Turtles with cannons on their backs and flying machines. But not flying mechanized turtles. That would just be too much.
On This Episode:
The folks from Slick Entertainment come on to discuss Shellrazer’s new Ice-Breaker update that just released, along with the unorthodox way that the project came about.
Red Ronin Entertainment discusses its new iPad title Amazing Flying Machines, its bold plans for the future of the game, and why more games are using Unity than the similarly-cross-platform UDK.
Episode Cast:
Host: Carter Dotson
Guest: Slick Entertainment – Nick Waanders, Shane Neville, & Jesse Turner
Guest: Red Ronin Games – Owais Farooqui & Aaron Casillas
Posted by Rob LeFebvre on October 25th, 2012 iPad Only App - Designed for iPad
Red Ronin, a studio composed of former Atari and King.com executives, today released their first game, Amazing Flying Machines, exclusively on iOS. Check out their video blog after you download their free blimp-piloting title, available now for iPad 2 and up.
Amazing Flying Machines is a 3D puzzle-flying game that uses the Unity engine. The player pilots a blimp through a variety of thrilling and hazardous environments; control is maintained by quickly adding and subtracting weights, balloons, and rockets from the blimp’s frame. In addition, each Pilot has their own set of special abilities, which further expands the types of aeronautical stunts players can pull off.
A new visual redesign has made its way to Rhapsody, putting artists front and center on the new home screen. It’s always nice to have easier access to the music you listen to as it provides a simpler way to browse new releases, popular artists, and featured albums. You can also check out enhanced album [...]