Posted by Andrew Stevens on May 30th, 2013 + Universal App - Designed for iPhone and iPad
Animal Legends becomes an all new battlefield, changing its name to Animal Legends: Battle. The latest update adds new content, including a new character to play as, new gear to collect, and new enemies to battle against. Players can quest with friends while on the search for great loot and can also jump into battle against their friends in the new player vs player mode.
“The new Player vs. Player mode is practically a whole new game all by itself,” said Appy Brand Director Paul O’Connor in a press release. “We’ve had a lot of fun with this feature during our test phase and can’t wait to see the strategies players will employ to be top dog in the game.”
As Appy Entertainment sees 2 million SpellCraft School of Magic downloads, they prepare to release their next social game, Animal Legends. We spoke with Paul O’Connor, Brand Director at Appy about their new game and their experiences so far in the App Store.
Animal Legends is both a city builder, and an RPG battle game and has some amazing artwork and a huge number of character customization options. As you level up through the game, your animals gain special powers and equipment to help you fight through ever increasingly difficult levels in a Pokemon type battle arena.
Animal Legends will be released this week worldwide and Appy brings some new things to the social game scene. Not the least of which is a social game that is really social. The multiplayer is tuned for the mobile landscape where users play a bit here and there throughout the days. In Animal Legends, as you include your friends in your world you can use their built up creatures. Both sides get a little extra reward for doing so.
Paul O’Connor from Appy Entertainment gives us the background story of the game that revolves around the triumph over an evil Vampire Frog, Skulk. “In Animal Legends, the evil Vampire Frog, Skulk, has cast a blight upon the land, and you and your friends must defeat him by clearing back the poisoned forest, building up your fantasy kingdom, and questing for loot and glory in battle with Skulk’s minions. The whole game is slightly unhinged, with rampaging Rhino Warriors, giant Ogre Bunnies, and other half-savage, half-funny animal opponents. The tone and story are light and the game is welcoming to casual players, but it is crunchy under the surface, allowing players to explore different towns and character builds, and to kit out parties with their friends taking advantage of the combos and special powers in the game’s tactical battle system. Our motto at Appy is “Deadly Serious About Stupid Fun” and Animal Legends has the distinctive polish and sense of humor that we’re known for. Our release video should give you a sugared-up taste of what the game is all about.” Here’s that video:
Interesting, an unhinged game about animals battling an evil vampire frog. Where did that come from? We asked Paul a little about the influences for Animal Legends to get some idea. “We are fantasy geeks of long standing, and the love of the genre that was poured into SpellCraft School of Magic is in Animal Legends. We have deep roots in creating fantasy worlds, reaching back to Oddworld and our own creation of Darkwatch in our High Moon Studios days, and our CEO used to be editor-in-chief of Malibu Comics, which brought all sorts of crazy original monsters and heroes to life. Animal Legends has been an opportunity for us to bring all these deep nerd obsessions together to brew up a new kind of RPG for this new touch-based, mobile computing generation.” Deep nerd obsessions indeed, but the game still remains quite accessible. It’s easy to get into and progress even if you aren’t familiar with RPG games.