Mobile apps and games have always had their share of problems, and it’s not going to stop any time soon. Exposure, pricing, cloning, advertising, cloning clones, freemium monetization, etc – there are a ton of little (and big) things to worry about every time you put something up on the App Store. Heck, simply getting noticed by review sites in the first place can be a monumental task.
The unfortunate reality is that there are no guarantees. Sometimes legitimately great apps and games will fade into obscurity before they even had a chance. It can be disheartening. It can be downright frustrating, even. Another unfortunate reality is that there are people out there who would use a developer’s desperation and frustration to make a quick buck.
I don’t claim to have all the answers, or know of a sure-fire way for you to get noticed, but I can tell you that paying a website to review your submission is wrong. Like “Do Not Pass GO” wrong. So I’d like to offer up some tips on how you can, at the very least, avoid wasting your money on a service no decent person would actually charge you for.
Continue reading Demand Better – Submitting for Reviews Without Being Taken for a Ride »