the highest score. By making bigger words and combining tougher letters to make words with, the score multiplier raises and so does one’s score. Remember Scrabble? --Wesley Akkerman


Shurican

Man, developers still make flappy games? I thought that that hype was over, but judging by the game Shurican, there still were some… I don’t know what to call it… Innovations..? …left in the subgenre. Yeah, I was surprised as well. How much can different people do with one mechanic? And especially the flappy mechanic? By looking at the flappy games in Google’s Play Store, not very much. Many of the flappy games are direct and shameless clones of the original and unintended successful original one, but sometimes a good one pops up and offers the same, but somewhat a different challenge. Shurican is one of those game, and not only because the game is played in widescreen mode. --Wesley Akkerman


Super Tank Arena Battles

In Super Tank Arena Battles, we get the to see our favorite weapons (tanks) go head to head in our favorite fight environment (an arena). It just gets even more hyper from there. It’s a simple looking game, but still manages to impress graphically, with the opening menu made up of cheery animations and pastels guiding the text. Here, amongst other options, we are presented with 5 game modes: Survival, Catch The Flag, One On One, Mines Rush and Hardcore Survival.The first is open, while the others need a threshold of some sort needed to unlock successive modes. --Tre Lawrence

And finally, this week Pocket Gamer reviewed Modern Combat 5, created an expert guide for Hearthstone's Naxxramas DLC, picked some awesome seeds for Minecraft: Pocket Edition, found 5 games like Monument Valley, and asked Double Stallion whether turning Big Action Mega Fight into a paid game was a success or a huge mistake. Read all of this and more, at Pocket Gamer.

This Week at 148Apps: July 14-18, 2014

Posted by Chris Kirby on July 19th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Overcast: Podcast Player

For a long time, I have been using Downcast to manage all of the podcasts I listen to. Its ability to create customized playlists and tweak settings for each individual show gave me a complete sense of control over the way I listened to my favorite shows. That being said, I was never 100% satisfied with Downcast for a variety of reasons that I couldn’t quite put my finger on for a long time. Now, I can safely say that my main issue with Downcast is that it isn’t Overcast: Podcast Player. Although this new podcast app isn’t perfect for every podcast listener’s needs, Overcast: Podcast Player has a very impressive suite of features that are smart, elegant, and super useful, provided you pay to unlock all of its features. --Campbell Bird


Guardians of the Galaxy: The Universal Weapon

Much like its namesake team of ragtag misfits, Guardians of the Galaxy: The Universal Weapon is kind of weird and quirky. You see, while the game’s release date is clearly set to build hype for the upcoming feature film (which hits theaters in just about about two weeks) it’s not solely tied to the movie’s feel or continuity. Instead, it’s a rather strange mash-up of elements, sporting both movie-based character designs and story beats, as well as numerous nods to the team’s greater history and place in the comic-based side of the Marvel Universe. But does playing to both sides dilute the overall experience? And is it even a worthwhile game to begin with? Read on, True Believers! Guardians of the Galaxy: The Universal Weapon straddles a few different genres as well. It’s a little bit action-RPG, a touch of arena combat, and a dash of side-scrolling beat-’em-up (minus the scrolling). Players assemble a team of characters from their roster of unlocked Guardians, Guardians-adjacent affiliates, and even antagonists in some cases (though they can only be used in the wave-clearing Arena mode), and smash their way through screen after screen of bad guys. Characters are controlled by drawing lines from them to their destination (when moving) or target (when attacking enemies or aiding allies). --Rob Thomas


Cascade

Match-3 games are nothing new and to an extent, Cascade is very familiar indeed. It manages to offer a few twists and turns that ensure that fans should be quite appreciative of its efforts, even if it isn’t as revolutionary as it would like to be. The layout of Cascade is very familiar. You work your way through individual levels of gems that must be cleared in some way, in order to pass onto the next stage. Each stage has a slightly different objective, such as reaching a particular score, clearing a set number of boulders, or vanquishing lighter colored squares. Ultimately though, the principle remains the same – match those gems. Jennifer Allen


Magic 2015

Another year, another updated iteration of Magic: The Gathering’s digital form. Fans of Wizards of the Coast’s long-standing, collectible card game juggernaut know exactly what they’re getting into here. But does Magic 2015 serve as a good introduction for new players into what can be a rather daunting new world? Well, it’s kind of a yes and no at the same time. As someone who already has a fair bit of past history with the game, I still felt the need to trudge my way through the tutorial in order to see how well it presents the game to newbies and, for the most part, I wasn’t disappointed. The tutorial is relatively in-depth, with a fully-voiced narrator guiding new players step-by-step through the basics of the game, though I do feel that it may have dragged on for a bit too long and that some of these lessons could have been combined or condensed. However, that could well have just been my urge to get through the stuff I already knew and into the meat of Magic 2015 proper. --Rob Thomas


Hellraid: The Escape

In Hellraid: The Escape, you will find yourself awoken from a stone tomb and trapped in a violent prison, patrolled by disfigured, demonic guards and decorated with all of kinds of vicious traps. Sounds fun, right? You must then find your way out by solving puzzles, dispatching enemies and collecting items to help pass through each area unscathed. Along the way you’ll find notes with some background information, hints and harrowing tales on them, further fleshing out the gameworld one piece at a time. Controls are simple, with a floating joystick for movement, a swipe to survey the surroundings and a tap to pick up objects or interact with mechanisms. However, these interactions are often more intricate than a mere tap, usually involving multiple gestures, proving how much attention to detail was paid to the environment. Powered by the Unreal 3 engine, the game looks undeniably excellent. From flickering lighting effects to the incredible level of detail throughout, Hellraid: The Escape is one of the best-looking iOS titles to date, and succeeds in creating a real sense of foreboding. --Lee Hamlet


Hoopa City

As readers may know, my son and I are big Dr. Panda fans as many of their apps allow children to role-play their way through differently themed apps such as Dr. Panda’s Restaurant, Dr. Panda’s Veggie Farm, or Dr. Panda’s Beauty Salon. Recently, a new app, Dr. Panda’s Toy Cars, changed things up a bit, allowing young children to drive cars around town, free of the mini-games popular within this series. I would also like to introduce readers to another new app from TribePlay, the developers of Dr. Panda, Hoopa City, a city building application for older children that my son simply adores. Hoopa City allows users to build their own urban landscape as they tap areas of the screen, adding roads, buildings or green spaces as they choose from eight different city building elements, combining them to create other details that my son really fancies such as pools or skate-boarding ramps. Hoopa City stars Hoopa the Hippo, famous from other Dr. Panda applications, as well as other familiar Dr. Panda characters who can be seen wandering around town – a nice touch. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Glowgrid

Some puzzle games can be really relaxing, while other games of the same genre can be brutal as heck. The ambient puzzle game Glowgrid is a little bit of both, thanks to his two game modes. If one would see the title ‘Glowgrid’ and fires the game up, he would instantly see that the title of the game matches with the aesthetics of it. Like anyone could predict, in Glowgrid players get to fill up a glowing grid with some well know and lesser known shaped blocks, where they need to combine four or more blocks of the same color. The goal is to fill up the bar at the top of the screen, with a total worth of one hundred points. If players get to that point, the bar immediately empties itself. The next goal is to fill it up once again, only now while players need to figure out a way in their own mess, because the grid still contains like ninety pro cent of the blocks one previously placed there. --Wesley Akkerman


RBI Baseball 14

After two straight days of no baseball whatsoever, you may finally be ready to accept it back into your life. And between the many games, you may find yourself wanting to play a game. Well, RBI Baseball 14, the MLB-published revival of the classic series, is finally on Android. This is old-school baseball, for better or worse. Seriously, this game isn’t just RBI Baseball in name only, it replicates the original game to a T. Pitchers can throw fastballs, mid-speed breaking balls, and knuckleballs that move erratically and slowly. Hitters can move around the box to try and hit the myriad pitches coming their way with just swing and bunt commands. Each team has 4 pitchers, with the starter tiring midway through the game. David Price relieving Alex Cobb a day after he started? Dr. James Andrews shrieked in horror. This game eschews realism, and any real gameplay advances of the past couple decades or so, in the name of replicating this classic. --Carter Dotson


Hopeless: Football Cup

In Hopeless: Football Cup, players get to experience a different kind of football videogame. If I have to put a game next to it that closely resembles it, it should be Orange Pixel’s Tapkick Football. In the good and the bad way. Hopeless: Football Cup is a game where players need to tap on the touch screen, in order to make the blob on-screen head the ball away. If they don’t, the ball will simply demolish the little bugger and than it is game over for the player. It is a hard concept, similiar to games like Flappy Bird; players just need to keep on tapping at the right moment to succeed in the game. Hopeless: Football Cup perhaps stands even more closely to Orange Pixel’s Tapkick Football, a game that featured the studio’s own vision on the simple tap mechanic of Flappy Bird. --Wesley Akkerman

And, this week Pocket Gamer reviewed games like Battle Fleet 2 and Ingress, provided handy tips for Minecraft and Hellraid: The Escape, found some hot new indie games in Brighton, and gabbed to Luca Redwood about his absurdly ambitious new game. All this and more right here.

This Week at 148Apps: July 7-11, 2014

Posted by Chris Kirby on July 14th, 2014

Another Week of Expert App Reviews


At 148Apps, we help you sort through the great ocean of apps to find the ones we think you'll like and the ones you'll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Civilization Revolution 2

It is always great to see franchises, that we all know and love, finally grow up. So seems to be the case with 2K’s mobile-exclusive sequel to 2009’s tremendously successful Civilization Revolution. Taking a page from the console version’s book, the title has a completely revamped visual style. But is a fresh coat of paint enough to make this new installment worth the price of admission? Players who adored 2K’s freshmen pass at Sid Meier’s seminal series will notice that Civilization Revolution 2 instantly feels very familiar. That is not to say that the game looks similar, presentation wise, (in fact, the exact opposite is true) but it features the same comfortable gameplay formula that worked so well the first time around. Unfortunately, for some reason that also means that this game has inherited most of the baggage from the first installment as well. --Blake Grundman


Lomotif

Want to easily add music clips to Instagram or Vine videos without the use of full-blown editing software? Lomotif is the solution. There’s been plenty of times before I’ve posted a video on Instagram or Vine that I’ve thought, “I wish I could have Rise of the Valkyrie or Dancing Queen playing in the background” (please, don’t judge). Having to export my video to my MacBook, before tinkering with it in iMovie and transferring it back just seemed like too much hassle for a 6/15 second video. Lomotif helps cut out the middle man and adds short music clips to video with no fuss at all, all in one app. --Lee Hamlet


Sonic Jump Fever

While Sonic Dash embraced the Endless Runner, Sonic Jump embraced the likes of Doodle Jump, offering a series of levels in which players must keep jumping upwards, saving animals and collecting rings. It appears it’s here again in the form of freemium based Sonic Jump Fever. It’s an ok kind of game but it lacks any real personality, and its freemium-based elements start to infringe on the fun a little too readily. With new levels to explore each week, there’s plenty of time to get to grips with each entry. It’s a generally quite frantic affair, so while the graphics might be sharp, odds are you’re going to be too busy concentrating on what you’re doing to pay much attention to your surroundings. Controls are tilt-based and appropriately responsive with a double-tap causing a double-jump to get you out of danger. --Jennifer Allen


Blackwell 1: Legacy

Many would happily point out that the golden era of point and click adventures has been and gone. While a few more recent gems have shone through, all too often the classics have remained the same – remasters of old delights. The Blackwell series aims to buck that trend by embracing the methods that worked so well for older games. In the case of the first episode, Blackwell 1: Legacy it certainly manages to entice with some satisfactory story development, even if it doesn’t quite reach the heady heights of the golden era. --Jennifer Allen


Age of Booty: Tactics

Age of Booty: Tactics is a turn-based strategy game in which players build pirate fleets and battle on the open seas to collect as much treasure as possible. While its multiplayer-only structure can get in its own way sometimes, the game itself offers well-built free-to-play strategy with a charming aesthetic. For those not in the know, Age of Booty: Tactics is not the first installment in the Age of Booty franchise. The original Age of Booty is a console and PC game in which players managed a single ship that was controlled in real-time strategic battles. In this installation all of the original game’s charm and spirit is retained, while the gameplay has been translated into a multi-ship, card-based, turn-based game. --Campbell Bird


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Doug Dug

I have to say that I’ve almost skipped on Doug Dug, just because it looks like a rip-off of Terraria, or Spelunky, or some other attempt at Minecraft design school – and I’m glad that I didn’t, because Doug Dug is neither of those things. It’s an original, captivating platformer that lacks just a few pieces to become absolutely awesome. The player controls Doug, a dwarf who does two things all dwarves do all the time: digging for gold and sporting a kick-ass beard. Doug Dug is focused on the first task. The level Doug dug 3is a single screen wide, but infinitely deep, containing lots of treasures and challenges beneath. The player needs to navigate around it by digging. Dragging the finger across the screen will make Doug dig right, left, or down. He is unable to jump, unfortunately, so any loot that you miss on the way down, stays there most of the time. That said, it can come crashing down if it lacks any support, or is only held in place by a collapsable dirt block. So, the player needs to be aware of his surroundings and not get caught in the avalanche. Basically, the avalanche system holds about 50% of the game’s worth, as it grants a tricky random element to each run. The avalanches also crush whatever enemies get trapped under them, and it’s great, because the enemies are a pain. They can only be killed by falling on them from above, and Doug can’t jump. So, if he is on their level, or lower, it’s quite difficult to stay alive. The game has no shortage of things that can kill a digging dwarf, and if left unchecked, will definitely do so, leaving but a ghost of the spelunker on the next play through. --Tony Kuzmin


Boom! Tanks

Nothing soothes the nerves like a good virtual tank battle, and Boom! Tanks looks like a compelling option in the tested genre. The game boils down to tank battle via attrition. The early going explains the basics of the gameplay and associated elements. In a nutshell, the players tank has a designated enemy unit that it must get its sights on. When this is accomplished, one has to fire while absorbing damage from the event tank. The end goal is to destroy said tank before it destroys the players machine. The sighting mechanism is intuitive without being too simplistic, and involves the use of a moving target that needs to be lined up with a targeting icon on the enemy unit; thankfully, the game gives valuable cues to let the player know when perfect aim has been achieved. And then both tanks engage. --Tre Lawrence


Stickman Soccer 2014

How can a developer make a soccer video game more accessible and reliable than, say, a complex soccer video game like FIFA or PES? By simplifing the controls and putting in some stickmen instead of the well known soccer players. Americans probably won’t watch the World Cup like they did last week. But here in Holland, the World Cup fever keeps getting higher and higher and during those matchless days, we crave for football and look for it else. But not everyone likes or can handle games like FIFA or PES, so mobile game developers have the chance to fill in the gap and can provide us with some casual soccer video game experiences. Enter Stickman Soccer 2014, not the be confused with another sport series that uses the same Stickman name in their games. --Wesley Akkerman

And finally, over the pond, Pocket Gamer reviewed Beyond Gravity, FFFFF2P, and Transworld Endless Skater, picked the best fighters on Vita and best RPGs from Kemco, and provided tips for Hellraid, Disco Zoo, Monsters Ate My Birthday Cake, and World of Tanks Blitz. Read all about it here.