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Norsfell's New Cyclical Strategy Builder, Ragna Cycle, is in the Works

Posted by Jessica Fisher on March 24th, 2015

Norsfell, makers of WinterForts and FromPulse, are working on a newstrategy builder calledRagna Cycle. The game aims to do away with palying fatigue that comes with neverending building games by using timedsocial events.

In each event, players have just 14 days to survive the end of the world. You'll be racing against the clock in these apocalypic scenarios to see if you can build a rocket in time to escape your fate. The art looks bright and cartoonish, but that doesn't mean it will be a walk in the park. You'll have to survive attacks and natural disasters as you frantically build your salvation.

Ragna Cycleis set to be released sometime in spring of 2016

War of the Zombie Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on July 1st, 2013
Our rating: starstarstarhalfstarblankstar :: BROKEN BUTTONS
This zombie apocalypse sim would be fantastic if it weren't for all the rough edges.
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Apocalypse, Ow! Is The Final Pocket God Update Ever

Posted by Rob LeFebvre on December 19th, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarstar :: A GOD AMONG APPS :: Read Review »

Seminal episodic app, Pocket God, is coming to the end of its long run with what Bolt Creative is calling the final update, ever. Pocket God Episode 47: Apocalypse, Ow! is available now with some interesting features. A new game is set to come out next year, Pocket God: The Runs, and the digital comic series shows no signs of ending, yet, either, so you'll still be able to get your dose of Pocket God Pygmy goodness after this final chapter.

The end times have come to the Pygmies of Pocket God, and the apocalypse brings with it friends new and old. Pocket God Episode 47: Apocalypse, Ow! opens up the Apocalypse Temple’s final room, the Closet Room, where a strange, couch-jumping, closet-hiding Pygmy named Tom holds the key to kick-starting the end of days. Forget the Mayans; it turns out that Hollywood’s pesky scientologists were behind the Apocalypse all along!

Back on the island, players can access the Closet Room and use the device within to release Thetans into the world. These pesky spirits may be cute, but they aren't all fun. Coax Tom out of the closet (…literally) and bring him to the front of the Apocalypse Temple to open up the Xenu room, where Tom and a baby Pygmy combine to form the dictator of the Galactic Confederacy himself, the terrible Xenu. Turns out L. Ron Hubbard was on to something!

Earn to Die Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on September 27th, 2012
Our rating: starstarstarstarblankstar :: MAXIMUM CAR-NAGE
Ignore the weird title and simple-looking gameplay, Earn to Die is a gem no iOS gamer should be without.
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Dead Trigger Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on July 2nd, 2012
Our rating: starstarstarstarblankstar :: QUITE THE CACHE
Zombies! Shooting! Shooting zombies! Well, at least it's fun.
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Rad Skater Apocalypse Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on June 27th, 2012
Our rating: starstarstarhalfstarblankstar :: KINDA BOGUS
This retro-loving zombie apocalypse is high on style but regrettably low on fun.
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Plague Inc. Review

Posted by Rob Rich on June 5th, 2012
+ Universal App - Designed for iPhone and iPad

Developer: Ndemic Creations
Price: $0.99
Version: 1.1
App Reviewed on: iPhone 3GS

Graphics / Sound Rating: starstarstarhalfstarblankstar
User Interface Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarhalfstar
Re-use / Replay Value Rating: starstarstarstarhalfstar


Clearly iOS users are a fairly twisted lot, what with the somewhat astounding success of what I can only think to dub the “Viral Extinction” genre as of late. In fact, I was somewhat taken by a similar title not so long ago. I’m not too crazy about comparing the two, but it’s sort of unavoidable so I’ll just cut to the chase. Plague Inc. is pretty much the go-to iOS game for gamers looking to wipe out the human race via infectious diseases.

Plague Inc. begins by giving players an illness to call their very own, then asking them to pick a country for it to inhabit. A lone carrier soon becomes dozens and before long DNA points are earned that will be needed to mutate the virus, making it more effective at spreading or just plain nasty. Before long, small DNA bubbles will begin to pop up which can be tapped in order to earn bonus upgrade points. These, in turn, can be used to make the virus even deadlier. There’s no direct control of the disease, however. Players will instead influence a number of hidden factors simply by customizing their plague. If countries begin to close off their borders then mutate it to allow transmission through birds or insects. Once cure research begins (and it will) it might be a good idea to dump a lot of points into drug resistance. Or possibly just make it super deadly in an attempt to kill off the scientists working on it.

There are a lot of factors to consider when tailoring apocalyptic germs, and thankfully Plague Inc. makes it easy with a very friendly interface and lots of status updates about the world’s various countries. The wealth of behind-the-scenes actions and reactions also means there’s plenty of strategy to be had. My preferred approach is to make the virus really, really infectious but non-lethal. That way it spreads through a vast number of the populace before anyone even considers it a threat.

My only real annoyance with Plague Inc. is the way random info pop-ups tend to get in the way of my collection of DNA bubbles. I never really felt as though I lost a bunch of points from it, but those dang things always seem to show up at the same time as the bubbles and it’s irritating.

While Plague Inc. isn’t ground-breaking iOS game, it’s definitely one of the most refined. With features like self-mutating viruses, government collapses that actually effect the spread through a given country, unlockable virus classes, and an honest to goodness save feature (yay!), this is the apocalypse plague game to get.

Mech Guardian Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on April 30th, 2012
Our rating: starstarstarstarhalfstar :: GORGEOUS GARBAGE
Protect the Earth's oceans from self-aware refuse. As a self-aware garbage can. Hard to resist, right?
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Rebuild Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on February 20th, 2012
Our rating: starstarstarstarblankstar :: DEVOURS FREE TIME
The gritty, almost awkward presentation in this zombie apocalypse strategy game might cause some hesitation. Make no mistake, however, it's one heck of a Must-Own for genre fans.
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2012 Doomsday - Because it Never Hurts to be Prepared

Posted by Rob Rich on February 13th, 2012
iPhone App - Designed for iPhone, compatible with iPad

When it comes to 2012, it's hard to know what to think. Some people are certain that the world is due to end by the end of the year. Others think is a load of bull. Then there are a few folks who just seem to be caught in the middle, unsure of what to make of the whole thing. I don't claim to know who's right in all this, but at least now there's an app that can appease anyone who wants to know more.

2012 Doomsday is an app specifically designed to inform. It's got info on what's theorized to happen on the big day, lots of videos about 2012, details about the Mayans, what kinds of supplies to stock up on and other general survival tips. Depending on an individual's take on this business it could be their go-to guide or simply something to consider a fascinating "what if" scenario.

2012 Doomsday is currently available for everyone, skeptic or not, on the App Store for $0.99. I'm not claiming that it'll make a difference in the grand scheme of things, but I suppose there's nothing wrong with being prepared. Just in case.

Pocket God Sees 43rd Update - Also Predicts Armageddon

Posted by Rob Rich on February 3rd, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarstar :: A GOD AMONG APPS :: Read Review »

Pocket God is still going strong, blasting right through update number forty-three (43!). The newest episode, "Killing Time," deals with the kind of stuff that turned Michael J. Fox, Christopher Lloyd, Deloreans and use of the word "paradox" into national phenomena. In other words, it has to do with futzing around with time. Like time, time. Not wasting a few minutes at the bus stop, time. Players will be able to visit the new Apocalypse Island, home of a multi-roomed temple that includes a time-shifting chamber. It also houses a creepy Aztec calendar that's counting down to 11:11am, December 21st, 2012.

This is just the first of many apocalypse-themed updates, according to Bolt. Each of the temple's many rooms features some sort of Armageddon-like power, each to be opened with future updates, but at the moment no other specifics have been revealed. Bolt will be continuing to release more doomsday content over the course of the next 10 months. Hopefully they'll be able to move on to a new theme after that, assuming the world still exists.

Pocket God in all its dark-humored glory can, as usual, be downloaded from the App Store for $0.99. The other 95% of iOS users who already own it can simply update it like they normally would to get the new stuff.

[Via VerticalWire]

Contract Killer: Zombies Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on October 17th, 2011
Our rating: starstarstarhalfstarblankstar :: APOCALYPSE POW
Contract Killer: Zombies is a fun gallery-shooter with an intentionally drab coat of paint, but blasting the living dead always satisfies.
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